GM Netherpongo's Warhammer Fantasy

Game Master Nathan Goodrich


A helpful GM Screen someone else made. We won't be following all of this exactly, but it's very nice for references.

Making up the campaign as we go! The adventure is set in Reikland, trying to focus around the rivers of the province as well as a somewhat less-than-legal group of characters.

WFRP Experience Drops:
Swordfish House - 200 xp (included Party Short Term Ambition #1)
Grunberg Interim - 60 xp
Ubersreik Downtime - 195 xp
End of Something Knocking - 290 xp (included Party Short Term Ambition #2)

Last Fortune Refresh #5

Party Short Term Ambition #1: recover the shipping manifests for the Earl of Harwich (completed)
Party Short Term Ambition #2: help the ghosts of the Teufel trapped by river pirates find peace (completed)
Party Long Term Ambition: salvage the wreckage of the Earl of Harwich

House Rules:

Units digit of relevant skill breaks ties on Opposed Tests: see here

Short-Term Ambition slots are acquired over time rather than refreshed: see here

Change Career Downtime Endeavour is banned: see Step #3

Deadsight Talent: see here