Crimson Knights of the Black Blade (Inactive)

Game Master BloodWolven

Dungeon Level 1

Dungeon Level 2

Dungeon Level 3

Fight!!!

Camp Setup

Red Goblin Base


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So here is the list of background skills:

Spoiler:
Background Skills

Appraise
Artistry
Craft
Handle Animal
Knowledge (engineering)
Knowledge (geography)
Knowledge (history)
Knowledge (nobility)
Linguistics
Lore
Perform
Profession
Sleight of Hand

So you are saying to not go off this list. That Handle Animal, Linguistics, Sleight of Hand, and any Knowledge skills that you have for your class are not background skills? Just to clarify.


Yeah, I will have to change some of my skills if there is a modified Background skill list.


So..I just nearly completed my submission for a varisian cleric of Cayden Cailean..and then I accidentally deleted it. RAGE! I'm not sure if I can recover mentally or the lost 2 days of work on that character, so I'm taking my self out of the running. ...Dammit.


Nightwish,
I have been looking at your character and adjusting my post for the last hour. It looks like you are two points off of the free feat. So if you take two ranks in linguistics, you would qualify.

Sorry folks for the mix up, we will go with the official list provided by SmooshieBanana above.


The Emerald Duke wrote:

[5d6: 5d6 - 2 ⇒ (1, 6, 6, 1, 2) - 2 = 14

5d6: 5d6 - 5 ⇒ (5, 5, 2, 5, 3) - 5 = 15
5d6: 5d6 - 3 ⇒ (2, 6, 3, 4, 1) - 3 = 13
5d6: 5d6 - 2 ⇒ (4, 1, 4, 1, 5) - 2 = 13
5d6: 5d6 - 3 ⇒ (2, 4, 6, 1, 4) - 3 = 14
5d6: 5d6 - 7 ⇒ (4, 4, 6, 3, 5) - 7 = 15
5d6: 5d6 - 4 ⇒ (1, 5, 3, 3, 5) - 4 = 13

So two 15s, two 14s, and two 13s... rather well rounded. I will see what I come up with.

Yes

Sovereign Court

GM Wolf wrote:

Nightwish,

I have been looking at your character and adjusting my post for the last hour. It looks like you are two points off of the free feat. So if you take two ranks in linguistics, you would qualify.

Sorry folks for the mix up, we will go with the official list provided by SmooshieBanana above.

Level 3. No way to get another 2 more points. :P

Background skills at 3. So 3 points into Linguistics.

Just need to know that with the points invested in Linguistics, would my grasp of the language be Basic or Novice? I need more ways to blabber to myself. :)
Currently only fluent in Common I believe.

Language Profiency in this case?:

Common - Fluent.
Elven - Novice?
Fey - (Starting Bonus Language from Int Bonus.) Novice?
Celestial - (Trait) Novice?
Ancient Elven (Elthimil) - (Linguistics) Novice?
Ancient Dwarven (Duemian) - (Linguistics) Novice?
Thassilonian - (Linguistics) Novice?

Might aid the others in getting a point of reference to base off.
Some races already know two languages or more.


Laird_Thorne wrote:

Dotting for interest...

Would you allow this conversion of the Harrow Warden Monk archetype to use with the Unchained Monk? The only thing that had to change is what ability got replaced for Mute Hag and Big Sky stance (10th level ki power instead of specifically Diamond Body, and 14th level Ki power instead of specifically Quivering Palm)

If not, I can adapt. :)

Nope.


nightdeath wrote:
GM Wolf wrote:

Nightwish,

I have been looking at your character and adjusting my post for the last hour. It looks like you are two points off of the free feat. So if you take two ranks in linguistics, you would qualify.

Sorry folks for the mix up, we will go with the official list provided by SmooshieBanana above.

Level 3. No way to get another 2 more points. :P

Background skills at 3. So 3 points into Linguistics.

Just need to know that with the points invested in Linguistics, would my grasp of the language be Basic or Novice? I need more ways to blabber to myself. :)
Currently only fluent in Common I believe.

** spoiler omitted **

Might aid the others in getting a point of reference to base off.
Some races already know two languages or more.

Sure that would work.

I would suggest using the ranks in linguistics to increase the languages you know to Fluent, 3 of them.
Then gaining the free feat you get to skip the basics step for any language gained afterwards. So with your 3rd rank in linguistics you gain another language at Novice level.
Way to go breaking my plan.
You also gain the normal bonus of skill focus.

If you choose common that would be your only fluent language before adding the linguistics ranks.

---
Note: There is hundreds of languages. There are the different versions of common, based on region as normal. Racial languages, ancient racial languages, and planar languages too.

Nightwish with his character might know more than most but depending on where you go he might still have trouble conversing with the natives. Which was my original point... we will see.


Sounds like an interesting concept. From the creation rules and characters proposed, it would seem that "Knight" is only a vague term, but let's see what we get.

Spoiler:

5d6 ⇒ (1, 1, 3, 5, 4) = 14 - 12
5d6 ⇒ (6, 2, 5, 4, 1) = 18 - 15
5d6 ⇒ (6, 5, 4, 6, 6) = 27 - 18
5d6 ⇒ (6, 6, 3, 1, 3) = 19 - 15
5d6 ⇒ (2, 2, 4, 6, 2) = 16 - 12
5d6 ⇒ (2, 5, 4, 5, 1) = 17 - 14
5d6 ⇒ (5, 6, 2, 3, 3) = 19 - 14


Baahir Saber wrote:

Baahir is submitted, hopefully I got the taglines right and the profile looks good. Did some modifications to my usual outputs and added the information for trait/feats.

Probably going to refine gear and the language I chose is somewhat a placeholder, Pahmet Dwarves are a common Osirian inhabitant so I took Ancient Dwarven with linguistics ranks.

My prologue was starting to get really long so I cut it down closer to the length of the example, if you want I can flesh it out a bit more.

You do realize that their will likely be a very big language barrier between you and the group in that case. Wait shouldn't you have common and dwarven, so you are choosing to have Pahmet and dwarven? Then adding ancient dwarven.

Honestly the longer your background the better to better flesh out your character.

Sovereign Court

Let me see if I understand this properly.
Background Skills at level 3 would give me 6 skill points to spend on Background skills.

I used 3 points on Linguistics.
Half Elf Knows Common and Elven as racial languages.
High Intelligence get nets me Fey as a Bonus Language.
A trait gave me Celestial as a Bonus Language.

Am I right to say that by default all of the above languages are Basic for me?
They're not Novice level or fluent, correct?

Fluent >> Novice >> Basic is the ranking.

Ignoring the other languages I have currently and any upgrades with Linguistics.

Is Common, Elven, Fey and Celestial at Novice rank for me?
I re read through that part.

Quote:


You only start with one original language that you are fluent, all others gained from a high intelligence bonus start off at Novice level.

Changed my question to what about other languages that you originally start with, I'm assuming Novice level.

So in this case for my language list.
Common - Fluent
Elven - Novice ->>> Fluent, cost one linguistic point
Fey - Novice ->>> Fluent, cost one linguistic point
Celestial - Novice ->>> Fluent, cost one linguistic point

Total: 3 Linguistic points used.

Using the 3 ranks in Linguistics will not let me learn a new language but instead Upgrade those current languages a rank up as presented above?

Am I correct?


Phntm888 wrote:

Hmm...Dot. Let's see what I can come up with.

[dice=Roll 1]5d6 -> 13
[dice=Roll 2]5d6 -> 14
[dice=Roll 3]5d6 -> 15
[dice=Roll 4]5d6 -> 13
[dice=Roll 5]5d6 -> 10
[dice=Roll 6]5d6 -> 15
[dice=Roll 7]5d6 -> 12

15, 15, 14, 13, 13, 12. A nice, well-rounded set, yet completely lacking in any guidance for which direction I should go with the character. Well, let's see what we come up with.

For the element we have ties to, are we limited to the classic four (air, earth, fire, water), or can we choose things like wood, metal, shadow, and things like that?

You can be as specific or general as you like. You could even use both in case you want a different ability in your general choice later: nature, wood. Or water, ice.


nightdeath wrote:


Quote:

You only start with one original language that you are fluent, all others gained from a high intelligence bonus start off at Novice level.

Changed my question to what about other languages that you originally start with, I'm assuming Novice level.

So in this case for my language list.
Common - Fluent
Elven - Novice ->>> Fluent, cost one linguistic point
Fey - Novice ->>> Fluent, cost one linguistic point
Celestial - Novice ->>> Fluent, cost one linguistic point

Total: 3 Linguistic points used.

Using the 3 ranks in Linguistics will not let me learn a new language but instead Upgrade those current languages a rank up as presented above?

Am I correct?

Yes that is correct.

So at this point you are close to getting the free feat, only one more fluent language needed.

Looking back at your character:
Ancient Elven (Elthimil) - (Linguistics) Novice?
Ancient Dwarven (Duemian) - (Linguistics) Novice?
Thassilonian - (Linguistics) Novice?
All of these would be basic not novice. If they were gained by a high intelligence or trait then they would be novice.


GM Wolf wrote:
Baahir Saber wrote:

Baahir is submitted, hopefully I got the taglines right and the profile looks good. Did some modifications to my usual outputs and added the information for trait/feats.

Probably going to refine gear and the language I chose is somewhat a placeholder, Pahmet Dwarves are a common Osirian inhabitant so I took Ancient Dwarven with linguistics ranks.

My prologue was starting to get really long so I cut it down closer to the length of the example, if you want I can flesh it out a bit more.

You do realize that their will likely be a very big language barrier between you and the group in that case. Wait shouldn't you have common and dwarven, so you are choosing to have Pahmet and dwarven? Then adding ancient dwarven.

Honestly the longer your background the better to better flesh out your character.

Sorry, I started with Common and used Linguistics to become fluent in Ancient Dwarven, not Dwarven (was just using them as a reason there might be to learn ancient dwarven). But it seems we do get our 2nd racial language so at Novice from the replies to Nightdeath so I can use that for Dwarven (as I don't see anything saying Pahmet dwarves have their own language).

But I suppose living in Osirian means I would start fluent in Osiriani rather than Common (Taldane), so it may be wise to use my Linguistic ranks to become at least Novice in it. Will adjust.

Sovereign Court

GM Wolf wrote:


Yes that is correct.

So at this point you are close to getting the free feat, only one more fluent language needed.

Ho Ho Ho Ho Ho Ho


How do your language roles interfere with the Oracle's Tongues curse? At what stage do I get the curse languages?

Liberty's Edge

Alright, I'll bite

5d6 ⇒ (2, 1, 6, 5, 3) = 1714
5d6 ⇒ (1, 4, 3, 5, 1) = 1412
5d6 ⇒ (1, 3, 1, 5, 4) = 1412
5d6 ⇒ (3, 2, 3, 4, 4) = 1611
5d6 ⇒ (6, 6, 4, 5, 3) = 2417
5d6 ⇒ (2, 6, 5, 4, 2) = 1915
5d6 ⇒ (6, 4, 6, 2, 6) = 2418!

Not half bad! I should have something in soon.


Okay, I think I get it. So it's a point-based system for Linguistics.

You start with 1 language at fluent and racial languages you get at novice level. Intelligence-based bonus languages you get for having high INT are added at basic level.

For Linguistics ranks, you can simply add a language for 1-point of Linguistics as normal, but this new language will be at Basic level, or you can increase your fluency in a language you currently have for 1 point.

Once you hit 5 fluent languages, you get skill focus for free.


Ellioti wrote:
How do your language roles interfere with the Oracle's Tongues curse? At what stage do I get the curse languages?

First I am going to be a bit sarcastic: thanks for providing the information on what you are talking about.


Tongues:

Source PZO1115

In times of stress or unease, you speak in tongues.

EFFECT

Pick one of the following languages: Abyssal, Aklo, Aquan, Auran, Celestial, Ignan, Infernal, or Terran.

Whenever you are in combat, you can only speak and understand the selected language. This does not interfere with spellcasting, but it does apply to spells that are language dependent. You gain the selected language as a bonus language.

At 5th level, pick an additional language to speak in combat and add it to your list of known languages.

At 10th level, you can understand any spoken language, as if under the effects of tongues, even during combat.

At 15th level, you can speak and understand any language, but your speech is still restricted during combat.

You are fluent in the language you pick from the list when in combat.

I believe the other points are rather obvious.


SmooshieBanana wrote:

Okay, I think I get it. So it's a point-based system for Linguistics.

You start with 1 language at fluent and racial languages you get at novice level. Intelligence-based bonus languages you get for having high INT are added at basic level.

For Linguistics ranks, you can simply add a language for 1-point of Linguistics as normal, but this new language will be at Basic level, or you can increase your fluency in a language you currently have for 1 point.

Once you hit 5 fluent languages, you get skill focus for free.

Close.

It is point-based system for Linguistics.

You start with 1 language at fluent.
Racial languages, Intelligence-based bonus languages, bonus languages gained with traits, etc.; you get at novice level.

For Linguistics ranks, you can simply add a language for 1-point of Linguistics as normal, but this new language will be at Basic level, or you can increase your fluency in a language you currently have for 1 point.

Once you hit 5 fluent languages, you get skill focus for free in linguistics. Then any language you learn starts at Novice level rather than Basics.

I have two finished PCs so far: Thorn and Baahir. If I missed you speak up!


Darn, so close. :P Thanks so much for clarifying.


As for the 5 abilities, I have a question:

So for example, let's say I pick espionage. Abilities that go with the theme of espionage would be:
Shadow Step (movement)
Disguise Other (Utility)
Deep Cover (defensive)
False Alibi (offensive singular)
Aura of the Unremarkable (offensive multiple)

Would these work for what you are looking for?


Alright, alright, I'll just roll to see what would happen if I decided to make a character... which is something I'm totally not going to do! :P

5d6 ⇒ (6, 2, 3, 1, 6) = 18 → 15
5d6 ⇒ (3, 3, 6, 4, 5) = 21 → 15
5d6 ⇒ (6, 2, 5, 4, 3) = 20 → 15
5d6 ⇒ (2, 4, 2, 6, 2) = 16 → 12
5d6 ⇒ (1, 6, 6, 6, 1) = 20 → 18
5d6 ⇒ (1, 1, 1, 4, 4) = 11 → 9
5d6 ⇒ (5, 2, 2, 6, 1) = 16 → 13

Not bad for no character at all!


SmooshieBanana wrote:

As for the 5 abilities, I have a question:

So for example, let's say I pick espionage. Abilities that go with the theme of espionage would be:
Shadow Step (movement)
Disguise Other (Utility)
Deep Cover (defensive)
False Alibi (offensive singular)
Aura of the Unremarkable (offensive multiple)

Would these work for what you are looking for?

Yes those can work. Then you know which abilities you can gain later. Now pick one you can use now. Depending on the spells level you might only get to use it once per day.

1st level spell = 3/day
2nd level spell = 1/day
3rd level spell = 1/week
4th and higher are not available yet.
Now each day you can push your limit and make yourself fatigued by casting more than your limit.
When you get higher levels you will be able to cast it more. Certain events will allow you to gain more special elemental abilities.


Jereru wrote:

Alright, alright, I'll just roll to see what would happen if I decided to make a character... which is something I'm totally not going to do! :P

5d6 → 15
5d6 → 15
5d6 → 15
5d6 → 12
5d6 → 18
5d6 → 9
5d6 → 13

Not bad for no character at all!

That seems ridiculous! Though if I got 3 or more 18s, I would have to play!!! XD


And for 0-level?


At will for level 0. As any orison or cantrip does.


I'll be picking parts of the snow shroud ability from boreal (cloak of swirling snow). Since we're only getting low level effects, I'll just get the concealment (20%), not the cold-shield effect, this works roughly the same as blur, so would be 1/day. Is that correct? Could it be ok to get the ability to divide it up in 1 minute increments the way some of the special class abilities are (so 3 minutes total, either all at once or 3 times of 1 minute)?

Can I purchase a Incandescent Blue Sphere (Cracked) Ioun Stone that is already resonating with a wayfinder with my starting gold?


No you may cast it 1/day. For a duration of 3 minutes. And may cast it again gaining fatigue.

Yes you can buy it and have it resonating.


ah lol. I thought, we need our build to provide the thematic abilities. I just realize, we can pick what we want and get them as spell-like abilities on top of our build.

I will go with Metal, because my oracle also has the metal mystery.
Offensive: Lead Blades, Keen Edge
Defensive: Ironskin
Utility: Detect Metal, Bed of Iron


TheWaskally wrote:
So..I just nearly completed my submission for a varisian cleric of Cayden Cailean..and then I accidentally deleted it. RAGE! I'm not sure if I can recover mentally or the lost 2 days of work on that character, so I'm taking my self out of the running. ...Dammit.

Okay. I feel I'm ready for more heartache. I got a day off and will be resubmitting my varisian cleric later today. Hopefully.


REJOICE!
Returning from digital death, TheWaskally has submitted his character for DM Wolf's Black Blade campaign, Andrei Fidecupe (Fee-Dea-Coo-Pay), varisian cleric of Cayden Cailean, lover of wine, women, and story!

Sovereign Court

So...

Submissions so far. (With assumed titles)

nightdeath: Thorn Slivertip Time Lost Traveller Male Half Elf Slayer (Cleaner) 1 / Inquistor (Sworn of the Eldest) 1 / Alchemist (Mindchemist) 1 of Shyka

TheWaskally: Andrei Fidecupe (Fee-Dea-Coo-Pay) Amorous Drunk Male Varisian Cleric 3 of Cayden

Agent Eclipse: Baahir Saber Flame Dancer Male changeling cleric of Sarenrae 3


Ellioti wrote:

ah lol. I thought, we need our build to provide the thematic abilities. I just realize, we can pick what we want and get them as spell-like abilities on top of our build.

I will go with Metal, because my oracle also has the metal mystery.
Offensive: Lead Blades, Keen Edge
Defensive: Ironskin
Utility: Detect Metal, Bed of Iron

Sounds heavy! I like it! Remember to pick one to start with.


TheWaskally wrote:

REJOICE!

Returning from digital death, TheWaskally has submitted his character for DM Wolf's Black Blade campaign, Andrei Fidecupe (Fee-Dea-Coo-Pay), varisian cleric of Cayden Cailean, lover of wine, women, and story!

REJOICE!

Third finished character!!!

Thanks nightdeath for the recap of characters!!! Maybe round 12 is ready... we will see!


Andrei, please bold which spell like ability from your element you have now.

I only see 3 background skills used, you get a total of 6.


GM Wolf wrote:
Andrei, please bold which spell like ability from your element you have now.

Done. Enhanced Water.

GM Wolf wrote:
I only see 3 background skills used, you get a total of 6.

I choose Perform and Profession all three levels.


I believe this, Ellioti's, submission is finished.


And here is mine. I present Lilianne Nightshade

For ease of copy-paste to the registry, here is the information:

SmooshieBanana: Lilianne Nightshade Female half-elf vexing devil mesmerist 3


Aramyros wrote:
I believe this, Ellioti's, submission is finished.

Languages Common (Fluent), Draconic (Novice), Abyssal (Fluent), Celestial (Basic)

You are Novice in Abyssal since you can only use it during combat, especially since it is an Int based skill.

Celestial should be Novice since you get it for your race.

Draconic should be Novice since you get it for your intelligence bonus.

So then what do your two ranks in linguistics help?

Gear:
+1 Fullplate 1000

The price for this would be 2,650 gp

Also I feel you didn't use all the money, just saying.


If you still are planning on making a submission you should post ASAP, I need to see what kind of numbers we are looking at!

We have 5 completed submissions so far!

I gotta do it:

5d6 - 5 ⇒ (1, 4, 6, 4, 4) - 5 = 14
5d6 - 2 ⇒ (3, 1, 1, 6, 1) - 2 = 10
5d6 - 4 ⇒ (5, 5, 2, 5, 2) - 4 = 15
5d6 - 2 ⇒ (1, 3, 1, 6, 4) - 2 = 13
5d6 - 3 ⇒ (5, 5, 2, 3, 1) - 3 = 13
5d6 - 5 ⇒ (5, 2, 6, 3, 6) - 5 = 17
5d6 - 6 ⇒ (4, 2, 4, 4, 5) - 6 = 13
Okay... actually pretty good! +2 or better!!!


I plan on making a submission, but it'll be several hours before I can get it ready....


No worries, get it done when you can!


I am also finishing mine, going to get it up before I sleep, so help me!


How can I help?


GM Wolf wrote:
How can I help?

LOL! Sorry, that was more of a "so help me gods!" sort of phrase. XD

But since you ask, I do have a few questions.

My character has an energy weapon, so I'm selecting armor and shield for the free items. Spending for Mithral on the shield but can't afford it on the armor. Could I maybe get extra benefits to the masterwork armor instead of a weapon? I want to maybe apply Darkleaf Cloth to the Masterwork Tatami-Do armor in order to increase max dex and reduce the armor check penalty. It won't let me do it in PCGen, but Tatami-Do is a mix of metal and cloth, so I hoped it would work. Also, it's cost is per pound, but the full weight of the armor would make it even more expensive than the mithral, but that's the metal portion that would weigh so much, so I wondered if there was a way to balance it out, or otherwise alter the max dex and armor check?

The background feat is a story feat? If so, I want to select Nemesis. But is it a free feat in addition to those we normally get? Or must we select the story feat as one of our normally allowed feats?

I have an enemy NPC in the background, do I also need a friendly NPC? I had written it up that her foster father had died, most likely. Maybe I should combine some backstory with one of the other PCs?


GM Wolf wrote:

You are Novice in Abyssal since you can only use it during combat, especially since it is an Int based skill.

Celestial should be Novice since you get it for your race.

Draconic should be Novice since you get it for your intelligence bonus.

So then what do your two ranks in linguistics help?

I traded away the Celestial language from race. I bought it back with ranks in linguistics. It should be Novice, too, then.

GM Wolf wrote:

Gear:

+1 Fullplate 1000

The price for this would be 2,650 gp

Also I feel you didn't use all the money, just saying.

I thought, mw armor is for free, but I have to pay for any enchantments?

Edit: Clear now

HP: 10 + 2d8 ⇒ 10 + (7, 4) = 21
Good: 1d33 ⇒ 18
Chaotic: 100 - 1d33 ⇒ 100 - (33) = 67


Ellioti wrote:
I thought, mw armor is for free, but I have to pay for any enchantments?

If you'll notice a few of his posts down from his intro post, he actually changed that to having a 500gp rebate, I believe.

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