Naugrimm Firebeard |
“Are you sure you’re not part dwarf? Never knew those of elven blood to be so fond o’ ale. Let’s go.”
Weed |
these days are truly strange Grimm...i wouldnt be surprised to find that im part dwarf....might account for my ocassional bouts of stubbornes.....or perhaps its my human mother part that likes ale...let us go and see what we learn over ale
Naugrimm Firebeard |
Any particularly interesting or suspicious looking folk in the Ash Hall? Do we see any Osirions?
Naugrimm Firebeard |
perception: 1d20 + 7 ⇒ (13) + 7 = 20
SM: 1d20 + 3 ⇒ (14) + 3 = 17
Eterran |
perception: 1d20 + 5 ⇒ (4) + 5 = 9
sense motive: 1d20 + 3 ⇒ (7) + 3 = 10
Mysterious Storyteller |
The party (excepting Rodion) gets a sense that there are several new faces in the tavern. Some appear to be lumberjacks back from harvesting the surrounding woods, others travelling merchants and tinkers. Grimm gets a strange vibe from one particular group of new faced travelers that sit quietly off by themselves in one of the darker corners of the room.
Naugrimm Firebeard |
Grimm quietly shares with the group his observations. He will try to remember the faces of the suspicious group so he can recognize them if seen again.
Anyone have anything else to do before heading back to rest for the night?
Weed |
weed whispers....perhaps one of us should move closer and see if we can glean any information....maybe ask the barkeep what type of coin they pay with
weed positions himself to be able to casually study the group....
perception: 1d20 + 10 ⇒ (4) + 10 = 14
Naugrimm Firebeard |
Make our way back to our lodging.
"Maybe we'll learn somethin' at the carnival."
Mysterious Storyteller |
The next day a small fleet of circus wagons passes through Belric taking up residence in the fields just outside of town. Carnival hands come back into town to restock on food and supplies as well as hang up a flood of colorful posters advertising the wonders of the Umbra Carnival and that the Carnival will open in two days.
Tomorrow the fliers promise a parade through Belric's main thoroughfare providing a small sample of the wares and wonders available to all who visit the Carnival.
Naugrimm Firebeard |
“Guess I ain’t got nothin’ better to do.”
perception: 1d20 + 7 ⇒ (19) + 7 = 26
Rodion |
Rodion is open to ideas.
But he was thinking that the party would just walk around the carnival and look for signs of people spending Osirion coins or anyone from Osirion. Maybe the party would spend more time wandering about the area where the carnival is being set up and, if opportunity permits, a little trespassing to garner more information.
But first, just walking around town and seeing the sights and snooping on people surreptitiously, as any common person.
Perception: 1d20 + 5 ⇒ (1) + 5 = 6
Know Local: 1d20 + 8 ⇒ (2) + 8 = 10
Last time I rolled Knowledge Local, you said Rodion didn't recognize anyone from the time spent in Belric. Is there a more appropriate Knowledge check for figuring out Osirion identifiers?
Edited to Add: With rolls like these it doesn't matter at all . . .
Naugrimm Firebeard |
“Lets give it a shot.”
Mysterious Storyteller |
The party makes their way towards the fields where the Carnival workers are setting up. A light string of pickets has been deployed around the perimeter in an attempt to keep out curious on-lookers and children, a small group of which has clustered near an opening in the fences.
A few large men sternly keep the curious at bay as a dashing looking fellow with a hat filled with brightly colored feathers and gem stones talks to them with a massive showman's smile-My friends, my friends; you will get to see all the wonders and delights that Umbral has to display on the morrow. Bring your coin! Tell your friends! Tomorrow we will dazzle and delight! You will speak of the spectacle for many months to come and pray for the day Umbral and its merry crew return to delight you again.
To further wet your appetite, my comrades and I will conduct a small parade through the main street later this afternoon to give you all just a small sample of the wonders you will get to experience the next few days.
Naugrimm Firebeard |
Pointing to the workers and large men: “Looks like they got their own help Rodion. Maybe you could ask to join up, and use some magic to entertain?”
Weed |
lets go....
Weed walks up to the crowd and stands off to the edge....studying the barker and his men....
perception: 1d20 + 10 ⇒ (6) + 10 = 16
Rodion |
Rodion conjures a silent images of five copies of himself he makes them all copy his mannerisms and appear to say:
I can manage a few tricks to entertain the people. And we'd be willing to help you unload for free.
Diplomacy: 1d20 ⇒ 9
Oof
Mysterious Storyteller |
The man with the amazing hat laughs warmly-Ah my friend, you have the beginning of an act. With enough practice and a little panache you might have something, someday, that folk would give their coin for. Plus we have many strong backs, like my fellows here-pointing to the broad backed men standing watch at the picket opening-that are well used to setting up the Carnival and making ready for the frivolities that follow.
In the meantime go back to yon taverns of Belric and enjoy a drink of your choosing. This afternoon we will parade through the streets and show a preview of what a REAL show has to offer, and tomorrow you and your menagerie of companions may return to Umbral and cast your coin about like thirsty sailors fresh in to port.
With that, the sharp face man returns to cajoling and shooing away the other nosy visitors, largely ignoring Rodion and the rest of the party.
Weed |
I feel the need to be out in nature...perhaps take in some sun....lets relax for a spell on a small rise and watch the proceedings....see what all the excitement is about....
Weed finds a higher vantage point to sit upon and watch....
Naugrimm Firebeard |
“Well, what can ya see from up there Weed?”
Perception: 1d20 + 7 ⇒ (6) + 7 = 13
Naugrimm Firebeard |
“Bah! Wastin’ our time here! Parade will likely be more o’ the same, but we might as well keep at it.”
Do we know of a good place to view the parade? Head there early to keep an eye out for anything out of the ordinary.
Weed |
true Grimm....likely a waste of time....perhaps we should be back out tracking sheep...why are we focusing on the carnival?
Naugrimm Firebeard |
“We can chase sheep any day, carnival’s here once a year so let’s take a look. Least they should have some tasty ale!”
Mysterious Storyteller |
The party retreats to Ash Hall and soaks a bit of the afternoon away. A few hours later darkness falls, and hearing the beat of drums and some singing, you head out to the front stoop and watch as a procession of almost fifty entertainers parade buy.
Banners and streamers accompany the procession of clowns, stilt walkers, tumbling acrobats, fire breathers, and other entertainers. Carnival barkers call out to people on the streets, promising thrills, chills, and delights for people of all ages. In addition, a few wagons drawn by horses show off a strange menagerie of creatures-a cage filled with goblins; a glass case filled with strange spiders; some strangely colored birds; and two large men pull, push, and prod a massive and nasty looking lizard down the street. The man with the dandy hat appears to be at the center of all the activity singing and performing himself and from time to time letting loose with small magics of light and prestidigitation.