Curse of the Crimson Throne (complete) (Inactive)

Game Master Whack-a-Rogue

Homebrew Website
Map of Korvosa
Current Map


3,001 to 3,050 of 3,191 << first < prev | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | next > last >>
Grand Lodge

Going after the Kazavon's relics.

ninja'd by Torsten, will leave be
Fort DC 23: 1d20 + 17 ⇒ (20) + 17 = 37

"Blast!" Cursing as he entangles himself in the dead fiends barbs, Usawoti Feels the seneschal's spell was over him. Shaking his head he tells the fellow, "You should have surrendered."

Lifting the bone ring he commands, "വിനാശകരമായ സ്ഫോടനം സ്പെൽ പോയിന്റ്" He spends some of his magical energy to make the blast more deadly.

Attack: destructive blast, add spell point, extend range, focused blast, crafted blast: bludgeoning
ranged touch attack: 1d20 + 23 ⇒ (20) + 23 = 43 for damage: 15d6 + 15 ⇒ (3, 3, 2, 6, 5, 3, 1, 1, 5, 4, 2, 3, 4, 3, 2) + 15 = 62 +7 crafted blast
I don't remember does destructive blast get to confirm?
Cnfirm ranged touch attack: 1d20 + 23 ⇒ (19) + 23 = 42 for damage: 15d6 + 15 ⇒ (2, 5, 6, 6, 4, 6, 2, 1, 5, 5, 5, 2, 6, 1, 5) + 15 = 76 +7 crafted blast


Usawoti unleashes a massive blast of energy, severely damaging the mage. He vanishes as Torsten stalks forward, not realizing that the dwarf can still sense his vital essence....
Miss Chance: 1d100 ⇒ 85
...and as soon as Torsten grabs hold of him, death is swift to follow.

Potential Loot
Scroll - break enchantment
Scroll - greater teleport
Scroll - wall of force
handy haversack
necklace of adaptation
Ring of Keys
Spell Component Pouch
20gp

Grand Lodge

Going after the Kazavon's relics.

Shaking his head, Usawoti moves towards the corpse, "He really should have surrendered." As he moves he commands the ring "ഡീപ്പർ ഹീലിംഗ്" healing himself some. As he strips the corpse of anything of value, he holds up the keys, smiling, "This may make things easier."

Having stored the gear, he commands the ring again, "ഡീപ്പർ ഹീലിംഗ്" Healing himself some more. Pointing out the door of the armory he adds, "I believe the main stairs are that direction." Hefting his hammer in hand, he begins to head that direction.

Deeper Healing: 5d8 + 15 ⇒ (3, 6, 4, 4, 5) + 15 = 37
Deeper Healing: 5d8 + 15 ⇒ (2, 1, 8, 8, 4) + 15 = 38


1 person marked this as a favorite.
Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

"Well, at least it saved us from having to figure out how to get him out of the castle." Torsten remarked as he wiped the remains of the seneschal off of his hands. "Take the necklace." He said, tossing it to his friend. "Could come in handy."

Necklace of Adaptation:

https://www.d20pfsrd.com/magic-items/wondrous-items/m-p/necklace-of-adaptat ion/

This necklace is a heavy chain with a platinum medallion. The magic of the necklace wraps the wearer in a shell of fresh air, making him immune to all harmful vapors and gases (such as cloudkill and stinking cloud effects, as well as inhaled poisons) and allowing him to breathe, even underwater or in a vacuum.

Torsten uses Ascetic Control, which gives him this effect. Would be useful for both of us to be immune to effects from breathing. And maybe we can even figure out a way to weaponize it for ourselves[/ooc]


As you gather the valuables from the seneschal's corpse, Torsten hears a voice in his mind. "Ascend alone to the top of the main tower and open your mind to me." (Will DC 25 [mind-affecting compulsion] to resist)

Grand Lodge

Going after the Kazavon's relics.

Nodding in agreement with Torsten, Usawoti takes he necklace and puts it on. Turning he starts to head to the stairs, pausing he turns back towards his friend. "You ok Torsten?"


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

Will: 1d20 + 24 + 3 + 2 ⇒ (1) + 24 + 3 + 2 = 30

Eldritch Wards (Su) (requires 3rd level): Twice per day, as an immediate action when you fail a saving throw, you may spend 2 spell points to attempt that saving throw again. You gain a +2 insight bonus on this second save. You must take the second result, even if it is worse.

Will: 1d20 + 24 + 3 + 2 ⇒ (4) + 24 + 3 + 2 = 33
Out of rerolls. 27 SP left

There was no response as Torsten stopped dead in his tracks, a glazed look in his eyes. The dwarf’s face twisted into one of concentration as he tried to fight off the influence and failed. His tattoos flared to life as the arcane energy inside aided him, and at length he stumbled forward, catching himself by grabbing onto Usawoti’s arm.

”Fooker was in me head!” He exclaimed. ”Told me to ascend the main tower alone and open me mind up.”

Grand Lodge

Going after the Kazavon's relics.

Second throw was a good idea, can't get much worse than a natural '1'

Raising an eyebrow as Torstens tattoos flare to life, Usawoti looks around for any sign of threat. As Tosten explains what happened he motions toward the stairs. As they move, he asks quietly. "Was it the same voice from the Harrow card room or someone else?"


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

Good question! GM?


It was a different voice.


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

”Different voice.” Torsten said after a moment’s thought. ”Bloody dangerous. Let’s push on, knowing we are being watched.” He didn’t sound enthusiastic, but he was determined to see their mission completed.

Grand Lodge

Going after the Kazavon's relics.

Nodding his head, Usawoti heads towards the main stairs heading down.


You dispatch two more Gray Maiden patrols before you finally make it to your destination: an unassuming storage room on the castle's first floor. Aided by Zellara's nudges, you find a well-hidden door in the southeast wall that leads to a secret staircase that descends into the dungeon.

You continue to follow Zellara's nudges through the dungeon to a brick wall. Torsten notices that the construction here is significantly newer than the rest of the stonework, and it only takes a few moments for him to punch through it. A thick stench of decay erupts from beyond. Looking inside, you see a partially-decomposed corpse, mouth agape in a painful death scream, lying slumped against the wall at the entrance of an otherwise empty room. The corpse, which is clad in a rich, dark purple outfit, is that of a thin, bearded humanoid with pointed ears and a pair of vestigial horns sprouting from his brow.

Grand Lodge

Going after the Kazavon's relics.

Shaking his head, Usawoti moved closer to the corpse. They'd sealed the tiefling alive behind a wall. Hopefully the fellow died of oxygen loss, but more likely died of thirst. As he picked up the richly dressed Harrow card reader, he turned to Torsten, "Shall we use the scroll of teleport to return to his room?"


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

The dwarf nodded as he looked at the corpse. It didn’t feel good to know that he was getting numb to the sight. ”Aye. That we should.”


1d100 ⇒ 8
As soon as you reappear in the attic room with the body, the ghost reappears. This time, it can clearly be seen as an elderly tiefling man with a deck of harrow cards that periodically flies out of his hands to spiral around him before returning to his clutches. He regards you with kind but sorrowful eyes before speaking.

"Thank you for taking my bones out of that dreadful dark room below. It was Ileosa who walled me up there after the death of my half-brother - or rather, after we murdered him. I was always jealous of Eodred, and that jealousy made me weak. Ileosa promised that we'd be together if he was out of the picture. She gave me a liquid to put on my cards. Eodred and I played often, and he soon fell sick - sick to death. Ileosa had said she loved me, but then she called me a loose end. Now I'm trapped here by chains of guilt, unable to undo the events I helped set into motion."

Grand Lodge

Going after the Kazavon's relics.

As the ghost told his story, Usawoti tried not to let any emotions show on his face. The fellow had plotted against his own brother with the man's own wife, how could he have expected that to go well. At least they'd solved the question of how the old king was poisoned. But they were no closer to bringing the Queen down. As he lays the body down on the small bed he asks, "You said you could help us, what did you intend?"

just in case
influence: 1d20 + 28 ⇒ (9) + 28 = 37


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

Torsten stood behind his friend, watching and listening. Ghosts seemed to be more up Usawoti’s alley, he did not really know how to deal with them aside from punching them. And this one in particular was a traitor to his city and his brother. He really didn’t know what he could say to him, nor could he find himself to feel too bad about his fate. That is, it was horrible and all, but the dwarf couldn’t help but notice that the man had made and walked his own path.


"I don't know the specifics, but Ileosa plans on using potent magic to achieve eternal youth. The ritual requires the lifeblood of an army of unknowing sacrifices and is conducted at a place called the Sunken Queen. I'm not sure where this is, but I've often sensed Ileosa's presence in my mother's tower."

The ghost pauses in thought before speaking again. "I may be able to aid you in another way. Each time a Korvosan has died at Ileosa's hand or through her orchestration, a piece of their spirit is bound to me. If you allow it, I can bind them - and myself - into the cards you carry, possibly granting you insight and power. Not all of the spirits are kindly ones: many were insane or cruel in their own lives, and I have no way to exclude them, but I can moderate their influence by focusing them through the traditions and mysticism of the harrow. Even if you never use the cards, doing this should allow their souls to continue to their eternal rest."

In game terms, he's offering to convert Zellara's cards into a variant deck of many things.

Grand Lodge

Going after the Kazavon's relics.

Wondering where or what the 'Sunken Queen' was Usawoti realizes they should at least search the tower the ghost spoke of. As Ileosa volunteers to enchant their cards further, Usawoti not knowing if they are part of the deck Torsten carries, begins to take out the couple he holds. Asking, "so where is your mother's tower?"


The ghost's energy is fading, but he manages to answer your question before he fades away. "Fourth floor. Southwest tower. Touch my cards to the ceiling."

Depending on your wishes, he'll either go into your cards or pass on to the Boneyard.


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

”Well.” Torsten remarked as the ghost faded. ”Seems like he has a last wish. And we can use all the help we can get. Might as well touch the cards and let him get some revenge.”

Modified deck of many things? What’s the worst that could happen?

Grand Lodge

Going after the Kazavon's relics.

'Fourth floor. Southwest tower. Touch cards to ceiling. Making a note to remember what the ghost said as Torsten offers Zellara's deck of cards to the ghost, Usawoti nods. "May as well."

Pausing a moment to picture a mental image of the castles lay out, Usawoti gestures back the way they came, "Sounds like were headed to the tower on the other side of the ballroom." As he speaks he begins to return back through the cluttered room, intent on crossing the great room to the other side.


Before we continue, what's the verdict on the ghost? If you take the deck of many things route, you each can draw up to three cards.


1d100 ⇒ 62
You make your way to the northwest tower. It's locked extremely well with magic, but Usawoti's eventually able to get it open. Inside is a small, empty room with a 20ft-high ceiling.

Grand Lodge

Going after the Kazavon's relics.

Shaking his head, Usawoti looks up towards the ceiling, "What is it with these people and their fascination with 'ceilings'?"

Have we happened to notice anything that looks like a ladder as we've moved around the tower? Wasn't there one in the 'armory' under the table or something for escaping through the hidden doorway we came in?


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

"Well, it certainly slows us down. Let's see if we can find anything to stack up so we can get up there. Or better yet, a ladder."


The only ladder you've seen is the one in the armory.

Grand Lodge

Going after the Kazavon's relics.

Shrugging, "There was a ladder down in the armory," He gestures towards the door "We can go get it." Then vaguely gesturing towards the ceiling, "Or I guess we could try and toss a card against it."

I'm ok with going and getting the ladder if we don't have any better ideas.


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

”I could throw ye up there.” Torsten replied. ”We just need to touch a card to the ceiling, aye?”

Grand Lodge

Going after the Kazavon's relics.

Raising an eyebrow at his friend, Usawoti chuckles. He'd heard of 'Dwarf Tossing,' Honestly had thought it was someone's idea of a bad joke. Maybe if a dwarf was willing to toss someone else, maybe there was some truth behind the game. Pausing, not that he was too proud to be tossed to the ceiling, Usawoti thought that it sounded like a good way for something to go wrong. But Torsten was right, they just needed to touch the card to the ceiling. Remembering a tool he'd seen for picking apples, he raises a finger, "You're right, Let me try something. IF it doesn't work then we'll go the 'Tossing route."

Tucking his 'Earth Breaker' in its frog on his back he pulls the 'Any tool' from his pack. Twisting the middle he slowly extends it, thinner and thinner until it looked like a fifteen-foot wand. Gently twisting the narrow end into a small clip, he slides one of his cards into the clip. Slowly lifting the card atop the narrow wand he presses it against the ceiling.


I'm not sure what tool you're making, but since Usawoti's 'average height' and has a 6ft vertical jump (by taking 10), balancing a card on top of a ten-foot-pole works just fine. :-)

As soon as the card touches the ceiling, you're both teleported into a small room containing a large bookshelf filled with dozens of books and scrolls. A desk and chair stand nearby. Sitting on the desk is a single large book with a black leather cover. The walls of this study have been decorated - recently by the look - with dozens of spiky runes.

Grand Lodge

Going after the Kazavon's relics.
Your Benevolent Dictator wrote:
I'm not sure what tool you're making, but since Usawoti's 'average height' and has a 6ft vertical jump (by taking 10), balancing a card on top of a ten-foot-pole works just fine. :-)

Thanks, it started as an apple picker, but I tried to put a clip on it instead of a claw.

Realizing they've been teleported 'elsewhere' Usawoti drops the 'apple picker' ready to draw a weapon. When he realizes there is no immediate threat, he picks up his tool and condenses it down to its normal size. As he does so he studies the spiky runes, returning the tool to his pack. Moving towards the desk he asks rhetorically, "So what do you think the book is?" As he asks, he studies the desk area for a moment, making sure it's not trapped, he then opens the book.
 
Taking 10(20) on knowledge divine or linguistics on the spiky runes?


1 person marked this as a favorite.
Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

”Black leather. Spiky runes. I bet that it is a tome of spells for children parties.” Torsten replied, as he studied the book…


The book is written in Infernal and titled Truths of the Sihedron. It smells faintly of brimstone and contains seven chapters - one for each runelord. Flipping through it, you find the chapter on Runelord Sorshen has been heavily notated by someone with impeccably fine penmanship. Most of the notes concern an ancient device called the Everdawn Pool that was apparently used to grant immortality. According to the notes, first blood samples must be gathered from thousands of 'supplicants' so that their lifeblood can later be drawn forth to infuse a single creature with eternal youth.

@Torsten: I could be mistaken, but I don't think you and Yhrrilka took the blood veil inoculations way back in Book Two, so you're safe.


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

Never did, and a good thing!

”What language is this?” Torsten asked. ”Me helm here reacts right negative to it. So whatever it is, is can’t be good.”

Grand Lodge

Going after the Kazavon's relics.

Looking up from the book, Usawoti answers, "It's written in infernal, title is "Truths of the Sihedron" As he flips through the book he finds a heavily notated section. Skimming through the section. "Speaks of an ancient device called the Everdawn Pool, apparently used to grant immortality using blood from thousands of 'supplicants' granting the recipient with eternal youth."

He looks up at Torsten, smirking, "How would thousands of people fall for letting some evil wizard draw their blood?"

As he spoke, he closed the book and started opening the drawers on the desk. "May as well see if we're taking anything else."


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

”The Queen offered a cure for a plague. A plague that she started.” Torsten said, his brow furrowed in anger as the full scale of the crime dawned. ”Thats how she got it. Thousands of her loyal subjects, who trusted her.”


Potential Loot
Scroll - banishment
Scroll - binding x2
Scroll - etherealness
Scroll - plane shift
Fool's Leprosy x3

You also find a written agreement between Ileosa and the Red Mantis assassins.

Grand Lodge

Going after the Kazavon's relics.

Shaking his head, Usawoti is not suprised that an evil queen would use an epidemic scare to manipulite her people. As he tucks the scrolls and the poison in his haversack. Opening the 'contract' he quickly skims it looking for anything truly incriminating, "We will bring this as well, just more proof of her evil."

He then inspects the room, looking for the easiest exit.

Is there anything in the contract we need to know? Where is the nearest exit?


Just the fact that the queen has contracted with assassins is enough. ;-) As for exits, there are none - other than the same way you entered.

Grand Lodge

Going after the Kazavon's relics.

Drawing his card back out of his pouch, Usawoti readies to touch the floor asking his friend. "We have killed the wizard, the leader of the Red Mantis and what ever that was in the queens chambers. Do we continue killing and looting or is it time to report back to the others?"


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

"We report back." Torsten said. "This here is proof that we need to bring support against the Queen." After a moment he added "If we fall here, then the damage we did today will be replaceable. But this evidence? This she won't be able to so readily recover from."


1d100 ⇒ 8
After one more encounter with a Gray Maiden patrol, you manage to leave Castle Korvosa the same way you came: through the secret entrance in the armory.


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

Once they were safely outside, Torsten looked to Usawoti. "This is where we split up. Take this book back to Blackjack, we need to ensure that it is safe and that it gets into the right hands. As for me, I have some work to do." He said, his face serious. "We can meet up at me shop in the morn' when ye are done, aye?"

----------------

Later

The tattoo shop was empty, except for Torsten. He walked through the silent rooms, with only the sound of his footsteps accompanying him. He thought back to the time he had spent here, first by himself, and then with 'Ril. For so long that had seemed like the life he had wanted, with the city being his home. But now it felt foreign, as if though it had belonged to someone else. He was in an introspective mood, as he had found a letter waiting for Usawoti. It was from his parents, stating that the blade was ready. A letter, not for him...but for the hero. He left the letter as he paced back and forth, until he stopped in front of a mirror.

Standing alone, the weight of the violence that he had engaged in weighed heavily on him. He had always saw himself as an artisan, but it was becoming clearer and clearer that he was a warrior. How many lives had he ended? How many existences had he ended? He looked up and saw himself in a mirror. What he saw wasn't a dwarf. No, what he saw was a weapon. That was what he had made himself into, and that was what he was used for. And what he saw disgusted him. Because what he saw was weakness. Imperfection. It dawned on him why he would never earn the respect of his parents. Why he would never prove them wrong. Why he would never live up to his full potential, or to vindicate his decisions in the eyes of his God.

From the moment I understood the weakness of my flesh, it disgusted me. I craved the strength and certainty of steel. I aspired to the purity of the Blessed Weapon. Your kind cling to your flesh, as though it will not decay and fail you.

His eyes hardened. He knew what he had to do. He had dedicated his life to the pursuit of his goal, but he had been too weak to ever fully dedicate himself to it. It did not matter what he had accomplished, nor what foes he had overcome. His weakness and inability to go all the way had caused so much unnecessary loss and pain. He had even lost part of his soul when fighting a demiliche. He had lost it because he was *weak.* Filled with resolve, he went to the back rooms. He had planned this all out, so long ago. But he had never gone through with it, because he knew that there would be no going back. The chance of death was too high. The chance of losing himself was even higher.

Having gathered his tools he stripped off his clothes and stood before his mirror. He didn't look at himself, no, not anymore. Rather he looked at his tattoos. The runic inscriptions had all been placed with study and care, with the focus impossible for humans or elves to replicate. Already his skin was as harder than steel, and that had saved his life on numerous occasions. Already his fists could punch through solid stone and had ruined flesh and blood more times than he cared to count. But this was not enough. He had never *completed* the arrangement. He placed his helm behind him, so that through it he could sense all parts of his body. He would need to for what was to come.

"TORAG!" He bellowed, his voice breaking the stillness. Like all of his people his voice sounded like rocks grinding together, but his roar was more akin to an avalanche. Dwarven"Lord of the forge! Father of creation! I, Torsten Runeforger, dedicate myself to you, body and soul." And with that, he went to work.

Hours passed, with Torsten in a mixture of complete concentration and religious ecstasy. The tattoos which covered his body were slowly but surely connected, and as he did so physical feeling left his body. What was once dwarven was slowly changed, irreversibly, permanently. That night, Torsten died. And Torsten was reborn. What awaited Usawoti waited, unmoving, in that tattoo shop, his mind filled with devout prayer of thanks to his God for allowing him to achieve what he felt unworthy of. Vindication.

Torsten waited. He was ready.

Grand Lodge

Going after the Kazavon's relics.

Carefully backtracking to the ossuary in the Dead Warrens, Usawoti pauses a few moments to make sure he's not been followed. Eventually entering the ossuary Usawoti finds Cressida, Neolandus, and Blackjack. Explaining the events of the evening, he shows them the items they'd acquired, including the contract between the queen and the Red Mantis Assassins.


You've done extremely well in storming the castle, and the deaths of the seneschel and several powerful devils will make things much easier, the fact that you found an active contract between Queen Ileosa and the Red Mantis Assassins is an excellent linchpin for the burgeoning rebellion. Combine this with the defeat of the dragon and the defection of the Gray Maiden commander, and this is a prime moment for a coup. Of course, the fact that the queen isn't at the castle - and is, in fact, likely preparing a mass-murder ritual - means time is of the essence. All that's needed now is Ileosa's location. The rebellion will keep any city loyalists occupied while the two of you head to wherever the 'Sunken Queen' is. As the saying goes, once you sever the head of the serpent, the body quickly dies.

Grand Lodge

Going after the Kazavon's relics.

Listening as the leaders emphasize different aspects of the rebellion, Usawoti is also concerned at the idea of the queen wiping out a whole city to become immortal. Shaking his head, "Maybe Torsten will have a way to learn the location of the 'Sunken Queen' or the ability to find her." As he wonders if there also wasn't some way to use his own powers to help learn.

Resisting a yawn, he adds, "I will need to rest, then meet Torsten in the morning."

True to his word, Usawoti rests long enough to rejuvenate his magic and collecting a quiver of arrows from the rebels, heads to his friends shop.


Wounds (44) HP (200) AC (31/21/27, +4 Shield,) DR/5 (Adamantine/Chaos) Saves (32*/23/26, +3 Hardy, +2 vs Enchantment, +3 vs life sphere) Spell Points (22/42) MF (0/9) EW (0/2) IW (1/1) ToD (2/2) CMD (47, 51 vs trip/repo ) Init (+8) Percp (+21, +2 vs stone) Glove (2/4) Current Buffs (Agile, Acetic Control, Armored Aegis, Energy Enchanement, Lifesense) Movement Speed (30ft)

As the door opened, Usawoti saw a statue of Torsten waiting for him. As the man walked in, the statue turned and looked at him. "Be not afraid." Torsten said. He had spent much time thinking about what he was going to say to explain what had happened, but now that Usawoti was there he found the words stuck in his throat. At last, he said "It is still I. And this is for ye." He added, extending a hand with the letter from his parents. "I have completed my journey down Torag's path. And your blade is complete. Once we retrieve it, we will be ready."

Grand Lodge

Going after the Kazavon's relics.

Opening the door of the shop Usawoti immediately notices the statue. He'd never considered himself an expert in the arts of his own people, let alone those of other cultures or races. But the statue did have an excellent resemblance to his friend. As it turned and spoke in Torsten's voice, Usawoti, having grown custom to the rate tone and volume of his friend, could tell Torsten was not in a state of panic but actually very serene. If Torsten wasn't panicking, neither would he.

Reaching his hand out to accept the letter, Usawoti nodded, acknowledging his friends' statement. Gesturing towards the door, he asks "Shall we go." As they make their way to the street he adds. "I'm glad this is some dwarven religious thing, I was worried it was the type of tattoo you promised me."

As they walk, he opens the letter and reads it.

1 to 50 of 3,191 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Curse of the Crimson Throne All Messageboards

Want to post a reply? Sign in.