| GM bigboom |
Thank you for signing up!!
Let's get some of the startup administrative items out of the way and do the following:
When everyone is done with the above, I'll kick off the mission briefing!!
GM Gustavef
|
Whee i am here.
| GM bigboom |
Enchanter Tim "Gazigaz" - On slide 2, fill out the details of your SFS character that you'd like the chronicle applied to. No need to fill out the details of Gazigaz. =) Then post your intro into the gameplay thread!
Scottybobotti "Quonx" - Slide 2 details look good! Please go ahead and post your intro into the gameplay thread!
GM Aerondor "Dakoyo" - Please fill in your character's details in slide 2 and you're good to go!
GM Gustavef "Nako" - Same thing... Please fill in your character's details in slide 2 and you're good to go!
I'll post the scenario's opening text a bit later on today! Looking forward to the game, guys!
| Enchanter's Pregen |
Can this be applied to any level 1 or 2? No restrictions based on replayability or anything? I'm debating whether to assign this to a level 2 to make level 3 or to kick off a new character.
| GM bigboom |
Yup, any level 1 or 2. No restrictions beyond the usual for any scenario where you play a pregen.
| _Experiment Three-Two-Two |
Yes... but not for computers which is trained only. Guess Dakoyo was pointing at the red power button.
| GM bigboom |
Is this replayable?
Not for SFS credit. Can get credit once for playing and a second time for GMing.
And Experiment 322 is correct regarding aiding
| Scottybobotti |
How do you interpret the rules for the exocortex mechanic's combat tracker? Is it a one time use of a move action to lock it on to a target and it stays on until you lose sight of it or switch to another target or do you have to use a move action every turn to lock it on? My feeling it that it you just have to do it one time which then allows you to full attack with the bonus.
As a move action during combat, you can designate a foe for your exocortex to track. As long as that target is in sight, the exocortex feeds you telemetry, vulnerabilities, and combat tactics, allowing you to make attacks against that target as if your base attack bonus from your mechanic levels were equal to your mechanic level. Designating another target causes you to immediately lose this bonus against the previous target.
Gunnz
|
I always played it as a one time action. It does say "...as long as the target remains in sight..." after all.
| GM bigboom |
Yep. One time action. No need to spend a move each round to refresh.
| GM bigboom |
Hey guys, we are getting close to the end so if you can all double check your character information on slide 3, please do so. I'll be using that info to populate your chronicle sheets.
| GM bigboom |
Thanks for the heads up. I'll go ahead and bot you. Hopefully we'll wrap up soon... Might even wrap up while you're on your trip!!
| GM bigboom |
Congratulations again on successfully completing the scenario!! There are no primary and secondary success conditions so getting to the end and shutting down the AI gets you both points of fame plus two points of reputation with your chosen faction.
Your chronicles are here: LINK
Please take a look and reply here to let me know if they are okay. After I've received word from each of you that your chronicle is okay, I'll report this game then about a day after that, I'll mark this game inactive.
I hope you all had a good time and if you haven't already received this chronicle through some other method, enjoy building your very own 6-armed fuzzy little skittermander character in the future!!!
| Scottybobotti |
My chronicle looks fine. Thanks for running the game Bigboom; I enjoyed playing. Hope I get the chance to be in a game with all of you again.
| Enchanter's Pregen |
Looks great. I won't have a chance to download it until next week however. Thanks for the fun game, everyone!
| GM bigboom |
Enchanter, no worries. I'll PM the chronicles link to you so it's readily available in your inbox.
Andrew, does your chronicle look okay? Let me know!