| Full Name |
Klaus |
| Race |
HP 85/85 | AC 27, t 19, ff26 (+8 mage armor & shield) | F +7, R +3, W +6 (+4 vs Ench.)| Perc. +10 | Stealth +5 | Init +1 |
| Classes/Levels |
| speed 30' (40' fly) | CMB +13, CMD 24 | DR 5/slashing & magic | Active Conditions: +4 mage armor, +4 shield |
| Gender |
NG wolfman Phantom 10 | |
| Age |
20 |
| Alignment |
NG |
| Location |
Varisia |
| Strength |
20 |
| Dexterity |
12 |
| Constitution |
14 |
| Intelligence |
7 |
| Wisdom |
10 |
| Charisma |
18 |
About Klaus the Phantom
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DEFENSE
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AC 19, touch 11, flat-footed 18 (+0 armor, +1 dex, +8 natural/ecto. or +8 deflection/incorp.)
hp: 85 (5 odd & 6 even levels, +2/level & Toughness)
[dice=Fortitude]1d20+8[/dice]
(Base +6, Con +2, Misc +0)
[dice=Reflex]1d20+3[/dice]
(Base +2, Dex +1, Misc +0)
[dice=Will]1d20+6[/dice]
(Base +6 Wis +0, Misc +0)
+4 vs. enchantment spells & effects.
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OFFENSE
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Speed: 30 ft., fly 40' (good; incorp. form)
[dice=Perception]1d20+10[/dice]
(Rank +7, Class +3, Wis +0)
Melee: 2 Slams
[dice=Ectoplasmic Slam]1d20+13[/dice]
[dice=damage]2d8+5[/dice]
[dice=Ectoplasmic Slam & PA]1d20+10[/dice]
[dice=damage]2d8+11[/dice]
[dice=Ectoplasmic Slam, PA, & Vital Strike]1d20+10[/dice]
[dice=damage]4d8+11[/dice]
(crit x2, power attack, cleave, vital strike)
Aura of Fury (Su): When the spiritualist reaches 7th level, as a swift action, the phantom can emit a 20-foot-radius aura of fury. Creatures within the aura gain a +2 bonus on melee attack rolls but take a –2 penalty to AC. Ending the aura is a free action. The phantom can use this ability in either ectoplasmic or incorporeal form.
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STATISTICS
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Str 20, Dex 12, Con 14, Int 7, Wis 10, Cha 18
Base Atk +8; CMB +13; CMD 24
Feats
Bonus: Power Attack (-3 atk/+6 dmg)
1. Cleave
2. Step Up
3. Toughness
4. Vital Strike
Skills (Class Skills are bold)
[dice=Acrobatics]1d20+6[/dice]
(Rank +2, Class +3, Dex +1)
[dice=Appraise]1d20-2[/dice]
(Rank +0, Class +0, Int -2)
[dice=Bluff]1d20+8[/dice]
(Rank +1, Class +3, Cha +4)
[dice=Climb]1d20+5[/dice]
(Rank +1, Class +0, Str +4)
[dice=Craft]1d20-2[/dice]
(Rank +0, Class +0, Int -2)
[dice=Diplomacy]1d20+4[/dice]
(Rank +0, Class +0, Cha +4)
[dice=Disable Device]1d20+1[/dice]
(Rank +0, Class +0, Dex +1)
[dice=Disguise]1d20+4[/dice]
(Rank +0, Class +0, Cha +4)
[dice=Escape Artist]1d20+1[/dice]
(Rank +0, Class +0, Dex +1)
[dice=Fly]1d20+9[/dice]
(Rank +0 Class +0, Dex +1, Racial +8)
[dice=Handle Animal]1d20+4[/dice]
(Rank +0, Class +0, Cha +4)
[dice=Heal]1d20+0[/dice]
(Rank +0, Class +0, Wis +0)
[dice=Intimidate]1d20+17[/dice]
(Rank +2, Class +3, Cha +4, HD +8)*
[dice=Know: Planes]1d20-2[/dice]
(Rank +0, Class +0, Int -2)
[dice=Linguistics]1d20-2[/dice]
(Rank +0, Class +0, Int -2)
[dice=Perception]1d20+10[/dice]
(Rank +7, Class +3, Wis +0)
[dice=Perform]1d20+4[/dice]
(Rank +0, Class +0, Cha +4)
[dice=Profession]1d20+0[/dice]
(Rank +0, Class +0, Wis +0)
[dice=Ride]1d20+1[/dice]
(Rank +0, Class +0, Dex +1)
[dice=Sense Motive]1d20+5[/dice]
(Rank +2, Class +3, Wis +0)
[dice=Sleight of Hand]1d20+1[/dice]
(Rank +0, Class +0, Dex +1)
[dice=Spellcraft]1d20-2[/dice]
(Rank +0, Class +0, Int -2)
[dice=Stealth]1d20+5[/dice]
(Rank +1, Class +3, Dex +1)
[dice=Survival]1d20+12[/dice]
(Rank +1, Class +3, Wis +0, HD +8)*
[dice=Swim]1d20+5[/dice]
(Rank +0, Class +0, Str +5)
[dice=Use Magic Device]1d20+2[/dice]
(Rank +0, Class +0, Cha +2)
ACP: 0
Non-Standard Skill Bonuses:
The phantom gains a number of ranks in Intimidate and Survival equal to its number of Hit Dice. While confined in the spiritualist’s consciousness or manifested, the phantom grants the spiritualist Skill Focus in each of these skills.
Languages: common, varisian, elven, draconic, azlanti, Ulfen
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SPECIAL ABILITIES
Phantom AoN link
Darkvision 60'
Share Spells
Deliver Touch Spells (30')
Magic Attacks (Good & Magic)
Devotion
Incorporeal Flight (40', Good)