Lasaraleen
|
Lasaraleen calls forth divine strength and protections from Sarenrae
”By the Dawn grant me righteous might to strike down these dreadful abominations! “
She grows to large size and draws her scimitar as she strides forth to engage the beasts
DR/5 good and large ac 22 vs aoo, 93hp
nightdeath
|
Round 2
Khellek the historian
Doubtful
Horned Dinosaurs x2 Cyan 14 dmg
Round 1
Polanco Goldhammer
Lasaraleen 43 dmg
Doodlevain "Doodle" Montafescue
Inspire +2/+2
haste
Bold may move.
My apologies, I'm too used to posting Init like that.
Lasaraleen grows lager with the blessings of her goddess, striding forward fearlessly challenging the two Constructs to take their best shots.
AOO Cyan 1d20 + 17 ⇒ (17) + 17 = 342d10 + 10 ⇒ (9, 6) + 10 = 25
AOO Red 1d20 + 17 ⇒ (15) + 17 = 322d10 + 10 ⇒ (9, 9) + 10 = 28
They do and ram their heads at her with devastating effect!
Lasaraleen
|
Assuming these do not count as good attacks, so DR/5 applies. 33 dmg noted.
Lasaraleen
|
I expected the reach, but figured had to get in to help.
Doubtful
|
It takes all his training to dodge the horns of the huge constructs, and he quickly goes back on the offensive.
"These are probably the little ones." He mutters as he sends a few boots, and a couple of fists pounding at the nearer one.
Flurry of Blows on cyan, and should it happen to fall over, then 5' step and put any remaining on the other one.
Spending another Ki point for a +4 AC bonus
flurry1, PA, bard, haste: 1d20 + 12 - 3 + 2 + 1 ⇒ (19) + 12 - 3 + 2 + 1 = 31, for 2d6 + 4 + 6 + 2 ⇒ (6, 1) + 4 + 6 + 2 = 19 damage.
flurry2, PA, bard, haste: 1d20 + 12 - 3 + 2 + 1 ⇒ (17) + 12 - 3 + 2 + 1 = 29, for 2d6 + 4 + 6 + 2 ⇒ (6, 4) + 4 + 6 + 2 = 22 damage.
flurry3, PA, bard, haste: 1d20 + 7 - 3 + 2 + 1 ⇒ (3) + 7 - 3 + 2 + 1 = 10, for 2d6 + 4 + 6 + 2 ⇒ (6, 3) + 4 + 6 + 2 = 21 damage.
flurry4, PA, bard, haste: 1d20 + 7 - 3 + 2 + 1 ⇒ (16) + 7 - 3 + 2 + 1 = 23, for 2d6 + 4 + 6 + 2 ⇒ (5, 3) + 4 + 6 + 2 = 20 damage.
hasted, PA, bard, haste: 1d20 + 12 - 3 + 2 + 1 ⇒ (6) + 12 - 3 + 2 + 1 = 18, for 2d6 + 4 + 6 + 2 ⇒ (3, 1) + 4 + 6 + 2 = 16 damage.
Khellek the historian
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Khelelk continues to make suggestions. "Watch out for those horns...ughh.. yes that horn."
Maintains inspire courage for +2/+2
Next he fumbles around for a bolt but his fingers don't find one.
Ugh, this was not going to be an easy shot anyway...
Instead he advances on the damaged Lasaraleen.
"Here now young miss, take care. I happen to know a little something about medicine too.."
cure moderate wounds: 2d8 + 5 ⇒ (2, 3) + 5 = 10
His elderly fingers however cramp at the last moment, and much of the healing vanishes into the air of the shadow plane rather than the servant of light.
"And I really don't want to have to fill in the paperwork for another Serious Harm case while on a field trip."
Lasaraleen
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Lasaraleen smiles at the reassurance of healing.
”Every little helps, Friend Khellek. “
large, 70/93 hp. DR/5. Ac 23
Polanco Goldhammer
|
Polanco closes on blue and laughs and runs at him with his weapon drawn to slap it.
+1 Yellowheart Wood Terbutje Keen: 1d20 + 14 - 3 ⇒ (1) + 14 - 3 = 121d8 + 8 + 6 ⇒ (7) + 8 + 6 = 21
nightdeath
|
Round 3
Khellek the historian
Doubtful
TAXIDERMIC TRICERATOPS
Round 2
Polanco Goldhammer
Lasaraleen 33 dmg
Doodlevain "Doodle" Montafescue
Inspire +2/+2
haste
Bold may move.
@Laraseen Total Damage dealt from AOO is 25+28=53 so 43 dmg is correct after taking into account your DR.
Healing 10 from Khellek sets you at 33 dmg.
Khellek moves forward and bravely gives the Cleric of Sarenrae some healing while Doubtful pummels one of the triceratops to near collaspe before it's finished off by Polanco.
And now there is one.
Khellek the historian
|
The scholar moves to keep both the giant Lasaraleen as well as the rooms pillars between himself and the massive dinosaur. Reaching out he offers a touch more heading.
"I'm afraid that combat medicine is not really my strong-point." he apologises.
"Try to hit it behind the neck, that front armor plate is as thick as a knights armour."
CMW: 2d8 + 5 ⇒ (2, 2) + 5 = 9
The darkness of the plane still seems to leech away must of the historians healing.
And maintains inspire courage
Doubtful
|
Did the critter actually go?
The first one down, Doubtful steps up to the second, and pounds away at it at well.
flurry1, PA, bard, haste: 1d20 + 12 - 3 + 2 + 1 ⇒ (9) + 12 - 3 + 2 + 1 = 21, for 2d6 + 4 + 6 + 2 ⇒ (3, 3) + 4 + 6 + 2 = 18 damage.
flurry2, PA, bard, haste: 1d20 + 12 - 3 + 2 + 1 ⇒ (13) + 12 - 3 + 2 + 1 = 25, for 2d6 + 4 + 6 + 2 ⇒ (3, 4) + 4 + 6 + 2 = 19 damage.
flurry3, PA, bard, haste: 1d20 + 7 - 3 + 2 + 1 ⇒ (11) + 7 - 3 + 2 + 1 = 18, for 2d6 + 4 + 6 + 2 ⇒ (3, 3) + 4 + 6 + 2 = 18 damage.
flurry4, PA, bard, haste: 1d20 + 7 - 3 + 2 + 1 ⇒ (20) + 7 - 3 + 2 + 1 = 27, for 2d6 + 4 + 6 + 2 ⇒ (2, 3) + 4 + 6 + 2 = 17 damage.
hasted, PA, bard, haste: 1d20 + 12 - 3 + 2 + 1 ⇒ (16) + 12 - 3 + 2 + 1 = 28, for 2d6 + 4 + 6 + 2 ⇒ (3, 5) + 4 + 6 + 2 = 20 damage.
confirm?: 1d20 + 7 - 3 + 2 + 1 ⇒ (17) + 7 - 3 + 2 + 1 = 24, for 2d6 + 4 + 6 + 2 ⇒ (1, 4) + 4 + 6 + 2 = 17 additional damage.
Lasaraleen
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I was waiting for critter to go too. If it is up she will attack otherwise heal :)
Lasaraleen
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Lasaraleen will hack at it with her large scimitar, 2handedly.
Includes, bard, haste, large,
Adamant scimitar: 1d20 + 9 + 2 + 1 + 2 - 1 ⇒ (18) + 9 + 2 + 1 + 2 - 1 = 31 for dmg: 1d8 + 8 ⇒ (7) + 8 = 15
Adamant scimitar: 1d20 + 9 + 2 + 1 + 2 - 1 ⇒ (10) + 9 + 2 + 1 + 2 - 1 = 23 for dmg: 1d8 + 8 ⇒ (6) + 8 = 14
Adamant scimitar: 1d20 + 4 + 2 + 1 + 2 - 1 ⇒ (9) + 4 + 2 + 1 + 2 - 1 = 17 for dmg: 1d8 + 8 ⇒ (6) + 8 = 14
nightdeath
|
Inspire +2/+2
haste
Bold may move.
I forgot about Critter. Just gonna make one attack.
And it's hard to miss it..its AC is meh.
Lasaraleen at 24 dmg.
Attack Doubtful 1d20 + 17 ⇒ (13) + 17 = 302d10 + 10 ⇒ (9, 7) + 10 = 26
The lumbering construct tries its best to gore the dwarven monk who quite literally ducks as the horns comes very close to making its mark on Doubtful.
Laraseen receives some healing from Khellek and then slashes at it taking out great chunks of its flesh. Doubtful finishes it off with a beautiful combo of punches and kicks.
The room falls silent as the construct crashes to the floor....
Khellek the historian
|
"Well... that was interesting. More creatures from the past. Although these seem to have been stitched back together rather than pulled from times grasp." notes the scholar.
"Do we take her advice? Or is it a trick?" he asks, pointing to the southern doorway.
As he does so, he takes the time to load a cold iron bolt into Bessie.
Lasaraleen
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” Yes good idea. And if we move quickly we may be able to take advantage of the haste.“
She will convert a spiritual weapon to a cure moderate on herself in a jiff then is ready to run
Cmw: 2d8 + 9 ⇒ (1, 2) + 9 = 12
nightdeath
|
A few benches and empty armored training dummies are the only things of note in this spacious chamber. The chilled air here speaks to some kind of magical refrigeration, though it has little effect beyond misting breath. A door leads out to the building’s arterial hallway to the east, while a partly opened wooden door leads to the north.
There is a subtle smell of raw sewage wafting in from the open door to the north.
Khellek the historian
|
perception: 1d20 - 2 ⇒ (8) - 2 = 6
"At least there are no animated corpses leaping out to attack us through the mists." mutters the scholar.
He looks suspiciously as his misting breath, but says nothing more on the subject. Pointing to the door he says "Suppose we should check that too."
Doubtful
|
"If the corpses don't jump us here, they'll jump us somewhere else..." Doubtful adds, with a resigned shrug. "From behind... when we're ill prepared."
Perception: 1d20 + 16 ⇒ (7) + 16 = 23
The dwarf's nose wrinkles, clearly smelling the same thing as Numair.
"Probably some sort of sewer golem, or feces elemental." He mutters as he pushes the northern door open with his foot, peering into that room.
Perception: 1d20 + 16 ⇒ (15) + 16 = 31
If he sees nothing, he will close it again, and march down to the door at the end of the hall, and try that one.
Khellek the historian
|
"Sewer golem?" asks Khellek. "I don't think I have ever heard of one of them."
He looks concerned as Doubtful continues on about Feces elementals.
"I've not heard of them... " for a bright man, the coin takes some time to drop. "Oh, humour. Very drol."
Lasaraleen
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Well, if they are dreadful corpses, or undead or rotting golem thingies, we will be ready for them. Do we need to check anything first before we try the stinky door?
Khellek the historian
|
"I normally advise caution, but while our enchantments hold, perhaps haste is in our interest..."
nightdeath
|
As the dwarf peers through the door, his gazes catches upon a picture.
The Yamada Osa painting rests at the center.
Knowledge(Geography) please.
Harsh, cold blue illumination fills this space, coming from braziers hoisted up on the ceiling some thirty feet above. A cracked-wide ebony pyramid rises ten feet off the ground in the chamber’s center, covered by a thick layer of dust. Small cases line the joins between wall and floor along the northern edge of the room. A series of paintings hang from the northern wall, each depicting a somber scene in muted colors.
Inside the room, Doubtful thinks that there are some figures inside the room with the limited sight provided by the door.
3d20 ⇒ (20, 20, 7) = 47
Khellek the historian
|
Khellek peers over the dwarf, looking at the painting.
Take-10: 10 + 21 = 31
"Why, I do believe that is the Yamada Osa painting!"
He smiles, a rare sight on the scholar "The Blackros will be pleased! "
Does it look like it will fit into his Handy Haversack?
Lasaraleen
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”Lets do it! “ she follows Doubtful into the room
not sure how long has passed since prior combat so she may not be large or hasted for much longer
nightdeath
|
Khellek the historian 1d20 + 1 ⇒ (3) + 1 = 4
Lasaraleen 1d20 + 2 ⇒ (2) + 2 = 4
Doodlevain "Doodle" Montafescue 1d20 + 6 ⇒ (19) + 6 = 25
Doubtful 1d20 + 5 ⇒ (13) + 5 = 18
Polanco Goldhammer 1d20 + 6 ⇒ (4) + 6 = 10
Enemy 1d20 - 1 ⇒ (7) - 1 = 6
Enemy 1d20 + 3 ⇒ (17) + 3 = 20
Round 1
Doodlevain "Doodle" Montafescue
Unknown Enemy
Doubtful
Polanco Goldhammer
Glass Enemy x2
Lasaraleen
Khellek the historian
Yes the painting can fit into the Handy haversack if rolled with care.
Enlarge is up.
Haste is still up since you spent roughly 3 rounds in the other rooms.
Bold may move.
Knowledge (Arcana) to identify glass creatures.
As Doubtful and laraseen steps into the room, twin mirrors set on opposite sides of the rooms ripple and distorts forming into humanoid like creatures.....
Polanco Goldhammer
|
Augh Mirror people - theyre the WORST Polanco says as though hes seen this before.
Is he telling the truth? (Knowledge Arcana): 1d20 + 14 ⇒ (11) + 14 = 25
Polanco maneuvers into setting up a flank for someone, provoking an attack on his way.
nightdeath
|
Round 1
Doodlevain "Doodle" Montafescue
Unknown Enemy
Doubtful
Polanco Goldhammer
Glass Golems x2
Lasaraleen
Khellek the historian
Yes the painting can fit into the Handy haversack if rolled with care.
Enlarge is up.
Haste is still up since you spent roughly 3 rounds in the other rooms.
Bold may move.
Knowledge (Arcana) to identify glass creatures.
Between Doodle and Polanco, you understand your foes better. Due to their polished surface, they tend to reflect any spells casted on them and magically enhanced glass gives them a degree of resistance from weapons not made from adamantine.
Like most constructs, they're immune to magic and their attacks can cause their opponents to bleed out. In areas of bright light, they can dazzle creatures...
Shatter spell will damage it. Fire and Keen edge spells will buff it.
Polanco strides into the room and positions himself to best give his companions a flank. The golems seem caught out by this bold move and do not react.
Doubtful
|
"Freakin' glass." Doubtful complains, as he steps up to the closer one. "Probably bad luck to smash them, too. Just like mirrors."
5' step. Flurry of blows on the cyan one, with power attack, spending a ki point for an extra attack. He will not bypass hardness, so subtract that from each.
Flurry1, PA, haste: 1d20 + 12 - 3 + 1 ⇒ (12) + 12 - 3 + 1 = 22, 2d6 + 4 + 6 ⇒ (5, 5) + 4 + 6 = 20 damage.
Flurry2, PA, haste: 1d20 + 12 - 3 + 1 ⇒ (14) + 12 - 3 + 1 = 24, 2d6 + 4 + 6 ⇒ (6, 1) + 4 + 6 = 17 damage.
Flurry3, PA, haste: 1d20 + 7 - 3 + 1 ⇒ (6) + 7 - 3 + 1 = 11, 2d6 + 4 + 6 ⇒ (3, 4) + 4 + 6 = 17 damage.
Flurry4, PA, haste: 1d20 + 7 - 3 + 1 ⇒ (19) + 7 - 3 + 1 = 24, 2d6 + 4 + 6 ⇒ (4, 2) + 4 + 6 = 16 damage.
Hasted, PA, haste: 1d20 + 12 - 3 + 1 ⇒ (5) + 12 - 3 + 1 = 15, 2d6 + 4 + 6 ⇒ (5, 5) + 4 + 6 = 20 damage.
FlurryKi, PA, haste: 1d20 + 12 - 3 + 1 ⇒ (13) + 12 - 3 + 1 = 23, 2d6 + 4 + 6 ⇒ (4, 5) + 4 + 6 = 19 damage.
Doodlevain "Doodle" Montafescue
|
Doodle activates her Draconic claws and bite, and using her Haste Spell moves just north of Doubtful.
She takes a bite at the mirror person.
Bite with Haste 1d20 + 10 + 1 ⇒ (4) + 10 + 1 = 15
Damage 1d4 + 7 ⇒ (3) + 7 = 10
Lasaraleen
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Lasaraleen waits in anticipation, uncertain what the golems will do.
Please be careful!
Khellek the historian
|
Khellek seems incredibly interested in the glass creatures. So immersed in observation of them, he seems almost speachless.
Good time for Loremaster take 20, which takes up to to a 39. I'll take pretty much everything that has not been revealed. Think we'll start with their underwear :-)
nightdeath
|
Round 2
Doodlevain "Doodle" Montafescue
Unknown Enemy
Round 1
Doubtful
Polanco Goldhammer
Glass Golems x2 Cyan -52dmg, green -0dmg
Lasaraleen
Khellek the historian
Yes the painting can fit into the Handy haversack if rolled with care.
Enlarge is up.
Haste is still up since you spent roughly 3 rounds in the other rooms.
Bold may move.
Underwear? Sheer glass.
Edited. Nothing more to give out on golems.
Doodle gets a bite in but feels her teeth nearly breaking on its hard surface.
Doubtful swings his fist so fast, they seem like a blur as each strike lands one after another with no pause in between. Cracks appear all over the golem's body as it becomes clear that the skilled dwarf had concentrated his attacks on one spot..........
Khellek the historian
|
I'm not bolded, but I assume I can act as I havn't yet?
"Do not worry my students. These goldems cannot last long against you."
Inspire courage +2 to hit and damage; and lets everyone know any further weakneses or special attacks/defences the golems might have.
Then, he lines up the loaded Bessie on the damaged goblin and pulls the trigger!
attack,inspire,haste,into melee, cover: 1d20 + 5 + 2 + 1 - 4 - 4 ⇒ (2) + 5 + 2 + 1 - 4 - 4 = 2
But the shot goes to the top of the structure in the middle, sticking out of it like a Christmas tree decoration.
Lasaraleen
|
Lasaraleen nods to the historian.
Indeed, friend Khellek, with your inspiration, they will not last long.
She 5' steps and lays into green glassy with her large, adamantine scimitar.
Still large-2H grip, hasted, and inspired.
Adamant scimitar, righteous, haste, inspired: 1d20 + 9 - 1 + 1 + 2 + 2 ⇒ (9) + 9 - 1 + 1 + 2 + 2 = 22 for dmg: 1d8 + 2 + 2 + 2 + 2 ⇒ (7) + 2 + 2 + 2 + 2 = 15
Adamant scimitar, righteous, haste, inspired: 1d20 + 9 - 1 + 1 + 2 + 2 ⇒ (14) + 9 - 1 + 1 + 2 + 2 = 27 for dmg: 1d8 + 2 + 2 + 2 + 2 ⇒ (2) + 2 + 2 + 2 + 2 = 10
Adamant scimitar, righteous, haste, inspired: 1d20 + 4 - 1 + 1 + 2 + 2 ⇒ (17) + 4 - 1 + 1 + 2 + 2 = 25 for dmg: 1d8 + 2 + 2 + 2 + 2 ⇒ (8) + 2 + 2 + 2 + 2 = 16
This totally reminds me of a game I would play at birthday parties as a girl. Except candy would fall out, instead of sharp glass. Well, and the things were not fighting back.
Doubtful
|
The golems didn't do anything? Are we just destroying property here? =P
Now that he has a weakened spot, Doubtful slams his booted foot into, then follows that up into a few more jabs.
Flurry1, PA, haste: 1d20 + 12 - 3 + 1 + 2 ⇒ (20) + 12 - 3 + 1 + 2 = 32, for 2d6 + 4 + 6 + 2 ⇒ (3, 6) + 4 + 6 + 2 = 21 damage.
Flurry2, PA, haste: 1d20 + 12 - 3 + 1 + 2 ⇒ (20) + 12 - 3 + 1 + 2 = 32, for 2d6 + 4 + 6 + 2 ⇒ (4, 3) + 4 + 6 + 2 = 19 damage.
Flurry3, PA, haste: 1d20 + 7 - 3 + 1 + 2 ⇒ (14) + 7 - 3 + 1 + 2 = 21, for 2d6 + 4 + 6 + 2 ⇒ (6, 6) + 4 + 6 + 2 = 24 damage.
Flurry4, PA, haste: 1d20 + 7 - 3 + 1 + 2 ⇒ (9) + 7 - 3 + 1 + 2 = 16, for 2d6 + 4 + 6 + 2 ⇒ (3, 2) + 4 + 6 + 2 = 17 damage.
hasted, PA, haste: 1d20 + 12 - 3 + 1 + 2 ⇒ (3) + 12 - 3 + 1 + 2 = 15, for 2d6 + 4 + 6 + 2 ⇒ (6, 5) + 4 + 6 + 2 = 23 damage.
confrim1?: 1d20 + 12 ⇒ (14) + 12 = 26, for 2d6 + 12 ⇒ (3, 2) + 12 = 17 additional damage.
confirm2?: 1d20 + 12 ⇒ (14) + 12 = 26, for 2d6 + 12 ⇒ (2, 2) + 12 = 16 additional damage.
Lasaraleen
|
i was also wondering about the piñata golems