[CORE] #3-06 Song of the Seawitch

Game Master Auke Teeninga

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Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Cloudia has a masterwork flute she might be able to trade, if she knew what was going on.


"Ok, how about this. You give me 5000gp as a deposit and I'll lend you the Celestial Song. Then after you've dealt with the devils you return both tomes to me and you get back your 5000gp."

Silver Crusade

Half-elf Paladin 4/Bard 1/Dragon Disciple 1 | HP 62/62 | AC 21; Tch 13; FF 18 | F +9; R +8; W +9 | CMB+8; CMD 20 | Speed 30 ft | Init +2 | greatsword (PA feat) +7 (2d6+13, 19-20/x2) | Perc +11, Kn:Arcana +9, Kn:Engineering +1, Kn:(other) +0

Aurus gives a long and thoughtful nod. "Alright, this feels... this feels doable."

Did we ever get the chronicles for the session before this? I don't think my gold listed is accurate to the gold I have.

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

Normaly I've put all your chronicles accessible from last time

It seems, fair.

Nemrok start looking at his money to see if he has enough money to contribute.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Cloudia only has about 500 gp, which is a fortune to her.

Cloudia observes Nemrok rooting through his purse and counting coins.

"Would someone tell me what is going on?"

She takes out here handy dandy pathfinder notebook and pencil and waves it around meaningfully.

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

Nemrok takes toe pathfinder notebook and write down what's going on before giving it back to Cloudia.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

[b]"Well, if he likes music, perhaps my flute might satisfy him."[/b

Cloudia takes her masterwork flute to the man and presents it.


Cloudia wrote:

"Well, if he likes music, perhaps my flute might satisfy him."

Cloudia takes her masterwork flute to the man and presents it.

The Seawitch isn't impressed by Cloudia's gesture, but when Aurus drops the required 5000gp deposit the cecaelia hands over the book.

"Make sure to bring both tomes back to me when you have repaired the seal. Also if things become dire, use this gem. I'd rather have it back as well unused, so please only use it in an emergency."

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Before she can stop herself, she asks, "What's that?" but then realizes that whatever he says she isn't going to know anyway. She can always asks someone later!


Cloudia wrote:
Before she can stop herself, she asks, "What's that?" but then realizes that whatever he says she isn't going to know anyway. She can always asks someone later!

On your return through the smugglers tunnels to the devils Cloudia gets her hearing back! Now you can help formulate a plan to stop the infernal threat to the city!

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

During the trip back Cloudia has been very quiet but as they travel her hearing returns.

"Say something, Someone! The ringing has stopped."

Any chance at buying something en route? I'm thinking Nemrok (or someone with a descent UMD) might want a False Life or Mirror Image scroll considering how intense the combats have been.


Cloudia wrote:

During the trip back Cloudia has been very quiet but as they travel her hearing returns.

"Say something, Someone! The ringing has stopped."

Any chance at buying something en route? I'm thinking Nemrok (or someone with a descent UMD) might want a False Life or Mirror Image scroll considering how intense the combats have been.

The magic item market is quite close, so yeah, you’re able to buy some magic items

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Sure. Cloudia will pick up a scroll of Summon Swarm. A nice situational spell.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

can we really do this wiyhoutnoir melee chatavter?


Riceak Hawklight wrote:
can we really do this wiyhoutnoir melee chatavter?

Aurus has given you permission to play his character, so you do have a melee character. There are multiple ways I would handle this situation (or a combination of two to be completely sure), but I'd like to give you a chance to come up with a solution for yourselves. ;-)


As it seems the party isn't coming up with ideas here's a little reminder:

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Totally forgot about that!

"Well, the first thing is to go back, better prepared, and try to get that book back. Right?!"

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

The cleric nods.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Eye finally feels good enough to sit in front of a desk top and not a phone screen

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

"Say, Nemrok, you seem to be the most knowledgeable of us. If we were to distract them, do you think you could slip in and try to neutralize the books by putting them together? I'd rather try to avoid an all out fight like the last one. Any ideas how to get them to leave the book without getting ourselves killed? An illusion or something?"

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

I think we've delayed long enough. Unless someone objects here is the plan.

The group buys a scroll of invisibility and Nemrok uses it on himself and sneaks up to the book to do the deed. The group buys a scroll of levitate and Cloudia casts levitate and bull's strength on Aurus, lifting him up so that he is out of reach once he is in the alley with a line of sight on the book. Aurus starts pelting them with arrows and Nemrok moves in. The rest of us keep out of sight and move in if things get dangerous.


Cloudia wrote:

I think we've delayed long enough. Unless someone objects here is the plan.

The group buys a scroll of invisibility and Nemrok uses it on himself and sneaks up to the book to do the deed. The group buys a scroll of levitate and Cloudia casts levitate and bull's strength on Aurus, lifting him up so that he is out of reach once he is in the alley with a line of sight on the book. Aurus starts pelting them with arrows and Nemrok moves in. The rest of us keep out of sight and move in if things get dangerous.

Levitate might be cheaper than fly, but has several disadvantages, the biggest one being that only the caster can move the subject up and down and that the subject can't move in other directions unless it has something to push/pull. Also shooting gets increasingly more difficult with each shot. Also looking at the map I'm not sure where you want to position yourselves.

The shield other is still running, so if Aurus needs to hand to hand at a certain point it might be wise to keep Riceak 'close' to Aurus.

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

I'm not very sneaky, even with an invisibility spell.
But I will try my best.

I don't mind using 2PP to buy a scroll of fly x2 to help Aurus.


I've placed the PC icons in a way that seems smart to me. Please note down which spells you want up before we start with the surprise round

Aurus: Bull's Strength (Cloudia), Fly (Scroll, Nemrok), Shield Other (Riceak), Align Weapon (oil) on Arrows, Align Weapon (oil) on Sword, Guidance (Riceak)

Nemrok: Invisibility (Scroll provided by ???), Mage Armor (wand), Guidance (Riceak)

Cloudia: Mage Armor (Wand), Guidance (Riceak)

Riceak: Guidance (Riceak)

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

I think the scroll is a group buy.

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

If it is cash it can be a group buy. Don't know about PP though. I don't think you can pool PP for purchases. But we can all pitch in on the invisibility.

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

sorry, I wasn't very clear on my answer :/ I was taking about the scroll of invisibility :)


Oh Cloudia, I'm assuming bless is up as well?

Ok, Aurus flies over the ridge of the roof, which triggers the surprise round.

Stealth Aurus: 1d20 + 2 - 1 ⇒ (20) + 2 - 1 = 21

Perception Red: 1d20 + 10 - 4 ⇒ (7) + 10 - 4 = 13
Perception Orange: 1d20 + 10 - 5 ⇒ (6) + 10 - 5 = 11
Perception Yellow: 1d20 + 10 - 3 ⇒ (2) + 10 - 3 = 9

Aurus smites yellow and fires an arrow at the devil.

Guidance, Smite, Bless vs Flat Footed
To Hit: 1d20 + 8 + 2 + 1 + 1 ⇒ (6) + 8 + 2 + 1 + 1 = 18 Hits for damage (Good,Smite): 1d8 + 5 + 8 + 1 ⇒ (6) + 5 + 8 + 1 = 20

Initiative
Aurus: 1d20 + 2 ⇒ (11) + 2 = 13
Cloudia: 1d20 + 8 ⇒ (10) + 8 = 18
Nemrok: 1d20 + 0 ⇒ (19) + 0 = 19
Riceak: 1d20 + 1 ⇒ (6) + 1 = 7
Red: 1d20 + 6 ⇒ (15) + 6 = 21
Orange: 1d20 + 6 ⇒ (14) + 6 = 20
Yellow: 1d20 + 6 ⇒ (13) + 6 = 19

Red teleports to the roof near Aurus, so he now threatens the paladin with his glaive.

Orange positions himself in front of the book.

Yellow clearly impressed by the severity of his wound moves to cover.

Aurus Sense motive: 1d20 + 1 ⇒ (16) + 1 = 17

Aurus:
None of the devils seem surprised by the actions of the others, so it looks like they are communicating about their tactics by telepathy.

Party is up!

Although I suspect Cloudia and Riceak will keep quiet and delay until they are needed?

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor
GM Auke wrote:
Oh Cloudia, I'm assuming bless is up as well?

Correct, and staying out of sight.

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

Nemrok moves closer to the book.

Stealth: 1d20 + 0 + 20 ⇒ (1) + 0 + 20 = 21

And almost trip on himself!


Nemrok Blacktusk wrote:

Nemrok moves closer to the book.

And almost trip on himself!

Perception

Yellow: 1d20 + 10 - 1 ⇒ (13) + 10 - 1 = 22

The Yellow Babau suddenly turns his head in Nemrok's direction as it seems he heard something!

Nemrok:
Standard action to bluff? Don't forget you've got a guidance.

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

@GM have you counted the fact that the creature was distracted by Aurus shooting arrows? It's a +5 to the DC
FYI I double moved at half-speed to avoid the -5 to my stealth roll


Nemrok Blacktusk wrote:

@GM have you counted the fact that the creature was distracted by Aurus shooting arrows? It's a +5 to the DC

FYI I double moved at half-speed to avoid the -5 to my stealth roll

I did count the fact they are distracted, but I read over the modifier. Also it isn't a Babau, but a Barbazu, so it seems I wasn't asawake as I thought when I posted! :-D

Nemrok seems not to have been noticed!

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

:P

Nemrok is relieved when the devil doesn't notice him!


Aurus tries to hover out of the reach of the red devil

Aurus Fly: 1d20 + 2 + 2 - 1 ⇒ (15) + 2 + 2 - 1 = 18 Succes!

Aurus then shoots an arrow at orange

To Hit: 1d20 + 8 + 2 + 1 ⇒ (16) + 8 + 2 + 1 = 27 Hits for Damage (Good): 1d8 + 5 + 1 ⇒ (2) + 5 + 1 = 8


Red moves 10 feet back, then moves to the ledge and jumps from the roof towards Aurus, swinging his glaive at the paladin.

Jump: 1d20 + 2 + 4 ⇒ (9) + 2 + 4 = 15
To Hit: 1d20 + 11 ⇒ (10) + 11 = 21 Miss Due to the Shield Other

Acrobatics: 1d20 + 2 ⇒ (17) + 2 = 19

Although his attack misses, the Barbaze gracefully lands on his feet.

Non Lethal: 1d6 ⇒ 1

Orange and Yellow teleport nearby roofs.

Party is up!

Does anyone of you want to take control of Aurus, else it feels like I'm playing chess against myself...

Aurus
Nemrok
Cloudia
Riceak
Red -1 subdual
Orange -26
Yellow -20

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

Nemrok moves next the tome.

Stealth: 1d20 + 0 + 20 ⇒ (14) + 0 + 20 = 34

What can I do with my standard action?


Aurus flys 15' east and 15' up and looses an arrow at orange again.

To Hit: 1d20 + 8 + 2 + 1 ⇒ (8) + 8 + 2 + 1 = 19
Damage (Good): 1d8 + 5 + 1 ⇒ (8) + 5 + 1 = 14

"This seems a bit unfair. I am sorely tempted to engage you in spite of the odds. maybe you could throw your weapons?"

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

Cloudia remains out of sight, hoping to remain unnoticed.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

He is supposed to be doing that as well, correct?


Nemrok Blacktusk wrote:

Nemrok moves next the tome.

What can I do with my standard action?

Nemrok can use his standard action to try and determine how the books are supposed to be aligned.

Did the book open when it fell, 01-20 yes, 21-100 no: 1d100 ⇒ 30
Which side is top side, 01-50 front, 51-100 back: 1d100 ⇒ 18

Knowlegde Arcana: 1d20 + 12 ⇒ (5) + 12 = 17

Nemrok isn't quite sure how the books should be aligned.


miteke wrote:

Aurus flys 15' east and 15' up and looses an arrow at orange again.

"This seems a bit unfair. I am sorely tempted to engage you in spite of the odds. maybe you could throw your weapons?"

Turn greater than 45° by spending 5 feet of movement DC 15

Fly Aurus: 1d20 + 2 + 2 - 1 ⇒ (20) + 2 + 2 - 1 = 23 Succes

Fly up at a greater than 45° angle would be a DC 20, while flying 20 feet east and 10 feet up wouldn't require a check at all, so let's go for that.

Either way, as you are moving out of the threat ranges of the devil's glaives Aurus gets two AoOs

Orange: 1d20 + 11 ⇒ (20) + 11 = 31 Threat
Confirmation: 1d20 + 11 ⇒ (9) + 11 = 20 Does not confirm
Damage: 1d10 + 6 ⇒ (6) + 6 = 12 and Infernal Bleed: 2 = 2
So 6 for Aurus and 6 for Riceak

Red: 1d20 + 11 ⇒ (2) + 11 = 13 Miss

Does Aurus want to lay on hands to try and close the wound?

Aurus' arrow hits orange and deals quite a bit of damage!


Cloudia wrote:
Cloudia remains out of sight, hoping to remain unnoticed.

She could inspect the buildings in case Riceak needs to attend to Aurus in a hurry, but indeed staying out of sight is wise at the moment


Riceak Hawklight wrote:
He is supposed to be doing that as well, correct?

Riceak is wounded a little through the shield other now, so he could use a CLW wand to heal up.

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

Okay

Silver Crusade

M Init +1; Senses low-light vision; Perception +7 , AC 18, touch 11, flat-footed 16 (+6 armor, +1 Dex) hp 29 (4d8+4) Fort +6, Ref +3, Will +8; +2 vs. enchantments, +2 trait bonus vs. charm and compulson Cleric of Shelyn

The cleric will change out the charm person spell for a clw spell om himself.
1d8 + 4 ⇒ (7) + 4 = 11

Grand Lodge

N/G Female Human Sorcerer(Celestial)/5 | HP: 37/37 | AC Norm/Tch/FF: 16/16/10 | CMB/CMD: +3/14 | F/R/W: +3/+3/+5 | Init: +8 | Speed 30 ft | Bluff +10, Diplomacy +13, Intimidate +9, Heal +4, Knowledge Arcana +4, Knowledge (any, untrained) +0, Perception +0, Perform +13, Spellcraft +4, UMD +9 | Active Conditions: mage armor

15' east and 15' up is a 45 degree angle and should not require a fly check. Any more than that would though. I think he can do that with the 60' fly speed even with the turn. I don't think Aurus would spend time on healing since he is being healed by Riceak and downing one of these things would be a great boon and, if he gets hit again, he would need to do a lay on of hands to remove the bleed again. I think he will keep shooting as long as he is not nearing dangerous HP territory and try to remove the bleeding after the battle with his LoH.


Cloudia wrote:
15' east and 15' up is a 45 degree angle and should not require a fly check. Any more than that would though. I think he can do that with the 60' fly speed even with the turn. I don't think Aurus would spend time on healing since he is being healed by Riceak and downing one of these things would be a great boon and, if he gets hit again, he would need to do a lay on of hands to remove the bleed again. I think he will keep shooting as long as he is not nearing dangerous HP territory and try to remove the bleeding after the battle with his LoH.

You are right, somehow forgot that fly also increases movement and that Aurus isn't wearing medium armor any more. However lay on hands is a swift action, so it won't interfere with his ability to shoot devils. BTW, Riceak isn't healing Aurus, but only taking half of the damage for himself and healing that part, effectively giving Aurus the ability to withstand double the amount of hitpoints.


"You are fighting like a coward, but you won't be able to kill all of us before our brethren and sistren are released from their prison. I am sure several Erinyes will be quite furious when they see you are wielding one of their bows!"

Red moves back to the book.
Yellow teleports away again.
Orange takes cover behind the ridge of the roof.

Aurus
Nemrok
Cloudia
Riceak
Red -1 subdual R
Orange -40 R
Yellow -20

Dark Archive

AC14 T10 FF14 CMD14| HP 33/33| F +4 R +2 W +5 | Init +0, Perc +0 | Mage Armor, Protection from Evil

Nemrok continues to studies carefully the books to be sure to do it right.

Stealth: 1d20 + 0 + 40 ⇒ (6) + 0 + 40 = 46
Know. arcana (guidance): 1d20 + 12 + 1 ⇒ (5) + 12 + 1 = 18

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