DM Mathpro |
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Welcome one and all to the Crypt of the Everflame!
A few notes:
1) You are all from the town of Kassin. You can either know eachother or not, thats up to you. You're also realitivily young and untetsted at this point in time. Part of the point of this quest is to test your abilities as adults and to see what you've learned from your mentors(see point 2).
2) You all will have a mentor so to speak in Kassin that has taught you your craft. Information on the mentors and who has what mentor will be in the spoilers below.
If you ask a dozen folk in Kassen who the strangest family in town is, you
would get the same answer 12 times: the Vargidans. This old family has a touch of magic in its blood, with each one of the children showing some sorcerous talent. Where this magic comes from is a mystery, and the family refuses to speak of such things in mixed company. Lording over the family is the wealthy and eccentric patriarch, Moltus Vargidan. This aging man has white hair that trails down to his knees, and he can ofen be found wandering the halls of the estate, muttering to himself. Living with him are almost a dozen children (each from a different wife) and a pair of lifelong servants. Sorcerers who come from this house have been forced to learn things for themselves, because the old man shares few of his secrets, and many of the
children are starting to believe that his grip on reality is slowly slipping.
The small town of Kassen has only one temple and it is devoted primarily to Erastil, but Father Prasst allows those who worship other friendly gods to pray at the temple as well. While Father Prasst does not offer services in the names of these deities, there are small shrines to other gods set up in some of the alcoves, including Gozreh, Gorum, Shelyn, and Torag. Father Prasst is a kind and understanding man, but he is hard when it comes to the defense of the community. He is quite young, only 24, and many in the community do not put too much faith in his council, except in spiritual matters. He was trained as a soldier in Tamran, but he le$ a$er his first battle to become a priest, and refuses to say why.
Those who frequent the Seven Silvers tavern know to count their coins before they leave the table, especially if they have been served by “Short Change,” the halfling waiter who has a propensity for giving less change than is due (although he insists the name is due to his short stature). Although Jimes is genuinely kind and helpful to all the locals, he just can’t help but end up with some of their possessions at the end of the night, be it a few coins
or a loose dagger. Most of the townsfolk are quite aware of this and do not take too much offense if something goes missing. Afer all, they know where the missing goods went. Anyone who works with Jimes at the Seven Silvers is sure to get a host of tips and tricks from this good-natured thief, who thinks that a little petty the$ is all in good fun
The people of Lastwall, the militaristic nation to the north, take it as their responsibility to keep the orcs of Belkzen in check. Unfortunately, their forces are spread thin, so they rely on a number of scouts close to the border
of Belkzen to keep watch. Sir Dramott is one such scout. Although he has no authority here in town, he regularly reports to his commanders in Lastwall, informing them of any orc activity. Mayor Uptal is grateful for Sir Dramott’s assistance whenever trouble is brewing, but he is concerned about a military
officer from a foreign land stationed in his town. The people of Kassen respect Sir Dramott, but they would rather he go home and leave them to their own devices. As a mentor, Sir Dramott is capable and wise, if a bit harsh. Unfortunately, all of his lessons deal with service to Lastwall, and his pupils are taught to think of such service as a high honor.
Thave Arustunson |
I am glad to have made the cut. Thave is a clever charming lad, but prone to trouble. He is full of stories of his elven fathers, Udriliss Zhol, exploits. Not that he ever met the man. He was raised by his mother and spent much of his youth going through a chest left behind by Udriliss.
I'd be happy to have spent time with any of you before.
Finn Gingerberry |
Thanks for the selection. Finn has lived in Kassen for the past several years and would likely be known by anyone but especially those who spent time in the seven silvers tavern or the towns temple.
Sariel Patrick Cornelius |
Thanks for the invite DM Mathpro.
Sariel grew up in Kassen, he is the nephew and assistant of a local blacksmith and a devout follower of Erastil and helps at the temple. So any worshipers of Erastil would know him as well as may know him from the blacksmith shop.
Also still trying to change the icon, the present image is a different alliteration of Sariel.
edit: Hey Finn if your a friend of Father Prasst or are referring to 'that' temple you would at least have seen Sariel and his pet pig.
DM Mathpro |
I contacted Menas via PM just now so he should be by to join us shortly. I am going to try and get the intro post up for us today but I have 2 other games I need to select players for today and they have lots of interest which means lots of submissions to weed through...they're also level 13 and 16 so more details to check. If I don't get the starter post up today I'll get to it tomorrow for sure. I work 1-9 tomorrow so I have 8 hours to get it up.
Menas Dalaston |
I was happily surprised to be chosen. Hello, all.
Giving Menas's early hospitality training, the young sorcerer treated everyone in town very fairly and did his best to on at least good terms with all he meets.
I can see Menas pestering Sariel and Thave for any woodland lore he might know, due to Sariel being servant of Erastil, and Thave's elven heritage, but coming up short.
Thave Arustunson |
Thave is a bit of a know it all, and would confidently answer any question you asked. However your Knowledge would far outstrip his, but for all his bluster he is keen to learn.
Anyone long from Kassen would have know him simply as Thave. it is only in the last few months that he has taken the name Arustunson
Menas Dalaston |
Sariel, you are right again. I thought Math posted his approval, but it was the opposite. Removing them now.
Menas Dalaston |
I'm here. Sorry. The game isn't yet on my Campaign Tab so I forgot about it over the weekend.
Sariel Patrick Cornelius |
Yeah, he believes Proudsnout understands everyone.
I don't play a lot of Wizards, so Sariel is the only charcter I've played that has Familiar. I wanted to make sure that how I was playing them fit withing what a familiar can actually do. So I went and dug up the rules on familiars. I've assumed Proudsnout understands everything everyone says and that he communicates telepathically with Sariel. Sadly the PFSRD says "Because of the link’s limited nature, only general emotions can be shared." So it doesn't sound like they actually "communicate"
My question is two fold, do you mind if I play Proudsnout like he hears people and responds like a LG pig would. Also since the Chosen ones doesn't have ranks in religion but the emissary does. How does Proudsnout communicate that information. Does he just communicate with feelings and emotions or is he actually able to communicate actual information?
DM Mathpro |
So I should have probably asked this earlier but how do you guys want to do combats? I am considering setting something up on roll20 but i've never used it before. Do you think it would speed things up? Otherwise how I usually do things is have you guys post your actions for the round and then I will write up a round summary. It has worked well in the past but I'm wondering if things might run more smoothly on roll20.
Thoughts?
Menas Dalaston |
I vote for dice rolling here on the forums. As for maps, if you are unfamiliar with Roll20, many people have had lots of luck with google doc slides.
Thave Arustunson |
Forum rolls and Google slides is what I am use to. But I love Roll20.
Thave Arustunson |
2 weeks of work from home for me.
DM Mathpro |