Dragons Demand - LJM table 2

Game Master Liam Mooney

MAP

Current Map

QUESTS

The Collapsed Tower:
The Baroness of Belhaim wants you to investigate the ruins of the collapsed tower and find out why there are dead kobolds mixed in with the towers rubble

Finding Hunclay:
Find out whether Balthus Hunclay had anything to do with the Witch Tower’s collapse.

Making Friends or Enemies*:
Make at least one of the families of Belhaim either helpful or hostile towards the party.
Hero or Villain*:
Make everyone in one of Belhaim’s factions either friendly (or better) or unfriendly (or worse) towards the party.
Best Friend or Worst Nightmare*:
Make everyone in Belhaim either friendly (or better) or unfriendly (or worse) towards the party.
Belhaim Historian*:
Learn a great deal about Belhaim’s history.

* - optional


Shadow Lodge

Party 2:
Gribble (andreww) - Male grippli inquisitor
Nerak Allriver (Arrannai) - Female human ranger
Vultha (snapzilla22) - Male kobold bloodrager
Corinthian Othello Ramirez Esquire II (halquin) - Male half-elf bard
Taarik (noral) - Male ifrit paladin
Llama_Bill - TBC

Shadow Lodge

Please can you all add your character details into the discussion (feel free to tweak them) and I'll get the initial text up soon.


Male Kobold Bloodrager 1 (Rageshaper)

Small, tanky bloodrager with 3 attacks when raging, high diplomacy

Stats:

Vultha
LG Male Kobold Bloodrager (Rageshaper)
Black Dragon Bloodline
Init+3; Senses Darkvision 60 ft; Light Sensitivity: Perception +0
----------
Defense
----------
AC 21, touch 14, Flat-footed 18; (Armor +5, Shield +2, Dex +3, Size +1)
HP 12 (10[Class]+1[Con])
Fort+3 Ref+3 Will+0
Bloodrage:
AC 17, touch 12, Flat-footed 14
HP 14
Fort+5 Ref+3 Will+2
----------
Offense
----------
Speed 30 ft
Melee: Bite +4 (1d4+0, x2) +1d6 acid (1/day)
Range: Splash +5 (x2)
Bloodrage: 5 rnds/day
Melee: Bite +4 (1d4+2, x2)
Claw x2 +4 (1d4+2, x2)
----------
Statistics
----------
Str 10 Dex 16 Con 12 Int 8 Wis 10 Cha 12
Base Atk+1; CMB +0; CMD 13
Feats: Weapon Finesse
Traits: Sneaky Swimmer, Open Minded Explorer
Kobold Racial Traits: Dragonmaw, Wymcrowned (Diplomacy)
Skills: Diplomacy +8, Arcana +3, Linguistics +0
(+2 stealth in swamps and under water), (+2 Diplomacy when interacting with people in
their native or racial language)
Languages: Common, Draconic
Combat gear: Heavy Steel Shield, Scale Mail
Other Gear: Bloodragers Kit, Spell Components Pouch, 2x Silk Rope
Money: 1 gp

Background:

The current allwatcher of the Aeteperax’s Fallen is reaching the end of her life and a successor must be chosen. In her last decade she has whittled the candidates down to Vultha, a charismatic and strong, black-scaled kobold with the blood of their fallen master running through his veins. She believes he will do great things for the clan, but she must be sure he is ready for the responsibility. She will send him on a pilgrimage to Aeteperax’s grave both to test his ingenuity and resourcefulness when not surrounded by his clan.
Vultha decided the best way to approach the situation and not be killed onsite as some monster is to slowly work his way to Belhaim by hiring himself on as a caravan guard and making people comfortable in his presence all while making his way west. About a month out from Belhaim of a caravan led by a man named Silas Gribb, he has a strange dream where a scaley green being digs up a black cloak in a swamp and dances a strange jig while crushing a bunch of little mice and lizards beneath its feet. When he wakes, Vultha has a strange pit in his stomach that the dream is important, but that feeling fades as the day goes on.
Vultha is a kobold that is exceptionally proud of his lineage to Aeteperax, especially since he is one of the few in his clan that can manifest a portion of his power. He often gets his way in his clan, but rather than use his bulk to throw his weight around, he uses his honeyed tongue. He has helped the allwatcher in establishing trade agreement with some of the other races in the World's Edge Mountains.

Sovereign Court

| Male LG follower of Irori | Solar Ifrit | Outsider (Native) | Paladin 2, Ninja 1 | HP 34/34 | AC 17 T 8 FF 15 / AC 19 with heavy shield | CMB +7 | CMD 14 | F: +10, R: +4, W: +5 | Init: +2 | Perc: +2 | Mind Arsenal 7/7 | Reroll 1/1 | Darkvision 60 ft | Speed 20ft | Active conditions: None.

GM, did you delete your first post in the gameplay thread?

Because a bug on this site leads to no further posts being allowed in the gameplay if that happens.

Just fyi.


Female Human (Kellid) Ranger 1 | HP 12/12 | AC 17, t 13, ff 14 | F +3, R +5, W +1 | speed 30ft. |
special:
+1 saves v. arcane; favored enemy (animal) +2

Here is Nerak, didn't make any changes. All of the info from the thread is in her profile. Thanks for selecting all of us like this!

Scarab Sages

Male CG Taldan Forsight Wizard 1 | HP: 9/9 | AC: 12 T: 12 F: 10) | CMB: -2 CMD: 10 | F: +2 R: +2 W: +2 | Init: +13 | Perc: +3 SM: +2 | Speed 30’ | Prescience: 7/7 | Spells: 1st 2+1/2+1 | Active conditions: None.
Spell Known:
Grease

"Hello everyone, I am Edon Merr. It is a pleasure to meet you all," says a well groomed and well tanned human. Edon is in traditional traveling gear. He wears a cloak, shirt, and simple trousers. Edon Merr does not look like a usual wizard.

The gameplay thread is bugged

Sovereign Court

Male Half-Elf Sound-Striker Bard 1 | HP: 9 | AC: 15 T: 12 F: 14) | CMB: 0 CMD: 12 | F: +1 R: +4 W: +2 | Init: +4 | Perception: +2 | Speed 30’ | Bardic Performance : 7

This is my first PBP so bare with me.

Corinthian has grown up in the small town of Belhaim all his life.

Sorry, will fill in more tonight.

The Exchange

Male Grippli Inquisitor 1 Init +4 | HP 9|9 | AC 22, T17, FF18 | Fort +3, Ref +4, Will +4 | CMD 16 | Perception +6, Sense Motive +7
Resouces:
Spell slots: 1st: 1/2
Buffs:
Shield of Faith

Here is Gwibble.


Grrrrrrrrr

Sovereign Court

Male Half-Elf Sound-Striker Bard 1 | HP: 9 | AC: 15 T: 12 F: 14) | CMB: 0 CMD: 12 | F: +1 R: +4 W: +2 | Init: +4 | Perception: +2 | Speed 30’ | Bardic Performance : 7

Corinthian

Stats:

CG Male Sound-Striker Bard
Init +4; Senses Low-Light Vision; Perception +2
----------
Defense
----------
AC 16 (15 if using a bow), touch 12, Flat-footed 14; (Armor +3, Shield +1, Dex +2
HP 9
Fort +1 Ref +4 Will +2
----------
Offense
----------
Speed 30 ft
Range: Shortbow +2 1d6 (+1 Arcane Strike)
Range: Longsword +0 1d8 / Dagger +0 1d4
Bardic Performance: 7 rounds/day
----------
Statistics
----------
Str 10 Dex 14 Con 12 Int 14 Wis 10 Cha 15
Base Atk+0; CMB +0; CMD 12
Feats: Arcane Strike. Skill Focus:Perform Comedy
Traits: Savant:Perform Comedy. Reactionary
Alt Racial Traits:Flexible Half-Breed (replaces Multitalented)
Skills: Knowledge [All] +3, Arcana/Dungeoneering/Local +7. Disguise +6, Linguistics +6, Perform Comedy +11, Spellcraft +6, UMD +6
Languages: Common, Elven, Draconic, Grippli, Ignan
Combat gear: Shortbow, Arrows (20), Blunt Arrows (20), Longsword, Dagger, Studded Leather, Buckler.
Other Gear: Bard's Kit, Spell Components Pouch, Pickpocket's outfit, Pocketed Scarf, Blue Book (Absolam), Wanted Poster of C.O.R.E.
Money: 10 gp

Spells Known:
Biting Words
Hideous Laughter

Shadow Lodge

Yea, had posted in gameplay by mistake and deleted it :-(


We just need a completely new thread then. :-)

Scarab Sages

Male CG Taldan Forsight Wizard 1 | HP: 9/9 | AC: 12 T: 12 F: 10) | CMB: -2 CMD: 10 | F: +2 R: +2 W: +2 | Init: +13 | Perc: +3 SM: +2 | Speed 30’ | Prescience: 7/7 | Spells: 1st 2+1/2+1 | Active conditions: None.
Spell Known:
Grease

Edon Merr is a well-tanned human male. He is wearing a simple traveling outfit made up of a cloak, trousers, and collared shirt all in earthen tones. He has a dagger on his belt and a crossbow strapped to his rucksack. All his equipment shows slight signs of use but are well looked after and properly maintained. Edon is doing his best to look like a normal traveller or ranger to keep his identity as a wizard hidden. The only part of his outfit that is out of place is the two necklaces he wears. One is a mask split in half and the other is a mask with three faces. He is proud to be a wizard and has recently graduated from The Acadamae. He is taking time to put his learnings into practise to see how well he can do in real word conditions. Like both of his older brothers he is trying to become as strong as possible. He hopes to take a different route to both Victor and Walder. While they are both extremely powerful they are not leading the life Edon hopes to live. Edon wants to be a force for good in the world. With his current skills he has to aim a little lower. He is a polite individual. Edon is well spoken and tries not to seem like a know it all even though he spends a lot of his time becoming a know it all. Every morning and night Edon applies two dots of paint to each temple. He then spends an hour reading books and taking notes. He is very particular and precise in everything he does, until the outside worlds interferes. When this happens he does his best to maintain his personal order.

Sovereign Court

Male Half-Elf Sound-Striker Bard 1 | HP: 9 | AC: 15 T: 12 F: 14) | CMB: 0 CMD: 12 | F: +1 R: +4 W: +2 | Init: +4 | Perception: +2 | Speed 30’ | Bardic Performance : 7

Corin was born and raised in the sleepy township of Belhaim. He was raised by his mother and grandfather. As a half-elf he never felt he fit in. The town gossip about his mother and the strange elf who ran away after he was born angered him. His father was a Great Man. He will gladly tell you of his heroic father, who was a super secret agent working for the super secret Pathfinder Organisation. Abut how he hid from the Taldon Army who just didn't understand he was trying to save the world. He will gladly show you the wanted poster they put up with his fathers face. Bardic elf, Corinthian Othello Ramirez Esq. He was named after him, and more than anything wants to be a famous Bard just like him, but as yet can't sing, or dance, or really play an instrument other than his flute. He hopes to one day travel to Absolom and find his father.
Other than this hero worship, the most notable thing about him is that his knowledge seem to come mostly from books, and stories told by travellers passing through the local tavern where his mother works.

Corin is 6' ft tall, long blonde hair and purple eyes. He wears slightly ill fitting Elven leather armour (his fathers), and a long bright blue scarf. He has an open and friendly face with a shy smile.

Shadow Lodge

New thread created, I've kept this as the Discussion for it.

First gameplay post..

Sovereign Court

Male Half-Elf Sound-Striker Bard 1 | HP: 9 | AC: 15 T: 12 F: 14) | CMB: 0 CMD: 12 | F: +1 R: +4 W: +2 | Init: +4 | Perception: +2 | Speed 30’ | Bardic Performance : 7

EDIT: Corin was born in Yanmass not Belhaim.

Shadow Lodge

(I'll hold my next post to give people time to see that games started (know took me quite a few days to get up and running and then been the bank holiday weekend).

The Exchange

Male Grippli Inquisitor 1 Init +4 | HP 9|9 | AC 22, T17, FF18 | Fort +3, Ref +4, Will +4 | CMD 16 | Perception +6, Sense Motive +7
Resouces:
Spell slots: 1st: 1/2
Buffs:
Shield of Faith

Could you add the map link to the game header please.

Scarab Sages

Male CG Taldan Forsight Wizard 1 | HP: 9/9 | AC: 12 T: 12 F: 10) | CMB: -2 CMD: 10 | F: +2 R: +2 W: +2 | Init: +13 | Perc: +3 SM: +2 | Speed 30’ | Prescience: 7/7 | Spells: 1st 2+1/2+1 | Active conditions: None.
Spell Known:
Grease

Also the map is read only.

Shadow Lodge

Should be editable now sorry. I'll add to the top too.

Shadow Lodge

Just a heads up that I'm away this weekend and so may not be able to get many posts up. I'll have my phone with me though so hopefully will be ok.


Female Human (Kellid) Ranger 1 | HP 12/12 | AC 17, t 13, ff 14 | F +3, R +5, W +1 | speed 30ft. |
special:
+1 saves v. arcane; favored enemy (animal) +2

Generally I can only post M-F 10a-6p EST, so that's alright by me.

The Exchange

Male Grippli Inquisitor 1 Init +4 | HP 9|9 | AC 22, T17, FF18 | Fort +3, Ref +4, Will +4 | CMD 16 | Perception +6, Sense Motive +7
Resouces:
Spell slots: 1st: 1/2
Buffs:
Shield of Faith

I am away at a convention from tomorrow afternoon until sunday evening, I will post as and when I can.

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