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"Huzzah!" Kahwen shouts, brandishing his sword over his head as the enemy falls.
Then, he clutches at his rapier pierced side. "Ow!"
He hands his wand to Matrialda as she approaches but listens closely to Lady Morilla as she explains the situation.
CLW wand: 1d8 + 1 ⇒ (7) + 1 = 8
CLW wand: 1d8 + 1 ⇒ (1) + 1 = 2
CLW wand: 1d8 + 1 ⇒ (6) + 1 = 7
"To the Earl!" He shouts as she finishes. He rushes off, hopefully in the right direction.

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A moment friends.
A pulse of healing energy flows from Cassandra swirling around Karina and her devils.
Selective channel
Channel: 6d6 ⇒ (5, 6, 4, 5, 6, 3) = 29
If she can heal before wands come out Cassandra will channel a second time, Channel: 6d6 ⇒ (2, 4, 1, 2, 6, 5) = 20
With her allies restored Cassandra gives a shake and resumes her vulpine form.

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Wembly smiles at the short lived victory.
”Byron, you did good. “
haste is down. He casts mage armor on Azata.

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All are healed by the twin channels, wands not needed. While we are waiting for Evermore's preparation, we can advance to the next encounter. One minute will have passed since the encounter with Karina Deckland.
Following the noise of the crowds, you move quickly toward the Arcade of Triumphs at the entrance of the senate building. From the blood and victims along the way within the courtyard you can tell that the uprising has its found its way here. Ahead, the burst of fleeing civilians indicate the main danger likely awaits in the next chamber.
Go ahead and place yourselves wherever you want to be within the pink box as your group enters the arcade chamber from the courtyard. You are not sure exactly where the foes are. Note this map has the 10 foot scale still.

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Cassandra drifts to the middle of the group.
Stay close, my influence over the threads of fate only reaches so far.

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Wembly and Byron follow in line and stay close to Cassandra.
You got it. Although I am not sure what we are going to see. Riots and unrest are most unsettling. Banquets and board games are more my speed. What kind of threads of fates? Like are they loose or on a spool and where do you keep them? Or do you borrow them. I could use another cookie. I probably need to let Whiskers out at some point.

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Maneuvering into the arcade through the garden, you are shocked by the sheer number of bodies strewn about.
Earl Calhadion Vernisant raises his sword from the fleeing noble woman he has just slain. Spotting you, Calhadion cockily calls out "Ah, the Pathfinders have finally arrived to become the latest victims of my noble hunt.” and turns to urge his lion mount in your direction.
Three malignant clouds of shadows, vaguely dressed in senatorial splendor, boil in the air above him - their skeletal maws eerily babbling as their claws manifest from the darkness.
Cassandra Init: 1d20 + 1 ⇒ (3) + 1 = 4
Evermore Init: 1d20 + 5 ⇒ (15) + 5 = 20
Kahwen Init: 1d20 + 7 ⇒ (10) + 7 = 17
Matrialda Init: 1d20 + 8 ⇒ (3) + 8 = 11
Mivvy Init: 1d20 + 7 ⇒ (17) + 7 = 24
Wembley Init: 1d20 + 4 ⇒ (13) + 4 = 17
Purple Init: 1d20 + 2 ⇒ (15) + 2 = 17
Red Init: 1d20 + 5 ⇒ (13) + 5 = 18
Yellow Init: 1d20 + 5 ⇒ (8) + 5 = 13
Orange Init: 1d20 + 5 ⇒ (15) + 5 = 20
Azata Init: 1d20 + 8 ⇒ (8) + 8 = 16
GM roll: 1d2 ⇒ 2
Round 1 - Bold can act - Bless is up for all
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>
Evermore <heroism>
Orange Undead <flying 10 feet up>
Red Undead <flying 10 feet up>
Kahwen
Wembley <bark skin, heroism>
Bralani Azata <mage armor, mirror image 4>
Earl Calhadion Vernisant on Lion - Purple
Yellow Undead <flying 10 feet up>
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>
Make sure your AC and saves are updated with your current buffs, you may need them!

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@Mivvy They have the typical undead and incorporeal traits with some minor channel resistance.

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Knowledge (Religion): 1d20 + 12 ⇒ (11) + 12 = 23
special attacks

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@Cassandra Apart from the babbling that can cause you to be fascinated for a while, their incorporeal touch attack deals wisdom damage, and even some drain on a critical. They heal themselves on such attacks.
@Mivvy Under defenses, I should have also added that anyone targeting an allip with a thought detection, mind control, or telepathic effect makes direct contact with its tortured mind and takes wisdom damage.

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Mivvy moves forward, sword drawn and begins a loud, ridiculous story about ghost cats.
Using countersong to protect party from the Allip's babble ability. Everyone can choose - after rolling the save - to use my countersong check if it is higher than your own saving throw.
countersong: 1d20 + 15 ⇒ (16) + 15 = 31

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That should do it.
Mivvy also readies to strike back if attacked.
parry: 1d20 + 17 ⇒ (8) + 17 = 25
riposte if parry succeeds: 1d20 + 17 ⇒ (18) + 17 = 35
damage: 1d6 + 15 ⇒ (2) + 15 = 17
bonus crit damage, auto-confirms: 1d6 + 9 ⇒ (3) + 9 = 12

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Evermore takes flight as Mivvy steps forward countering the babbling with her tale of incorporeal kitties.
Cutting through the din, the Earl laughs at her bravery. "Ah, little Mivvy Hetherington. I tried to find your father to give him his due, but running you through shall just have to suffice."
Two of the allips soar into the garden to face the now airborne gnome, but each of you is strangely unaffected by their babbling.
Round 1 - Bold can act - Countersong and Bless is up for all
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>
Evermore <flying 10 feet up, heroism>
Orange Undead <flying 10 feet up>
Red Undead <flying 10 feet up>
Kahwen
Wembley <bark skin, heroism>
Bralani Azata <mage armor, mirror image 4>
Earl Calhadion Vernisant on Lion - Purple
Yellow Undead <flying 10 feet up>
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>

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Wembly looks upon the undead with amazement before snapping to attention
”Byron, see about them crazed ghosts. I help work on this uppity dude on the lion. “
Wembly calls forth a mass of grasping black tentacles under the lion
”Just hold it right there, mister! “
atk: 1d20 + 14 ⇒ (14) + 14 = 28 for dmg: 1d6 + 4 ⇒ (3) + 4 = 7 vs lion cmd
atk: 1d20 + 14 ⇒ (18) + 14 = 32 for dmg: 1d6 + 4 ⇒ (6) + 4 = 10 vs rider Cmd
Byron the Bralani flies to the nearest ghost and attacks with his scimitar
atk, magic , strength : 1d20 + 13 + 2 ⇒ (16) + 13 + 2 = 31 for dmg, str: 1d6 + 8 + 2 ⇒ (2) + 8 + 2 = 12
finally the dice bot cooperates!

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@Wembly Just one CMB check is needed for the tentacles each round, it applies to all within.
Wembly conjures writhing tentacles to entrap the boastful rider and mount. The azata dutifully engages the blabbering nobles above the party.
Round 1 - Bold can act - Countersong and Bless is up for all
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>
Evermore <flying 10 feet up, heroism>
Orange Undead <flying 10 feet up>
Red Undead -6 damage <flying 10 feet up>
Wembley <bark skin, heroism, black tentacles>
Bralani Azata <mage armor, mirror image 4>
Kahwen
Earl Calhadion Vernisant -10 damage <grappled>
Purple Lion Mount -7 damage <grappled>
Yellow Undead <flying 10 feet up>
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>

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The Earl and his mount struggle to break free. "You will pay for this indignity! With your lives!" The lion roars in agreement. The last blabbering noble soars forward, but Mivvy's protective song holds true.
Earl CMB vs Tentacles: 1d20 + 13 ⇒ (8) + 13 = 21
Mount CMB vs Tentacles: 1d20 + 18 ⇒ (5) + 18 = 23
Round 1/2 - Bold can act - Countersong and Bless is up for all
Orange Undead <flying 10 feet up>
Red Undead -6 damage <flying 10 feet up>
Wembley <bark skin, heroism, black tentacles>
Bralani Azata <mage armor, mirror image 4>
Earl Calhadion Vernisant -10 damage <grappled>
Purple Lion Mount -7 damage <grappled>
Yellow Undead <flying 10 feet up>
Kahwen
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>
---------------------------
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>
Evermore <flying 10 feet up, heroism>

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Cassandra takes a step forward and clutches a holy symbol, point at the floating apparitions. Begone
Two pulses of divine light flood the air around the allips.
Channel to harm, DC 20: 6d6 ⇒ (1, 2, 6, 4, 3, 4) = 20
Quick Channel to harm, DC 20: 6d6 ⇒ (5, 4, 2, 5, 1, 5) = 22
Malleable Symbol 10 ft burst centered on the middle allip

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Looking straight in the face of the dangerous undead, the dark figure smirks, "Curious, what do dead thoughts taste like?"
Casting Id Insinuation III with will of undead 2pts.
DC 21 will save, if fail, roll twice for confusion, and use the worser one please.

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”Young man, that’s quite enough out of you.” Matrialda shakes her purse out once more, creating a cloud of lint, dust, and poisoned pastry flakes that float through the air to cover the lion and rider.
Casting glitterdust over Purple, and using a reservoir point to increase the DC to Will 19.

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A bevy of spells and bursts of holy energy arc across the chamber, utterly destroying one of the airborne nobles and blinding the Earl and the lion he rode in on.
Earl will vs glitterdust: 1d20 + 6 ⇒ (6) + 6 = 12
Lion will vs glitterdust: 1d20 + 6 ⇒ (1) + 6 = 7
Orange will vs channel: 1d20 + 7 ⇒ (8) + 7 = 15
Red will vs channel: 1d20 + 7 ⇒ (10) + 7 = 17
Yellow will vs channel: 1d20 + 7 ⇒ (9) + 7 = 16
Orange will vs quick channel: 1d20 + 7 ⇒ (12) + 7 = 19
Red will vs quick channel: 1d20 + 7 ⇒ (4) + 7 = 11
Yellow will vs quick channel: 1d20 + 7 ⇒ (11) + 7 = 18
Orange will vs id insinuation: 1d20 + 5 ⇒ (15) + 5 = 20
Yellow will id insinuation: 1d20 + 5 ⇒ (20) + 5 = 25
Round 1/2 - Bold can act - Countersong and Bless is up for all
Orange Undead -42 damage <flying 10 feet up, confused (2 rolls)>
Red Undead -48 damage <destroyed>
Wembley <bark skin, heroism, black tentacles>
Bralani Azata <mage armor, mirror image 4>
Earl Calhadion Vernisant -10 damage <grappled, blinded>
Purple Lion Mount -7 damage <grappled, blinded>
Yellow Undead -42 damage <<flying 10 feet up>
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>
---------------------------
Evermore <flying 10 feet up, heroism>
Kahwen
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>

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Kahwen looks forlornly up at all the people flying. His wings wore off minutes ago and he can't summon them up again. But, fortunately, there are opponents who aren't in the air.
With all his usual reticence he charges at them.
He has mobility so he gets a +4 to his AC vs. the Yellow one's AoO if it can make one as he runs by. Kahwen also might get grappled by the tentacles.
+1 keen elven curve blade vs. the Earl plus Bless plus Charge: 1d20 + 14 + 2 + 1 ⇒ (8) + 14 + 2 + 1 = 25
Slashing plus SA plus Bless: 1d10 + 11 + 4d6 + 1 ⇒ (2) + 11 + (2, 4, 4, 4) + 1 = 28
Assuming that hit, he's bleeding 4 and -2 to hit and -4 to hit Kahwen.

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@Kahwen Actually, I think you still have your Tengu Wings for 5-6 minutes still, and luckily that would be the only way you can charge into the black tentacles (with them being difficult terrain).
Kahwen launches forward and alights above the grasping tentacles, delivering a punishing blow.
Round 1/2 - Bold can act - Countersong and Bless is up for all
Orange Undead -42 damage <flying 10 feet up, confused (2 rolls)>
Red Undead -48 damage <destroyed>
Wembley <bark skin, heroism, black tentacles>
Bralani Azata <mage armor, mirror image 4>
Earl Calhadion Vernisant -38 damage <grappled, blinded, bleed 4, -2/-4 to hit>
Purple Lion Mount -7 damage <grappled, blinded>
Yellow Undead -42 damage <<flying 10 feet up>
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>
---------------------------
Evermore <flying 10 feet up, heroism>
Kahwen <flying 5 feet up>
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>

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Mivvy squeezes her scarf in her hand spending panache to trigger reach again and acrobatically strikes at the yellow undead.
blessed, magic weapon, power attack: 1d20 + 15 ⇒ (8) + 15 = 23
damage: 1d6 + 19 ⇒ (6) + 19 = 25
blessed, magic weapon, power attack: 1d20 + 10 ⇒ (20) + 10 = 30
damage: 1d6 + 19 ⇒ (1) + 19 = 20

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With two quick thrusts of her rapier, the last two allips fade away.
Round 2 - Bold can act - Bless is up for all
Evermore <flying 10 feet up, heroism>
Kahwen <flying 5 feet up>
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>
Orange Undead -52 damage <destroyed>
Red Undead -48 damage <destroyed>
Wembley <bark skin, heroism, black tentacles>
Bralani Azata <mage armor, mirror image 4>
Earl Calhadion Vernisant -38 damage <grappled, blinded, bleed 4, -2/-4 to hit>
Purple Lion Mount -7 damage <grappled, blinded>
Yellow Undead -54 damage <destroyed>
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>

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Wembly has the tentacles continue their crush
CMB maintain : 1d20 + 14 + 4 ⇒ (9) + 14 + 4 = 27 for 1d6 + 3 ⇒ (1) + 3 = 4

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@Wembly should be a +5 to maintain, which makes all the difference...
Wembly's tentacles barely hold on. Even as he struggles against the constricting spell, the Earl launches his full assault on the tengu. His mount follows suit. But all the wild flailing is for naught, although the lion shakes off the blindness.
purple earl longsword vs Kahwen: 1d20 + 12 - 2 - 2 ⇒ (16) + 12 - 2 - 2 = 241d8 + 10 ⇒ (8) + 10 = 181d100 ⇒ 17 miss
purple earl longsword vs Kahwen: 1d20 + 7 - 2 - 2 ⇒ (20) + 7 - 2 - 2 = 231d8 + 10 ⇒ (5) + 10 = 151d100 ⇒ 43 miss
purple earl will vs glitterdust: 1d20 + 6 ⇒ (7) + 6 = 13
purple lion bite vs Kahwen: 1d20 + 10 - 2 ⇒ (13) + 10 - 2 = 211d8 + 11 ⇒ (3) + 11 = 141d100 ⇒ 98
purple lion claw vs Kahwen: 1d20 + 10 - 2 ⇒ (12) + 10 - 2 = 201d8 + 11 ⇒ (3) + 11 = 141d100 ⇒ 12 miss
purple lion claw vs Kahwen: 1d20 + 10 - 2 ⇒ (8) + 10 - 2 = 161d8 + 11 ⇒ (6) + 11 = 171d100 ⇒ 2 miss
purple lion will vs glitterdust: 1d20 + 6 ⇒ (18) + 6 = 24
Round 2/3 - Bold can act - Bless is up for all
Earl Calhadion Vernisant -46 damage <grappled, blinded, bleed 4, -2/-4 to hit>
Purple Lion Mount -11 damage <grappled>
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>
----------------------------
Evermore <flying 10 feet up, heroism>
Kahwen <flying 5 feet up>
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>
Wembley <bark skin, heroism, black tentacles>
Bralani Azata <mage armor, mirror image 4>

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Scorching Ray: 1d20 + 8 ⇒ (5) + 8 = 13
damage: 4d6 ⇒ (4, 3, 3, 4) = 14
Scorching Ray: 1d20 + 8 ⇒ (10) + 8 = 18
damage: 4d6 ⇒ (1, 4, 2, 3) = 10
Cassandra moves forward and stretches out.
45 ft range
Two beams of fire Lance out at the earl.
What an abomination of leadership.

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@GM - thanks for the extra +1 - once again, I should have checked the details.
Also, was assuming bard will/switched from counter song to inspire....delay if that will happen or remove from below if not (joys of PbP :).
The bralani will take on the lion mount instead of the Earl, with a 5' glide and 3 quick slashes.
Stand down, creature!
+1 scimitar, con,bard,higher,bless: 1d20 + 13 + 2 + 2 + 1 + 1 ⇒ (6) + 13 + 2 + 2 + 1 + 1 = 25 for dmg: 1d6 + 8 + 2 + 2 ⇒ (3) + 8 + 2 + 2 = 15
+1 scimitar, con: 1d20 + 8 + 2 + 2 + 1 + 1 ⇒ (1) + 8 + 2 + 2 + 1 + 1 = 15 for dmg: 1d6 + 8 + 2 + 2 ⇒ (2) + 8 + 2 + 2 = 14
Wembly does not have much to add to the fray that the tentacles will not address.
Let us know if you yield, your highness.
CMB,maintain: 1d20 + 14 + 5 ⇒ (17) + 14 + 5 = 36 for dmg: 1d6 + 3 ⇒ (5) + 3 = 8

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Kahwen's wings beat quickly in short strokes that keep him hovering in place. (Autosucceed the Fly check)
He twists and dodges the incoming blows, though most of them are poorly aimed, for obvious reasons.
For the same obvious reasons, the earl is an easy and tempting target so Kahwen lays into him with his blade.
+1 keen elven curve blade plus bless: 1d20 + 14 + 1 ⇒ (7) + 14 + 1 = 22
Slashing plus SA: 1d10 + 11 + 4d6 ⇒ (4) + 11 + (5, 6, 2, 5) = 33
+1 keen elven curve blade plus bless: 1d20 + 9 + 1 ⇒ (3) + 9 + 1 = 13 Slashing plus SA: 1d10 + 11 + 4d6 ⇒ (1) + 11 + (1, 6, 3, 4) = 26

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Mivvy charges forward to the edge of the tentacles still has reach active to bridge the tentacle gap, "You were always full of yourself. 'Creepy Cal', the girls called you."
The young woman's rapier darts out toward the earl.
charging power attack: 1d20 + 15 + 2 ⇒ (10) + 15 + 2 = 27
damage: 1d6 + 19 ⇒ (4) + 19 = 23

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And she prepares to defend herself.
parry: 1d20 + 15 ⇒ (6) + 15 = 21
riposte attack: 1d20 + 15 ⇒ (3) + 15 = 18
damage: 1d6 + 19 ⇒ (2) + 19 = 21

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Matrialda sniffs disapprovingly from her distant vantage point.
Delay

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Matrialda watches as Cassandra's fire rays arc unerringly toward the earl's breastplate. Evermore targets the mount instead, but the magical arrows disappear before striking. Spell Resistance!
Kahwen is unable to penetrate the Earl's thick armor with his strikes but Mivvy capitalizes. Wembly watches as the tentacles continue their wild assault and the Bralani adds a fearsome slash that decapitates the poor Earl. Never got to see him charge, which is a good thing!
Enraged, the lion attacks the azata responsible for its master's death but only shatters images.
Caster level check for magic missiles: 1d20 + 8 ⇒ (2) + 8 = 10
purple lion bite vs Bralani: 1d20 + 16 - 2 ⇒ (10) + 16 - 2 = 241d8 + 16 ⇒ (4) + 16 = 201d5 ⇒ 3
purple lion claw vs Bralani: 1d20 + 16 - 2 ⇒ (1) + 16 - 2 = 151d8 + 16 ⇒ (5) + 16 = 21
purple lion claw vs Bralani: 1d20 + 16 - 2 ⇒ (10) + 16 - 2 = 241d8 + 16 ⇒ (1) + 16 = 171d4 ⇒ 2
Round 3/4 - Bold can act - Bless is up for all
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>
----------------------------
Evermore <flying 10 feet up, heroism>
Kahwen <flying 5 feet up>
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>
Wembley <bark skin, heroism, black tentacles>
Bralani Azata <mage armor, mirror image 2>
Earl Calhadion Vernisant -120 damage <dead>
Purple Lion Mount -19 damage <grappled>

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Wembly lets the tentacles continue on the lion
Maintenance : 1d20 + 14 + 5 ⇒ (9) + 14 + 5 = 28 for dmg: 1d6 + 3 ⇒ (3) + 3 = 6
Byron continues as well, slashing at the lion
+1 scimitar, con: 1d20 + 13 + 2 ⇒ (4) + 13 + 2 = 19 for dmg: 1d6 + 8 + 2 ⇒ (3) + 8 + 2 = 13
+1 scimitar, con: 1d20 + 8 + 2 ⇒ (8) + 8 + 2 = 18 for dmg: 1d6 + 8 + 2 ⇒ (4) + 8 + 2 = 14

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Kahwen soars over the lion, getting behind it then slowing down and making a right turn (to the left), picking up a little speed again then making another right turn (to the left.)
As he flies, he twists and angles himself to avoid any swipes of the lions paws.
Acrobatics to Avoid AoO: 1d20 + 22 ⇒ (16) + 22 = 38
When he is on the opposite side of the lion from where he started, he slashes at the beast.
"I really hoped this guy was only fighting because the earl made him. It seems a shame to have to kill him," he comments.
+1 keen elven curve blade plus Bless: 1d20 + 14 + 1 ⇒ (17) + 14 + 1 = 32
Slashing plus SA: 1d10 + 11 + 4d6 ⇒ (1) + 11 + (2, 5, 6, 4) = 29
Crit? +1 keen elven curve blade plus Bless plus Racial Favored Class bonus: 1d20 + 14 + 1 + 4 ⇒ (15) + 14 + 1 + 4 = 34
Slashing plus SA: 1d10 + 11 ⇒ (9) + 11 = 20
I automake the Fly DC's (15). If the Acrobatics check fails, I have a +4 to AC vs. AoO's due to Mobility. If the Sneak Attack hits, the lion is bleeding 4 and -2 to attacks/-4 to attacks vs. Kahwen.

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@Kahwen, given the room location, I think you'd actually have to push through the top of the lion's space to get there, but your Acrobatics roll is high enough so...
Kahwen forces past the besieged lion to find a space in the chamber beyond. Spinning around he lays into the beast with a vicious blow. The azata is not as fortunate with its weapon. The tentacles continue to waylay the mount, as the Earl's body slumps over into the flexing chaos.
Round 4 - Bold can act - Bless is up for all
Kahwen <flying 5 feet up>
Wembley <bark skin, heroism, black tentacles>
Bralani Azata <mage armor, mirror image 2, flying 5 feet up>
Matrialda <see invisibility, heightened awareness, mage armor>
Cassandra <comprehend languages>
Evermore <flying 10 feet up, heroism>
Mivvy <expeditious retreat, heroism, bless weapon, protection from evil>
Purple Lion Mount -64 damage <grappled, bleed 4, -2/-4 to hit>

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Mivvy strikes out at the lion.
attack: 1d20 + 15 ⇒ (9) + 15 = 24
damage: 1d6 + 19 ⇒ (2) + 19 = 21
attack: 1d20 + 10 ⇒ (15) + 10 = 25
damage: 1d6 + 19 ⇒ (1) + 19 = 20

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Cassandra moves closer bringing the fight into her influence.
Seems a waste
Scorching Ray: 1d20 + 8 ⇒ (10) + 8 = 18
damage: 4d6 ⇒ (6, 5, 2, 3) = 16
Scorching Ray: 1d20 + 8 ⇒ (2) + 8 = 10
damage: 4d6 ⇒ (2, 3, 5, 5) = 15