tt's Skitter Shot (Inactive)

Game Master therealthom

Four brave skittermanders help their boss on a salvage mission.


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Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I was kind of on the fence about releasing the grapple, but what made up my mind was the fact that the arms were up next. Since they were grappled by Quonx they'd also be subject to the same prohibited action wording, and arguably unable to continue the grapple with Quonx. With that reasoning, next round Quonx was guaranteed to go free.

Also I like The Ragi's analysis of the two hand action prohibition.


Oops, jumped ahead.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Eijel, not sure what happened to move Quonx either. I was just playing the board as I saw it. Thanks for rolling with the actions as stated, it helped preserve the flow.

The Ragi, a little while back you commented about the lack of skill overlap. On the plus side -- you've got every skill you need covered by one character. As long as you keep everyone alive, a very skittermander idea, then you'll succeed eventually. And it guarantees a spotlight moments to some of the characters.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Left my laptop at work Friday. Cab post tonight.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Giving you guys a little more chance to talk.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

OK. We're coming up on the end. There's an optional ship combat that we can run if you want. I am happy to run that or just give you a brief description of the action so that you see the complete story of this module.

One factor to consider is whether you want the characters that the skitters are playing for to be available for games in Outpost III.


I don't mind starship combat, and this fella is a reasonable gunner (+4) - would we be using the Clutch or the Empyrean?

Edit: Actually, I believe Gazigaz is the best gunner of the party...

Wayfinders

"Quonx" Female CG skittermander scholar mechanic 2 | HP 12/14 SP 11/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

I actually enjoy starship combat and I believe Quonx would be the engineer. *Feign shock here*


Wait, Gazigaz is also the only character with ranks in piloting... oh boy.

These iconics are too nutty.

Quonx - Eijel wrote:
I actually enjoy starship combat and I believe Quonx would be the engineer. *Feign shock here*

You are actually our second best pilot, with a +2, so...


I think it boils down to:

Gazigaz: gunner +4
Nako: gunner +3
Quonx: pilot +2
Dakoyo: magic officer or a very crummy captain

Edit: Actually, I think we are better off if Gazigaz is a gunner and uses Glide (minor crew action) to fly the ship, since we need the piloting ranks for AC and TL...

Gazigaz: gunner +4/pilot 2 ranks
Nako: gunner +3
Quonx: science officer +9/engineer +12
Dakoyo: magic officer +12 or a very crummy captain +6


Cookie Jar Pilferer 9 ; Dimensional Explorer 4
Gazigaz - The Ragi wrote:
I don't mind starship combat, and this fella is a reasonable gunner (+4) - would we be using the Clutch or the Empyrean?

That would be telling.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

By popular demand, we're going to have a space combat! Later ....

Nice that you've got the magic officer option now. Imagine playing this with Dakoyo's only useful option being Captain.


"Wake me up before you go-go
Don't leave me hanging on like a yo-yo
Wake me up before you go-go
I don't want to miss it when you hit that high...
"

Wayfinders

"Dakoyo" Male NG skittermander priest mystic 2 | HP 3/14 SP 14/14 | RP 3/5 | EAC 13; KAC 14 | Fort +1; Ref +1; Will +7 | Init: +1 | Perc: +9, SM: +9; low-light vision | Speed 30ft | Healing Touch 1/1 | Spells: 1st 3/3 | Active conditions: None.

Still here and in , sick 2yr old is limiting posting for now.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

OK. Thanks for the heads up. I hope your toddler recovers soon.


On a second thought, I’ll change my vote to skip the starship combat - I signed up for a lot of games on Outpost III and really need to clear some room.

If the majority wants to do it I’ll man the gunner seat, otherwise I prefer to wrap up after we deal with the ship’s AI.


"Nako" Female NG skittermander spacefarer soldier 2 | HP 16/16 SP 17/18 | RP 5/5 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0; low-light vision | Speed 35ft | Active conditions: None.

Yeah, I'll admit, I was worried about the timing as well.


I volunteer to bot Dakoyo, if that’s okay.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

I feel bad 'cause the first time I botted Dak, I also ninja'd Anxa.

I haven't been waiting for him though. Yesterday was my 31st wedding anniversary. I thought I'd get a chance to post but never did.

I'll bot Dakoyo right now. Moving forward, Ragi, it can be any of us, but we have to wait at least 12 hours after everyone else has posted that round, to give Anxa a chance to post himself. It sucks when you come back to a game but can't jump right in because someone just botted you.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

That second to last round was a real killer for you guys. The burn and the max damage crit took at least a round off the fight. Well played.

We've got eleven days to Outpost Three. I will try to throw the chronicles together this weekend so they are ready, if you survive. You still have a little bit left in the ship. Your current goal was Engineering to try to shut M2 down.

At last check you were split 2-2 on the optional ship combat. Anyone care to chime in again on whether to play that or not.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Anxa, are you still out there?

Wayfinders

"Quonx" Female CG skittermander scholar mechanic 2 | HP 12/14 SP 11/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

I'll flip to no ship combat to settle the matter.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

docchicago, what faction are you playing for in this game?


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Draft Chronicle sheets are here.

Please check them carefully. Docchicago, I haven't filled in your faction. I need that info to complete the on-line report.

Guys, looks like you're all going to survive. You pretty much destroyed the scenario. It's been fun GMing for you. I'll narrate the optional ship combat after you deactivate the last node.


"Nako" Female NG skittermander spacefarer soldier 2 | HP 16/16 SP 17/18 | RP 5/5 | EAC 14; KAC 16 | Fort +4; Ref +1; Will +3 | Init: +5 | Perc: +0, SM: +0; low-light vision | Speed 35ft | Active conditions: None.

I'm playing it for Dataphiles

Thanks for GMing! I had a great time!

Also, just so you know, I changed my username to FriendlyNeighborhoodMadScientis, if you were having trouble finding my character.


therealthom wrote:
Draft Chronicle sheets are here.

M2 has denied access to the sheets!

Gazigaz has a rough choice of skills, but otherwise this module is quite nice - way more deadly than I expected!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Changed the Google folder settings. Try again.

Wayfinders

"Quonx" Female CG skittermander scholar mechanic 2 | HP 12/14 SP 11/12 | RP 4/4 | EAC 13; KAC 15 | Fort +3; Ref +5; Will +0 | Init: +2 | Perc: +5, SM: +0; low-light vision | Speed 30ft | Memory module 1/1 | Active conditions: None.

I'm playing with the Second Seeker (Luwazi Elsebo) faction.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

You know all that won't fit in the tiny space they give me on the chronicle sheet, right? (I'll have the new sheet up soon.)

I've got docchicago down for dataphiles. I was able to edit the electronic report.

Incidentally, if you run one of these - don't do what I did. Because reporting the first game I ran turned into a fiasco, I wanted to set this one up in advance, and then just push a button to report it when we were done. Apparently you've all had credit for the adventure since December. So check your characters' on-line records too, not just the chronicle sheet.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

New version should be there now.


therealthom wrote:
Apparently you've all had credit for the adventure since December. So check your characters' on-line records too, not just the chronicle sheet.

I did notice the module was already reported there - I thought it was some sort of pre-reporting I hadn't seen before! I've playing SFS for only about 6 months, so every game turns out some new stuff.

The sheet is right on the money, thanks!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

SOrry for the delay. Busy with the start of Outpost 3 . Will summarize adventure's end tomorrow.


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Guys, it's been fun GMing for you. I hope to see you around the boards. Good gaming to you all.


Thanks for GMing!


Cookie Jar Pilferer 9 ; Dimensional Explorer 4

Guys, I will inactivate this game in a day or two.

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