GM Qstor's PFS 10-17 On Sevenfingers's Sails (Full) (Inactive)

Game Master Qstor

PFS legal PCs only

maps and slides


51 to 100 of 174 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17
Mage of the Wyrmkin wrote:

Hat tip to Harrow and Uncle Hubbub for the inane chatter of your very dumb characters. :)

If you're going to have 7 Int, have 7 Int. ;P


^I have a 7 Wisdom Bard that tends to be twitchy in combat. He cast Confusion on an NPC Pathfinder when we were not quite sure if he was an enemy and then had to cast Dispel Magic the following round. It was quite embarrassing at the time.

@Harrow - Crit with Nodachi is better than knowing what you are killing. You have the Cleric and Wizard to tell you things outside of combat.


M Efreeti Lord of All He Surveys 10 (HP 79/85; AC 33 / T 11 / FF 31 ; F +11, R +6, W +8; Init +2, Perception +11, Darkvision 60') [dice=Power Attack]1d20+19[/dice] [dice=Slashing dmg]3d6+26[/dice] [dice=Fire dmg]1d6[/dice]
GM Qstor wrote:
Husarq wrote:
Mage of the Wyrmkin wrote:
@GM Qstor - Could you make the map editable by everyone? I see it as view-only now.
Ditto.
How did you summon the genie btw?

The janni, acting as a herald for the Great Husarq al-Shamir, was summoned using Lesser Planar Binding. His remit is assistant, herald, skill-checks, support caster, and (roleplay) facilitator. He resists combat situations, as he is 1) clearly outmatched in these situations (only 6HD) and 2) his summons/binding does not mention combat to the death, and 3) in character, he would not wish to insult the great genie lord Husarq by assuming he needed combat help from a lowly janni.

Mechanically the spell requires conditions for completion of a "requested service" or somesuch. I've vaguely assumed that would be a week of service, before departing. In character, I was planning on using dangerous or difficult situations for him to depart, as he is not a slave of Husarq, required to risk life and limb.

In character, he was originally tasked by an efreeti mage to transport the troublesome Husarq away from the City of Brass to the Prime Material Plane and see that he remains. Further participation by him on Golarion has been at the request of Mareq (who is actually powering the summons). Given that he is no longer bound by the efreeti mage to a task, his summons by the less powerful Mareq gives him more leeway in how he behaves and what he does for Mareq or for Husarq. Though, of course, he puts on a placating face when dealing with the slightly deranged Husarq.


Lesser Planar Binding is a 5th level spell with a 10 minute casting time. When was it cast? Please note that you cannot have cast it for free before the adventure and have it come with you. This spell will not persist between adventures as well.

There are very strict requirements detailing how this spell works so you cannot just hand waive the requirements as this is PFS with very strict rules in what you can do.

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
Mage of the Wyrmkin wrote:

Lesser Planar Binding is a 5th level spell with a 10 minute casting time. When was it cast? Please note that you cannot have cast it for free before the adventure and have it come with you. This spell will not persist between adventures as well.

There are very strict requirements detailing how this spell works so you cannot just hand waive the requirements as this is PFS with very strict rules in what you can do.

Thank you for that explanation. It is a 4th level (original) summoner spell. I can cast it four times per day. Did we not have 40 minutes between the beginning of this adventure and when we stepped through the portal just now?

Re: duration, let me be more specific - "This binding's duration is from the moment it was cast until the end of an adventure, or a week, whichever is shorter."

If it isn't clear, I wanted to use my summoner's spell slots to add flavor, instead of combat benefit. I've previously found that, if desired, I can optimize this build to summon flying fiery grappling raking dire lions. This unbalances the party and makes the game less fun.

Also, I like genies and have been waiting for 9 levels for the opportunity to summon one. But I guess I can't in this context. So I won't.

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

Interesting conversation.

Mage o' Wyrms, can you point us to some references for your understanding of the pertinent rules? Not saying anyone's right or wrong, just want to review those very strict requirements you mentioned.

Thanks.

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
Oberon della Strega wrote:

Interesting conversation.

Mage o' Wyrms, can you point us to some references for your understanding of the pertinent rules? Not saying anyone's right or wrong, just want to review those very strict requirements you mentioned.

Thanks.

Mage o'Wyrms, if you wish to share references to the "pertinent rules", may I ask that you do so by DM to any interested individuals? I will not be using the Lesser Planar Binding spell any further at this table. Therefore, it is no longer a relevant discussion here. Thanks.


Just to answer Oberon's question and not meant as a criticism in any way.

@Oberon:

Please read the spell (Planar Binding, Lesser) in the CRB and you will see how involved it is. Generally it requires the use of a Magic Circle spell, opposed charisma checks, a dimensional anchor spell to prevent the creature from fleeing etc.

This is not the type of spell you can cast on your own. You would need to cast the spells in game, make the offerings, roll your Charisma checks etc in the presence of the GM and using the spells that you have prepared for the day.

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

Yeah, I took another fresh look at the rules, and it's certainly complex and involved.

I thought you were referencing something that I couldn't find in Additional Resources or Campaign Clarifications. I couldn't find anything prohibiting the spell, but that doesn't mean there isn't some other developer's comment or something that added further restrictions.

No worries. Looks like Mareq has simply decided to forego the spell. I was kind of looking forward to see how it would play out, even if mostly a role-playing device.


@Oberon - There is also the provision in the FAQ about only having one active companion,familiar etc. I am pretty sure that a summoned creature that lasted the entire adventure and was making skill checks would count as one active companion not leaving room for the Eidolon to participate fully.

The spell is not prohibited but it is generally more trouble than it is worth.

Liberty's Edge

Male Secret Identify of Qstor
Husarq wrote:


The janni, acting as a herald for the Great Husarq al-Shamir, was summoned using Lesser Planar Binding.

Sorry I wasn't clear about this before. I had a lot of work stuff last week. But it didn't work. If you've played the other modules, you'll know there's a forbiddance effect around the area.

ie seals an area against all planar travel into or within it.

(the party knows that dimension door won't work either)

Summoning spells work regularly but this is a (calling) spell and the text says " lure a creature from another plane" so I'm ruling it doesn't work.

PM me if you have any questions/issues.


@Oberon - Spells with SR NO will work just fine against constructs. That includes a lot of the good conjuration magic like Glitterdust. Obviously most blasting spells do not work well. :)

@Haraq - I do not want to leave you out of the Lemure assistance program (LAP). Next round would you like better AC vs attacks or help hitting?

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

Right. It's unfortunate that Oberon has focused on blasts. ;-)


The martial characters will deal with it. Hit it with a big stick and it will go down. :)

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
Mage of the Wyrmkin wrote:

The martial characters will deal with it. Hit it with a big stick and it will go down. :)

Is this where the power-gaming “custom built war machines” have the “unmitigated gall” to join in? Yeah.


M Efreeti Lord of All He Surveys 10 (HP 79/85; AC 33 / T 11 / FF 31 ; F +11, R +6, W +8; Init +2, Perception +11, Darkvision 60') [dice=Power Attack]1d20+19[/dice] [dice=Slashing dmg]3d6+26[/dice] [dice=Fire dmg]1d6[/dice]
Mage of the Wyrmkin wrote:
@Haraq - I do not want to leave you out of the Lemure assistance program (LAP). Next round would you like better AC vs attacks or help hitting?

Neither, thank you.


@Mareq - I think that you are conflating my posts in another discussion thread. I have never accused your character of being a custom built war machine. I do think that your attempt to slide in a Planar Binding without the requisite spells (that your character does not know) and checks quite a display of "unmitigated gall". Perhaps the greatest I have seen ever in society so thank-you for the memorable experience. I found it so funny that I had to share it. I apologize for that.

Dark Archive

Half-orc Inquisitor 7 / Cavalier 2 / Rogue 1 | HP 76/76 | AC 23; Tch 12; FF 22 | F +12; R +6; W +10 | CMB+13; CMD 24 | Speed 20 ft | Init +4 | +1 Cruel Keen Nodachi (adamantine): +15 (1d10+10/15-20) | Perc +17

/sigh

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
Mage of the Wyrmkin wrote:
I apologize for that.

...


^For posting it in another discussion thread and perhaps making too much of a deal of a moot point anyways. I can be pedantic at times. Are you alright with moving on now?

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')
Mage of the Wyrmkin wrote:
^For posting it in another discussion thread and perhaps making too much of a deal of a moot point anyways. I can be pedantic at times. Are you alright with moving on now?

Your explanation was unnecessary. Thank you, however. Re your apology, I have no response I wish to give.

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste
Quote:
I can be pedantic at times.

Ya think? ;-)

Liberty's Edge

Male Ifrit Summoner 10 (HP63/63; AC 20 / T 12 / FF 18; DR5 (fire); F +4, R +5, W +7; Init +2, Perception +0, Diplomacy +18, Kn(a, pl) +13, Darkvision 60')

Sitting, late at night, Mareq pores over his scrolls of eldritch lore about binding genies. He slowly sighs and shakes his head, placing his face in the palm of his hand.

*Facepalm* Time to eat some crow, it seems...

Upon a more careful read of Less Planar Binding, Magic Circle is not optional for the diagram, but required for the spell. As this is in the second paragraph I can only surmise that I rolled a Critical Fail on my Read Basic F-ing English check. Mage of the Wyrmkin is right and I'm wrong. Without this spell, Lesser Planar Binding doesn't work.

As for Dimensional Anchor, although it is not strictly REQUIRED, it sure makes Planar Binding a surer thing and less open to the goodwill of GM interpretation. During my reconception of Mareq immediate preceding this adventure, I abandoned it before settling upon the idea of a janni servant using Lesser Planar Binding and never put it back.

I now know what I'll need to do at my next retraining opportunity.

<sigh>


^The idea is cool flavor wise. Instead of going the summoning/calling route how about keeping the personality alive as a follower for your character. Pick a vanity that you like (Porter or Scholar or Chronicler for example), pay the prestige cost and have it represented by this character. Mechanically he will be much less able (only a vanity) but the role play fluff will be kept alive. Just a thought. :)

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

Yeah, that can be a lot of fun. Just give the porter/herald/chronicler the same description/backstory you'd planned for your planar ally. All the fluff and fun, and no worries about shenanigans.

I've got a bard (archaeologist)/investigator (sleuth)/swashbuckler (inspired blade), Gitano Frallino, who has a porter named Sancho Panza de Hidalgo.

Liberty's Edge

1 person marked this as a favorite.
Male Secret Identify of Qstor

Everyone take a deep breath.

The genie issue is moot. It didn't work in the first place.

I won't have people bait other PCs in this thread.

5 Social Skills That Are Important for Kindergarten

Everyone read #3 again. "using nice words when playing with other (players)"

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

GM, how do you want to handle Knowledge checks to identify creatures?

Oberon and Persephone would prefer to warn the team and act (rather than delay) in the same post, enabling the other members of the team to act upon that information as well.

Liberty's Edge

Male Secret Identify of Qstor
Oberon della Strega wrote:

GM, how do you want to handle Knowledge checks to identify creatures?

You can roll as a free action on your turn.


@GM Qstor - Perhaps it would save time if you put up the knowledge check in a spoiler going forward? The players are always going to ask and it saves time on a back and forth.

Liberty's Edge

male PFS VL in MD
Mage of the Wyrmkin wrote:
@GM Qstor - Perhaps it would save time if you put up the knowledge check in a spoiler going forward? The players are always going to ask and it saves time on a back and forth.

ok


Thanks it is much appreciated. :)

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

Thanks!

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

Are you by any chance Spanish Oberon? A few of your aliases are very Spanish.

Dark Archive

1 person marked this as a favorite.
Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

Nope (though DNA says I'm 12% Iberian). Just love the romance languages. Really ought to learn one or three someday.

As a kid, I learned German, only because my father wanted me to learn Spanish. Spent a year there as an exchange student in high school and three years posted there in the Army. I majored in German, mostly because it was the fastest way to earn my degree and put the uniform on again.

The Army later sent me to the State Department and UT Austin to learn Hindi and a little Sinhala, prior to a few years at posts in India, Sri Lanka, and the Maldives. I picked up Nepali while I was posted at the Embassy in Kathmandu for a couple of years during the Maoist insurgency.

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

Wow! That sounds as an intense and interesting life.

Congrats on being able to learn German and some other very different languages.

I am mostly Iberian (no idea about % but probably very high), I just moved abroad a couple of years to the Netherlands where I took my MSc. I have also been lucky enough to learn some extra languages but mostly a latin rooted bunch like French or English. I am currently fighting with Russian which is being a much more difficult story... omg.

It seems these boards and Pathfinder in general are pretty popular among EEUU military as I have already met a few more.


@GM Qstor - Is there a particular reason why the monsters are not attacking the summoned Lemures? Neither the undead or construct are particularly intelligent so I see no reason why they should be ignored as targets.

Grand Lodge

HP 94/94 | AC 24 TAC 16 FF 19 (fortification 25%) | CMD 26 | F +11 R +15 W +9 [immune poison] (evasion,+4 vs. sonic and language effects) | Sing: 28/28 Ex: 3/3 LM: 2/2 L1: 6/6 L2: 5/5 L3: 5/5 L4: 3/3 | Ini +6 | Senses +12
Skills:
Acrobatics+12,Bluff+18,Appraise+0,Climb+6,Diplo+19,Disguis+8,Escap+9,H.anim al+12,Arc+9,Dung+9,Eng+9,His+9,Local+9,Nat+9,Nob+9,Pla+9,Rel+9,Ling+7,Sing+ 18,Dance+12,S.Motives+18,SoHand+9,Spell+9,Stealth+9,UMD+17
Female Human Bard 11 | - (Inactive)

I applied the +2 for being invisible to the first attack only. I am not sure if that would extend to all the attacks this round but I do believe no. Also this implies the construct is only flat-footed against the first attack (unless he can see invisible characters of course).

Also note with clustered shots the DR will only apply to the first impact.

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste
Helgar wrote:
@Oberon - Take 20 is a two minute affair. Which in game would seem incredibly long. Considering that in the Gloomspire my character's take 10 for traps and hidden objects is better than your take 20 can we roll with this number to allow our buffs to stay up longer?

Of course, that should be our SOP. The posts were intended mostly for RP and for advancing the action.


^Understood. I generally do not like using Take 20 on routine checks anyways as it strains credulity.

Dark Archive

1 person marked this as a favorite.
Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

A mage of strong opinions and strained credulity... ;-)

One encounters all types of players and GMs with a full spectrum of personalities and sometimes strong views on this platform. This is my first session with some of you and only the second session with the others, so I'm still getting to know everyone.

I'm not a rules-nazi or argumentative by nature, so I'll let it go. Sincerely, just looking to have some fun.


Welcome. I hope that you will have fun here. :)


It is so quiet here. Where is everyone?

Silver Crusade

Male Dwarf Ranger/1 Inquisitor/8 (Tot Lvl 9) | Init +14 | AC 15 tch 12, ff 13 | HP 36/77 | Fort +13 Ref +9 Will +16 | Bane 3/8 | Judgement 2/3

I think the GM was at a convention this weekend. I hope he didn't get con crud.

I was at a con a few weeks ago and got a bad case of crud.

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

I went ahead and advanced Oberon's token to demonstrate his location during the actions described in my previous post. (Though he would move only after the other PCs entered the room.)

According to the map, no one else other than Uncle Hubbub has even moved past the first chamber where we fought the golem.


This is a bit of an issue in PBP with people cross-posting at the same time. In a live game we could coordinate easier. Perhaps we can try the diplomacy first and then move to intimidate if that is not successful?

I would like to hear his backstory. :)

Silver Crusade

Male Dwarf Ranger/1 Inquisitor/8 (Tot Lvl 9) | Init +14 | AC 15 tch 12, ff 13 | HP 36/77 | Fort +13 Ref +9 Will +16 | Bane 3/8 | Judgement 2/3
Mage of the Wyrmkin wrote:

This is a bit of an issue in PBP with people cross-posting at the same time. In a live game we could coordinate easier. Perhaps we can try the diplomacy first and then move to intimidate if that is not successful?

I would like to hear his backstory. :)

Since we posted at roughly the same time, I'd say that's up to either (1) party consensus or (2) GM ruling. :)

In this particular case, I don't believe that diplomacy and intimidate are mutually exclusive checks. As field agents, we would have read chronicles detailing encounters in which intimidate was respected as a type of diplomacy. I can think of several adventures in which intimidate was interpreted by the NPCs as a measure of confidence and prowess. Given that we're in the tomb of an infamous pirate, I'm not worried about the possibility of negative repercussions from using both skills concurrently. :D

I'd be fine, too, if the GM decided that your higher roll assuages Thael Shivers in the face (ba dum tsh) of my intimidate. ¯\_(ツ)_/¯

I am also 1000% in favor of giving this thing some booze! LOL! :D


Booze him up and get some backstory then. :)

Dark Archive

Male CG Elf (Mordant Spire) Wizard (Evoker-Admixture) 8 | HP: 58/58 | AC: 24 (15 Tch, 20 Fl) | CMB: +4, CMD: 19 | F: +7, R: +8, W: +8 (+2 vs Enchantments | Init: +3 | Perc: +12, SM: +2 | Speed 30ft | Elemental Ray: 7/7 | Spells: 0-4/4; 1-5/6+1; 2-5/5+1; 3-4/4+1; 4-3/3+1 | Active conditions: Heightened Awareness, Mage Armor, Shield of Faith, Fly, Greater Invisibility, Haste

Yes, please, let's err on the side of getting some of the scenario's backstory.


M Efreeti Lord of All He Surveys 10 (HP 79/85; AC 33 / T 11 / FF 31 ; F +11, R +6, W +8; Init +2, Perception +11, Darkvision 60') [dice=Power Attack]1d20+19[/dice] [dice=Slashing dmg]3d6+26[/dice] [dice=Fire dmg]1d6[/dice]

Traveling tomorrow, Friday, followed by five days of work trip. Should be able to post, intermittently. At least once per day, I hope.

Silver Crusade

Male Dwarf Ranger/1 Inquisitor/8 (Tot Lvl 9) | Init +14 | AC 15 tch 12, ff 13 | HP 36/77 | Fort +13 Ref +9 Will +16 | Bane 3/8 | Judgement 2/3

I'm going to a local convention this weekend. Posting / responses will be slow for a short while.

Have a great weekend!

51 to 100 of 174 << first < prev | 1 | 2 | 3 | 4 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Qstor's PFS 10-17 On Sevenfingers's Sails Discussion All Messageboards

Want to post a reply? Sign in.