AASIMAR ARCHON-BLOODED:
Ability Score Modifiers: +2Con/+2Wis/+2Str(in place of spell ability)
Type: Aasimars are outsiders with the native subtype.
Base Speed:30 feet
Languages: Aasimars begin play speaking Common and Celestial.
Celestial Resistance: acid resistance 5, cold resistance 5, and electricity resistance 5.
Skilled: Aasimar have a +2 racial bonus on Intimidate and Sense Motive checks.
Darkvision: darkvision 60 ft. (they can see perfectly in the dark up to 60 feet.)
UNCHAINED BARBARIAN INVULNERABLE RAGER:
Rage (Ex): 12 rounds +2hit/+2dam/+2will/-2AC/+2hp per hit die
Invulnerability (Ex): At 2nd level, the invulnerable rager gains DR/— equal to half her barbarian level. This damage reduction is doubled against nonlethal damage. Replaces uncanny dodge, improved uncanny dodge, and damage reduction.
Extreme Endurance (Ex): At 3rd level, the invulnerable rager is inured to either hot or cold climate effects (choose one) as if using endure elements. In addition, the barbarian gains 1 point of fire or cold resistance for every three levels beyond 3rd. Replaces trap sense.