| Demian. |
There is no eventuality that I can think of where we do not end up fighting archers. The key then is to make the fights happen on our terms. That is why I think trying to fight the west guard patrol at the first small tower from us or closer would be ideal. Such a location has an obstructed view to pretty much all other possible guard locations.
Also, as a side note, I think that pretty much all of our perspective enemies will be archers, save the dog(s).
Also also, if anyone really sneaky wants to scout out the happenings of the guards during the prep time, I think that would be wise. Learning the patrol speeds and alert status would be valuable.
| Sarela Falrin |
It looks like we can use Knowledge skills to look through the Warden's library for valuable books, if anyone has a Knowledge skill they would like to use for that.
| Demian. |
Haha!...this could be even better! If we can take out the two on the wall quietly, we can get around much of the force as they are focused on the tower.
| Sarela Falrin |
It will be tricky, but with a sufficient archery barrage, we might be able to take them both out in a surprise round - assuming we don't fail our Stealth checks.
While I know you and I are psychic spellcasters, I'm not sure if psychic magic has the accompanying visual display that arcane/divine magic has. That may or may not have an effect on the viability of using spells to take them out, since a flashy visual display will ruin any attempt at Stealth.
The Silksworn archetype switches the type of spellcasting the Occultist uses to arcane, correct?
| Demian. |
Hmm... sneaking out the side might be too risky. I wonder if our best bet is to lure the ground forces in through the door, fight them inside in darkness, and then try to sneak out the west way.
They are already thinking that we are in the tower, but they don't know how we got here. Fighting the ground forces first doesn't really give them any more information that they don't have or suspect.
Thoughts?
| Barnabas Wright |
I think I could behind that. I like our chances in a straight up fight against them. Unfortunately, getting them to actually enter seem like the issue and unfortunately, we don't have a many options for ranged damage.
| Sarela Falrin |
I posted up an idea in Gameplay. Did anyone besides me grab a bow from the armory?
| Seltyiel Renn |
Hi guys! Posting it on all my pbps.
Our offshore team at work is very affected by the pandemic at the moment and with the fiscal year approaching to an end, our reduced capacity is terribly affecting my time. For the next several weeks it will likely impact me in such way that I simply won't be able to keep up with the forums, things normalizing only as we start approaching mid June.
For the games where I play, GMs please feel free to bot the characters. If you don't desire to bot me for so long, I completely understand, apologize for the late notice and wish you all the best of fun. If you hold me around, though, I should be back after this storm.
For the games where I host, my sincerest apologies to the players - I won't let you hanging so if you stick around until my return we will give it continuation as normal. Otherwise, please message me and once I'm back I'll recruit replacements.
To everybody, I'm sorry for the late notice and I hope we will continue playing together once I'm back!
Cheers,
Archlich
| Sarela Falrin |
The guard next to them holds his head in pain as Sarela stares at him.
Painful stare is precision damage added to an attack, so really I'm just making the pain from the arrow I shot him with greater.
Also, bad luck on those nat 20s.
| Sarela Falrin |
It has that appearance, but it is not.
The nice thing about painful stare is that if I don't hit with it, I can use painful stare for someone else's attack that hits. Beginning at level 3, it's more effective for my attacks to apply it, but every little bit helps.
| Demian. |
I'd assume Seltyiel would ready an attack. Preferably in a way that he might get him an aoo and a readied attack could go off. But if not, just getting an attack on someone entering seems good.
| Sarela Falrin |
I agree - Seltyiel should ready an attack.
| Javell DeLeon |
| 1 person marked this as a favorite. |
Eowithe fires at the guard at the same time as his ally turns against him. With a surprised look on his face he falls to the ground. Morthos aimed at the guard on the right and let go of the arrow before he could adjust his aim to the still standing guard. The arrow strikes the dying guard instead.
Lol! Oh man that is soooo fitting. "Morthos with his fantastically well placed shot, strikes the dead guard square in the arm. You couldn't FIND a better use for an arrow, my friends. You REALLY need to watch out for those dead guys. Just because they don't react when they are stomped on, struck, shot, or whatever else, DOESN'T REALLY MEAN that they're dead. Oh no! Odds are, he's just playing possum."
| Sarela Falrin |
Nice use of the Silent Image. I was thinking we could just leave them lying on the ground asleep, since we wouldn't have cover to coup de grace them with, but that works nicely.
| Javell DeLeon |
Just spin my wheels for round 5. If Morthos' CdG doesn't end the guard, Barnabas will move out to help, otherwise he'll just stay put. Morthos' first attack would have had a DC15 fort save for 4 extra damage, doesn't really matter now, but his sword should not be poisoned any more.
Aw crud! I totally forgot about the poison. Dang what a waste.
| Demian. |
I can't help but wonder to myself whether we are better off at this point just killing all of the guards...
I mean, probably not but...we've already killed (or are about to kill) most of them...
| Javell DeLeon |
I got no problem killing them if they get in our way. I just don't want to waste time chasing them down. If they come to us then sure, let's take 'em down.
But I'm just not as positive as you in saying we've killed most of them. I feel like there's probably about a dozen or so left plus Blackerly. Those odds just flat out ain't good. Hopefully I'm wrong and there really is only like a handful left. I haven't been keeping track so I don't know but I REALLY hope you're right, Demian. Because that would be awesome!
I say that because, there again, all it's gonna take is one solid hit on Morthos and he's down. And with possibly 10 or 12 guards(and/or possibly a dog or two) taking 1 swing at him, odds are pretty darn good that ONE of them will hit. My only hope is that the damage roll is a 1. And we all know that's A LOT to wish for. :P
Of course if you stack that with the way Morthos is rolling the odds really aren't in his favor. :P
| Javell DeLeon |
Okay, I got a few questions so I can be absolutely clear on what the plan is.
So are we going to find our way to the top of the wall? Or stay along the ground?
And if we find our way to the top of the wall, is it going to be the western wall or the eastern wall? I would gather the western wall because there are fewer guards there.
And whether or not we make our way on top of any wall, it really looks like going along the western wall IS the shortest path to the front gate. Of course the front gate is probably going to be locked down. Something else we're going to have to figure out is how to open it. Maybe it's just a lever for us to pull that's just right there out in the open with no guard, hm? (I know, I know. Even the good guys aren't THAT stupid. But it sure would be handy). :)
I feel finding our way atop the west wall would probably be the best bet. But I get we're just going to have to roll with whatever is available to us.
| Barnabas Wright |
We could climb back up onto the tower roof and drop down on the western wall to take out the two guards there.
From the map it looks like there is rooftop access to the gatehouse, so that might be the easiest way to get in.
| Sarela Falrin |
I was thinking we could just run along the base of the western wall, hugging it for some cover, to the next tower and then climb up to the wall that way so Sarela could avoid having to make Climb checks with her -3 check.
| Javell DeLeon |
We could climb back up onto the tower roof and drop down on the western wall to take out the two guards there.
From the map it looks like there is rooftop access to the gatehouse, so that might be the easiest way to get in.
That's exactly why I was thinking getting on top of the wall would be perfect.
Are there no stairs leading up to the wall?
I was thinking we could just run along the base of the western wall, hugging it for some cover, to the next tower and then climb up to the wall that way so Sarela could avoid having to make Climb checks with her -3 check.
I ask about stairs because if we have to climb, wouldn't you get a -3 regardless? Or are you actually talking about stairs and I am just missing them?
Because Morthos doesn't need to be making climb checks either. He doesn't have a -3 but a +1 ain't nothing to write home to mama about.
Those guards have to get up on that wall some how. The question is: How?
| Sarela Falrin |
I think each of the smaller towers has a stairwell in it - just because that's the only thing that makes sense for the design of the castle.
I don't see any doors on the gatehouse map (for any level) that lead to the walls, so it's the only place for there to be stairs up - unless it's a ladder. But then, even a ladder is fairly easily climbed.
| Sarela Falrin |
Yep. First tower, climb up.
| Sarela Falrin |
Based on the description you gave, do the guards have line of sight to us - and by extension, do we have line of sight to them?
| Barnabas Wright |
@Barnabas: Man that is a handy ability. Able to heal yourself like that. Super useful. I mean, for an evil vampire-y type guy anyway. :)
Ya, blood drain is pretty sweet. Grappling is too situational to go all in on, but blood drain makes it worth investing some feats into.
| Javell DeLeon |
UGH!!! You've got to be kidding me! I sooo freaking posted something yesterday and of course there's nothing there. I could've SWORN I did. My gosh that wears me out. Just doesn't make any sense. *Sigh in annoyance* Back to the stinking drawing board.
| Javell DeLeon |
Only on the gatehouse and the other side of the wall. You defeated the patrol on the west wall.
Sweet. Then to the gatehouse do we go, the gatehouse do we go, hi-ho a derry-o to the gatehouse do we go. Do you suppose we should sing that in character? I'm thinking it might be fitting. ;P
| Sarela Falrin |
Not very Stealthy, though.
| Sarela Falrin |
Don't we have line of sight to two of the guards?
| Cardinal A. Thorn |
What can you see on the last map I posted?
Currently you are against the wall and its a 15ft. climb to get up to the roof. You can see no one unless you are over 10ft. tall. You know the position of 1 guard because you saw him as you crept up but he is not in sight atm.
| Sarela Falrin |
I saw the one guard on the map. I didn't realize we didn't have line of sight anymore.
| Eowithe Mourngrym |
Sorry for my absence, got really 'lucky' with a bunch of new work that really threw me for a loop time/schuduling-wise.
Think I have it sorted out, I'll get a post in this evening.
| Sarela Falrin |
I cannot believe I rolled a 1 and a 2 on my Climb check.
| Javell DeLeon |
Lol! Oh my gosh that is unreal. Between Sarela and Morthos we will NOT be entering any climbing contests any time soon I can guarantee you that.
A 5 and 6 and a 1 and a 2. It's a freaking 5 for crying out loud! All we have to do is make a 5! Why is that like pulling teeth? :P