Minata Ryuunosuke
|
Power Attack: 1d20 + 15 - 2 ⇒ (18) + 15 - 2 = 317d6 + 19 ⇒ (2, 6, 6, 1, 5, 3, 4) + 19 = 46
Trip?: 1d20 + 14 ⇒ (15) + 14 = 29
Striding forward, Ryunnosuke introduced himself. "I am Ryuunosuke of clan Minata. In my language, Ryunnosuke means Dragon Herald, and I am here to herald your death!" he said as the oversized axe struck the linnorm.
Currently AC-24 vs linnorm, 22 anyone else. Swift action Challenge on Linnorm.
Rallas Linnderil
|
Rallas seizes the opportunity and flys in bahind the linnorm and brings down his cold wrought blade in the beast's hindquarters.
attack, cold iron, Power attack: 1d20 + 14 + 1 + 1 + 1 - 2 ⇒ (6) + 14 + 1 + 1 + 1 - 2 = 212d8 + 5 + 6 ⇒ (4, 5) + 5 + 6 = 204d6 ⇒ (3, 5, 2, 6) = 16
if it hits ad +1 damage from studied target...AC is 29
Mythryndyr
|
Myth moves 30’ northwest and fires at the linnorm...
To Hit: Base/Dex, Magic, Weapon Focus, PBS, Precise Shot, Deadeye Bowman
Damage: Gravity Bow, Magic, Strength, PBS, Sneak Attack
Magic Longbow vs FFAC: 1d20 + 10 + 1 + 1 + 1 ⇒ (15) + 10 + 1 + 1 + 1 = 28
Magic/Cold Iron/Sneak Attack Damage: 2d6 + 1 + 2 + 1 + 3d6 ⇒ (4, 4) + 1 + 2 + 1 + (5, 1, 5) = 23
If the arrow hits and deals sneak attack damage, as an immediate action, Myth will study the creature and gain his slayer study target mods to future attacks (primarily +1 to hit/+1 damage)
Inga Blücher
|
Don't forget you are all HASTED!
When making a full attack action, a hasted creature may make one extra attack with one natural or manufactured weapon. The attack is made using the creature's full base attack bonus, plus any modifiers appropriate to the situation. (This effect is not cumulative with similar effects, such as that provided by a speed weapon, nor does it actually grant an extra action, so you can't use it to cast a second spell or otherwise take an extra action in the round.)
A hasted creature gains a +1 bonus on attack rolls and a +1 dodge bonus to AC and Reflex saves. Any condition that makes you lose your Dexterity bonus to Armor Class (if any) also makes you lose dodge bonuses.
All of the hasted creature's modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject's normal speed using that form of movement.
| Klaus the Phantom |
Aaaahhh-wooooo!!!
Klaus howls as ectoplasmic angel-like tattered wings unfurl from his back. He soars straight at the linnorm with a fist pulled back, then throws his fist forward with all his might into the beast's jaw.
Ectoplasmic Slam (power atk, haste, bless, magic fang): 1d20 + 9 + 1 + 1 + 1 ⇒ (16) + 9 + 1 + 1 + 1 = 28
bludgeon (power atk, vital strike, magic fang: 4d8 + 10 + 1 ⇒ (2, 2, 6, 7) + 10 + 1 = 28
Inga Blücher
|
Follow me, Luci. We'll run behind that big rock over there. We can get there fast since we're hasted. Grunjar has his invisibility purge around him so be sure to not get within a dozen paces of him.
Inga darts incredibly fast to a spot behind the large outcropping. Getting a good look at the linnorm as she crosses the open terrain, she tries to recall any information she may have learned from Ulfen tales and legends.
Know: Arcana: 1d20 + 7 ⇒ (9) + 7 = 16
Once behind the outcropping, she pulls out her wand of greater invisibility from her handy haversack and waves at Luci to coax him towards her.
| GM supervillan |
group haste (9r), bless (6m),
Inga: shield (7r)
Klaus: shield (8r), prot evil (10), resist fire 20, mage armour, magic fang (9m), fly (9m)
Rallas: prot evil (10), fly (6m), ironbeard (6m), resist fire 20, lead blades (10), shield (8), align weapon (good; 6m), aid (8thp; 6m)
Ryu: prot evil (10), resist fire 20, enlarge person (8r), expeditious retreat (9r), bear's endurance (6m), bull's strength (6m), bestow weapon proficiency (6m), virtue (1thp, 9r), guidance (10r), lead blades (10)
Grunjar: expeditious retreat (6m), invisibility purge (6m; 30'r)
Lucifer:
Myth: gravity bow 10r
items:
Rallas: talisman of good fortune
Myth: talisman of warrior's courage
Ryu: talisman of life's breath, axes
Grunjar: boots of the winterlands, ring of resist fire 10
Ryu strides forwards, calling a challenge at the linnorm...
bite AoO vs Ryu: 1d20 + 20 ⇒ (8) + 20 = 28damage: 1d12 + 7 ⇒ (9) + 7 = 16
...as he approaches, the linnorm snaps with its jaws and bites Ryu, injecting him with burning venom! Combat reflexes plus 15' reach; Ryu attempt a DC22 Fort save.
The King's deadly axe causes a significant wound to the linnorm, who roars in pain as the weapon bites.
I think you're a little short on damage there - the axe is Dragon Bane, so it will do 8d6; static mod of +19 looks right.
moar dragon bane damage: 1d6 ⇒ 4
Rallas comes round in a flanking manoeuvre, but the linnorm bites at him also...
bite AoO vs Rallas: 1d20 + 20 ⇒ (10) + 20 = 30damage: 1d12 + 7 ⇒ (6) + 7 = 13
Rallas you've been poisoned, attempt a DC22 Fort save
Rallas is bitten and poisoned, but his own sword swing clatters off the serpent's scales.
Myth gets into position and fires, his arrow sinking deep into the beast's breast. Sneak is good, Studied Target is active.
Klaus powers forwards on enchanted wings...
bite AoO vs Klaus: 1d20 + 20 ⇒ (18) + 20 = 38damage: 1d12 + 7 ⇒ (1) + 7 = 8
The dragon's bite does little physical harm, but its venom courses through the ectoplasmic phantom. Klaus attempt a DC22 Fort save.
Klaus strikes the linnorm in an exchange of blows. Though stronger than the linnorm's bite, his blow is reduced in effectiveness. DR/cold iron, as I think you all guessed already.
Inga runs into cover and draws a wand, beckoning Lucifer over.
The linnorm responds, attacking Ryu in full fury. Full attack at Ryu.
bite: 1d20 + 20 - 4 ⇒ (14) + 20 - 4 = 30damage: 1d12 + 7 + 8 ⇒ (5) + 7 + 8 = 20
claw: 1d20 + 20 - 4 ⇒ (16) + 20 - 4 = 32damage: 1d6 + 7 + 8 ⇒ (4) + 7 + 8 = 19
claw: 1d20 + 20 - 4 ⇒ (5) + 20 - 4 = 21damage: 1d6 + 7 + 8 ⇒ (5) + 7 + 8 = 20
tail: 1d20 + 15 - 4 ⇒ (19) + 15 - 4 = 30damage: 1d8 + 3 + 4 ⇒ (7) + 3 + 4 = 14
grab?: 1d20 + 28 - 5 - 4 ⇒ (7) + 28 - 5 - 4 = 26constrict: 1d8 + 10 + 8 ⇒ (3) + 10 + 8 = 21
Muscles rip and bones snap as the linnorm bites and tears, encircling Ryu in its coils and crushing until the yojimbo loses consciousness.
Ryu having been bitten a second time, you must attempt another DC22 Fort save. Failing this one doesn't cause any additional damage but it does extend the duration of the venom and make any further saves more difficult.
Combat round 1 / 2
Myth
Rallas, -5hp
Klaus, -3hp
Ryu, 1 negative level; -89hp, unconscious at -11, dying, stabilisation needed
Inga
Linnorm, -91hp
Grunjar
Lucifer
The bold may act!
Ryu's negative level is from the fight with the King. After grabbing and constricting (which pulls Ryu adjacent to the linnorm) the linnorm releases the unconscious Ryu.
Ryu, don't forget you have Bear's Endurance up which will help your Fort saves and your stabilisation roll.
| Klaus the Phantom |
| 1 person marked this as a favorite. |
Klaus has Displacement (50% miss) going, so the linnorm might not hit.
Fort vs Poison: 1d20 + 6 ⇒ (9) + 6 = 15
Klaus snarls in anger at the linnorm.
Arrgh! Foul beast!!! Die!
Ingaaaa!!! Ryu's down!!!
The furry flying phantom with fast fists of fury pummels the linnorm's face.
He swings a right hook...
Ectoplasmic Slam (power atk, haste, bless, magic fang): 1d20 + 9 + 1 + 1 + 1 ⇒ (12) + 9 + 1 + 1 + 1 = 24
bludgeon (power atk, vital strike, magic fang: 4d8 + 10 + 1 ⇒ (8, 8, 7, 2) + 10 + 1 = 36
Follows with a left hook...
Ectoplasmic Slam (power atk, haste, bless, magic fang): 1d20 + 9 + 1 + 1 + 1 ⇒ (10) + 9 + 1 + 1 + 1 = 22
bludgeon (power atk, magic fang: 2d8 + 10 + 1 ⇒ (7, 3) + 10 + 1 = 21
Then finishes with an uppercut.
Ectoplasmic Slam (power atk, haste, bless, magic fang): 1d20 + 9 + 1 + 1 + 1 ⇒ (1) + 9 + 1 + 1 + 1 = 13
bludgeon (power atk, vital strike, magic fang: 4d8 + 10 + 1 ⇒ (8, 2, 2, 6) + 10 + 1 = 29
Grunjar
|
Grunjar rushes forward to pat Myth on the back, giving him a bit of luck.
"Госпожа Удача, благослови его, пожалуйста, и пусть он ударит!"
"Now knock him dead!"
Bit of Luck used: 3/9
Good Fortune used: 0/1
Bit of Luck (Sp): You can touch a willing creature as a standard action, giving it a bit of luck. For the next round, any time the target rolls a d20, he may roll twice and take the more favorable result. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.
Mythryndyr
|
Feeling lucky, Myth fires three cold iron arrows at the linnorm...
To Hit: Base/Dex, Magic, Weapon Focus, PBS, Studied Target, Bless, Haste, Precise Shot, Deadeye Bowman, Rapid Shot, Bit of Luck
Damage: Gravity Bow, Magic, Strength, PBS, Studied Target
Magic Longbow: 1d20 + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (17) + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 31
Bit of Luck: 1d20 + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (2) + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 16
Magic/Cold Iron Damage: 2d6 + 1 + 2 + 1 + 1 ⇒ (6, 1) + 1 + 2 + 1 + 1 = 12
Magic Longbow: 1d20 + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (10) + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 24
Bit of Luck: 1d20 + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (19) + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 33
Magic/Cold Iron Damage: 2d6 + 1 + 2 + 1 + 1 ⇒ (1, 5) + 1 + 2 + 1 + 1 = 11
Magic Longbow: 1d20 + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (9) + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 23
Bit of Luck: 1d20 + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (6) + 10 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 20
Magic/Cold Iron Damage: 2d6 + 1 + 2 + 1 + 1 ⇒ (2, 1) + 1 + 2 + 1 + 1 = 8
...then moves 5’ south...
Minata Ryuunosuke
|
Fort 1: 1d20 + 12 ⇒ (10) + 12 = 22
Fort 2: 1d20 + 12 ⇒ (11) + 12 = 23
Stabilize: 1d20 + 12 - 11 ⇒ (1) + 12 - 11 = 2
Ryuunosuke got pounced by the linnorm, able the shrug off the poison as it coursed through his body but the coils of the beast snapped his bones, causing him to slip into unconscious.
Rallas Linnderil
|
fort: 1d20 + 10 ⇒ (12) + 10 = 22
wow...just...
Ryu! Stupid beast!
Rallas shifts his position and then slashes at the linnorm with his blade.
attack1: 1d20 + 14 + 1 + 1 ⇒ (16) + 14 + 1 + 1 = 322d8 + 5 ⇒ (2, 5) + 5 = 12
attack2: 1d20 + 9 + 1 + 1 ⇒ (5) + 9 + 1 + 1 = 162d8 + 5 ⇒ (3, 1) + 5 = 9
attack, hasted: 1d20 + 14 + 1 + 1 ⇒ (9) + 14 + 1 + 1 = 252d8 + 5 ⇒ (6, 2) + 5 = 13
cold iron weapon...ugh...too bad Ryu fell...prime flanking opportunity...RIP 12d6 sneak attack...lol
Lucifer Belthrue
|
Lucifer rushes over to where Inga is and thinks on what he should do after the improved invisibility spell is cast on him.
Double Move
Inga Blücher
|
Ready, Luci? Remember, you won't be invisible if you get within a dozen paces of Grunjar, so keep your distance from him.
Okay, here we go...
Inga taps Lucifer with the wand of greater invisibility.
Bippity boppity boop, be a sneaky little wayang snoop.
She then places the wand back into her haversack. She speaks to the now empty space in front of her.
We need to get some healing to Ryu. I can go invisible as well. I'll try to get him some healing while I'm invisible. Go for the beast's vital parts with blade or bow... and be careful.
Grunjar
|
(...) She speaks to the now empty space in front of her. (...)
Inga, Grunjar is near enough (radius of 6 squares) to negate all invisibility. Your spell works, but Luci is still visible right now. ;-)
Grunjar
|
cold iron weapon...ugh...too bad Ryu fell...prime flanking opportunity...RIP 12d6 sneak attack...lol
Rallas, I think you should take a 5 foot step. Next round, if you delay behind Klaus and coordinate your movement with him, flanking should be possible...
Wait a minute. I'm confused. Did Klaus also take a 5 foot step in round 2? And how did he hit the linnorm staying at 10 ft distance? Isn't that too far away?Depending on the answers, flanking might be possible in round 2 after all...
Grunjar
|
The linnorm 5' stepped Grunjar.
Oh, ok. I didn't notice that (probably because Grunjar is not near it).
Could you be as kind as to include the linnorm's movement in the description as well?I think Klaus also missed it, because, if he really wants to attack in round 2, he has to 5-foot-step, too...
Thank you!
| GM supervillan |
group: haste (8r), bless (6m),
Inga: shield (6r)
Klaus: displacement (5r), shield (7r), prot evil (9r), resist fire 20, mage armour, magic fang (9m), fly (9m)
Rallas: prot evil (9r), fly (6m), ironbeard (6m), resist fire 20, lead blades (9r), shield (7r), align weapon (good; 6m), aid (8thp; 6m)
Ryu: prot evil (9r), resist fire 20, enlarge person (7r), expeditious retreat (8r), bear's endurance (6m), bull's strength (6m), bestow weapon proficiency (6m),virtue, guidance (9r), lead blades (9r)
Grunjar: expeditious retreat (6m), invisibility purge (6m; 30'r)
Lucifer: greater invisibility (7r)
Myth: gravity bow (9r)
items:
Rallas: talisman of good fortune
Myth: talisman of warrior's courage
Ryu: talisman of life's breath, axes
Grunjar: boots of the winterlands, ring of resist fire 10
Up in the clouds, the ulfen woman strikes the cloud-dragon a mighty blow with her axe. The beast roars - thunder echoes across the land and a red rain starts to fall. The cloud-dragon retaliates, tearing into the warrior woman; she cries out and drops to one knee.
I will normally describe movement, must've overlooked it.
I'll allow Klaus' displacement, because I'm sure it would've been picked up at a face to face table.
miss chance, displacement: 1d100 ⇒ 4
The linnorm snarls as its jaws go right through Klaus without touching him.
Grunjar imparts Desna's blessing on Myth who fires at the serpent. Two lucky arrows pierce its hide.
Luci trots over to Inga who taps him with a wizardy wand. Supposedly this will make the wayang disappear - at some point.
Rallas maintains his attack, and despite his speed and precision only causes a single wound. At least the cold iron blade proves effective.
Ryu, Stabilise is a CON check not a Fort save; a natural 1 fails in any case.
Ryu lies bleeding. Klaus tries to avenge the yojimbo, slamming the dragon with his ectoplasmic fists. But his blows fail to rock the monster. All misses. Also, vital strike requires a standard action and doesn't work on a full attack.
The linnorm takes to the air, to evade those who would press it in melee. It flies above the hillside then turns to look upon the group of pathfinders around Grunjar. It roars in defiance, and spits fire!
fire damage: 8d8 ⇒ (7, 7, 3, 7, 3, 8, 5, 3) = 43
Myth, Grunjar and Inga attempt a DC22 Reflex save for half damage.
Rallas and Klaus you both get an AoO against the linnorm.
Rallas and Ryu you both need to make another DC22 Fort save vs poison - it requires two consecutive saves to overcome.
Combat round 2 / 3
Myth
Rallas, -5hp
Klaus
Ryu, 1 negative level; -90hp, unconscious at -12, dying, stabilisation needed
Inga
Linnorm, -126hp
Grunjar
Lucifer
The bold may act!
Minata Ryuunosuke
|
Fort save: 1d20 + 12 ⇒ (12) + 12 = 24
Stabilize: 1d20 - 12 ⇒ (8) - 12 = -4
Ryunnosuke continued to lay on the ground, not feeling anything in his unconscious body.
Rallas Linnderil
|
AoO: 1d20 + 14 + 1 + 1 - 1 ⇒ (2) + 14 + 1 + 1 - 1 = 172d8 + 4 ⇒ (1, 3) + 4 = 8
fort: 1d20 + 10 ⇒ (6) + 10 = 16
Rallas curses as the effects of the linnorm's venom take hold. He darts over to Ryu and a wand snaps out of a sheath on his wrist. umd clw: 1d20 + 13 ⇒ (14) + 13 = 27
clw: 1d8 + 1 ⇒ (5) + 1 = 6
Grunjar
|
Reflex save + Haste: 1d20 + 4 + 1 ⇒ (1) + 4 + 1 = 6 Uh-oh...
Firebreaker* reroll Reflex save + Haste: 1d20 + 4 + 1 ⇒ (5) + 4 + 1 = 10
*PFS Boon from #10-12: Breath of the Dragonskull (reroll a saving throw against an effect that deals fire damage)
Well, at least no items are in danger...:-/
"Ouch, that's hot!"
Despite wearing the magic ring Kolvi gave them, Grunjar still gets burned pretty bad. He stumbles forward (5 ft step), grasping his holy symbol.
"Десна, ты мне сейчас очень нужен!" he utters, right before his holy symbol starts to glow with a silver light (like the stars do).
Lay on Hands (Miracle Worker) on himself: 3d6 ⇒ (3, 3, 3) = 9 (swift action to heal himself)
Channel positive Energy: 3d6 ⇒ (3, 5, 1) = 9 (standard action 30ft. radius)
A wave of starlight bursts from the holy symbol. Everyone touched by it feels lucky and free - and their wounds start to heal.
Channel Energy includes Lucifer (who does not need it - yet), Inga, Myth, Grunjar and Ryu.
Thankfully, the linnorm is too far away if it is 30 ft up in the air.
The dice bot really did not favor Grunjar this round - every roll except the "5" on one d6 is below average... :-(
Bit of Luck used: 3/9
Good Fortune used: 0/1
Miracle Worker used: 1/1 (once per adventure)
| Klaus the Phantom |
As the dragon rears upward to fly away, Klaus gives it a big sock in the kisser.
No power attack.
Ectoplasmic Slam (haste, bless, magic fang): 1d20 + 11 + 1 + 1 + 1 ⇒ (15) + 11 + 1 + 1 + 1 = 29
bludgeon (magic fang): 2d8 + 4 + 1 ⇒ (6, 3) + 4 + 1 = 14
Lucifer Belthrue
|
Lucifer dashes to get a better position to attack the dragon, as he becomes invisible in the middle of his dash.
Double Move
Mythryndyr
|
Reflex: 1d20 + 14 ⇒ (10) + 14 = 24
Myth deftly dodges the linnorm’s fiery breath, avoiding all damage... (Evasion)
...moving 5’ east and unloading more cold iron at the dragon like beast...
To Hit: Base/Dex, Magic, Weapon Focus, PBS, Studied Target, Bless, Haste, Precise Shot, Deadeye Bowman, Rapid Shot
Damage: Gravity Bow, Magic, Strength, PBS, Studied Target
Magic Longbow: 1d20 + 11 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (11) + 11 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 26
Magic/Cold Iron Damage: 2d6 + 1 + 2 + 1 + 1 ⇒ (4, 1) + 1 + 2 + 1 + 1 = 10
Magic Longbow (Rapid Shot): 1d20 + 11 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (12) + 11 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 27
Magic/Cold Iron Damage: 2d6 + 1 + 2 + 1 + 1 ⇒ (3, 4) + 1 + 2 + 1 + 1 = 12
Magic Longbow (Haste): 1d20 + 11 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (20) + 11 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 35
Confirm: 1d20 + 11 + 1 + 1 + 1 + 1 + 1 + 1 - 2 ⇒ (13) + 11 + 1 + 1 + 1 + 1 + 1 + 1 - 2 = 28
Magic/Cold Iron Damage: 6d6 + 3 + 6 + 3 + 3 ⇒ (1, 6, 6, 5, 3, 1) + 3 + 6 + 3 + 3 = 37 (if not confirmed, only 12 damage)
Inga Blücher
|
Inga cowers in fear when she sees the dragon swoop towards them and unleashes a blast of fire.
Noooo!!! Aaaahhhhh!!!
She screams as burning flame envelopes her.
Reflex: 1d20 + 15 ⇒ (8) + 15 = 23
(Base +3, Dex +4, Cloak +2, Haste +1, Horseshoe +5, using 1/day bonus)
Covered in burns and soot, with wisps of smoke rising from blistering bald patches on her scalp, she frantically turns to Grunjar as she points at her face in panic.
OH-MY-GOD!!! OH-MY-GOD!!! Did it burn my eyebrows!?! Grunjar. Look at me!!!
Ignoring the pain from her burns, she shouts hysterically.
Are my eyebrows still there!?! Oh-my-god! I paid a small fortune to have my hair and eyebrows done before this excursion!!!
(I'm excited to see what Grunjar has to say about Inga's eyebrows!)
She suddenly realizes she needs to help Ryu. She hobbles in pain, but rather quickly, to his side. Placing a hand upon his limp body, she calls out in her thoughts for ancestral spirits to help the downed warrior. A shimmering golden light of healing surrounds Ryu.
cure moderate: 2d8 + 9 ⇒ (2, 5) + 9 = 16
| GM supervillan |
Rallas and Klaus strike at the dragon as it takes to the air. Rallas' blade cuts through a missing section of the linnorm, but Klaus finds a solid part - though the linnorm hardly feels the blow. Rallas suffers from the linnorm's venom.
Grunjar desperately shields the precious scroll he carries, but can't avoid burns from the linnorm's breath. He does his best to heal himself and those nearby.
Myth dodges the stream of fire, and raises his bow to reply...
Inga is scorched, though luck and magic protect her from the worst. Grunjar's blessing starts to heal her wounds - if not mend her hairdo.
Lucifer runs towards the hill, disappearing from sight.
Up in the sky, the cloud-dragon breathes smoke and flame at the warrior-woman. Ash falls down upon the land.
Rallas snaps a wand into his hand with a flick of the wrist, and applies it to Ryu's grievous wounds.
Myth fires on the flying linnorm. The first arrow glances off exposed bone; the second sinks into its throat; and the third pierces the serpent through the eye! The monster roars for a final time, dropping to the ground. It is no longer repairing itself...
In the clouds, the warrior woman kneels, shielding herself from the fire. As the serpent closes in on her she stands and swings her axe at its head! The axe cleaves through the cloud-dragon's neck, and as both combatants fade away the warrior looks down upon you all and smiles.
The rain and the ash stop falling.
On the ground, Inga helps mend Ryu's wounds. The yojimbo awakens.
Combat over! except for resolving Rallas' poison
Rallas give me 4 more DC22 Fort saves please (or as many as you need till you pass twice in succession, to a maximum of 4 more saves).
Party status
Rallas, -5hp, -2 DEX, poisoned
Ryu, 1 negative level; -59hp, (19/78)
Inga, -12hp
Grunjar, -15hp
Rallas Linnderil
|
| 1 person marked this as a favorite. |
gonna pop my antitoxin too..+5 can't hurt, right?
for: 1d20 + 10 + 5 ⇒ (5) + 10 + 5 = 20
for: 1d20 + 10 + 5 ⇒ (18) + 10 + 5 = 33
for: 1d20 + 10 + 5 ⇒ (9) + 10 + 5 = 24
for: 1d20 + 10 + 5 ⇒ (14) + 10 + 5 = 29
antotoxin FTW! woohoo!
Rallas shakes his head and manages to fight off whatever poison was coursing through his body. He looks around and tries to get a head count. He comes up one short.
Myth! Where is he? I can't find him... he calls out. Is everyone ok?
| GM supervillan |
dex damage: 1d3 ⇒ 1
A total of 3 DEX damage from the poison before you overcome it, with a little alchemical assistance.
Rallas, -5hp, -3 DEX
Ryu, 1 negative level; -59hp, (19/78)
Inga, -12hp
Grunjar, -15hp
Mythryndyr
|
As the linnorm falls, Myth breathes a sigh of relief steps around the huge corpse of the beast and nods to Rallas.
”I’m over here, my friend...and I’m fine; Erastil’s antlers, that was one tough bastard, though. How fares Ryu?”
Inga Blücher
|
Inga stares into the sky to watch the warrior woman finish off the linnorm.
She... was fighting the linnorm in the spirit realm. Kolvi's spirit was connected to us, in a sense. Incredible. Well, I hope this is the end of their struggle.
Goodbye, Kolvi.
Inga waves a farewell to the spirit warrior.
Inga looks around the battlefield to check on her companions. She casts two more healing spells on Ryu.
cure moderate: 2d8 + 9 ⇒ (7, 3) + 9 = 19
cure moderate: 2d8 + 9 ⇒ (8, 4) + 9 = 21
Everyone else alright? Rallas, is the poison still giving you trouble? The priest at Frostbreach may be able to help you.
You all were wonderful. Good job, everyone. I can't wait to get back and tell the townspeople about this. At least we have the king's axe. I hope they'll believe our story so they can end their feuding.
Klaus glides down to land next to Inga, making sure she's okay.
I'm fine, Klaus. A few days of good rest should take care of it.
Let's head back to town.
| Klaus the Phantom |
Hah!!! Now that's what I call teamwork!
He gives the linnorm corpse a swift kick and pounds his chest.
Aaaahh-woooOOOOO!!!
He howls in victory.
After helping Ryu to his feet, Klaus gives his new friends hardy pats on their backs.
He lifts up Junia and places her on his shoulders. He then puts a fatherly arm around Jeeves and helps pull the wagon.
Mythryndyr
|
Myth shakes his head. ”Hold on a second; let’s check this beast’s corpse, first. We might want to take a piece or two back to prove we slayed the bastard...”
The sniper will look over the corpse and the surrounding area for anything salvageable...
Perception: 1d20 + 13 ⇒ (20) + 13 = 33
Minata Ryuunosuke
|
Ryuuosuke woke up being tended by Inga, happy that he was not waking up in a temple, like the last time when he was killed. " Did we get him?" he asked before standing up.
| GM supervillan |
The head of the linnorm is only partially formed, and the arrow that finished the beast when it went through its eye has smashed into the top of its skull - it's unlikely that it would make a convincing trophy, were you to harbour any ambition to become a Linnorm King.
But there are plentiful teeth, and claws, and scales enough to forge impressive armour from.
Mythryndyr
|
Myth will gather what he can of the teeth, claws, and scales and then turn to the others.
”Ready to head back when you are...”
Inga Blücher
|
Load whatever you want into my wagon. It can hold up to a hundred pounds without slowing down Jeeves. You don't mind, do you, Jeeves?
"Of course not, Miss Blücher."
Jeeves offers a Pathfinder salute.
"I would love to hear about how armor can be made from dragon scales. I've learned about putting on armor - I would like to learn more about being a mighty warrior."
He smiles proudly at Grunjar and Ryu.
Inga looks at Grunjar and Ryu with her hands on her hips.
Well. It appears you two have really impressed Jeeves. I look forward to the day he does join the Pathfinder Society. One or both of you may even be his combat trainer or his master at the Church of Desna some day.
How does that sound, Jeeves?
The boy nods enthusiastically.
Jeeves walks up to Ryu nervously.
"Can I try out your weapon, Mister Minata?"
Assuming the warrior allows the boy to hold it, he actually holds it quite expertly. He steps back and gives it a few swings, imitating Ryu's signature moves. He then releases one hand and acts like he's casting spells in Grunjar's accent.
"Endurance of Bear... Power of Bless! Take that, dragon!"
Inga Blücher
|
Inga takes a few steps towards Rallas and the linnorm corpse and stumbles.
Woah. Haste wore off.
Then, the shimmering field of the protective shield fades away.
Oooh. Wonderful idea, Rallas. I would like a tooth or a scale as well. I may need it to harness the power of its spirit someday.
Lucifer Belthrue
|
As the invisibility eventually wears off he rejoins the group, "Nice going guys. You managed to kill it before I could put in a finishing shot."
Rallas Linnderil
|
Done... Rallas says as he gets out a cold forged dagger and carves out the least damaged scales for Inga. He grabs his anytool and pries out a couple teeth as well. Anyone else? May as well while I'm here...don't need all of us to get filthy..
Minata Ryuunosuke
|
The Yojimbo looked towards the sky at Kolvi. "Before you depart for a peaceful and well deserved afterlife, what is your family name now that it has been restored?" he asked.
Ryuuosuke handed over the axe as he looked around at the fallen linnorn. "I did hope to be the one to slay it but at least I gave it something to focus its anger on for a few moments." he said, looking at the various marks on the armor.
Mythryndyr
|
Myth shrugs at Ryu. ”You struck it a mighty blow my friend; as the greatest threat to it, the beast retaliated in kind at you. In addition, you bought me time to fill it with arrows...and Inga’s haste, Grunjar’s luck, and Rallas’ gravity bow spells were all decisive in my attacks...took a team to bring it down. It’s dead, along with that bastard headless king, and that’s what matters most...
“Let’s head back now...even a bad ale would go down well right now...and maybe several Ulfen lasses will welcome back the conquering heroes,” he adds with a sarcastic smirk...
| GM supervillan |
Myth begins to feel a keen discomfort, as if the linnorm were breathing down his neck.
Mythryndyr
|
| 1 person marked this as a favorite. |
Knew this was a coming’...
Will: 1d20 + 5 ⇒ (4) + 5 = 9
I’ll use my folio reroll...
Will (Folio Reroll): 1d20 + 5 + 1 ⇒ (4) + 5 + 1 = 10
Myth blanches slightly, looking to Ryu once again, speaking tongue in cheek. ”On second thought, I’ll give you all the credit for slaying the linnorm, if you wish...”
| GM supervillan |
You have gained Fire Vulnerability.
Lucky for you, you have a Grunjar with you. I'm sure he'll be able to life the curse, though it may well take several attempts ;)
Grunjar
|
| 1 person marked this as a favorite. |
Sorry for posting that late. I had my hands full the last two days.
Ahem. Earlier...
Inga cowers in fear when she sees the dragon swoop towards them and unleashes a blast of fire.
Noooo!!! Aaaahhhhh!!!
She screams as burning flame envelopes her.
Covered in burns and soot, with wisps of smoke rising from blistering bald patches on her scalp, she frantically turns to Grunjar as she points at her face in panic.
OH-MY-GOD!!! OH-MY-GOD!!! Did it burn my eyebrows!?! Grunjar. Look at me!!!
Ignoring the pain from her burns, she shouts hysterically.
Are my eyebrows still there!?! Oh-my-god! I paid a small fortune to have my hair and eyebrows done before this excursion!!!
(I'm excited to see what Grunjar has to say about Inga's eyebrows!)
"Countess, I'm a little busy here by preventing others from dying and trying not to die myself! I'm sure your hair and eyebrows are fine or will be again soon... not like mine." Grunjar points at his own bald head. "Now go and help Ryu!"
Right after the linnorm fell...
"Those were some well placed arrows, Myth! I'm glad that the monster fell, but honestly I thought it would be a lot tougher... You all did a great job!"
Grunjar again channels positive energy - twice.
Channel Energy: 3d6 ⇒ (4, 3, 3) = 10
Channel Energy: 3d6 ⇒ (1, 6, 6) = 13
That should bring everyone back to full HP.
Afterwards, he examines the party members (taking 10 on Heal). Everybody seems to be fine - except for some loss of hair ;-) - and Rallas' moves seem less elegant than usual.
"For the last time: will you hold still, Rally?! Finally! Ah, I see. Got yourself poisoned, my friend... You got a scroll for that? I'll see what I can do."
Grunjar hands back the scroll of BoL and takes the offered scroll of lesser restoration, from which he casts. auto success, no CL check needed
"Tomorrow I can do more. Need to memorize the right spells... Hey, where are you going?"
I am definitely taking a trophy from this pest... Rallas says as he looks for a good tooth or talon to make into a necklace.
"Of course. Get me a tooth while you're at it, will ya?"
Grunjar
|
As the invisibility eventually wears off he rejoins the group, "Nice going guys. You managed to kill it before I could put in a finishing shot."
"Well, I think we got lucky, so we all should praise Desna for this victory. I'm really glad everyone of us came out of this battle alive..."
Inga looks at Grunjar and Ryu with her hands on her hips.
Well. It appears you two have really impressed Jeeves. I look forward to the day he does join the Pathfinder Society. One or both of you may even be his combat trainer or his master at the Church of Desna some day.
"I'd be honored to teach master Jeeves the ways of my dear Lady Luck. And if he is interested in a more active role in battle like our Yoshi... ahem, like Ryu here, he can become a mighty warpriest. Just be sure you always take good care of your weapons and armor. But I'm sure you will."
Grunjar smiles at the boy."Let's head back now...even a bad ale would go down well right now...and maybe several Ulfen lasses will welcome back the conquering heroes," he adds with a sarcastic smirk...
"I second that. A few mugs of Bugman's Best will help me forget the linnorm's breath..."
Myth blanches slightly, looking to Ryu once again, speaking tongue in cheek. "On second thought, I'll give you all the credit for slaying the linnorm, if you wish..."
"What are you talking about, Myth? Are you alright? Hm, you're looking a bit pale...let me look at you again..."
Take 10 Heal: 10 + 10 = 20