GM Lorenzo's PFS-Sanctioned Module: Gallows of Madness (Inactive)

Game Master Lawrence Smith 2

Maps, Handouts, and More!


351 to 400 of 431 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

^I have no issues with that procedure or Soddy's place in it :)

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Yeah, looks like a sound plan.

Grand Lodge

Curse of the Crimson Throne | Loot

Cool, that gets you through a door.

Any thoughts on a room clearance SOP?

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 / Fighter (spear fighter) 1 | HP 146/146 | AC 25, T 17, F 20 | CMB +18, CMD 35 | F +22, R +19, W +17 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +18, Sense Motive +3 | Speed 30ft | Active Conditions: none

Travelling home for the next 12 hours.

See you on the other side!

The Concordance

1 person marked this as a favorite.
HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Safe travels!

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Even though I totally just bucked the order of things with my latest in-game post, my take on an 'exploring rooms' SOP is that it would probably be easiest to largely stick to the same one we've got for doors - with a couple of small changes.

(1) If nothing immediately happens once a door is opened, let the three muscle (Quinn, Bellisir, Gervase) enter first; decide who enters first of those three by random dice-roll. Then Soddy and Boomy enter after the first three, then Annea & Tyndyn last.

The group may or may not want to spread out a bit if the space allows it; depends on if we're worried about being caught in fireball formation.

(2) Once inside the room, roll any 'sekret' Perception checks as necessary if there's anything hiding or there's a trap someone might step on. Otherwise, we can Take 20 to search with Soddy, Bellisir, and Quinn tied for the highest Perception bonus (+9).

(3) Annea scans the place with Detect Magic, starting from the doorway for safety's sake.

Does that make sense? Feel free to suggest changes or other options if I've forgotten something!

Grand Lodge

Curse of the Crimson Throne | Loot

So (3) first, before (1) and (2), maybe?

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Derp. Yes, yes that would make more sense :)

Grand Lodge

Curse of the Crimson Throne | Loot

Annea, is your character sheet up-to-date? I didn't see read magic among your prepared spells.

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

It's New Year's Eve (well, the morning of)! 2019 has been a very good year and I hope it's been equally as good to all of you.

Do I have any resolutions?

Well... ;)

May we all get even cooler in 2020 :)

The Concordance

Female CG Human (Varisian),Init +2; Perc +3 (+6 in bright light) Level -5 Witch (hex channeler) AC 12 (13 moving), touch 11, flat-footed 11 (+1 armor, +1 Dex) hp 32 Fort +2, Ref +2, Will +5; +1 trait bonus vs. charm and compulsion.

GM Lorenzo- you are right. Was working on a old print copy. When my computer took a dump I lost my character data files and had to resort to pen and paper backups.

I will have Annea check via spellcraft (if it is still necessary).

Grand Lodge

Bullcrap Paizo website. Posted and lost it. Original appraise roll was a 21... still missed the Sense Motive. Will retcon this one as well.

Grand Lodge

Curse of the Crimson Throne | Loot

Happy New Year, guys!
May 2020 usher into your lives more meaning, more happiness, and more prosperity.

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 / Fighter (spear fighter) 1 | HP 146/146 | AC 25, T 17, F 20 | CMB +18, CMD 35 | F +22, R +19, W +17 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +18, Sense Motive +3 | Speed 30ft | Active Conditions: none

Yessir!

I hope to pick a few brains about doing that from a number of people in this game come May ;)

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:
Gervase Goldhawkë wrote:
I hope to pick a few brains about doing that from a number of people in this game come May ;)

:3

Grand Lodge

Curse of the Crimson Throne | Loot

It takes 10 min to study any one of the three tomes, and the bonus last an hour.

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Hey folks, had some illness stuff pop up yesterday/tonight. Things are fine but if my posting is spotty for the next day or so that'll be why.

Grand Lodge

Curse of the Crimson Throne | Loot

Anybody got a how-to for formatting 'spoilers within spoilers'?
I've forgotten how to do it.

The Concordance

1 person marked this as a favorite.
HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

You can format nested spoilers like so:

[spoiler=Dude, It's a Spoiler ]
Aeris dies at the end of Disc 1.

[spoiler ]
But don't be too sad, she joined the Lifestream and you'll see her again.
[/spoiler ]

[/spoiler ]
______________

You can only give a 'title' to the primary spoiler though; it won't work if you try to title both of them. So for the above I might add something like:

[spoiler=Dude, It's a Spoiler ]
Aeris dies at the end of Disc 1.

Make a Kn. Arcana check. If you exceed DC 20, open the second spoiler below.

[spoiler ]
But don't be too sad, she joined the Lifestream and you'll see her again.
[/spoiler ]

[/spoiler ]

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

I'm currently playing the Xbox one port of:

that game that Soddy just referenced:
Final Fantasy VII

Of course I'm old enough to have played it first time round on the PlayStation :)
Not sure how I feel about the remake. Why mess with a classic?

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Eh...normally I'm not big on full remakes either (graphical/HD remakes I don't mind so much) but I'm curious to see what they do with it. Given the advancements in graphics and general gameplay since 1997 it could be really awesome if they play their cards right. I just hope they don't radically change the story. Tighten up the translation a bit? Sure. Give certain characters a little more development in addition to the original game material? Yes please! But please no major rewrites.

And I'm also old enough to have played the original on the OG PlayStation :)

Grand Lodge

Curse of the Crimson Throne | Loot

The team's SOP doesn't include making a Disable Device check. If one or more of you is trained in that skill, you could add that check to your Door-Opening SOP.

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

I don't think anyone is? Soddy definitely isn't.

Grand Lodge

Curse of the Crimson Throne | Loot

I think Gervase can attempt the check with a boon from her Faction Card.

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 / Fighter (spear fighter) 1 | HP 146/146 | AC 25, T 17, F 20 | CMB +18, CMD 35 | F +22, R +19, W +17 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +18, Sense Motive +3 | Speed 30ft | Active Conditions: none

The way I read the Faction Pin boon, I can only try a trained DD check once per scenario/module.

If you read it differently, GM please let me know.

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Hey guys, work's been whooping my butt the last day or two. Please bot/delay/autopilot me as you see fit and I'll catch up either later tonight or tomorrow night.

Grand Lodge

Curse of the Crimson Throne | Loot

Gervase, the language in the Faction Pin boon seems to limit its use to once per scenario.

Grand Lodge

Curse of the Crimson Throne | Loot

Because the potions had already been identified, I applied Annea's Spellcraft check to the monocle.

The Concordance

Female CG Human (Varisian),Init +2; Perc +3 (+6 in bright light) Level -5 Witch (hex channeler) AC 12 (13 moving), touch 11, flat-footed 11 (+1 armor, +1 Dex) hp 32 Fort +2, Ref +2, Will +5; +1 trait bonus vs. charm and compulsion.

Cool.

Grand Lodge

Curse of the Crimson Throne | Loot

Bellisir, Gervase, and Boom Sticks have made stealth checks.

Looks like we're waiting for some similar rolls or other actions from the rest of the team, before we proceed with the rest of the Door/Room Clearing SOP.

If you're otherwise planning to adjust your tactics, please let me know either here or, preferably, in your post in the Gameplay thread.

Grand Lodge

Curse of the Crimson Throne | Loot
Boom Sticks wrote:
GM, I don't think anyone else agreed with going back to the kitchen? And I certainly prefer not to split the party. It looks like there are reasonable plans for crossing the wine cellar.

When I saw that everyone had positioned their PC icons at the top of the stairs from the kitchen, I figured that's what everyone had decided.

Everybody, please, if you're doing something else, help me understand your intent by being as specific as possible in your post and placing your icon in a corresponding spot on the map.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

So, if I understand it correctly GM, the secret door leads to the blue bordered square in the flooded cellar (next to where it say 'K18'); and the kitchen stairs lead to the flooded cellar in the northeast corner of the map where our tokens are?

Which means that there are no steps from the secret door on the map for this level, only steps from the kitchen entrance.

That's confusing as heck. Where do we put our icons if we're entering from the secret entrance? There doesn't seem to be anywhere on the map we could put them. There also seems to be no point to the secret entrance at all.

Am I wrong? I'm really not sure where our tokens should be if we are using the secret entrance.

Grand Lodge

Curse of the Crimson Throne | Loot

The map depicts no stairs down from the secret entrance. I placed the blue square there to indicate the location.

The stairs are narrow, permitting one person to move down them at a time. Beyond the in-character discussion, I think Annea is the only PC who stated she was moving into the room. Though she said she's flying up near the ceiling along the north wall, her icon is still placed on the steps from the kitchen.

Until you move into the room, placing the icons near one entrance or the other is fine. As PCs move and when the situation warrants, I'll post again.

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 / Fighter (spear fighter) 1 | HP 146/146 | AC 25, T 17, F 20 | CMB +18, CMD 35 | F +22, R +19, W +17 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +18, Sense Motive +3 | Speed 30ft | Active Conditions: none

Yeah, it was the absence of steps from the secret door that confused me, but I think I get it now.

I believe Gervase's initial plan is still viable, and doesn't clash with anything Annea or Bellisir want to do.

Unless there's a strong objection, I'll pause for comments for a few hours and then get an 'advance the story' post up in gameplay.

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

If both the secret entrance and the route from the kitchen lead to the same place then it seems like it doesn't really matter too much which one we use. Everything stated thus far - Gervase's plan, Annea flying along the ceiling, Bellisir acting as bait if need be - can be enacted from either starting point, based on my understanding of the map layout.

Grand Lodge

Curse of the Crimson Throne | Loot

If there's anything else that's unclear to anyone, just let me know and I'll try to clarify.

Though not stated in the scenario, let's say there's about 8ft between the water surface and the ceiling of the cellar.

The Concordance

Female CG Human (Varisian),Init +2; Perc +3 (+6 in bright light) Level -5 Witch (hex channeler) AC 12 (13 moving), touch 11, flat-footed 11 (+1 armor, +1 Dex) hp 32 Fort +2, Ref +2, Will +5; +1 trait bonus vs. charm and compulsion.

I will wait to post until the others have acted. I am sure the creature will be dead by the time Annea acts! Go BOOMY!

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Alas I am not well equipped for underwater action. I need to get myself a potion sponge of touch of the sea.

Grand Lodge

Curse of the Crimson Throne | Loot

Soddy Daisy, you can move onto the steps and reach the leech with your longspear. Go ahead and roll your attack.

Annea is levitating somewhere along the north wall, but her icon is still stuck on the stairs on the map.

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Heh! Totally had this track fire up by pure chance as I clicked over to read the latest Gameplay post. Seems fitting.

The Concordance

1 person marked this as a favorite.
HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:
Boom Sticks wrote:
Hey Soddy, you rolled your lucky number :)

Thanks for the catch! I edited my post; kept the original damage roll obviously :)

Grand Lodge

Curse of the Crimson Throne | Loot
Boom Sticks wrote:

gm wrote:

Spiraling stairs lead down to a central two-foot-deep recess decorated with diabolical symbols.
GM, do I have this right? The shrine level is only 2 feet lower than where Boomy now stands? Thinking of dropping down there. Acrobatics DC, if any?

That's the only specific mention of the room's dimensions.

Leaping over the rails and avoiding the demon's bile-infused webs add to complexity of the obstacle. No DCs were listed, but now that you ask, let's take a look.

High jump over a 3ft rail: DC12, or DC24 without a 10ft running start; +5 Severely Obstructed (cavern, rubble, or in this case webs). DC17 or DC29.

Creatures with a base land speed below 30ft receive a –4 racial bonus on Acrobatics checks made to jump for every 10 feet of their speed below 30ft.

The Concordance

active effects:
rage, shield of faith
Vine Leshy Barbarian (savage technologist) 3 / Gunslinger 1 | current AC 22 T 18 FF 17 | HP 42/42 | F +8 R +7 W +4 (Rage = +2 R/W); trap sense +1 | CMD 22 | Init +3 |Rage 6/10| Grit 2/2 | Perc +7, lowlight, darkvision

Thanks GM.

Since it's a 3' railing, climbing the railing then dropping 5' on the other side seems easier. All assuming I pass the save against the grease :)

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 / Fighter (spear fighter) 1 | HP 146/146 | AC 25, T 17, F 20 | CMB +18, CMD 35 | F +22, R +19, W +17 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +18, Sense Motive +3 | Speed 30ft | Active Conditions: none

GM Lorenzo, just checking how you rule 5' steps in and out of grease.

Most GMs I've played with have ruled stepping IN to the grease attracts the acro check, but 5' stepping OUT of the grease onto firm ground does not.

How do you rule it?

Grand Lodge

Curse of the Crimson Throne | Loot

I can't find anything official that rules one way or the other. And I can't recall this issue coming up in any games I've been involved with, so I don't have any personal experience with it, either.

On the other hand, the Paizo boards are full of impassioned arguments for ruling one way or the other.

The description doesn't specifically describe the 10x10ft area of effect as difficult terrain, though there are some similarities. Trying to limit myself to the spell description for grease, I would rule that a PC can make 5ft-step but that a DC10 Acrobatics check is called for.

If anyone can point me to an official clarification, please let me know.

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 / Fighter (spear fighter) 1 | HP 146/146 | AC 25, T 17, F 20 | CMB +18, CMD 35 | F +22, R +19, W +17 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +18, Sense Motive +3 | Speed 30ft | Active Conditions: none

Thanks, Boss!

It's good to know a ☆☆☆☆☆ GM goes through the same process I do to ultimately make their own decision.

Grand Lodge

Curse of the Crimson Throne | Loot

IT disaster yesterday. Replaced my laptop, but couldn't retrieve anything off the old hard drive. I'll do my best to keep up, while I sort things out.

Grand Lodge

Male AC:14 (T:14) (FF:11) | F:6 R:5 W:4 |HP:29/30 | Per. +9 Half-Elf Ki Mystic Monk 3

Sorry for the delay in posting, everyone. Did some travelling yesterday to play Burden of Envy (2E: 1-12). Got back in late and wound up sleeping almost 12 hours on top of that today. Not really much Bellisir can do at this point other than to hold action and stay out of the way.

Grand Lodge

@GM Lorenzo! It must be something in the air! Same thing happened to me in December- computer failure with no data retrieval. You have my deepest sympathies!

Liberty's Edge

Female NG Human Ranger (Abendego diver) 12 / Fighter (spear fighter) 1 | HP 146/146 | AC 25, T 17, F 20 | CMB +18, CMD 35 | F +22, R +19, W +17 (+1 vs fear, mind-affecting; +2 vs haunts) | Init +7 | Percep +18, Sense Motive +3 | Speed 30ft | Active Conditions: none

GM Lorenzo,

With your recent IT difficulties (condolences) do you need a hand preparing Chronicles?

I have the module (and am looking forward to finally reading it!)

Let me know!

351 to 400 of 431 << first < prev | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / GM Lorenzo's PFS-Sanctioned Module: Gallows of Madness Discussion All Messageboards

Want to post a reply? Sign in.