[OP7] PF2e - 04-15: In Glorious Battle

Game Master UncleFroggy

Macros | Slides | RPG Chronicles | Area Map

CP: 18
Subtier: 9-10

Hero Points:

Marta Sanz - 2, CC
Jiki the Flatulist - 3
Astrid Gertasdottir - 1
Lena Starstrider - 2
Katrina Caldwell - 2
Leo - 3

The Dice Bot - 1 ;)

Symbols > Single Action (◆), Double Action (◆◆), Triple Action (◆◆◆), Free Action (◇), Reaction (↺)


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Radiant Oath

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Hello! Welcome to my table. Before we start, please do the following:

Please complete the macros linked at the top of the page. This will be used for initiative and secret rolls.

Please also post your token to the slides and post your position in the marching order. The slides are also linked at the top of the page.

As per the Organized Play Foundation Community Standards, each player must decide if they will allow their characters to be damaged by friendly fire (usually via splash damage). In keeping with the “Explore, Report, Cooperate” motto of the Pathfinder Society, engaging in non-consensual character-versus-character conflict is prohibited. While accidental friendly fire happens due to missed attack rolls or other factors, players must obtain the consent of other players before deliberately including fellow PCs in damaging effects. This rule does not apply in situations where a character is not acting of their own free will, such as if they’re being mind-controlled by an NPC and forced to attack a fellow Pathfinder.

You may select a consumable item from the Pathfinder Provisions list. These used to be the school items you get prior to starting an adventure. This applies to Scenarios only. Quests and bounties do not receive provisions.

Credits:

Macros Layout - Doug H, Frozen Frost
Macros Logic - BretI, Mike Hallet
Slides - Doug H (Marching Order), Frozen Frost

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

I finished my remaster rebuild for Marta. Here is her Character Sheet.

If anyone sees anything I missed, please let me know.

Horizon Hunters

Female Halfling Rogue - 9| 14/87hp |0/3 Hero | F:14, R:19, W:14 | AC25 | Perc-16, Dip-13 | HH | 124312-2002

Here's a remastered version of Katrina but I'm not sure it is right yet. Using the old one until I have to switch.

Three glyphs to offer.

3x moderate healing potions are requisitioned

Radiant Oath

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You all start with 2 HP each. Lena has 5 glyphs.

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 114/162 shield h13 99/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:

Astrid has Convention Hero. That should let her start with 3 hero points.

Convention Hero (Advanced): The underlying idea for this scenario came from a creative and enthusiastic audience at an
adventure design panel at PaizoCon. You can slot this special boon only while playing a game at a convention. If you do, you
begin the adventure with one additional Hero Point.

Horizon Hunters

Female Human Wizard (well I wish anyways)

Looking forward (admittedly again) to this one. Being one of the few 9-12s out there, curious to see how each of all my high level characters will fare.

Horizon Hunters

Female Half Orc Acrobat Fighter 11 | AC 32 | Fort 22, Reflex 21, Will 19 | Perc 20/Init 22 w/ Darkvision | Resist: Fire/Elec 10 | Speed 25 | HP 162/162 | Exp: Search | +2 SFS shortbow w/fire/elec runes | Acro 22, Ath 19, Med 22, Stealth/Thievery 18

Boons Slotted:
Master Hireling: Diplomacy/Scouting Lore
Special: Treasure Bundle Insurance
PFS: 5 glyphs
From Scenarios: Spark of Life (2-00). Grand Finale (1-25)

Have a bunch of scenario related boons, but.....nothing really going to apply here.

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

I am similarly excited.

Pretty much the same load out as Lena

Boons Slotted:
Master Hireling: Thievery/ Underworld Lore
Special: Treasure Bundle Insurance
PFS: 1 glyphs
From Scenarios: Spark of Life (2-00). Grand Finale (1-25)

Oh, I also have the spell tutor thing in case that is relevant.

Radiant Oath

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Astrid Gertasdottir wrote:

Astrid has Convention Hero. That should let her start with 3 hero points.

Convention Hero (Advanced): The underlying idea for this scenario came from a creative and enthusiastic audience at an
adventure design panel at PaizoCon. You can slot this special boon only while playing a game at a convention. If you do, you
begin the adventure with one additional Hero Point.

Just curious, which scenario is that boon from? I have 1 character with a similar boon (from 01-13, Devil at the Crossroads).

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 114/162 shield h13 99/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:
GM Tiger wrote:
Astrid Gertasdottir wrote:

Astrid has Convention Hero. That should let her start with 3 hero points.

Convention Hero (Advanced): The underlying idea for this scenario came from a creative and enthusiastic audience at an
adventure design panel at PaizoCon. You can slot this special boon only while playing a game at a convention. If you do, you
begin the adventure with one additional Hero Point.

Just curious, which scenario is that boon from? I have 1 character with a similar boon (from 01-13, Devil at the Crossroads).

That's it.

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 9 | HP 72/96 | AC 26 | Fortitude +16, Reflex +17, Will +15 (Performer's Heart) | Perception +12 | Speed 25, climb 10 | Darkvision | Resist cold 4, negative 1 | Default Exploration: Avoid Notice +14 | Bard Spells 5th-1/2 4th-1/3 3rd-2/3 2nd-3/3 1st-3/3 | Focus 0/2 | Greater Mentalist's Staff 5/5 | Hero Points 1 | Provisions: scroll of breath of life 1/1 | Active Conditions: None | ◆◇↺

Slides updated. I have three hirelings I can choose from to bring with me, depending on what seems the most useful. No, I really didn't have anything else I could buy when Fame was phased out. Leaning Sneezewort, since we have masters at the other two skills.

Murabara (Medicine +13, Theatre Lore +13, Absalom Lore +13, Inoculation)
Sneezewort (Survival +13, Games Lore +13, Hunting Lore +13, Experienced Tracker)
The 79th Magi (Crafting +13, Shelyn Lore +13, Engineering Lore +13, Quick Repair)

I also have one glyph and Magical Mentor.

Radiant Oath

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and awaaaay we go! :)

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 114/162 shield h13 99/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:

So in case anyone hasn't figured it out by now Astrid is rather brash and overconfident. Please feel free to reign her in with other suggestions if you think it is necessary. I don't want to ruin anyone's fun.

Horizon Hunters

Female Halfling Rogue - 9| 14/87hp |0/3 Hero | F:14, R:19, W:14 | AC25 | Perc-16, Dip-13 | HH | 124312-2002

Oh Katrina hasn't got going yet .... :)

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

I realized that Leo is still pretty young at 22. It makes sense to me that he feels ill equipped to be a war leader. I'm hoping that I can get some good rp ammo to fuel Leo's growth.

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 9 | HP 72/96 | AC 26 | Fortitude +16, Reflex +17, Will +15 (Performer's Heart) | Perception +12 | Speed 25, climb 10 | Darkvision | Resist cold 4, negative 1 | Default Exploration: Avoid Notice +14 | Bard Spells 5th-1/2 4th-1/3 3rd-2/3 2nd-3/3 1st-3/3 | Focus 0/2 | Greater Mentalist's Staff 5/5 | Hero Points 1 | Provisions: scroll of breath of life 1/1 | Active Conditions: None | ◆◇↺
Leomund "Leo" Velinznrarikovich wrote:
I realized that Leo is still pretty young at 22. It makes sense to me that he feels ill equipped to be a war leader. I'm hoping that I can get some good rp ammo to fuel Leo's growth.

22 is venerable for adventurers from non-long-lived races!

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Marta is 21.

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

Thank you for reminding me that I need to swap my spell stuffs over to the new name and system.

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

That was a process. Also, GM, is there time / how much time is there to learn some spells?


Leomund "Leo" Velinznrarikovich wrote:
As the group is making rounds, Leo maneuvers next to Marta at one point. He leans toward her and whispers, "If you use a spellbook, I'd like to have a sit-down sesh at some point to compare notes."

Spell trading between casters like this is not actually necessary. According to the player guide:

Any prepared spellcaster can use the Learn a Spell activity to learn any common spells or other spells they have access to from tutors at the Grand Lodge. This adds no additional material cost beyond the standard cost for the Learn a Spell activity. Having access to a scroll does not grant access to the spell, but a character with access to a scroll can buy a scroll and learn the spell from it.

You would need access for any uncommon spells.

Obviously if you choose to swap spells for rp reasons that's perfectly fine.

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

"...from tutors at the Grand Lodge."

We're not exactly at the Grand Lodge..

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

I forgot to declare the provision. Leo will get a rank 6 Heal scroll.

Horizon Hunters

Female Half Orc Acrobat Fighter 11 | AC 32 | Fort 22, Reflex 21, Will 19 | Perc 20/Init 22 w/ Darkvision | Resist: Fire/Elec 10 | Speed 25 | HP 162/162 | Exp: Search | +2 SFS shortbow w/fire/elec runes | Acro 22, Ath 19, Med 22, Stealth/Thievery 18

Greater healing potion for Lena

Horizon Hunters

Female Halfling Rogue - 9| 14/87hp |0/3 Hero | F:14, R:19, W:14 | AC25 | Perc-16, Dip-13 | HH | 124312-2002

Assuming we're still using school items, Katrina will get the usual healing potions.

Radiant Oath

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There is a provisions list linked in the first post of this Thread.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Marta will take a 5th rank scroll of dispel magic.

Radiant Oath

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Jiki -- I've got Pirate Rob in my Q16. He's using the exact same avatar as you... I often have to read carefully to make sure I'm updating the right game since both characters are equally zany!! :)

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 114/162 shield h13 99/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:

Yeah that's got me a bit bamboozled too.

Radiant Oath

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Astrid Gertasdottir wrote:
Yeah that's got me a bit bamboozled too.

Oh that's right. You're in it too! :)

Radiant Oath

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I'm just realizing that mediating a combat at this level is pretty intense...

Horizon Hunters

F Human CG | Fighter 11 | ◆◇↺ | HP 114/162 shield h13 99/104| AC 33 (35) | F +21 R +18 W +17 | Perception +18 (+19 for vision, +20 for initiative) | Hero 1/3 | Default Exploration=Defend | Resistance 4 to piercing, 1 to cold, electricity, negative energy | Conditions:

@Lena, @Marta

Could you guys put your skills in your character profile so we can figure out what tasks you're likely to attempt?

Astrid is quite good at athletics, intimidation, and performance and decent at everything else.

Grand Archive

Female human (versatile) wizard 9 | HP 80/80 | AC 26 | F +16 R +18 W +14 | Perc +11 (trap finder +2) | Spd. 25ft. |

Acrobatics +15
Arcana +17
Athletics +11
Crafting +15
Deception +13 (+14 with automatic aid from her familiar)
Diplomacy +2
Intimidation +2
Lore: Academia +19
Lore: Library +19
Lore: Pathfinder +15
Lore: Thassilon +15
Lore: Xin +17
Medicine +0
Nature +0
Occultism +17
Performance +2
Religion +0
Society +17
Stealth +17
Survival +0
Thievery +19 (+21 with automatic aid from her familiar)

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

I was under the impression that an area could not be worked on more than once per round. Is that not the case?

Basically, what can and/or should I roll for?

Radiant Oath

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Leomund "Leo" Velinznrarikovich wrote:

I was under the impression that an area could not be worked on more than once per round. Is that not the case?

Basically, what can and/or should I roll for?

I actually just realized that as well... I'm too lazy to go back and change it, though... so heck with it... :)

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

No worries, it is hard to sensibly maintain not just with the pbp format, but also as tasks get fully completed.

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

Separately, the map link is not working for me.

Radiant Oath

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Leomund "Leo" Velinznrarikovich wrote:
Separately, the map link is not working for me.

Try now.

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

*thumbs up*

Given the not instantaneous time frame for the start of this fight, is it reasonable that Leo could have popped his rank 2 longstrider wand on himself?

Radiant Oath

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sure. you could have done so while rushing to your doo... err... the bridge...

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

While planning my turn, I read the new light spell. It is so much better!

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

I'll be swapping some of my previous spell choices during daily preparations.

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

I think I missed it, what was the benefit from the barricades?

Radiant Oath

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Leomund "Leo" Velinznrarikovich wrote:
I think I missed it, what was the benefit from the barricades?

Baddies take a -2 penalty to initiative and are slowed 1 (or get their slowed increased by 1) for the first round.

Before anyone spends an action to RK -- they're sulfur zombies. the same kind you met earlier. They go boom when you kill them... though this might turn out to be a shooting gallery with Marta's spell...

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

Well done Marta

Radiant Oath

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If you'd like your downtimes part of your chronicles, go ahead and roll them now.

Horizon Hunters

Female Halfling Rogue - 9| 14/87hp |0/3 Hero | F:14, R:19, W:14 | AC25 | Perc-16, Dip-13 | HH | 124312-2002

circus lore: 1d20 + 18 ⇒ (13) + 18 = 31

She flies through the air with the greatest of ease,
That daring young girl on the flying trapeze.

Grand Archive

Male Goblin (Snow) Core Bard (Multifarious) Archaeologist 9 | HP 72/96 | AC 26 | Fortitude +16, Reflex +17, Will +15 (Performer's Heart) | Perception +12 | Speed 25, climb 10 | Darkvision | Resist cold 4, negative 1 | Default Exploration: Avoid Notice +14 | Bard Spells 5th-1/2 4th-1/3 3rd-2/3 2nd-3/3 1st-3/3 | Focus 0/2 | Greater Mentalist's Staff 5/5 | Hero Points 1 | Provisions: scroll of breath of life 1/1 | Active Conditions: None | ◆◇↺

Performance (M) DC 23: 1d20 + 20 ⇒ (5) + 20 = 25

Her accompaniment is adequate...

Success, 20 gp.

Radiant Oath

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Elite Sulfur Zombies - 145 hp.

Ironically, only Pink made the save but it needed a crit success to take no damage. So even making the save was enough to "kill" it. Blue failed the save but the other 4 crit failed... it was a chain reaction after that. Blue was "killed" by bits of exploding zombie...

Benefit from the traps has all enemies take 6d6 damage upfront, which is why we'd go into combat with damaged enemies... :)

Grand Archive

Human Wizard 11 | HP 90/96| AC 31| F +18 R +16 W +19 | Perc +18 | speed 35ft. | focus 1/1 | stave charges: 3/9 | Default xploration Activity: Detect Magic | Active Conditions: Quickened 1, Resist physical 10

All of the crit fails were the real mvp of this combat.

Radiant Oath

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Leomund "Leo" Velinznrarikovich wrote:
All of the crit fails were the real mvp of this combat.

So basically you're saying I should give the dice bot a hero point? :)

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