1-30 Survivor's Salvation (Inactive)

Game Master Saashaa

Maps and stuff


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2-01 map | 5-25 map

After the oozey thing gets jettisoned out of Freeman's head, the rest of the team ensures that it will slurp into people's heads no longer. The scene is messy to say the least. But, the creature is most definitely dead.

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

"Let's restrain Freeman, so I can heal him up."
Bones will see if he can tie the Freeman's hands behind his back, using his only pair of restraints.
"Can anyone get the feet?"

If he has time he will then cast [url]https://www.aonsrd.com/SpellDisplay.aspx?ItemName=Detect%20Affliction&F amily=None]detect affliction[/url].

"Anyone know Medicine? To try and see what's up with him?"

Acquisitives

Freeman! Krara barks without taking her aim away from the green slime. Can you speak again?

Wayfinders

Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.

Vroom doesn't know much of medical help either.
"I'll stay alert, in case any more of them show up."

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"...we do not know medicine...nor do we know what the green slime blob was...'

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

detect affliction

Sorry...

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

GM Sasha:
Just let me know when I wake up. :)


2-01 map | 5-25 map

you were never unconscious

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Freeman groans.
"Well. That be something very uncomfortable, to say the least."

Acquisitives

Do you have any intelligence as to what it was? Krara asks.

After a beat, she adds And I hope you understand the boating and slashing at you.

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

"Well, let me look at meself and the thing... oh gross, that was inside me?"
medicine: 1d20 + 10 ⇒ (18) + 10 = 28

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

Bones tries to see if TheFreeman is trying to trick them...
Sense Motive: 1d20 + 2 ⇒ (2) + 2 = 4

"What do you remember? Sorry we hit you and tied you up... but, well, what do you remember?"


2-01 map | 5-25 map

You mean life science (Freeman)...1 questions

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Well, the one question Freeman would have is "What was it?" :) Was Freeman aware of his surroundings and actions the whole time?


2-01 map | 5-25 map

Bodysnatcher Slime
N Small ooze

Share Body (Ex) : Any damage dealt to a bodysnatcher slime’s host is split between the host and the slime. If a bodysnatcher slime takes 16 or more damage while in a host, the slime leaves the host, moving into an adjacent square, and cannot infest that host again for 24 hours.

I'm gonna say yes, Freeman was aware.

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

"...Body snatcher slime. Nasty. I remember everything. It was like I was watching but couldn't do anything about it. Check the room! Make sure here aren't anymore!"

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

Bones looks at Freeman: "Body snatcher? That thing took over your mind? Controlled you?
That you now? Tell me... are Dwarves short?"

Bones will cut the restraints off when satisfied Freeman is in control of himself again.

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Freeman looks at Bones with a sly grin, "Dwarves are the perfect height, my friend."

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

Bones claps TheFreeman on the shoulder:  »Are you wounded? Bleeding? I can heal you... »
Did Bones’ Detect Affliction give him any information?


2-01 map | 5-25 map

No information from detect afflictions.

Searching around yields only that each box contains a large quantity of sugar. Anyone trained in medicine knows that there’s no practical medical need for a clinic of this size that would justify the sheer amount of sugar located here.

The computer that Freeman hacked now shows numerous accounts, all corresponding with previous patients, were used to purchase the vast sums of sugar stored in this area. Beyond several large payments made to Bargai and the Uniters, there are no other major purchases on record. Anyone trained in medicine can recognize that a clinic with the foot traffic of the Open Collective would need regular shipments of materials, beyond just sugar, to remain operating.

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

 »Freeman, I detect no problems with you... might be missing something, but good news at least.
So, all the sugar to feed this ear-beasts? They are taking people over? »

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

"...there is a lot of sugar...does that mean a lot of ear blobs around..? This is worrying us..."

Wayfinders

Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.

Vroom reloads his petrol tank and gets his flame rifle ready. He wheels himself over to the hallway and looks down it.


2-01 map | 5-25 map

This hall extends to the western edge of the clinic, ending in a door marked with an emergency exit sign. A reception area is visible to the south. Three doors line the northern and southern ends of the hall, each marked A through F with clear signs. A background odor of citrus pervades the area, seemingly at odds with the facility’s lack of cleanliness. A shimmering rectangular energy field covers a section near the center of the complex.

Wayfinders

Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.

"Is someone just eating a bunch of oranges here or something?" Vroom comments on the smell.

He takes a look at the energy field, wondering what it may be.

Engineering: 1d20 + 6 ⇒ (17) + 6 = 23


2-01 map | 5-25 map

This force field allows visibility and for creatures to pass, but not any external atmosphere through.

Wayfinders

Male CN Bantrid Space-Pirate Soldier 2 | SP 11/16 HP 18/18 | RP 4/4 | EAC 16; KAC 17 | Fort +4; Ref +3; Will +2 | Init: +7 | Perc: -1, SM: -1 | Speed 40ft | Active conditions: None.

Vroom shares this information with his team, then activates his environmental protection from his armor if in the event whatever he is entering is hostile.

He then strides forward, coming up to the doors.

He waits for his allies before proceeding to open any.

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Freeman looks to his friend with a sly grin, "Well, someone seems to have scratched me a few times. Other than being droneless amd tired i'll be fine. Let's see what all this sugar and citrus is about."

Acquisitives

Krara follows Vroom's lead in activating her environmental protections, then follows Freeman's lead literally.

Be careful. You have already been infected once. And are quite the good shot.

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Freeman cringes a little bit "Sorry about that. I'm actually not that good of a shot usually. I'm assumin' the slime had something to do with it."

Freeman also activates his environmental protections...

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

Bones follows suit and closes his armor seals.
 »You good going on without rest, Freeman? Others need a rest? »
Down 2 HP Freeman? I’ll heal later then.

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

Bones casts a spell, healing Freeman magically by--

HP from Mystic Cure: 1d8 + 2 ⇒ (6) + 2 = 8
So 1 HP + 8= 9 out of 18, I will get Freeman to full HP (18/18) by:

--and then Bones maintains the spell, having his own lifeblood flow into his brother Starfinder.

-9 HP to Bones & +9 HP to Freeman.
Freeman @ full HP ; Bones @ 3/12 HP

Bones would be happy to rest if others need to also. And can do a Healing while resting too.
• I noted Bones @ 2/3 spells left

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Seeing others activate their environmental protections Klaathu does the same.

Acquisitives

Krara was lucky enough not to get hit, but if anyone needs a stamina rest, she’ll be happy to wait.

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

"Ah, thank you, my friend. I were feeling poorly there. Now, as for this drone.."

As part of his 10 minute rest and spending 1 RP Freeman partially repairs his drone. It now has 2/10 HP.

Exo-Guardians

LG male vesk mechanic 1 | SP 7/7; HP 8/12; RP 2/3 | EAC 14; KAC 15| Fort +3; Ref +4; Will +2; +2 vs. fear | Init +2 | Perception +0; low-light vision | Speed 30 ft. | unarmed strike +1 (1d3+1 B) | tactical semi-auto pistol +2 (1d4 P) 8/9, 30 |Active Conditions:

Spending 1 RP for my rest :)

"You nearly took my head off there, Freeman! I'm glad we have you back on our side."

Following his squademates' lead, Zal activates his environmental protections.

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

Bones rests for 10 minutes, while at the same time calling upon his Healing Touch.

1 RP spent for full SP & using Healing Touch to 1/day spend 10 minutes to magically heal 5 HP (3+5 = 8/12 HP)

"Ready to roll!"

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

Freeman looks at Zal with obvious emotion in his eyes. "I cannot say how sorry I am, my friend. I've done terrible things in the past few years but that was hard to live through. I say we finish this. Something bad is going on here and I be ready to get to the end of it!"

Exo-Guardians

LG male vesk mechanic 1 | SP 7/7; HP 8/12; RP 2/3 | EAC 14; KAC 15| Fort +3; Ref +4; Will +2; +2 vs. fear | Init +2 | Perception +0; low-light vision | Speed 30 ft. | unarmed strike +1 (1d3+1 B) | tactical semi-auto pistol +2 (1d4 P) 8/9, 30 |Active Conditions:

Zal nods grimly. "I do not blame you in the slightest. I agree: let's see this to the end."


2-01 map | 5-25 map

As you pass through the field area the sprinkler system sprays a mist that encompasses the entire area. As you chose to put up your environmental protections, nothing happens.

What do you do next?

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

Bones wipes the mist from his goggles, and moves forward.
"Check the first doors here?"

Second Seekers (Luwazi Elsebo)

Male CN Dwarf Mechanic 5/Operative 1 | SP 42/42 HP 42/42 | RP 6/6 | EAC 19; KAC 21 | Fort +5; Ref +9; Will +5 | Init: +4 | Perc: +11, SM: +7 | Speed 30ft | Active conditions: None.

"Aye. Be careful tho, that spray males me think of a decontamination procedure..."


2-01 map | 5-25 map

The door indicates that the room is occupied and the door is locked.

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

Bones takes a step towards the other door, to the "south", and tries it.

Wayfinders

Barathu Cyberborn Solarion lvl 1 SP 8/8 HP 13/13 RP 2/2 EAC 12(13) ; KAC 13(14) Fort +4; Ref +1; Will +3 Init+1 Perc: +5 (darkvision)

Klaathu hovers along with Bones.

Acquisitives

Decontaminating what toxin or agent? Krara asks. She moves past Bones and tries another of the doors North, middle


2-01 map | 5-25 map

Bones + Klaathu:
This examination room is empty save some markings indicating distress along the walls and ceiling. It also contains mysterious trails of discoloration.

Krara:
This examination room is empty save some markings indicating distress along the walls and ceiling. It also contains mysterious trails of discoloration.

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

Bones calls out: "This examination room seems empty. I only see some markings indicating distress, along the walls and ceiling. It also contains mysterious trails of discoloration!
What do you see Krara?"

If no danger, Bones will go try the next door down on the South side.


2-01 map | 5-25 map

Bones:
A host shirren lies motionless atop an examination bed. Aside from that it looks the same as the previous room.

Acquisitives

middle aged Male Dwarf Merc' | SP 24/24 ; HP 18/24 ; RP 2/3 | EAC 14 ; KAC 16 | (+2 vs. poison, spells & SLAs) Fort. +3 ; Ref. +1 ; Will +5 | Speed 20 ft. | Init +0 ; Perception +8 (+2 vs. stone) ; SM +6 | Stone Trap Spotting @10 | Spells 1st: 4/4 | Active condition(s):
OOC:
N lvl 3 Mystic (Healer) Mercenary, worships Pharasma

"Careful! There is a body here!", Bones indicates via comm'.
"Seems to be a host shirren. On top of an examination bed."

Bones will wait for his comrades to join him, before carefully moving into the room.

Perception: 1d20 + 6 ⇒ (10) + 6 = 16

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