(Outpost IV) GM Quirk's Frozen Ambitions: The Preluria Connection (Inactive)

Game Master Quirk, Private Eye

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Make a post introducing your character here.

Acquisitives

Male Dwarf Icon Witchwarper 1 KAC 14, EAC 13|SP 5/6, HP 11, RP 4|Fort +1, Ref +4, Will +0 Char. sheet

A dwarf wearing fedora hat and glasses wanders around while recording with his communication device. With flick of wrist he makes a web-like fibers appear nearby for brief moment. "That's last magic trick in today's video. Soon I will meet my new colleagues at the Starfinder society, until next time my viewers, See ya!" he finishes his video feed.

Seeing people he assumes to be on the same crew he greets them heartily "Hello wonderful people! This is Karpo Lavarock speaking. Will you accompany me on my next Starfinder mission?"

Acquisitives

Outlaw Android Operative // Init +6 Percept +6 SenseMotive +5 darkvision (60'), low-light vision;// F 2 R 7 W 3, (+2 v disease, mind-affecting effects, poison and sleep) // KAC 18 EAC 18 ; Stamina 21/21 HP 22/22 Resolve 3/5

The android in front of Karpo stands rigidly straight, as if trying to stretch her height to five and a half feet. Her straight black hair contrasts with her pale complexion, white eyes, and the pale blue tracery of circuits just under her skin. Mildly feminine features are offset by a broad mannish jaw and a compact body composed of wide shoulders, flat chest and narrow hips.

She wears tight fitting blue armor. A pistol and knife hang low from her belt and the holster and sheath are strapped down to her thighs. A long rifle is slung over one shoulder beside the strap of her back pack.

."Agent Tofana. In my experience mission crews are subject to the whims of the venture captains."

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

A Ysoki wearing a deep red cloak comes cautiously walking up with hands clasped in front of him. On the back of the cloak, the familiar sword of Iomedae stands out. While the rest of the cloak appears worn from time, the sword is perfectly clean and bright.

"Seska at your service my friends. May Iomedae bless us on our journeys together."

Acquisitives

Outlaw Android Operative // Init +6 Percept +6 SenseMotive +5 darkvision (60'), low-light vision;// F 2 R 7 W 3, (+2 v disease, mind-affecting effects, poison and sleep) // KAC 18 EAC 18 ; Stamina 21/21 HP 22/22 Resolve 3/5

The android draws a comm unit from a pocket, and puts it to her ear. She listens impassively.

"Whims of the VCs. Maybe Iomedae will bless us together next time."

She turns on her heel and strides with purposeful quickness away.

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

A short time later another android arrives. It's clearly an android from the tracery of circuits along the surface of a plastically clear complexion.
It has a shock of wavy black hair running straight back from its high forehead. It's tall and lanky; its expression, blankly serene. It's high-collared form-fitting armor is reminiscent of work overalls, with pockets on the chest and thighs. Various gear hangs off its belt and pokes from the pack on its back.

"Got a last minute call to come here. Anybody know what's up?"

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

"Pleasure to meet you, HFG. I was summoned here as soon as I departed my ship from my last voyage, but details have been sketchy. The Dwarf over there calls himself Karpo seems like he might have a better idea of what's going on."

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

About the time everyone in the room starts to get settled a very large figure waddles into the room. A Morlemaw, a large aquatic species with very large tusks. He ambles surprisingly nimbly into the room, flashes a smile and speaks in a booming voice.
"Greetings fellow Starfinders! I am called Boris. Easier to say than my birth name in your language! Very nice to meet you all! You all look new to me! This is why I left Arniselle after a group of you came to fix a problem we had there. Lots of interesting beings to meet. Lots of interesting places to see and things to do! Very nice to meet you all!"

He wears light armor but somehow still manages to look well dressed and fashionable. He appears to be happy to talk to anyone willing to talk to him..

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

"Master Ysoki, Boris, I am pleased to meet you both. My specialty is mechanical systems."


YOU BEGIN this adventure on a Starfinder starship already underway toward Near Space. Just before entering the drift, you receive the following pre-recorded message from First Seeker Ehu Hadif:

“Thank you for accepting this mission
post-haste. I hope to cover everything
you need to know in this briefing.”
Ehu
gestures, and the image of a gas giant
with broad rings appears hovering
over his hand. “Chart a course to Xys,
a planetoid orbiting the gas giant
Preluria. The Xystrian Brotherhood
has invited you to explore their planet.
The Brotherhood is known to have
ulterior motives, however, and I suspect
they are likely to ask you for a favor in
exchange for the privilege of visiting
their world. Playing nice with them could
be the key to valuable future alliances,
as they curate a collection of artifacts
from different civilizations and have a
reputation as information brokers.
Timely communication with the Society will be impossible, so
if they do ask you for a favor, please agree to it, so long as it’s
not something incredibly dangerous—or unethical. I trust your
discretion. Please record anything the Xystrians tell you or allow
you to see, as this is a rare opportunity to gather information
about an otherwise inaccessible world and its culture.”

After traveling for 3d6 ⇒ (3, 6, 5) = 14 days, the your ship exits the Drift. An intensely green gas giant recognizable as Preluria dominates the viewport. Its rings sparkle against the darkness of space, massive compared to those of the Pact Worlds’ own gas giants, Liavara and Bretheda. Xys itself is but a tiny speck within those rings, a planetoid caught in Preluria’s orbit.

As you enter Xys’ atmosphere, several ships appear to
guide the visitors toward the appropriate landing pad where a
group of humanoids stand ready to welcome them. Their leader is
Makao and he wears a dark gray tunic with
silver trim. He appears human with smooth, pliant
gray skin. The six others in his entourage wear light gray robes
without any adornment and have their hoods drawn to obscure
their faces. Makao smiles and bows.

“Welcome to Xys, travelers. I hope you had a pleasant trip. My
name is Makao, and I will be your guide during your stay here.
Your interest in Xys and the ways of the Brotherhood honors us.”

No need to slot boons just yet, as there may an opportunity find out if, and how, the Society can help this Makao...

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

"Greetings Makao. The honor is ours. I can't tell you what a thrill it is to be allowed to explore your wonderful planet."

As we walk, I am constantly taking in our surroundings. My Theme is Spacefarer, so landing on a planet that very few Pathfinders have been to is a thrill.

You can tell that Seska is getting a little excited at the possibilities of what we will find. Very much a "Kid in a Candy Store" excitement.

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

Boris gives a little bow. "Greetings Makao! We are honored to be invited! This is why I joined the society. So many interesting people and worlds in the universe! I look forward to exploring your world and your culture!"

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

"Than you, Makao. Our trip was quite smooth. The ship performed adequately with minimal maintenance. I am HFG-5-309, mechanical specialist. Will it violate any rules if I let my drone fly free?"

HFG produces her controller in expectation that she can launch the drone.

Acquisitives

Male Dwarf Icon Witchwarper 1 KAC 14, EAC 13|SP 5/6, HP 11, RP 4|Fort +1, Ref +4, Will +0 Char. sheet

Karpo nods politely "Hello Makao! My name is Karpo and I'm very interested in local culture. Do you if I'd like to record videos and take photos while here?"

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

A Maraquoi in gear that marks him as a field medic comes hustling down to the group. "My apologies for the late arrival. I had to see to a few of the creatures in the infirmary. They get cranky if not fed on time, much like myself. Dr. Plonxx, hopefully my expertise won't be required, but I look forward to the coming cultural exchange." He gives a wide but closed mouthed smile.


HFG-5-309 wrote:

"Than you, Makao. Our trip was quite smooth. The ship performed adequately with minimal maintenance. I am HFG-5-309, mechanical specialist. Will it violate any rules if I let my drone fly free?"

HFG produces her controller in expectation that she can launch the drone.

"Common sense use of drones, flying or otherwise, is well within what we allow here. You may launch your drone."

Responding to Karpo, he replies "Of course you may take recordings. We will be sure to let you know if we are in an area where that may be against the rules."


At this point, you all enjoy five days of absolute pampering.

There are luxury spas and hotels, guided expeditions to farms and meditation circles, and whatever meals your heart might desire.

Makao accompanies you anytime you step out of your arranged accommodations. You are free to ask any questions and take notes about anything you see, but there are things that some of you show interest in that are brushed off as "not important," "not open to visitors," or some other vague or roundabout answer.

Bottomline: it's obvious you are receiving a heavily sanitiazed version of the Brotherhood's beliefs and practices. You do get to see some of their sustainable farms that source to hungry populations throughout the systems. You do get a brief look into their pacifist beliefs and meditations practices. But any look inside the Brotherhood's information vaults is HEAVILY curated and limited.

You're only being shown a tiny fraction of the Brotherhood's resources and knowledge.

As this enjoyable but uneventful tour comes to an end, Makao leads the PCs to a conference room at the spaceport. As they settle in, Makao’s demeanor shifts from friendly and servile to direct and businesslike.

“We hope your stay was much to your liking, and that you send
glowing reports back to your Society, but I would be lying if I
said inviting you here was just part of a cultural exchange. We
hope you can help us discreetly solve a disappearance. One of
our agents has gone missing on the nearby Vault of Vorlath,
and we’re concerned for his health. We have his last known
coordinates, and of course a detailed description of him. Your
organization’s increased presence in Near Space, combined
with your outsider status, makes you the perfect candidates to
investigate this matter.”
Makao slides over a datapad. “In return for your cooperation, my organization will provide monetary
compensation as well as inroads to a future alliance. We
understand if you are hesitant about this mission. I can assure
you that our agent wasn’t initially involved in anything illegal
or dangerous, though I can make no such guarantees about
his current situation. Ultimately, we need a neutral party to
investigate the situation on Vorlath, and if you accept, we will
owe your organization a debt.”

The datapad contains a full description and image of the agent.
He’s a human of average height with brown hair and eyes, going
by the name Firiz for this mission. His last known coordinates,
taken from a tracking device built into his comm unit, are a
location close to one of the Vault of Vorlath’s spaceports. The
datapad also lists some of Firiz’s security codes, allowing you to
possibly decrypt any potential messages he left behind.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

"Monetary compensation is always nice, though I think our organization is more interested in learning even more about your organization and the information in your archives. Speaking of information, can you tell us more about the nature of the mission "Firiz" was on, Knowing his objectives might help us to uncover what went wrong."

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

"In addition to Firiz mission, can you tell us anything about the Vault of Vorlath? And how much interaction will we have with the Brotherhood once we start the mission?"

I understand the Brotherhood being protective of their vaults to strangers. Given their secrecy, however, I am curious about Makaos actual motives here.

Sense Motive: 1d20 + 7 ⇒ (2) + 7 = 9
Starting off strong

Acquisitives

Male Dwarf Icon Witchwarper 1 KAC 14, EAC 13|SP 5/6, HP 11, RP 4|Fort +1, Ref +4, Will +0 Char. sheet

"Did Firiz have any known enemies or perhaps suicidal tendencies? As for the debt you mentioned, I must admit access to your restricted archives would be most valuable to our society. As your contacts with Pact worlds increase, more interest and scrutiny will be drawn to this secrecy."

Diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

Arrival

GM Quirk wrote:
HFG-5-309 wrote:

"Than you, Makao. Our trip was quite smooth. The ship performed adequately with minimal maintenance. I am HFG-5-309, mechanical specialist. Will it violate any rules if I let my drone fly free?"

HFG produces her controller in expectation that she can launch the drone.

"Common sense use of drones, flying or otherwise, is well within what we allow here. You may launch your drone."

Responding to Karpo, he replies "Of course you may take recordings. We will be sure to let you know if we are in an area where that may be against the rules."

"Thank you." An obviously pleased HFG draws a small aerial drone from its backpack. Three blue-glowing grav-reaction thrusters push the drone skyward. About twenty feet up it begins a circular pattern around the group. The android follows the party silently, splitting her attention between walking, the conversation, and the drone's controller.

Pampering

HFG seems confused by the pampering. This falls outside the expected mission parameters. The android tries to fill the gap with questions about how the steam is generated in the sauna, how massage rocks are chosen and what the ideal rock temperature should be, etc.

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

Now

VC Zigvigix did mention a favor.

HFG pays careful attention to request and the others questions. Finally it asks, "Your statement implies that your organization is other than the Xystrian Brotherhood as a whole. Please clarify the relationship of your organization to the brotherhood."

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

After his new freinds ask a few questions Boris looks at Makao, smiles and says "Well. My friends do ask good questions. Best to know as much as we can before heading out. Obviously we would be happy to assist you with this situation as impartial outsiders. Not only to further our friendship and hopeful future partnership but to also get to know your people and society better. Now, if we have any issues with authorization or similar, will we be able to have people contact you or maybe have some token that we are working for you? If that is permissible, of course. I wouldn't want to step over any boundaries we are unaware of."


Dr. Phlonxx wrote:
"Monetary compensation is always nice, though I think our organization is more interested in learning even more about your organization and the information in your archives. Speaking of information, can you tell us more about the nature of the mission "Firiz" was on, Knowing his objectives might help us to uncover what went wrong."

"Checking in on one of the Brotherhood's many interests," Makao says enigmatically. He declines to elaborate further.


Seska - Gimry wrote:

"In addition to Firiz mission, can you tell us anything about the Vault of Vorlath? And how much interaction will we have with the Brotherhood once we start the mission?"

I understand the Brotherhood being protective of their vaults to strangers. Given their secrecy, however, I am curious about Makaos actual motives here.

[dice=Sense Motive]1d20+7
Starting off strong

"Vorlath is another planetoid within Preluria's rings. It is governed by the Vorlath Mercenaries, a cutthroat company that hires themselves out to the highest bidder. They're...less hospitable than we are here on Xys. The planetoid is nothing much--mostly deserts, rocks, hovels, and terrible bars."

Seska senses that Makao may enjoy another serving of dessert from the buffet.


Karpo Lavarock wrote:

"Did Firiz have any known enemies or perhaps suicidal tendencies? As for the debt you mentioned, I must admit access to your restricted archives would be most valuable to our society. As your contacts with Pact worlds increase, more interest and scrutiny will be drawn to this secrecy."

[Dice=Diplomacy]1d20+9

"We are aware that there may be further interest in our knowledge. We're hoping that an arrangement can be made." It's clear Makao must have some sort of quid pro quo situation in mind.

He continues with information about Firiz. "We are not aware of any specific known enemies, and I certainly don't believe he would harm himself."


HFG-5-309 wrote:

Now

VC Zigvigix did mention a favor.

HFG pays careful attention to request and the others questions. Finally it asks, "Your statement implies that your organization is other than the Xystrian Brotherhood as a whole. Please clarify the relationship of your organization to the brotherhood."

"I'm not sure I understand your question. In this matter I do indeed represent the Xystrian Brotherhood."


BorisWalrus wrote:
After his new freinds ask a few questions Boris looks at Makao, smiles and says "Well. My friends do ask good questions. Best to know as much as we can before heading out. Obviously we would be happy to assist you with this situation as impartial outsiders. Not only to further our friendship and hopeful future partnership but to also get to know your people and society better. Now, if we have any issues with authorization or similar, will we be able to have people contact you or maybe have some token that we are working for you? If that is permissible, of course. I wouldn't want to step over any boundaries we are unaware of."

No, it would not be wise for you to connect yourselves to us. The Vorlath Mercenaries are not our allies. They won't object to neutral parties visiting their world, but if they discover your connection to us, it could endanger your lives."

Makao goes on to add, "It would probably be good if you created a cover story explaining why you are looking for Firiz. Perhaps he owes you money, or stole something from you. I'll leave those details to you."

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

HFG rephrases, " 'In return for your cooperation, my organization will provide monetary compensation as well as inroads to a future alliance.' I inferred that you are not truly offering alliance, that you are offering an attempt to bring about an alliance. If you can only offer an attempt, then there are factions opposed to an alliance, and your offer of such is not on behalf of the brotherhood as a whole. If I am in error, please better define inroads to a future alliance."

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

"Ah! Yes, thank you for clarifying the situation. I think we understand now."


Makao responds to HFG. "I appreciate your candor. All I can say is that this is a complicated issue. I can tell you that virtually all of the upper echelons of the Brotherhood believe that an arrangement with the Starfinder Society is desirable. Should you provide this service to us, I can assure you that in the very least we will provide you with the opportunity dig more deeply into our archives."

We will move on tomorrow night, though if you have further questions of course I will respond.

Second Seekers (Jadnura)

Male Kasatha Spacefarer Solarian 4 | Init +1 | Peception +6 | Sp 17/27, HP 25/25, RP 0/1 | EAC 15, KAC 16 | Fort +5, Ref +2, Will +5 | Reroll 1/1 |

The last agent arrives late, waving all four hands to gain attention

”By the cosmos, my path was diverted to alternate incorrect addresses and discussions. But I am here now. Kaath is my name. “

He catches his breath.

”The request by the Xystrian Brotherhood to explore their planet, on the surface seems straightforward. So if they have other motives, we must uncover those to be certain .“

Acquisitives

Male Dwarf Icon Witchwarper 1 KAC 14, EAC 13|SP 5/6, HP 11, RP 4|Fort +1, Ref +4, Will +0 Char. sheet

"Welcome aboard, friend! Glad to hear you finally found us. So our first step is go to Vorlath and talk to these mercenaries while denying any connection to your Brotherhood?" Karpo asks

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

"Good, good. The gang is all here! Now, what is our cover story for seeking this man? He stole something valuable? Tried getting fresh with Dr. Phlonxx's current partner? "
He smiles at the good doctor.

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.
GM Quirk wrote:

Makao responds to HFG. "I appreciate your candor. All I can say is that this is a complicated issue. I can tell you that virtually all of the upper echelons of the Brotherhood believe that an arrangement with the Starfinder Society is desirable. Should you provide this service to us, I can assure you that in the very least we will provide you with the opportunity dig more deeply into our archives."

...

"I am sure that will satisfy First Seeker Hadif. I will help locate your agent. "


The Brotherhood graciously provides an unmarked shuttle so you can travel anonymously to the Vault of Vorlath. The shuttle’s
journey takes several hours, charting a roundabout route to make
it harder to determine its exact origin point.

The Vorlath spaceport incorporates an amalgam of technologies from different eras and worlds in various stages of disrepair.

Firiz’s last known coordinates point to a rowdy dive bar close to the spaceport. It's name: The Crooked Doshko.

DC 12 Culture check:
You recognize the graffiti
on the building’s windowless outer walls as tags associated with
local mercenary companies.

Please see slide 2 for a look at this charming little cafe.

A bored worlanisi bouncer stands outside the bar Since there’s a show tonight, he lets you all know that there is a cover charge of 20 credits each to get in.

If you pay:
The bouncer gives you a quick once-over after they’ve paid and nods for you to go inside.

don't have 20 credits or don't wanna pay:
PCs who don’t have the credits can attempt to create
a diversion or sweet talk the bouncer by succeeding at a DC 14
Bluff or Diplomacy check.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Phlonxx glaces at Boris,"That might actually work, most other species find Maraqui relationships completely incomprehensible. one of the little cultural quirks of being a seven gendered species."
culture: 1d20 + 7 ⇒ (2) + 7 = 9

Phlonxx pays the cover.

Acquisitives

Male Dwarf Icon Witchwarper 1 KAC 14, EAC 13|SP 5/6, HP 11, RP 4|Fort +1, Ref +4, Will +0 Char. sheet

Culture: 1d20 + 6 ⇒ (15) + 6 = 21

"Sir, I could make a free advertisement video for your bar, if you'd be so generous and let us in this time. Think of how much new customers would come to spend their money from Pact worlds!" Karpo exclaims his business idea
diplomacy: 1d20 + 9 ⇒ (15) + 9 = 24

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

"Looks like the place to start... Oh hello sir! 20 credits! Ah, yes. Here you go..."
culture: 1d20 + 6 ⇒ (6) + 6 = 12

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

"Well, I've seen worse places charge more I guess"

Culture 12: 1d20 + 6 ⇒ (15) + 6 = 21

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

Culture: 1d20 + 4 ⇒ (18) + 4 = 22

HFG waits to see if Karpo's gambit works. If it doesn't she pays the twenty.


The bouncer looks at Karpo side-eyed for a moment, then says "Sure, whatever, go on in..."

Karpo is in.

Second Seekers (Jadnura)

Male Kasatha Spacefarer Solarian 4 | Init +1 | Peception +6 | Sp 17/27, HP 25/25, RP 0/1 | EAC 15, KAC 16 | Fort +5, Ref +2, Will +5 | Reroll 1/1 |

Culture : 1d20 + 1 ⇒ (4) + 1 = 5

Second Seekers (Jadnura)

Male Kasatha Spacefarer Solarian 4 | Init +1 | Peception +6 | Sp 17/27, HP 25/25, RP 0/1 | EAC 15, KAC 16 | Fort +5, Ref +2, Will +5 | Reroll 1/1 |

Culture : 1d20 + 1 ⇒ (16) + 1 = 17

”The cosmos will guide our actions. “ as he hands over the 20 credits


The sounds of blaring music, throaty singing, cheering, and
jeering erupt from inside the bar, and the odor of smoke and
stale alcohol spills out into the street. A large bar top divides
the room into two sections, with private booths on one side
and open tables on the other. The floors are sticky with spilled
drinks, and the air is hot and stifling in the windowless building.
Most of the patrons gather around a stage in the back watching
a performance. A vesk dressed in a sparkling, skintight bodysuit
with vibrantly painted scales belts out a popular song. He
performs a dance routine as he sings, and his choreographed
moves are reminiscent of combat. Occasionally a patron throws
an empty can or bottle onto the stage that the dancer crushes
with his tail, showing off bulging muscles in the process. A few
scattered patrons hunch over the bar or relax in the booths.
The bartender, a scarred female hobgoblin, offers a gruff
greeting: “Buy a drink if you wanna stick around. We don’t do
charity here.”

You may place your tokens in the main room of the bar (slide 2). Also, please fill in your character's name and initiative on the dice expressions on slide 5. Finally, I placed a picture of the evenings entertainment on slide 4.

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

At the door

"Tech crew for Karpo." HFG gestures at the dwarf, her pack her drone.

Hoping that his diplomacy gets her through.

Bluff in case I need it, untrained: 1d20 - 2 ⇒ (1) - 2 = -1 I think their sense motive is at -2 from android flat effect.

Oh with that roll...

Caught out, HFG hands over the 20 credits.

Inside the club

"GM Quirk" wrote:

The bartender, a scarred female hobgoblin, offers a gruff greeting: “Buy a drink if you wanna stick around. We don’t do

charity here.”

"I noticed that at the door. Do you have a '57 Vin Biolab?"

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

Boris waddles up to the bar.
"Greetings good sir! What do you have on tap? That dancer is amazing. He perform here regularly?"

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]
GM Quirk wrote:


The bartender, a scarred female hobgoblin, offers a gruff
greeting: “Buy a drink if you wanna stick around. We don’t do
charity here.”

"Yes one gets that impression from the cover charge."

Acquisitives

Male Dwarf Icon Witchwarper 1 KAC 14, EAC 13|SP 5/6, HP 11, RP 4|Fort +1, Ref +4, Will +0 Char. sheet

Karpo pays a cheap drink and curiously watches the dancer.

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Greetings, brave Starfinders! This for an Outpost IV game, and will begin on or about February 16th.

Most of you have heard this before: please plan on posting at least once a day. We may slow down a bit on weekends, though I hope to be able to at least make a GM post or two even then. Suffice to say, I think we're all doing our job if we're getting 6 posts a week in, and that means we'll finish this in a timely manner.

I will need the following information from you:

1. Your character's name, class, race, and level.

2. Your organized play number + character number.

3. An email address for me to send the chronicle sheet.

4. Slotted faction.

5. Day job roll (if applicable).

6. Please put a "bot me" expression on your online character.

7. Instead of simply "dotting in" over at game play, please feel free to post a short background for your character. It can be a short description, or it can be narrative in form.

8. (Optional) A little bit about you as a player might be nice. I always enjoy getting to know the people I interact with here. On the other hand, I know some also appreciate the anonymity of the internet, so feel free to skip this part.

A little about me:

My name is Alan, and when I'm not playing games with all of you I'm working at a community television facility in the midwest United States. I live at home with my wife, two teenagers, and Chef Brian the cat.

I have been playing and GMing RPG's since 198coughcough.

Acquisitives

Male Dwarf Icon Witchwarper 1 KAC 14, EAC 13|SP 5/6, HP 11, RP 4|Fort +1, Ref +4, Will +0 Char. sheet

1. Karpo Lavarock, dwarf witchwarper 1.
2. 192672-706
3. I'll send pm later.
4. Acquisitives
5. Profession (videojournalist): 1d20 + 12 ⇒ (12) + 12 = 24

My time zone is UTC +2 so my posting times may be little behind


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Hey, GMQ! Good to see you again! I'll be kicking in Tofana, 3rd level operative. Or maybe I'll sub her out if we go lower tier.

No time for a better post now. Tomorrow morning.

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

1 - Seska, Ysoki Mystic
2 - 341212 - 702

This will be my first PbP for Starfinder, so we'll see how it goes. I GM a game in person and played Seska at a table at Paizo-Con online last year.

I'm in the Central Time Zone in the US.

Second Seekers (Jadnura)

Male Kasatha Spacefarer Solarian 4 | Init +1 | Peception +6 | Sp 17/27, HP 25/25, RP 0/1 | EAC 15, KAC 16 | Fort +5, Ref +2, Will +5 | Reroll 1/1 |

Kaath Solarian-2
#9884-702
jrutkoski @ yahoo com

Need to update his sheet since he just leveled last mission.

Live in midwest with my wife and three kids. The two teenagers are not into online RP, but the 11 year old just recently started on SFS and has enjoyed it so far. His character is in-mission, but may be freed before we start.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Looks like we're going low tier. I'll sub out Tofana for HFG-5-309.

1. Your character's name, class, race, and level. HFG-5-309, mechanic, android, 1.

2. 90661-706

3. kenner.tim122 at the evil empire -- gmail

4. Slotted faction. -- Dataphiles

5. Day job roll (if applicable). Sadly, none.

6. Please put a "bot me" expression on your online character.

7. Will do.

8. Been playing about as long as our gracious GM. I live north of Boston, MA. PbP is my only gaming outlet these days, so I really appreciate the opportunity to play with all of you. I've played with GMQ before, and I like his style. I think we'll have a fun game.

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

1. Boris, Morlamaw Envoy 3

2. 73425-704

3. joeymjr29732 at hotmail.com

4. Wayfinders

5. No day job

6. Will do. Need to level him before we start, just hit 3rd after my last game...

7. Instead of simply "dotting in" over at game play, please feel free to post a short background for your character. It can be a short description, or it can be narrative in form. (Leaving this here to remind me to do so. Not goig to do it later at night right before I go to bed. )

8. Been playing games all my life, started with that pesky D&D box set around 1977 or so and never stopped. I'm a professional nerd/geek working in IT. Living with my awesome girlfriend of 10+ years, have a grown daughter off on her own and most importantly, am owned by three cats.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

1 Dr Plonxx Mystic Maraquai 4
2 13332-708
3 vljasonschimmel@gmail.com
4 second seekers jadnura
5profession(doctor): 1d20 + 7 ⇒ (7) + 7 = 14
6-
7- Dr. Phlonxx joined the society in order to better study Xenobiology. He keeps a large array of plants and animals he can use to synthesis medicines and finds other species hesitance to use some of his more unusual curatives amusing. He is fairly even tempered, but will get extremely argumentative when it comes to the well being of those under his care.

8 Ive been playing Starfinder since it came out and RPGs in general for much longer. I live in Allentown, PA and am working from home right now so I should be checking our game regularly once it gets started. I'm enjoying being able to US PBP to find voice for some of my characters and to take time to reread rules before posting. I have a large stable of characters but only get to play one or two of them regularly IRL so I often need to refresh myself on rules and abilities when I bring a less used character into a game.


Thanks everyone for posting. I have been reading heavily the three adventures I am running beginning next week, and should be prepared for this. A link to some google maps will be coming up soon.

This looks to be a great adventure with a few interesting twists and ample opportunity for RPing and interesting combat.


Hello again everyone. I wonder if one or two of you might double check my google slides and make sure you can interact with them appropriately.

LINKY

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

Works for me.

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

Works for me as well!

Acquisitives

Male Dwarf Icon Witchwarper 1 KAC 14, EAC 13|SP 5/6, HP 11, RP 4|Fort +1, Ref +4, Will +0 Char. sheet

Yes, it works fine.

Oh and my history with tabletop RPGs begins in 2014/2015 with D&D 5E, Pathfinder society since August 2016 and Starfinder from beginning. Currently out of work.


Looks like we are APL 2, so we will be low tier.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Boons slotted

Personal None
Faction Second Seeker Jadnuras champion improved
Ally;Dream Whispers
Social; Faction's friend
Starship:none
Promotional:T-shirt


Thanks for the reminder Dr. Phlonxx.

This is a good time to slot boons. There are no recommended boons for this adventure.

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.
therealthom wrote:

Looks like we're going low tier. I'll sub out Tofana for HFG-5-309.

1. Your character's name, class, race, and level. HFG-5-309, mechanic, android, 1.

2. 90661-706

3. kenner.tim122 at the evil empire -- gmail

4. Slotted faction. -- Dataphiles

5. Day job roll (if applicable). Sadly, none.

...

Boons Slotted (All I have)

Dataphiles Champion

▫ ▫ ▫ Faction’s Friend (Social Boon; Limited Use): (gain rep if fail to gain fame)

Marked Field Agent (Slotless Boon): Glowing subdermal implant

Star Sugar Heartlove!!! (Slotless Boon; Limited Use): ... You can resell the album for 200 credits prior to the start of your next adventure. If you sell the album, cross this boon off your Chronicle sheet. Alternatively, you can decide to keep the album, which might somehow prove useful in the future.
I will sell the album and take the money.

▫ ▫ ▫ ▫ ▫ Skitterfriend (Starship Boon; Limited-Use): By taking part in the skittermander escape from Varkulon 4, you’ve ensured that these adorable creatures continue to help people throughout the galaxy—yourself included! When you slot this boon, it has two different effects, which you can choose to use during the course of the adventure.
Each time you play (with any character or GM an adventure for which you have not previously received credit on this boon, your GM or event organizer should stamp, sign, or otherwise mark off one of the boxes below, regardless of how many sessions it takes to complete the adventure. You cannot earn credit from a particular adventure (even a repeatable one) more than once. If you have multiple copies of this Chronicle sheet, you can only check boxes on one copy at a time.
• 1 box for playing 4 hours of quests, a scenario, or a 16-page module (not including this one)
• 2 boxes for playing an entire Adventure Path volume.
• 2 boxes for GMing 4 hours of quests, a scenario, or a 16-page module.
• 3 boxes for GMing an entire Adventure Path volume.
• 3 boxes for GMing at an event that received Paizo Event Support or a Regional Support Package.
Once you have filled 24 boxes, you earn the Nufriend Skittermander boon below, allowing you to build a skittermander character of your own!
GMQ, this boon has a bunch of check boxes. I'd like to get credit for this adventure. And if possible, could I twist your arm to credit me for the Threefold Conspiracy Game?

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

I only have 1 boon.

Allies in the Aeon Empire. I doubt we're in the Azlanti Empire, so probably not useful.


Sure, you should definitely take those checkmarks so you can get that nufriend! I'll be sure to make a notation on your chronicle sheet so you have the documentation in the unlikely event someone would want to do an audit!

I have my nufriend and I haven't used it yet, though it might come out this year. Right now working on the boon to get a Ghibrani, and I will be very close by the time April 1st rolls around.

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

Faction: Wayfinders
Personal: Nufreind skittermander
Social: Distinguished ambassador
starship: in-the-vehicle training

Second Seekers (Jadnura)

Male Kasatha Spacefarer Solarian 4 | Init +1 | Peception +6 | Sp 17/27, HP 25/25, RP 0/1 | EAC 15, KAC 16 | Fort +5, Ref +2, Will +5 | Reroll 1/1 |

Sorry I have not posted as I lost the link updates without dotting. If you are too far along I can drop out with Kaath


Kaath! You're fine. Catch up on the posts that have happened so far, and join in!

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

Folks we got this, clearly there are wingless celestials in this bar.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

CLiff got a chuckle.

Second Seekers (Jadnura)

Male Kasatha Spacefarer Solarian 4 | Init +1 | Peception +6 | Sp 17/27, HP 25/25, RP 0/1 | EAC 15, KAC 16 | Fort +5, Ref +2, Will +5 | Reroll 1/1 |

@GM thanks for updating map. Been in the hospital taking care of my mom having surgery today. So posting via phone when I can.

Second Seekers (Jadnura)

Male Kasatha Spacefarer Solarian 4 | Init +1 | Peception +6 | Sp 17/27, HP 25/25, RP 0/1 | EAC 15, KAC 16 | Fort +5, Ref +2, Will +5 | Reroll 1/1 |

That hot wire bit brought back an old memory from when I worked in a laser lab and I grabbed a previously discharged 'wire' which had -recharged overnight from atmospheric capacitance.

Ouch - 40,000V can make you sore for a week. Luckily one of the wires had some resistance or I would not be typing this message. :)


I have a similar story. My first job out of college was working for a regional audio-visual company (audio, projection, etc. for conventions and meetings).

I was in our warehouse checking some equipment, and needed an extension cord. I grabbed one, plugged it in, and threw the other end toward the center of the warehouse. When I got to the cable to plug something in, I realized someone had cut the end off.

It wasn't a dangerous shock, but my my arm hurt the rest of the day.

Also, I had a relative we would visit when we were kids. He had a small dairy farm, and the fences around his pastures were electric. I touched one, and again, my arm hurt all day. I got in trouble when I dared my cousin to touch it.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

What is it about electric fences and dares? Friend of mine had cousins with a farm. The fence was off most the time, and we'd dare each other to touch it. One of the other guys finally got shocked, and I never had the guts to touch it again. And then there was the story about my friend's cousin who was peeing on the fencepost ....

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

My wife works on a farm and we own some of the goats there. I help out sometimes on weekends and in the summer. I have been zapped by the fence several times.

My scariest electrical story didn't even happen to me. I used to work in a grocery store about 14 years ago. One day one of guys from maintenance was replacing some bulbs in the lighting rig that was directed at the counter I worked at. he was making some slight adjustments and someone his screwdriver contacted a bare live wire. I'm pretty sure the insulated handle is the only reason he wasn't thrown off the ladder. There was a copper coated gouge about 4 mm deep into the screwdriver where it made contact though.


I need to add more zones to my slide. I promise we'll roll some dice tomorrow. Time-wise, we're doing well. As you may have gathered, this is the exciting conclusion of the adventure!

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

Hello all. We are staying home and being boring for Easter weekend but my office room is being painted Saturday/Sunday. Might be slow on the posting. bot as needed. Have a nice weekend and Easter all!


Before I forget, now is a great time to roll for boons!

A 19 or 20 on a d20 roll is a winner.

If you roll a 19 or 20, roll a d4 please.

I get to roll too!

boon roll: 1d20 ⇒ 1

Not a winner. Oh well.

Second Seekers (Jadnura)

Male Kasatha Spacefarer Solarian 4 | Init +1 | Peception +6 | Sp 17/27, HP 25/25, RP 0/1 | EAC 15, KAC 16 | Fort +5, Ref +2, Will +5 | Reroll 1/1 |

boon: 1d20 ⇒ 10

Oh cool! I win half a boon.:)

Acquisitives

Male Dwarf Icon Witchwarper 1 KAC 14, EAC 13|SP 5/6, HP 11, RP 4|Fort +1, Ref +4, Will +0 Char. sheet

boon: 1d20 ⇒ 19
one more: 1d4 ⇒ 4

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

Boon Roll: 1d20 ⇒ 1

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

boon?: 1d20 ⇒ 17

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

boon: 1d20 ⇒ 5

Dataphiles

Scholar Android Mechanic 2 // Init +7 Percept +1 (darkvision (60'), low-light vision) SenseMotive -1 // F 4 R 6 W 0 (+2 v disease, mind-affecting effects, poison and sleep) // EAC 16 KAC 16 Stamina 14/14 HP 16/16 Resolve 4/4
Bot Me:
Move to stay out of melee. Fire with drone as often as possible.

boon: 1d20 ⇒ 7


Worked late tonight.

I'll wrap things up and work on chronicles tomorrow night.


Karpo, can you PM me your email address? I have your chronicle ready to send.


Also, Seska, I will need an email address to send your chronicle. Does Seska wish to make a day job roll?

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

No day job roll for me.

Wayfinders

Male LN Morlamaw Tempered Pilgrim Envoy 4 | SP 20/28 HP 28/28 | RP 6/6 | EAC 14; KAC 15| Fort +2; Ref +5; Will +5 | Init: +1 | Perc: +4, SM: +4 (+1d6*) | Speed 30ft, Swim 40ft | Active conditions: None.

Thanks again for running and to all for playing! Was a fun group!

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

Thanks all! So does this lead into another adventure? It seems like it just sorta ended.

Second Seekers (Jadnura)

Zysha Maraqoi Themeless Mystic 4 EAC:12 KAC::13 SP:12/28 HP:29/29 RP:4/5 Fort:+2 Ref:+2 Will+7 percep:+10 init:+5 [b][/b]

This is part of a series all tagged with the Name Frozen Ambition. The next (and I think last) is tier 1-4 and is released at the end of the Month. Basically they did 3 mini arcs at different tiers and made the last part of each arc the next highest tier so you won't level out.


I particularly enjoyed the bar fight in this adventure. There are far to few cantina brawls in Starfinder Society.

And that jukebox was on point!

I will be setting this game to inactive tomorrow at some point.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Everybody, thanks for a great game! I hope I'll see you all around the boards and we can play again some time.

GMQ, another great game. I don't know how you hold it all together, running and playing so much at once. Thank you so much for running this one.

Two things on the chronicle. First, thanks for noting the skitterfriend boon boxes. Second, I had HFG sell her Star Sugar Heart Love album. (Feb 19th discussion thread post) She should get 200 extra credits for that. I'll change the chronicle. I just wanted you to know, in case the chronicle police came to investigate.


I can't believe you would sell such a collectors item. Maybe I was in denial. :)

Wayfinders

| SP 7/7 HP 8/8 | RP 3/4 | EAC 12; KAC 13| Fort +1; Ref +1; Will +5 | Init: +1 | Perc: +7, SM: +7

That jukebox in the bar was one of my favorite things about the adventure! It was almost eerie how on point it was!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Yes! Especially Blitz. Glam rock rules! ~Bob's head up and down~

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