Rithon |
Perception, DC10: 1d20 + 2 ⇒ (5) + 2 = 7
*zzzZZZZZZzzz*
GAB! |
Will Save: 1d20 + 1 ⇒ (10) + 1 = 11
Talk about bear minimum
"Blorp!"
The ooze gets out of its barrel that Krennel told it to stay in, which the act of requires tipping it and having the barrel make a heavy slam on the floor. GAB!'s tentacle forms into a large spiked ball and it looks around for what awoke it.
Readied action to attack an unfamiliar face.
Rel Kalorsk |
Will: 1d20 + 6 ⇒ (2) + 6 = 8
Rel awakens to a nightmare and a toothy maw, frightening him and causing him to run away.
Move to stand, failed my save so I have to move away from the Mephit
Kebro |
Sorry, weekend was crazy busy
Kebro jolts up and immediately runs in fear from something that lurks in the shadows.
GM kuey |
Kebro, you can make a saving throw against the fear, will DC11. Also, I forgot the Elytra would be immune to mind-affecting effects. But if Kebro is frightened, he won't be able to give Elytra commands.
Kebro |
will saving throw: 1d20 + 4 ⇒ (15) + 4 = 19
Sweet! Disregard last post then.
Kebro wakes up with a start when Yen Wu yells out and upon seeing the thing grabs a spear.
GM kuey |
Rel, you missed the fort checks. I made them for you. Also, you didn't mention it, but I assumed you took the withdraw action to avoid taking AoO. You only need to flee until you are out of sight and hearing of the source of the fear, then can act normally. Will leave you to interpret that.
A reminder that the area is in darkness right now.
Kebro, you didn't post actions for Elytria. Will let you take 2 actions for it. Also, your FFAC should be 14, not 10.
Even as Rel leaps out of bed to flee out of the room, he feels the poison burning through his system, dulling his reactions. Thankfully, neither Kebro nor GAB! are affected by the fear. They quickly leap out of bed but other than sensing Rel running past them, can hardly detect the source of the attack.
Meanwhile, the commotion awaken Yen Wu in the other room. He yells out at his roommates of the danger even as he arms himself. (Perception DC8 due to the shouting to awaken for Rithon and Krennel.)
Kebro hears a high-pitched snarl from just beside him as Rel flees from his attacker, only for him to suddenly sense a tiny creature appear directly on him, slashing and biting! He feels tiny fangs sinking into his neck but what is more worrying is the gash across his side that burns as he, too, feels poison entering his system.
combat map
Bold may act
-------
Round 2: Status: Nil
~~~
red thing
Yen Wu
Kebro (5/9; fort DC13 or poisoned and Dex dmg: 1d2 ⇒ 2)
Elytria (2 rounds of actions)
Rel (4/11; Dex 8/10; frightened 1/3; poisoned 1/?, fort DC15 or Dex dmg: 1d2 ⇒ 1)
GAB!
Rithon (asleep; perception DC8 to wake)
Krennel (asleep; perception DC8 to wake)
Rel fort DC13: 1d20 + 4 ⇒ (2) + 4 = 6 Dex dmg: 1d2 ⇒ 2
Rel fort DC15: 1d20 + 4 ⇒ (4) + 4 = 8
claw 1 vs Kebro FFAC14: 1d20 + 7 ⇒ (13) + 7 = 20 dmg: 1d3 - 1 ⇒ (2) - 1 = 1
claw 2 vs Kebro FFAC14: 1d20 + 7 ⇒ (3) + 7 = 10
bite vs Kebro FFAC14: 1d20 + 7 ⇒ (12) + 7 = 19 dmg: 1d4 - 1 ⇒ (4) - 1 = 3
Rel Kalorsk |
By my understanding, since I was prone, I am unable to use the withdraw action, and would in fact both by standing and moving away. If there is an action I can take to not provoke and flee as required, I will do whatever that is.
GAB! |
GAB! grows another tentacle weapon, and starts swinging at the strange creature assailing its ally.
GAB! Tentacle Mace Attack (Bludgeon): 1d20 + 4 ⇒ (20) + 4 = 24
GAB! Tentacle Mace Damage (Bludgeon): 1d6 + 3 ⇒ (3) + 3 = 6
GAB! Tentacle Spear Attack (Pierce): 1d20 + 4 ⇒ (9) + 4 = 13
GAB! Tentacle Spear Damage (Pierce): 1d6 + 3 ⇒ (5) + 3 = 8
Confirm Tentacle Mace: 1d20 + 4 ⇒ (15) + 4 = 19
Crit Damage: 1d6 + 3 ⇒ (2) + 3 = 5
GAB!'s tentacle mace comes down on the nasty creature with a heavy crack!
GM kuey |
By my understanding, since I was prone, I am unable to use the withdraw action, and would in fact both by standing and moving away. If there is an action I can take to not provoke and flee as required, I will do whatever that is.
Oh yes, forgot you were prone. So that would indeed incur two AoOs, one for standing and one for moving.
GAB!, do you have darkvision? If not you can't see the creature.
Kebro, I forgot that you wouldn't have your armor on, so while your usual FFAC is 14, it is now 10, so it landed one more strike on you.
combat map
Bold may act
-------
Round 2: Status: Nil
~~~
red thing
Yen Wu
Kebro (5/9; 1NL; fort DC13 or poisoned and 2 Dex dmg)
Elytria (2 rounds of actions)
Rel (4/11; 2NL; Dex 8/10; frightened 1/3; poisoned 1/?, fort DC15 or 1 Dex dmg)
GAB!
Rithon (asleep; perception DC8 to wake)
Krennel (asleep; perception DC8 to wake)
AoO: claw 1 vs Rel FFAC10: 1d20 + 7 ⇒ (12) + 7 = 19 dmg: 1d3 - 1 ⇒ (1) - 1 = 0
AoO: claw 1 vs Rel FFAC10: 1d20 + 7 ⇒ (20) + 7 = 27 dmg: 1d3 - 1 ⇒ (1) - 1 = 0
Kebro dmg: 1d3 - 1 ⇒ (1) - 1 = 0
Rel Kalorsk |
Rel will continue fleeing to the door of the second room housing his companions. He will fling the door open and begin shouting as well.
Some horror in the other room! Kill it! Kill it!
Fort: 1d20 + 6 ⇒ (5) + 6 = 11
Krennel Halfstool |
Perception: 1d20 + 4 ⇒ (17) + 4 = 21
Rather groggily, "Whuzzat? Can you guys keep it down?" Eyes suddenly focus on the room's latest guest. "An attack? By the Abyss! What is it? How did it get here?" The half-orc gets to his feet and grabs his axe.
GAB! |
Perception to pinpoint monster that is adjacent to him: 1d20 + 7 ⇒ (13) + 7 = 20
Miss Chance First Hit DC51+: 1d100 ⇒ 64
Miss Chance Second Hit DC51+: 1d100 ⇒ 26
Without light, it is effectively blind-fighting without the feat to make it good. So miss chance 50%
Kebro |
Kebro reels at the sudden attack.
fort save: 1d20 + 4 ⇒ (6) + 4 = 10
Rithon |
Perception, DC 8: 1d20 + 2 ⇒ (7) + 2 = 9
[b]"What in goodness name are you folks blathering on about?![b]
Standing up, he grabs the small pouch of of magical foci and staggers into the hall to see what all the commotion is about.
GM kuey |
Sorry for the late update. Got swamped at work the last few days and pretty much crashed out today.
Rithon, I have to move you back. One move action to stand up from prone, and one to grab your spell component pouch. You could 5-foot step though.
As the abyssal poison continues to flood Rel's system, he feels his movement gradually stiffening. Thankfully, the unnatural fear finally leaves him. (Realised I counted the rounds wrongly just now as I missed the surprise round.) Also, his yells eventually awaken Krennel and Rithon, who grab their implements for battle. Yen Wu, uncertain where the attack is coming from, keeps still and brings up up his defences.
Meanwhile, inside the other room, sespite the complete darkness, GAB! wild flailing actually connects, and not on Kebro. It does not sink in as much as the blow should have, however. (DR) His spear-like growth, however, only strikes empty air. Kebro's vermin companion swiftly turns around and strikes but the little demon jumps out of the way easily. Laughing gleefully, it continues its relentless attack on Kebro. The wounds prove too much for him and he falls unconscious.
(Kebro, you didn't take an action this round. Go ahead and post Round 2's actions to retcon, even though you're now unconscious (but not bleeding). Need 2 fort saves, 1 for the new dose of poison this round, and 1 round the poison in your system.)
(Rel, need 1 fort saves every round until you clear the poison or its duration rounds out.)
combat map
Bold may act
-------
Round 3: Status: Nil
~~~
red thing (-4)
Yen Wu
Kebro (0/9; 1NL; Dex 10/12; unconscious; poisoned 1/?, fort DC13 or Dex dmg: 1d2 ⇒ 2; + round 2 actions)
Elytria (2 rounds of actions)
Rel (4/11; 2NL; Dex 7/10; poisoned 2/?, fort DC15 or Dex dmg: 1d2 ⇒ 1)
GAB!
Rithon
Krennel
claw 1 vs Kebro FFAC10: 1d20 + 7 ⇒ (14) + 7 = 21 dmg: 1d3 - 1 ⇒ (2) - 1 = 1
claw 2 vs Kebro FFAC10: 1d20 + 7 ⇒ (4) + 7 = 11 dmg: 1d3 - 1 ⇒ (3) - 1 = 2
bite vs Kebro FFAC10: 1d20 + 7 ⇒ (19) + 7 = 26 dmg: 1d4 - 1 ⇒ (3) - 1 = 2
GAB! |
Oof. This thing apparently has an AC of 20 or a DR of 7
GAB! waits for light.
Delay
Rel Kalorsk |
On my phone - will move later, or someone can move me now. Rel will move back to the first room, and utter a quick prayer to shelyn, illuminating his holy symbol and the room.
Casting light on my holy symbol and standing outside the door.
Kebro |
retcon round 2 actions
Kebro switches to the scimitar and attacks.
scimitar attack +flank: 1d20 + 2 + 2 ⇒ (11) + 2 + 2 = 15
damage: 1d6 + 2 ⇒ (1) + 2 = 3
round 3 actions
fort save vs poison in system: 1d20 + 4 ⇒ (20) + 4 = 24
fort save vs poison this round: 1d20 + 4 ⇒ (4) + 4 = 8
GM kuey |
This combat will be tough until someone can do some monster lore and you figure out how to damage it. Best bet seems to be Rithon. Although things you've found along the way thus far could have given you a hint already.
GAB! |
GAB! shifts over into flank against the creature, and attacks!
Swift Action; Change Mace to Scythe (B->S)
GAB! Tentacle Spear Attack (Pierce): 1d20 + 4 + 2 ⇒ (9) + 4 + 2 = 15
GAB! Tentacle Spear Damage (Pierce): 1d6 + 3 ⇒ (4) + 3 = 7
GAB! Tentacle Scythe Attack (Slash): 1d20 + 4 + 2 ⇒ (5) + 4 + 2 = 11
GAB! Tentacle Scythe Damage (Slash): 1d6 + 3 ⇒ (2) + 3 = 5
Guessing that is a double miss since 19 did not confirm.
Rithon |
The elf continues to stumble around in the dark until he is able to find his way into the room with all the screaming. Move 40 feet, double move. He backs into the corner and looks at the creature that is terrorizing Kebro- calling out whatever it is that he knows.
Know: 1d20 + 9 ⇒ (8) + 9 = 17 Know Arcana, Local, Nature, or Planes
Krennel Halfstool |
@Yen Wu: I moved you, but it does not look like you have enough movement to get there and attack. Moved you 30', so you have a Standard Action & Swift Action left.
A bleary-eyed alchemist stumbles down the hall and into the room.
Double Move
GM kuey |
Earlier
Before Kebro fell to the claws of the creature, his wild strikes fail to connect.
This round
With the unholy fear shaken from him, Rel returns to the room and summons holy light that burst forth. Finally you get a good look at the creature, what appears to be a tiny winged demon with ram-like horns. It snarls at the sudden light and hisses at Rel. Meanwhile, he manages to resist the stiffening effect of the poison but not enough to fight it off completely.
To give you guys a bit of advantage, I'm going to allow Krennel to move in first before GAB! attacks, so that he gets flanking.
With the illumination, those in the room attack with renewed vigor, but Elytria still fails to connect. GAB!, however, waits for Krennel to move into position. With the demon distracted by the half-orc, GAB! moves into a better position and manages to pierce his spear through its side. But strangely, he notices that its unholy flesh is resisting part of the attack. Yen Wu similarly moves up, more or less surrounding the creature.
Yen Wu, you can't assist in the combat unless you are in melee range, so I just double moved you.
Rithon also moves in and gets a good look at the creature. Recognising it's demonic nature, he calls that such creatures are naturally resistant to weapons not made of cold iron or are good-aligned. They are also immune to electricity and poison, and resistant to acid, cold and fire.
That's when you suddenly remember - you found a cold iron morningstar in the graveyard. Wait, where is it? Oh, it's right there! (For dramatic purpose, it is just on the floor next to you! Whoever wishes to pick it up! Just need a move action.)
Oh, and who was holding that wand of bless weapon? (Again, it would be miraculously within reach of anyone.)
Meanwhile, the unconscious Kebro manages to fight off the new dose of poison but continues to suffer from the poison still in his body.
The little demon screams in delight to see more victims. Without hesitation, it leaps onto the globby mess of GAB! and starts tearing and into him, ripping off gooey masses. He, too, feels the poison coursing into his body.
GAB!, want to confirm you were at 10/13 hp?
That's when you noticed, the demon is naturally healing its wounds! (It's got fast healing as well. GAB!, you did confirm earlier. Just that it healed the part of the damage but because it was in darkness, you didn't see it.)
combat map
Bold may act
-------
Round 4: Status: Nil
~~~
red thing (-4)
Yen Wu
Kebro (0/9; 1NL; Dex 8/12; unconscious; poisoned 2/?, fort DC13 or Dex dmg: 1d2 ⇒ 1)
Elytria
Rel (4/11; 2NL; Dex 7/10; poisoned 3/? (1 save), fort DC15 or Dex dmg: 1d2 ⇒ 1)
GAB! (8/13; fort DC13 or poisoned and Dex dmg: 1d2 ⇒ 2)
Rithon
Krennel
Rel fort vs DC15: 1d20 + 4 ⇒ (11) + 4 = 15
claw 1 vs Kebro FFAC12: 1d20 + 7 ⇒ (17) + 7 = 24 dmg: 1d3 - 1 ⇒ (2) - 1 = 1
claw 2 vs Kebro FFAC12: 1d20 + 7 ⇒ (2) + 7 = 9
bite vs Kebro FFAC12: 1d20 + 7 ⇒ (15) + 7 = 22 dmg: 1d4 - 1 ⇒ (2) - 1 = 1
GAB! |
Fortitude Save: 1d20 + 5 ⇒ (10) + 5 = 15
The ooze jiggles, as though it is laughing at the meager attempts of the creature to hurt the genderless ooze.
GAB! Tentacle Spear Attack (Pierce): 1d20 + 4 ⇒ (1) + 4 = 5
GAB! Tentacle Spear Damage (Pierce): 1d6 + 3 ⇒ (4) + 3 = 7
GAB! Tentacle Scythe Attack (Slash): 1d20 + 4 ⇒ (19) + 4 = 23
GAB! Tentacle Scythe Damage (Slash): 1d6 + 3 ⇒ (3) + 3 = 6
Confirm; GAB! was never healed by its allies.
Rel Kalorsk |
Rel raises his holy symbol and once again channels positive energy, excluding the demon with selective channeling.
Channel: 1d6 ⇒ 6
Fort Save: 1d20 + 4 ⇒ (9) + 4 = 13
His muscles continue to seize as a result of the poison, making him more and more clumsy.
Krennel Halfstool |
Cold iron? The morning star! The alchemist scoops up the weapon and prepares to strike down the planar intruder.
Morning Star of the coldest Iron (flank): 1d20 + 1 + 2 ⇒ (9) + 1 + 2 = 12 for Damage: 1d8 + 1 ⇒ (2) + 1 = 3
Rithon |
"Oh drat. Where did I put that blasted thing", as the Elf fumbles around in his cloak pockets. Finally producing the neatly polished oak stick, he reaches out and touches GAB! with the tip. UMD, DC20: 1d20 + 6 ⇒ (5) + 6 = 11
Can I use the wand on GAB! since he doesn't have a distinct weapon? It doesn't mention 'unarmed strike' in the spell description.
"Bother! This silly thing seems to be malfunctioning! Doesn't anyone know how to make a good wand anymore?"
GM kuey |
GAB! unusual biology easily repels the poison from his body, and he presses the attack. The scythe-like growth slices into the quasit's body, but again, it barely injures it.
Just then, a very welcome wash of divine energy from Rel restores the life of all the injured Pathfinders, bringing Kebro back to consciousness. Unfortunately, that does little against the poison in their bodies. Rel feels his reflexes slowing.
Krennnel swiftly picks up the morning star that had been thrown to one corner forgotten. Unfortunately, he is still unfamiliar with the weapon and the swing goes wide.
Rithon instead grabs the wand but its working is still strange to him, and he fails to activate its magic. (I'll take it that it works for natural weapons but it would only apply to one of his weapon, not to him entirely.)
Kebro, you are now conscious but prone. No issue standing up though because tiny creatures have 0 reach so it won't provoke AoO.
combat map
Bold may act
-------
Round 3: Status: Nil
~~~
red thing (-5)
Yen Wu
Kebro (6/9; Dex 8/12; prone; poisoned 2/?, fort DC13 or Dex dmg: 1)
Elytria
Rel (10/11; Dex 6/10; poisoned 3/?)
GAB!
Rithon
Krennel
Kebro |
Kebro gets up, shudders and takes a five foot step.
fort save: 1d20 + 4 ⇒ (20) + 4 = 24
Kebro |
Whoops, drawing scimitar as well.
thanks GM:)
Krennel Halfstool |
Handing over the cold-iron weapon, "By all means, finish him off already so we can get back to sleep. Besides, the weight is all off."
GM kuey |
(Sorry for the delay yesterday)
Kebro commands Elytria to go on the defensive while he rolls out of the bed, picking up his scimitar along the way. He manages to stave off the effect of the poison momentarily but can still feel it surging within his system. Yen Wu enters the room and takes over the cold iron weapon from Krennel.
You look in frustration as the little demon continue to magically heal from its wounds. Oblivious to the gathering Pathfinders, it continues tearing and biting at the sentient blob. Again, the claws inject poison into GAB!'s system.
combat map
Bold may act
-------
Round 5: Status: Nil
~~~
red thing (-3)
Yen Wu
Kebro (6/9; Dex 8/12; poisoned 3/? (1 save), fort DC13 or Dex dmg: 1d2 ⇒ 1)
Elytria (total defence)
Rel (10/11; Dex 6/10; poisoned 4/?)
GAB! (11/13; 2 x fort DC13 or poisoned, 1st Dex dmg: 1d2 ⇒ 1, 2nd Dex dmg: 1d2 ⇒ 1)
Rithon
Krennel
claw 1 vs GAB! AC12: 1d20 + 7 ⇒ (15) + 7 = 22 dmg: 1d3 - 1 ⇒ (2) - 1 = 1
claw 2 vs GAB! AC12: 1d20 + 7 ⇒ (16) + 7 = 23 dmg: 1d3 - 1 ⇒ (2) - 1 = 1
bite vs GAB! AC12: 1d20 + 7 ⇒ (2) + 7 = 9
Krennel Halfstool |
"I think I have an idea." The alchemist picks up one of the pillows and slide off the pillow case.
Next round I will try to 'catch' it.
GAB! |
GAB! continues fighting against the damnable creature.
GAB! Tentacle Mace Attack (Bludgeon)+Flank: 1d20 + 4 + 2 ⇒ (7) + 4 + 2 = 13
GAB! Tentacle Mace Damage (Bludgeon): 1d6 + 3 ⇒ (3) + 3 = 6
GAB! Tentacle Spear Attack (Pierce)+Flank: 1d20 + 4 + 2 ⇒ (17) + 4 + 2 = 23
GAB! Tentacle Spear Damage (Pierce): 1d6 + 3 ⇒ (1) + 3 = 4
Fort Save 1: 1d20 + 5 ⇒ (14) + 5 = 19
Fort Save 2: 1d20 + 5 ⇒ (7) + 5 = 12
4 Star GM Reroll Fort Save 2: 1d20 + 5 + 4 ⇒ (4) + 5 + 4 = 13