/Speaker for the Dead\ |
Speaker for the Dead helps any patrons injured by the shards of glass, and then follows his fellow Starfinders outside.
Shifty |
As you look outside you can see chaos in the streets with a few groups exchanging fire and bystanders trying to take cover. Naiaj broadcasts that a group of vesk has attacked a nearby docked Starfinder vessel and is attempting to flee with items stolen from the Society.
Dalteno locks the till and pulls a menacing-looking scattergun from underneath the bar, then jumps the counter to run outside with several of the junior Starfinders in train, heading out to join the fray "Get in there!" he cries out joyfully to everyone as they charge out the door.
Naiaj then sends a tight message to your group "Three of the vesk have got one of our agents, Pickle, pinned down and about to over-run her position near your location. She's a small white-furred ysoki"
Dalteno and the other Starfinders from the bar begin engaging other vesk in a firefight whilst you round the corner to Pickles position. You see the small ysoki cheer silently at your arrival "Three at the end of the street! Try keep one alive for questioning if you can! I think the one in white is the leader - Get 'em!"
Benacu 1d20 + 1 ⇒ (12) + 1 = 13
Murgatroyd1d20 + 2 ⇒ (8) + 2 = 10
Gulkyn1d20 + 1 ⇒ (12) + 1 = 13
Asclepius1d20 ⇒ 4
Speaker 1d20 ⇒ 19
ENEMY 1d20 ⇒ 7
R1
Speaker
Benacu
Gulkyn
Murg
ENEMY
Then Asclepius
B
G
W (Get 'em!'d)
/Speaker for the Dead\ |
Speaker for the Dead undulates over to protect Pickle, and calls out in Vesk: "This one recommends honourable surrender to remedy dishonourable theft and assault!"
Double Move.
Gulkyn |
Gulkyn advances, drawing his pistol in one hand and his mote in another. Photon attuning
He takes a shot at one of the expendable vesk. black
Laser pistol vs EAC: 1d20 + 5 ⇒ (16) + 5 = 21
Damage (F): 1d4 + 2 + 1 ⇒ (1) + 2 + 1 = 4
Murgatroyd-01 |
Murgatroyd runs straight ahead, 100 ft.
"Villains!" he taunts the bunch, fist raised.
Shifty |
The group rushes forwards, Gulkyn drawing first blood!
The enemy reply in kind.
One steps in on Murg, casting rapidly as it tries to touch his armour!
Doesn't provoke
Touch 1d20 + 4 ⇒ (14) + 4 = 18 vs EAC
Damage 4d6 ⇒ (4, 5, 5, 2) = 16
Another moves in whipping at Murg with a plasma lash!
Attack 1d20 + 10 ⇒ (11) + 10 = 21 vs EAC
Damage 1d4 + 6 ⇒ (4) + 6 = 10
..also appears to begin channelling some sort of energy into himself..
The other goes after Keeper
Trick 1d20 + 13 + 4 - 20 ⇒ (9) + 13 + 4 - 20 = 6 = CR or lower tricked.
Electronic devices around keeper emit loud squawks, confusing him momentarily - and the vesk opens up with a flaming burst from a pistol!
Attack 1d20 + 8 ⇒ (10) + 8 = 18 vs FF EAC
Damage 1d4 + 2 + 1d4 ⇒ (2) + 2 + (1) = 5
***
The ysoki keeps the encouragement going!
R1
Asclepius
R2
Speaker
Benacu
Gulkyn
Murg
ENEMY
B 4
G
W (Get 'em!'d)
/Speaker for the Dead\ |
Despite being shot at, Speaker for the Dead remains calm. His voice amplified by magic, he continues speaking to the vesk who is shooting at him. "Wouldn't you prefer to stop shooting and tell us what this is all about?"
Casting charm person at the vesk in front of me. Base save DC is 14, but it might get a bonus if it considers itself as being threatened by us.
Shallowspeaker Benacu |
Benny isn't much of a shot, but he aims his laser down the sight line of the ysoki's finger and fires.
Azimuth Pistol vs. White EAC: 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Fire Damage: 1d4 + 1 ⇒ (4) + 1 = 5
Murgatroyd-01 |
Murgatroyd full attacks the black vesk!
Hammer Fist vs. KAC: 1d20 + 9 - 4 ⇒ (3) + 9 - 4 = 8
Bludgeoning damage: 1d4 + 12 ⇒ (3) + 12 = 15
Hammer Fist vs. KAC: 1d20 + 9 - 4 ⇒ (13) + 9 - 4 = 18
Bludgeoning damage: 1d4 + 12 ⇒ (2) + 12 = 14
Gulkyn |
Gulkyn continues to attune, advance and shoot. black
Laser pistol vs EAC: 1d20 + 5 ⇒ (6) + 5 = 11
Damage (F): 1d4 + 2 + 1 ⇒ (4) + 2 + 1 = 7
Shifty |
Will 1d20 + 4 + 5 ⇒ (9) + 4 + 5 = 18
Yeah your allies are shooting at it and the ones nearby :(
"You'll never stop us, the Keepers will prevail!" it shouts at Speaker defiantly.
Which is then questioned by Benny shooting at it (missing).
Gulkyn BARELY misses the enemy.
The Ysoki looks a bit battered and bruised but smiles at Asclepius, "I'll live, especially now you've arrived" - some injuries are evident but nothing immediately life-threatening.
Murg punches one right in the shout.
***
It replies by trying to touch him again.
Touch 1d20 + 4 ⇒ (14) + 4 = 18 vs EAC
Damage 4d6 ⇒ (4, 3, 4, 1) = 12
Then guardedly stepping back. It looks seriously rattled.
The plasma lasher begins to circle Murg.
Attack 1d20 + 10 ⇒ (6) + 10 = 16 vs EAC
Damage 1d4 + 6 ⇒ (2) + 6 = 8
..also appears to continue channelling some sort of energy into himself..
The other goes after Keeper
Trick 1d20 + 13 + 4 - 20 ⇒ (19) + 13 + 4 - 20 = 16 = CR or lower tricked.
Electronic devices around keeper once gain emit loud squawks, confusing him momentarily before the flames catch his atention...
Attack 1d20 + 8 ⇒ (3) + 8 = 11 vs FF EAC
But the flames do not reach the target.
***
The ysoki keeps the encouragement going!
R2
Asclepius
R3
Speaker
Benacu
Gulkyn
Murg
ENEMY
B 18
G
W (Get 'em!'d)
Shallowspeaker Benacu |
Benny fires again, hoping not to disappoint his audience and employer at the same time.
Azimuth Laser vs. White EAC: 1d20 + 3 + 1 ⇒ (9) + 3 + 1 = 13
Damage: 1d4 + 1 ⇒ (3) + 1 = 4
Asclepius Strax |
Strax slides into cover next to Pickle and casts a spell at White. Maybe the Veskarium Code for medics is 'Do No Harm except to those intending to do you harm'
mind thrust: 2d10 ⇒ (10, 7) = 17 dc 14 will for half.
Murgatroyd-01 |
Murgatroyd uses a resolve point to stabilize.
/Speaker for the Dead\ |
With a peaceful resolution impossible, Speaker for the Dead opens fire, hoping to capture at least some of the vesk alive.
Pulsecaster Pistol (w/ Get 'em) vs White EAC: 1d20 + 3 ⇒ (10) + 3 = 13
damage (nonlethal, electricity): 1d4 + 1 ⇒ (3) + 1 = 4
Gulkyn |
Photon Attuned 3
Guklyn continues his slow advance towards black, but as he reaches grey he unleashes a burst of solar energy.
Supernova (F): 5d6 ⇒ (1, 4, 1, 6, 1) = 13 Reflex DC 14 for half
Wow...
Shifty |
Gulkyn gets in and gives the vesk a surprise!
Ref 1d20 ⇒ 14
***
The wounded space wizard moves in and shoots a flaming pistol at Gulkyn.
Attack 1d20 + 6 ⇒ (9) + 6 = 15 vs EAC
Damage 1d4 + 2 ⇒ (4) + 2 = 6
The plasma lasher begins to circle Gulkyn.
Attack 1d20 + 10 ⇒ (10) + 10 = 20 vs EAC
Damage 1d4 + 6 ⇒ (2) + 6 = 8
..also appears to continue channelling some sort of energy into himself..
The other stays after Keeper
Trick 1d20 + 13 + 4 - 20 ⇒ (12) + 13 + 4 - 20 = 9 = CR or lower tricked.
Electronic devices around keeper once gain emit loud squawks, confusing him momentarily before the flames catch his atention...
Attack 1d20 + 8 ⇒ (10) + 8 = 18 vs FF EAC
Damage 1d4 + 2 + 1d4 ⇒ (4) + 2 + (3) = 9
This time to effect!
R3
Asclepius
R4
Speaker
Benacu
Gulkyn
Murg
ENEMY
B 18
G 6
W 16 (Get 'em!'d)
Murgatroyd-01 |
Murgatroyd uses another Resolve to get back in the fight.
While prone, he grabs a revitilate and gulps it down.
Would've been more useful at the start of battle - probably going to make a staple of drinking one in every battle
/Speaker for the Dead\ |
Scorched, Speaker for the Dead fires again at the vesk and then takes cover behind the machinery.
Doing an attack at White and then a move action.
Pulscaster (w/ Get' Em) vs White EAC: 1d20 + 3 ⇒ (17) + 3 = 20
damage (electrical, nonlethal): 1d4 + 1 ⇒ (3) + 1 = 4
Asclepius Strax |
Strax loads a dart with enough tranquilizer to take down a horse then shoots it at White (unless White has already fallen in which case, he'll cast Stabilize))
needler: 1d20 + 3 ⇒ (5) + 3 = 8 piercing: 1d4 + 1 ⇒ (3) + 1 = 4
Gulkyn |
"Hold on Murg, I'm comin'"
Gulkyn steps up to the vesk standing over Murg and smashes it with his solar weapon enclosed fist.
Solar Weapon: 1d20 + 8 ⇒ (12) + 8 = 20
Damage (B+1E): 1d6 + 9 + 1 + 1 ⇒ (6) + 9 + 1 + 1 = 17
Shifty |
Murg crushes a can of soda to pep himself up a bit.
Gulkyn comes in landing a blow that sends the enemy flying all the way back to the Veskarium, in spirit anyway.
Strax misses, but Speaker tags the vesk foe.
R3
Asclepius - acted
R4
Speaker - acted
Benacu
Gulkyn - acted
Murg - acted
ENEMY
B Dead
G 6
W 20 (Get 'em!'d)
Shifty |
Angry about their friend being crushed, the other vesk steps in and three Starfinder are engulfed in a flash of light.
Gulk, Murg, Speaker
Supernova
Damage 3d6 ⇒ (4, 1, 5) = 10
DC11 Ref for half.
The other goes after Gulkyn
Trick 1d20 + 13 + 4 - 20 ⇒ (6) + 13 + 4 - 20 = 3 = CR or lower tricked.
Electronic devices around Gulkyn emit loud squawks, but Gulkyn doesn't care.
Attack 1d20 + 8 ⇒ (15) + 8 = 23 EAC
Damage 1d4 + 2 ⇒ (4) + 2 = 6
R4
Asclepius
R5
Speaker
Benacu
Gulkyn
Murg
ENEMY
B Dead
G 6
W 20 (Get 'em!'d)
Shallowspeaker Benacu |
Speaker as in me? That looks more right than Speaker Speaker.
Reflex: 1d20 + 2 ⇒ (10) + 2 = 12
Relatively unscathed, Benny heads over to Murg and starts undoing what likely dropped the android again.
Mystic Cure @ Murg: 1d8 + 3 ⇒ (6) + 3 = 9
/Speaker for the Dead\ |
Trying to protect his new allies, Speaker for the Dead undulates out into the open and lets loose with lethal force!
Move action, drawing a pistol, and attacking White.
tactical semi-auto pistol (w/ Get 'em) vs White: 1d20 + 3 ⇒ (12) + 3 = 15
damage (piercing): 1d6 + 1 ⇒ (6) + 1 = 7
Murgatroyd-01 |
Murgatroyd gets up and moves around to flank the grey vesk!
Gulkyn |
Reflex: 1d20 + 2 ⇒ (15) + 2 = 17
Gulkyn dodges some of the blast, but steps right into the attack from the other.
He continues to beat on the nearest one.
Solar Weapon: 1d20 + 8 ⇒ (4) + 8 = 12
Damage (B+1E): 1d6 + 9 + 1 + 1 ⇒ (3) + 9 + 1 + 1 = 14
Murgatroyd-01 |
+2 from the flanking
Asclepius Strax |
Strax breaks cover and moves close enough to Mind Thrust White again.
mind thrust: 2d10 ⇒ (7, 1) = 8 dc 14 will for half.
How many M.D.s are there in this party? he wonders.
Murgatroyd-01 |
Murgatroyd sits down, feeling flabbergasted by his nearly defeat. It seems Iomedae has decided to test his faith again.
Got beaten so hard that if he was a vanguard he'd have exploded with entropic points
/Speaker for the Dead\ |
Undulating over to Murgatroyd, Speaker for the Dead says "This one believes that one fought bravely, and will have many exciting stories to tell! That one's wounds are severe, but this one believes it is not yet time to discover one's eternal fate." A glow envelops the android, healing almost all of his wounds!
Using my Healing Touch to restore 15 hp to Murgatroyd. Since this takes 10 minutes anyway, folks should feel free to spend RP to get back stamina. (I'm going to).
Shifty |
As the battle ends, Venture-Captain Naiaj arrives, casually surveying the site after jogging in from the Lorespire Complex. She quickly moves to check on the status of Pickle and the Keeper cultists
Naiaj quietly questions the captives with the assistance of an aide before standing them up and handing them off to other Starfinders to march them back to the Lorespire Complex.
Naiaj then approaches your group with Pickles in tow, "Congratulations for keeping at least one of the Keepers alive" noting Straxs work stablising the enemy.
“Such destruction.” Venture-Captain Naiaj surveys the scene, looking in dismay at the broken glass window that was once the front of the Seeker’s Respite. “We have a lot to do to make this right. Lucky for you, you’re not on clean-up duty. Our attackers were just a distraction. While you were busy fighting, another group was able to make it to a docked starship and escape into the Drift. I believe they took an artifact retrieved by our agents back to their base of operations in the heart of the Veskarium. To make matters worse, these are no ordinary thieves: I believe they are members of the Keepers of the Lie, a fringe cult whose beliefs are so ridiculous I won’t even legitimize them by telling you.”
Naiaj sighs and turns to Pickles by her side. “Thank you for your assistance. You did an excellent job retrieving the item from the contact we gave you, but we couldn’t have known that the Keepers would be waiting in ambush when you returned to Absalom Station. These Starfinders may have some questions for you, but after that conversation, you’re dismissed. I’ll be tasking these agents with retrieving the artifact, even it means going to Vesk Prime.”
Naiaj turns back from the agent. “I was hoping it wouldn’t come to this, but I’m going to need to call in a favor from an old friend—a former brutaris sparring partner of mine who happens to be the commander of the Division of Disloyal Organizations in the Veskarium. We don’t have time to get any formal approval before I send you on this mission, so hopefully he receives my request for aid in time—you’ll be able to tell by how he greets you. I’ve instructed the dock crew to start preparing a ship to take you directly to Vesk Prime.”
Murgatroyd-01 |
"We shall get to the bottom of this, venture-captain. Justice shall prevail."
Shifty |
"The item is a datapad made of unidentified polymer, thus far unbreakable, with hundreds of files. The only unencrypted item is a detailed digital wireframe of an unknown mountainous island with a single large coastal city. The Starfinder team who discovered it had got that far, but we were bringing it back for further analysis and to see if we could crack it - perhaps the thing contains information the Keepers want"
Shifty |
Keepers of the Lie, known as Liars, work on the streets of the Veskarium’s many settled worlds. These agents specialize in acts of extortion, slavery and smuggling, as well as their primary missions of destroying the perceived “lie” of the Gap. Any trace of pre-Gap information is targeted for deletion or destruction by the Liars and their overseers"
/Speaker for the Dead\ |
Speaker for the Dead sounds shocked. "Destroying tales of lives before the Gap is akin to annihilating the lives and memories of those who voiced those tales. This one says these ones will find those ones and recover the datapad, Venture-Captain!"
Shifty |
"Indeed - I trust you will recover the device"
Naiaj turns to Strax and pulls out her personal datapad, and with a few taps, produces a digital image: that of a younger, more colorful Naiaj grinning widely in a brutaris player’s uniform, dwarfed by an enormous, green-black vesk with a scar down one side of his face. “This is Paxel. He’s known as ‘The Dragon’ in the Veskarium. When you meet him, you’ll see why. He and I were part of a joint Pact Worlds–Veskarium brutaris exhibition many years ago, back when relations with Vesk Prime were fresher than they are now. Paxel may seem friendly but make no mistake: his allegiance is to the Veskarium, and he’ll do whatever he needs to do to protect it.” She cocks her head to one side with a quiet snort. “He’s quite vain, though he’d never admit it. I heard he’s had several interesting augmentations done as he’s aged.”
Shifty |
"There's a ship being prepared for you now, luckily your bags are already packed" she hands over a computer chip and a small electronic device "These will assist you to learn more about the Veskarium, although I know most of you have already been venturing into that area for a while now and no doubt already have good situational understanding"
A library chip (Culture) (Starfinder Pact Worlds 199) and a tetrad certified translator (see the Starfinder Society Guide)
Shifty |
CULTURE (RECALL KNOWLEDGE) OR DIPLOMACY (GATHER INFORMATION)
***
CULTURE (RECALL KNOWLEDGE), MYSTICISM (RECALL KNOWLEDGE), OR PROFESSION (HISTORIAN)
***
Naiaj has chartered a sleek shuttle named the Dapper Coatl to fly you to the Veskarium. Your pilot, a stoic kasatha named Halovah, greets you at the ship, polite but formal and somewhat distant "It's anywhere from three to eighteen days to Vesk Prime. You have time to buy anything you need in advance of departure. We fly in an hour"