GM Foxy's 2nd Legacy of Fire

Game Master Foxy Quickpaw

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HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 10/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 1/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Fort/Will+HR+Shake it off DC 20 (stalwart): 1d20 + 11 + 2 + 1 ⇒ (6) + 11 + 2 + 1 = 20
At least Omari is adjacent so he gains +1 from shake it off but maybe even more if more people is adjacent

Ohrmizd blinks his eyes as he notices a veil falling over them, but then, the encouraging presence of his friends thwarts the spell "No! I am a hero lizard!"

"I can do this!" he rushes into the room and attempts to slash across the evil lizard caster.
Zenzirad-PA+HR: 1d20 + 14 - 3 + 2 + 2 ⇒ (2) + 14 - 3 + 2 + 2 = 17
Magical/Slashing damage+PA+frost: 1d6 + 5 + 6 + 1d6 ⇒ (1) + 5 + 6 + (6) = 18

HP 111+0/113 DR 5/adamantine (50/50) AC 31 TAC 16
shield of faith (+3 deflection AC) 11 min
heroes' feast 12 h -20 min
hunter's blessing 11 h -20 min
keen edge 90 min
bloodhound 90 min
clay skin 90 min
heroism 90 min
heightened awareness 90 min


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari exclaims "That's a different kind of lizard!" and then starts to shoot...

Spellcraft, what just got chucked at Orhmizd (and was it divine or arcane)?: 1d20 + 11 + 3 ⇒ (14) + 11 + 3 = 28
11 rank +3 trained

5' step and full attack

To Hit, A: 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (9) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 24
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 Greater Bracers of Archery +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Damage, A: 2d8 + 2 + 4 + 2 + 2 ⇒ (4, 4) + 2 + 4 + 2 + 2 = 18 (magic (bow), cold iron (arrow)
manyshot, +1*2 enhancement +2*2 str +2*1 BoA, Greater +2*1 PBS

To Hit, B (rapid shot): 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (1) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 16
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Damage, B: 1d8 + 1 + 2 + 1 + 1 ⇒ (2) + 1 + 2 + 1 + 1 = 7 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

To Hit, C, iterative: 1d20 + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 ⇒ (2) + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 = 12
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot -5 iterative +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Damage, C: 1d8 + 1 + 2 + 1 + 1 ⇒ (4) + 1 + 2 + 1 + 1 = 9 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

Hearing the song of the bow, Khedron rushes to support his master...
[ooc]Double Move

@Foxy, no idea if FE outsider(fire) applies (from Hunter's Blessing), but if it does, +2 to hit and damage. Also, what knowledge check?


Kitsune Game Master

The presentation of a strange holy symbol suggests the magic was divine. Ohrmizd is not blind, but still fails to wound the lizard thingy. Omari does slightly better, but you see on the face of your opponent, that 'tis but a scratch.

Lizard(24)
Omari, Ohrmizd
Heshan, Rayhan <--


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 68/95 F +6 R +7 W +8

So it seems like it received some protections from physical damage. "Perhaps it is time for some magical help." Heshan positions back and unleashes a different kind of magic upon the lizard. One that may remove a single buff from him.

Dispel Check: 1d20 + 11 ⇒ (11) + 11 = 22


Kitsune Game Master

Caster level check pleasye


Kitsune Game Master

CL: 1d20 + 11 ⇒ (17) + 11 = 281d5 ⇒ 2


Male Human Wizard 11 - HP: 70|AC 12(16)/12/11|Init: +10 | F: +6, R: +5, W: +10| Perc: +17

Rayhan starts casting a spell.


Kitsune Game Master

The hulking lizard attacks Ohrmizd.

@Ohrmizd
Claw: 1d20 + 22 ⇒ (3) + 22 = 251d8 + 8 ⇒ (6) + 8 = 14
Claw: 1d20 + 22 ⇒ (5) + 22 = 271d8 + 8 ⇒ (5) + 8 = 13
Bite: 1d20 + 20 ⇒ (5) + 20 = 251d8 + 4 ⇒ (4) + 4 = 8

Lizard(24)
Omari, Ohrmizd, Heshan, Rayhan <--


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari keeps shooting and Khedron joins the party...
full attack for both...

Omari To Hit, A: 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (9) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 24
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 Greater Bracers of Archery +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, A: 2d8 + 2 + 4 + 2 + 2 ⇒ (8, 1) + 2 + 4 + 2 + 2 = 19 (magic (bow), cold iron (arrow)
manyshot, +1*2 enhancement +2*2 str +2*1 BoA, Greater +2*1 PBS

Omari To Hit, B (rapid shot): 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (14) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 29
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, B: 1d8 + 1 + 2 + 1 + 1 ⇒ (7) + 1 + 2 + 1 + 1 = 12 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

Omari To Hit, C, iterative: 1d20 + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 ⇒ (14) + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 = 24
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot -5 iterative +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, C: 1d8 + 1 + 2 + 1 + 1 ⇒ (4) + 1 + 2 + 1 + 1 = 9 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

Khedron Horns, To Hit: 1d20 + 6 + 7 + 1 - 1 - 2 + 1 + 2 ⇒ (6) + 6 + 7 + 1 - 1 - 2 + 1 + 2 = 20
+6 bab +7str +1 enhancement (AoMF) -1 size -2 PA +1 Morale (Heroes Feast) +2 flanking
Khedron Horns, Damage: 2d6 + 7 + 6 + 1 ⇒ (3, 5) + 7 + 6 + 1 = 22
+7str +6 PA +1 enhancement (AoMF)

Khedron Hoof A, To Hit: 1d20 + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 ⇒ (7) + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 = 19
+6 bab +7str +1 enhancement (AoMF) -1 size -2 PA -2 secondary Natural Attack (w Multiattack) +1 Morale (Heroes Feast) +2 Flanking
Khedron Hoof A Damage: 1d4 + 3 + 6 + 1 ⇒ (4) + 3 + 6 + 1 = 14
+3 0.5*str +6 PA +1 enhancement (AoMF)

Khedron Hoof B, To Hit: 1d20 + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 ⇒ (2) + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 = 14
Khedron Hoof B Damage: 1d4 + 3 + 6 + 1 ⇒ (4) + 3 + 6 + 1 = 14


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 10/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 1/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Ohrmizd raises his shield just in time to block the lizard claws "Ah, you are the strong one. But Sarenrae is much more powerful than your petty fake god!"
Zenzirad-PA+flank+HR: 1d20 + 14 - 3 + 2 + 2 ⇒ (1) + 14 - 3 + 2 + 2 = 16
Magical/Slashing damage+PA+frost+PS: 1d6 + 5 + 6 + 1d6 + 1d6 ⇒ (3) + 5 + 6 + (5) + (1) = 20

Zenzirad-PA+flank+HR: 1d20 + 9 - 3 + 2 + 2 ⇒ (19) + 9 - 3 + 2 + 2 = 29
Magical/Slashing damage+PA+frost+PS: 1d6 + 5 + 6 + 1d6 + 1d6 ⇒ (6) + 5 + 6 + (1) + (1) = 19

Crit?: 1d20 + 14 - 3 + 2 + 2 ⇒ (13) + 14 - 3 + 2 + 2 = 28
Magical/Slashing damage+PA+frost+PS: 1d6 + 5 + 6 + 1d6 + 1d6 ⇒ (2) + 5 + 6 + (6) + (3) = 22

Total crit damage: 19 + 22 = 41

The Keleshite almost loses Zenzirad in his first attack, but he uses the distraction to strike hard on the lizard cleric in the comeback.

HP 111+0/113 DR 5/adamantine (50/50) AC 31 TAC 16
shield of faith (+3 deflection AC) 11 min
heroes' feast 12 h -20 min
hunter's blessing 11 h -20 min
keen edge 90 min
bloodhound 90 min
clay skin 90 min
heroism 90 min
heightened awareness 90 min


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 68/95 F +6 R +7 W +8

That 22 was the caster level check to dispel a magical effect.

"Or my dispelling magic," Heshan grinned, confident he knocked off at least one of the lizards protections. He would proceed to do that once more.

Dispel magic, caster check: 1d20 + 11 ⇒ (11) + 11 = 22

targeted spell: 1d4 ⇒ 1


Male Human Wizard 11 - HP: 70|AC 12(16)/12/11|Init: +10 | F: +6, R: +5, W: +10| Perc: +17

1d4 + 1 ⇒ (4) + 1 = 5
Once Rayhan is done, five lantern archons appear and shoot their rays at the lizard creature.

Ray: 1d20 + 3 ⇒ (10) + 3 = 131d6 ⇒ 3
Ray: 1d20 + 3 ⇒ (16) + 3 = 191d6 ⇒ 5
Ray: 1d20 + 3 ⇒ (18) + 3 = 211d6 ⇒ 1
Ray: 1d20 + 3 ⇒ (16) + 3 = 191d6 ⇒ 6
Ray: 1d20 + 3 ⇒ (7) + 3 = 101d6 ⇒ 4


Kitsune Game Master

I know, but I needed another one for spell resistence. I rolled it myself then. And now I need another one.

Ohrmizd cuts deep with the second try, Omari manages to stick some more arrows in and the buzzing swarm of archons add some more damage. Khedron doesn't find proper footing to make his attacks count.

Lizard Hulk steps back and casts hold person on Ohrmizd. DC19

Lizard Hulk(117)
Omari, Ohrmizd, Heshan, Rayhan <--


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

I move the lizard hulk on the map, a 5' step to take him out of reach of both Ohrmizd and Khedron, so he draws no AoO's with that spell.

Omari steps through the door and concentrates on his archery.

5' step and full attack

Omari To Hit, A: 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (17) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 32
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 Greater Bracers of Archery +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, A: 2d8 + 2 + 4 + 2 + 2 ⇒ (5, 4) + 2 + 4 + 2 + 2 = 19 (magic (bow), cold iron (arrow)
manyshot, +1*2 enhancement +2*2 str +2*1 BoA, Greater +2*1 PBS

Omari To Hit, B (rapid shot): 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (9) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 24
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, B: 1d8 + 1 + 2 + 1 + 1 ⇒ (3) + 1 + 2 + 1 + 1 = 8 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

Omari To Hit, C, iterative: 1d20 + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 ⇒ (15) + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 = 25
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot -5 iterative +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, C: 1d8 + 1 + 2 + 1 + 1 ⇒ (6) + 1 + 2 + 1 + 1 = 11 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

Khedron moves with the lizard hulk, and slows his assault for Ohrmizd to join him...

Khedron 5' step, and delay to 11 to match Ohrmizd, then full attack.

I am assuming Ohrmizd 5' steps to keep the flank. If not, Foxy needs to subtract 2 from these to hit rolls...

Khedron Horns, To Hit: 1d20 + 6 + 7 + 1 - 1 - 2 + 1 + 2 ⇒ (4) + 6 + 7 + 1 - 1 - 2 + 1 + 2 = 18
+6 bab +7str +1 enhancement (AoMF) -1 size -2 PA +1 Morale (Heroes Feast) +2 flanking
Khedron Horns, Damage: 2d6 + 7 + 6 + 1 ⇒ (3, 1) + 7 + 6 + 1 = 18
+7str +6 PA +1 enhancement (AoMF)

Khedron Hoof A, To Hi: 1d20 + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 ⇒ (14) + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 = 26
+6 bab +7str +1 enhancement (AoMF) -1 size -2 PA -2 secondary Natural Attack (w Multiattack) +1 Morale (Heroes Feast) +2 Flanking
Khedron Hoof A Damage: 1d4 + 3 + 6 + 1 ⇒ (3) + 3 + 6 + 1 = 13
+3 0.5*str +6 PA +1 enhancement (AoMF)

Khedron Hoof B, To Hit: 1d20 + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 ⇒ (2) + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 = 14
Khedron Hoof B Damage: 1d4 + 3 + 6 + 1 ⇒ (2) + 3 + 6 + 1 = 12


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 10/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 1/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Will+HR DC 19 (stalwart): 1d20 + 11 + 2 ⇒ (7) + 11 + 2 = 20
Barely resisting the spell thanks to his heroism, Ohrmizd steps forward to slash on the lizard caster "For Sarenrae, surrender yourself or I will make sure your evil spells never taint the face of the world again!"
Zenzirad-PA+bane+flank+HR: 1d20 + 14 - 3 + 2 + 2 + 2 ⇒ (20) + 14 - 3 + 2 + 2 + 2 = 37
Magical/Slashing damage+PA+bane+frost+PS: 1d6 + 5 + 6 + 2 + 3d6 + 1d6 ⇒ (5) + 5 + 6 + 2 + (2, 1, 3) + (3) = 27

Zenzirad-PA+bane+flank+HR: 1d20 + 9 - 3 + 2 + 2 + 2 ⇒ (9) + 9 - 3 + 2 + 2 + 2 = 21
Magical/Slashing damage+PA+bane+frost+PS: 1d6 + 5 + 6 + 2 + 3d6 + 1d6 ⇒ (2) + 5 + 6 + 2 + (1, 6, 3) + (3) = 28

Crit?: 1d20 + 14 - 3 + 2 + 2 + 2 ⇒ (3) + 14 - 3 + 2 + 2 + 2 = 20
Magical/Slashing damage+PA+bane+frost+PS: 1d6 + 5 + 6 + 2 + 3d6 + 1d6 ⇒ (5) + 5 + 6 + 2 + (1, 1, 3) + (1) = 24

Total crit damage: 27 + 24 = 51

HP 111+0/113 DR 5/adamantine (50/50) AC 31 TAC 16
bane 8/11 (swift)
shield of faith (+3 deflection AC) 11 min
heroes' feast 12 h -20 min
hunter's blessing 11 h -20 min
keen edge 90 min
bloodhound 90 min
clay skin 90 min
heroism 90 min
heightened awareness 90 min


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 68/95 F +6 R +7 W +8

Spell Resistance: 1d20 + 11 ⇒ (4) + 11 = 15


Kitsune Game Master

A barrage of arrows and a few swift cuts later, the lizard hulk is dead.

Besides the ceremonial robes there is nothing found in this room.

Perception DC15:
... besides a secret door. Which leads into the room with the dead hydra.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari searches the room with detect magic active...

As it's DC 15 I auto make it. @ Foxy, I have marked the secret door with a pink arrow head, have I put it in the right spot? Also, how did aa leader type who's also a (serious) caster have no magic items?

He finds the secret door, as it is easy from this side, and check to see if it is trapped...

Perception: 1d20 + 11 + 4 + 5 + 2 + 1 ⇒ (5) + 11 + 4 + 5 + 2 + 1 = 28
11 rank +4 wis+5 racial+2 favored terrain (elemental fire)+1 guidance

@ Party, ok, I have put a green dashed line on the map, as to where to go next. What do you guys think? Also, is anyone significantly down in HP?


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 10/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 1/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Ohrmizd picks up the lizard's belongings, including the ceremonial robes, which he tries to identify, and his holy symbol, which he tries to assess to what deity it is consecrated.
Spellcraft+HR (detect magic): 1d20 + 4 + 2 ⇒ (13) + 4 + 2 = 19
K. religion+HR+HA: 1d20 + 9 + 2 + 2 ⇒ (18) + 9 + 2 + 2 = 31

"Ok, that other path is fine, let's check it out" Ohrmizd follows Omari's plan. He seems barely damaged, the heroes' feast having taken most of the damage so far.

HP 111+0/113


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 68/95 F +6 R +7 W +8

Heshan is at full health for the time being. And I'm fine with going there.

Omari continues to do wonders with his eagle eye. Heshan complies and follows him on to the next section of the area.


Kitsune Game Master

@Omari - spot blindness of the GM. I wondered too, but missed it. Just now doublechecked to not wrongly blame the Author of the adventure. Gear: Periapt of Wisdom +4, ring of protection +2, bronze jewelry worth 285 gp, plus silver holy symbol.
Also no trap for the hulk to use the secret door from his room to the temple.

Hulk Cleric's Deity Knowledge(Planes) DC25:
[url=https://pathfinderwiki.com/wiki/Flauros]Flauros

The chosen corridor has three doors to it. Ohrmizd, not being the most patient, opens one of them.

This simple room is crudely decorated with fetishistic designs of a huge burning demon. Rough prayer mats made of tattooed leather line the floor. Three lizardfolk sit there in meditation.

Init:
Ohrmizd: 1d20 + 5 ⇒ (2) + 5 = 7
Heshan: 1d20 + 4 ⇒ (19) + 4 = 23
Omari: 1d20 + 4 ⇒ (6) + 4 = 10
Rayhan: 1d20 + 10 ⇒ (10) + 10 = 20

Lizard: 1d20 + 1 ⇒ (4) + 1 = 5
Lizard: 1d20 + 1 ⇒ (4) + 1 = 5
Lizard: 1d20 + 1 ⇒ (11) + 1 = 12

Heshan, Rayhan <--
Lizard
Omari, Ohrmizd
Lizard, Lizard


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 68/95 F +6 R +7 W +8

"Leave the lizards to me." With a grin, Heshan works his magic flicks it over with his fingers. The lizards soon find themselves in the way of what looks like a massive lightning bolt.

Shadow Evocation, Lightning Bolt, DC 20 Will Save to disbelieve for 20% Damage, DC 20 Reflex for half if failed: 10d6 ⇒ (4, 4, 1, 5, 6, 6, 4, 4, 5, 4) = 43


Kitsune Game Master

Ref: 1d20 + 9 ⇒ (8) + 9 = 17
Ref: 1d20 + 9 ⇒ (13) + 9 = 22
Ref: 1d20 + 9 ⇒ (16) + 9 = 25

One of the lizards is well done, the others are medium.


Male Human Wizard 11 - HP: 70|AC 12(16)/12/11|Init: +10 | F: +6, R: +5, W: +10| Perc: +17

Rayhan shoots some magic missiles at the remaining lizards.

MM: 2d4 + 2 ⇒ (2, 4) + 2 = 8
MM: 2d4 + 2 ⇒ (4, 1) + 2 = 7


Kitsune Game Master

The other two lizards topple over.

combat over

With nothing to find here but standard lizard gear, which you could have in abundance already, you move on. The door on the opposite side reveals a room just like the last with a gain three maditating lizards.

Init:
Ohrmizd: 1d20 + 5 ⇒ (12) + 5 = 17
Heshan: 1d20 + 4 ⇒ (2) + 4 = 6
Omari: 1d20 + 4 ⇒ (8) + 4 = 12
Rayhan: 1d20 + 10 ⇒ (6) + 10 = 16

Lizard: 1d20 + 1 ⇒ (2) + 1 = 3
Lizard: 1d20 + 1 ⇒ (19) + 1 = 20
Lizard: 1d20 + 1 ⇒ (12) + 1 = 13

These lizards are faster to react and one gets up and douses the intruders in fire with his breath weapon.

Fire: 2d6 ⇒ (1, 5) = 6

Lizard
Ohrmizd, Rayhan <--
Lizard
Omari, Heshan
Lizard


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"There's no need to burn spells on these fools, mages..."


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 10/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 1/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Surviving the fire easily covering with his shield, Ohrmizd slashes on the first lizard.
Zenzirad-PA+HR: 1d20 + 14 - 3 + 2 ⇒ (19) + 14 - 3 + 2 = 32
Magical/Slashing damage+PA+frost+PS: 1d6 + 5 + 6 + 1d6 ⇒ (3) + 5 + 6 + (2) = 16

Crit: 1d20 + 14 - 3 + 2 ⇒ (13) + 14 - 3 + 2 = 26
Magical/Slashing damage+PA+frost+PS: 1d6 + 5 + 6 + 1d6 ⇒ (3) + 5 + 6 + (3) = 17


Male Human Wizard 11 - HP: 70|AC 12(16)/12/11|Init: +10 | F: +6, R: +5, W: +10| Perc: +17

Rayhan stands back to let the melee fighters have some fun.


Kitsune Game Master

The next lizard gets up and draws his mace.

Mace: 1d20 + 6 ⇒ (1) + 6 = 71d8 ⇒ 4

Lizard
Ohrmizd, Rayhan
Lizard
Omari, Heshan <--
Lizard


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari opens fire ...
5' step and full attack starting with Dashed Green; if that one falls then solid green

Omari To Hit, A: 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (18) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 33
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 Greater Bracers of Archery +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, A: 2d8 + 2 + 4 + 2 + 2 ⇒ (8, 1) + 2 + 4 + 2 + 2 = 19 (magic (bow), cold iron (arrow)
manyshot, +1*2 enhancement +2*2 str +2*1 BoA, Greater +2*1 PBS

Omari To Hit, B (rapid shot): 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (3) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 18
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, B: 1d8 + 1 + 2 + 1 + 1 ⇒ (3) + 1 + 2 + 1 + 1 = 8 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

Omari To Hit, C, iterative: 1d20 + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 ⇒ (9) + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 = 19
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot -5 iterative +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, C: 1d8 + 1 + 2 + 1 + 1 ⇒ (1) + 1 + 2 + 1 + 1 = 6 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

Khedron delays a beat, to see if Omari's volley has cleared enough space for him to squeeze into the room...


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AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 68/95 F +6 R +7 W +8

"Suit yourself." Heshan decides to pull out a device he hasn't used in a while: his crossbow.

Light Crossbow: 1d20 + 7 - 4 ⇒ (19) + 7 - 4 = 22

Crit confirm?: 1d20 + 7 - 4 ⇒ (5) + 7 - 4 = 8

Damage: 1d8 ⇒ 6


Kitsune Game Master

Omari hits the lizard once, but not good enough to take him down. Heshan almost hits Omari and Ohrmizd. The remaining lizard gets up too, steps back and shoots his bow at Ohrmizd.

@Ohrmizd
Bow: 1d20 + 8 ⇒ (14) + 8 = 221d8 + 2 ⇒ (4) + 2 = 6

Ohrmizd, Rayhan <--
Lizard(19)
Omari, Heshan
Lizard


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 10/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 1/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

Ohrmizd makes his best to avoid the all kind of projectiles that come from the back, to the point he considers placing his shield behind rather than in the front "Hei! Careful there!"

Stepping forward, he tries to deal with the most injured lizard first.
Zenzirad-PA+HR: 1d20 + 14 - 3 + 2 ⇒ (11) + 14 - 3 + 2 = 24
Magical/Slashing damage+PA+frost: 1d6 + 5 + 6 + 1d6 ⇒ (1) + 5 + 6 + (3) = 15

Zenzirad-PA+HR: 1d20 + 9 - 3 + 2 ⇒ (8) + 9 - 3 + 2 = 16
Magical/Slashing damage+PA+frost: 1d6 + 5 + 6 + 1d6 ⇒ (3) + 5 + 6 + (5) = 19

HP 111+0/113 DR 5/adamantine (50/50) AC 31 TAC 16
bane 8/11 (swift)
shield of faith (+3 deflection AC) 11 min
heroes' feast 12 h -20 min
hunter's blessing 11 h -20 min
keen edge 90 min
bloodhound 90 min
clay skin 90 min
heroism 90 min
heightened awareness 90 min


Kitsune Game Master

Another lizard bites the dust.

Ohrmizd, Rayhan
Omari, Heshan <--
Lizard


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Omari continues to pound out the arrows.
5' step for line of fire and full attack - first dashed green and then green...

Omari To Hit, A: 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (10) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 25
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 Greater Bracers of Archery +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, A: 2d8 + 2 + 4 + 2 + 2 ⇒ (3, 2) + 2 + 4 + 2 + 2 = 15 (magic (bow), cold iron (arrow)
manyshot, +1*2 enhancement +2*2 str +2*1 BoA, Greater +2*1 PBS

Omari To Hit, B (rapid shot): 1d20 + 8 + 4 + 1 + 1 - 2 + 2 + 1 ⇒ (6) + 8 + 4 + 1 + 1 - 2 + 2 + 1 = 21
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, B: 1d8 + 1 + 2 + 1 + 1 ⇒ (4) + 1 + 2 + 1 + 1 = 9 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

Omari To Hit, C, iterative: 1d20 + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 ⇒ (8) + 8 + 4 + 1 + 1 - 2 - 5 + 2 + 1 = 18
8 bab +4 dex +1 enhancement +1 Heroes feast -2 rapid shot -5 iterative +2 GBoA +1 PBS and deadeye bowman trait, so I ignore 1 person's worth of soft cover penalties (ie. Ohrmizd)
Omari Damage, C: 1d8 + 1 + 2 + 1 + 1 ⇒ (4) + 1 + 2 + 1 + 1 = 9 (magic (bow), cold iron (arrow)
manyshot, +1 enhancement +2 str +1 BoA, Greater +1 PBS

Khedron sees an opening and squeezes into the room besides Ohrmizd, lunging at the last lizardman with his horns.

move 40'
standard - attack solid green

Khedron Horns, To Hit: 1d20 + 6 + 7 + 1 - 1 - 2 + 1 ⇒ (8) + 6 + 7 + 1 - 1 - 2 + 1 = 20
+6 bab +7str +1 enhancement (AoMF) -1 size -2 PA +1 Morale (Heroes Feast)
Khedron Horns, Damage: 2d6 + 10 + 6 + 1 ⇒ (4, 6) + 10 + 6 + 1 = 27
+10 1.5*str +6 PA +1 enhancement (AoMF)


Kitsune Game Master

Omari again hits a lizard once, but misses with the other shots. Khedron roars to make all those casters and Ohrmizd move out of the way and squeezes through the door, only to miss the agile lizard.

Bow: 1d20 + 8 ⇒ (11) + 8 = 191d8 + 2 ⇒ (2) + 2 = 4

Ohrmizd, Rayhan, Omari, Heshan <--
Lizard(15)


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 68/95 F +6 R +7 W +8

Heshan decides to sit back on this one to let the rest of them finish off the remaining lizard.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

Khedron goes to work with hooves and horns...
Full attack

Khedron Horns, To Hit: 1d20 + 6 + 7 + 1 - 1 - 2 + 1 + 2 ⇒ (6) + 6 + 7 + 1 - 1 - 2 + 1 + 2 = 20
+6 bab +7str +1 enhancement (AoMF) -1 size -2 PA +1 Morale (Heroes Feast) +2 flanking
Khedron Horns, Damage: 2d6 + 7 + 6 + 1 ⇒ (1, 5) + 7 + 6 + 1 = 20
+7str +6 PA +1 enhancement (AoMF)

Khedron Hoof A, To Hit: 1d20 + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 ⇒ (2) + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 = 14
+6 bab +7str +1 enhancement (AoMF) -1 size -2 PA -2 secondary Natural Attack (w Multiattack) +1 Morale (Heroes Feast) +2 Flanking
Khedron Hoof A Damage: 1d4 + 3 + 6 + 1 ⇒ (4) + 3 + 6 + 1 = 14
+3 0.5*str +6 PA +1 enhancement (AoMF)

Khedron Hoof B, To Hit: 1d20 + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 ⇒ (16) + 6 + 7 + 1 - 1 - 2 - 2 + 1 + 2 = 28
Khedron Hoof B Damage: 1d4 + 3 + 6 + 1 ⇒ (3) + 3 + 6 + 1 = 13

Omari leaves him and Ohrmizd to it, as he has no line of sight for shooting, now that Khedron's bulk is in there...


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 10/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 1/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"Press on! We got them!" Ohrmizd steps and slashes up and down.
Zenzirad-PA+HR: 1d20 + 14 - 3 + 2 ⇒ (1) + 14 - 3 + 2 = 14
Magical/Slashing damage+PA+frost: 1d6 + 5 + 6 + 1d6 ⇒ (1) + 5 + 6 + (5) = 17

Zenzirad-PA+HR: 1d20 + 9 - 3 + 2 ⇒ (2) + 9 - 3 + 2 = 10
Magical/Slashing damage+PA+frost: 1d6 + 5 + 6 + 1d6 ⇒ (4) + 5 + 6 + (1) = 16

HP 111+0/113 DR 5/adamantine (50/50) AC 31 TAC 16
bane 8/11 (swift)
shield of faith (+3 deflection AC) 11 min
heroes' feast 12 h -20 min
hunter's blessing 11 h -20 min
keen edge 90 min
bloodhound 90 min
clay skin 90 min
heroism 90 min
heightened awareness 90 min


Kitsune Game Master

For boldly stating, that they have it covered, the melee division of the group has a hard time cleaning out this meditation group. Ohrmizd cuts air, and Khedron also struggles to take them down. Finally he hits with a hoof, leaving the lizard staggered.

The lizard shoots a last arrow, before falling over.

Bow: 1d20 + 8 ⇒ (10) + 8 = 181d8 + 2 ⇒ (6) + 2 = 8

Ohrmizd, Rayhan, Omari, Heshan <--
Lizard(RIP)


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 68/95 F +6 R +7 W +8

Heshan's eyes perked up when the lizard performed its shot... only to put his hands down when it fell. "Let us hope the others are as easy," Heshan shrugged with a smile. "I will be more wary of my spells next time."


Male Human Wizard 11 - HP: 70|AC 12(16)/12/11|Init: +10 | F: +6, R: +5, W: +10| Perc: +17

"I think this is odd. Are we still in the same building? Who are those guys? This is all very confusing."


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

While Rayhan and Heshan chat, Omari sweeps the room (with Detect Magic and Guidance active),

Perception: 1d20 + 11 + 4 + 5 + 2 + 1 ⇒ (9) + 11 + 4 + 5 + 2 + 1 = 32
11 rank +4 wis+5 racial+2 favored terrain (elemental fire)+1 guidance

He grunts "I don't have answers to your questions. These lizards are clearly intelligent, but we apparently share no language to get answers with. But let's 'keep up the skeer' and move on, before they realize we are here and organize..."

Barring finding something surprising searching, shall we move on?


Kitsune Game Master

As nothing is found, the next room is in order. A number of crude wire cages have been set in this room, within which flutter several small, burning creatures. A portion of the floor has been cleared to create an open space, now stained with old blood, around which are scattered a number of butchering tools. Stacked near these are the dismembered remains of some large, recently butchered red-skinned creature.

Know(Planes):
The butchered remains on the floor belonged to an efreeti.

Marked with orange square.


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 10/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 1/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"Indeed. Exterminating all these lizards have no sense, they probably just see us as invaders of their lair." Ohrmizd relaxes the scimitar over his shoulder while following to the next room and examines the remains there.
K. planes+HA+HR: 1d20 + 17 + 2 + 2 ⇒ (9) + 17 + 2 + 2 = 30
"Mmm... looks like a dead efreeti. Perhaps one of the group that traveled from Kakishon with Jhavhul?" he checks the body for any item left, hoping the wizards can detect any magic around.

After checking the body, Ohrmizd makes it back through the tunnel and turns around looking to find out what is there around the next corner "I am fed up of this nonsense. Let's try to find out a way up and out of this place"


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none

"That's an efreet all right" Omari takes a close examination of the genie's remains.
Heal, was the efreet butchered for food?: 1d20 + 3 + 4 ⇒ (12) + 3 + 4 = 19
6 rank+3 trained +4 wis

After examining the remains, he searches the rest of the room (with Detect Magic and Guidance)

Perception: 1d20 + 11 + 4 + 5 + 2 + 1 ⇒ (18) + 11 + 4 + 5 + 2 + 1 = 41
11 rank +4 wis+5 racial+2 favored terrain (elemental fire)+1 guidance


Kitsune Game Master

Yes, for food. Nothing else found.

Ohrmizd finds two more rooms that are abandoned and void of creatures and valueables.

Map adjusted for everything visible.


M Human (M'wangi) Cleric 12 | HP: 116/116||AC 22, Touch 16, FF 18 | Init: +4 | F: +11, R: +9, W: +13, +2 vs Illusion| CMB: +11, CMD: 25| Speed 30ft| Perc: +23, SM: + 20 | Active conditions: none
Ohrmizd wrote:

"Indeed. Exterminating all these lizards have no sense, they probably just see us as invaders of their lair." Ohrmizd relaxes the scimitar over his shoulder while following to the next room and examines the remains there.

"Mmm... looks like a dead efreeti. Perhaps one of the group that traveled from Kakishon with Jhavhul?" he checks the body for any item left, hoping the wizards can detect any magic around.

After checking the body, Ohrmizd makes it back through the tunnel and turns around looking to find out what is there around the next corner "I am fed up of this nonsense. Let's try to find out a way up and out of this place"

"I don't know Ohrmizd. Yeah, we're invading their lair, but they're butchering thinking people for food... So finishing what we've started doesn't strike me as all that bad of an idea. Also, we have responsibilities to Lady Shazathared. We accepted her boon and owe her her freedom, so we should find that artifact which binds her. A way out would be nice, but we do have things to do here."

There's a door we haven't explored, back before the lizards with the ballista. I have circled it in dashed green. Do we want to check that one before we get to this end of this complex?

Whichever door we end up at:

Listen at the door and check for traps :
Perception, check for traps: 1d20 + 11 + 4 + 5 + 2 + 1 ⇒ (18) + 11 + 4 + 5 + 2 + 1 = 41
11 rank +4 wis+5 racial+2 favored terrain (elemental fire)+1 guidance

Perception, listen at the door: 1d20 + 11 + 4 + 5 + 2 + 1 ⇒ (8) + 11 + 4 + 5 + 2 + 1 = 31


HP 133/133 AC 33 29 TAC 17 13 FF 30 26 | CMD 31 27 | F +12 R +10 W +12 (Stalward) Resist: fire 30 | HL: 13/13 B: 10/13 Ju: 3/5 ST: 4/4 L1: 4/6 L2: 4/6 L3: 0/5 L4: 3/4 L5: 1/1 | Ini: +6 | Senses: +20 |
Skills:
Acrob+9,Bluff+12,Climb+11,Diplo+20,Disguis+3,Fly+7/+12,Heal+8,Intimidate+26 ,K.arcana+5/+9,K.planes+16/+20,K.religion+9/+13,K.history+11,Linguis+10,Sen sM+21,Spelcraft+4,Stealth+6,Surviv+16/+22,Swim+12
Male Human Keleshite Inquisitor of Sarenrae 13 | GMW 12h, MV 12h

"Yes. The artifact. We should do that first. It means we have to go up." Ohrmizd acknowledges about the door left before the ballista, but there are more here too "Let's check the doors in this corridor"

The Kheleshite steps forward and opens the door, planning for the one by the end of the corridor next.
Perception+HA+HR: 1d20 + 17 + 2 + 2 ⇒ (2) + 17 + 2 + 2 = 23
Perception+HA+HR: 1d20 + 17 + 2 + 2 ⇒ (14) + 17 + 2 + 2 = 35


AC 13 (18), touch 13 (17), flat-footed 11 (14) hp 68/95 F +6 R +7 W +8

"That is alright by me." Heshan nodded to the plan. "Those two doors first and then we can double back to the one Omari said we missed."

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