Outpost II - GM Ietsuna's Solstice Scar D (1-2) (Inactive)

Game Master Ietsuna

Maps and Hand Outs


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Liberty's Edge

Male NG Half Orc Ranger 2 |Hp 19/19 |AC 16 (T 13 Ff 13) | CMB +5, CMD 18 | F +4 R +6 W +1 | init +3 | Perc +6, SM +6 | Spd 30 |

Kato steps up and tosses a javelin at Red.

Javelin, deadly aim: 1d20 + 3 - 1 ⇒ (20) + 3 - 1 = 22
damage: 1d6 + 3 + 2 ⇒ (1) + 3 + 2 = 6

oh my, rolls in case they are crittable

Javelin: 1d20 + 3 - 1 ⇒ (3) + 3 - 1 = 5
damage: 1d6 + 3 + 2 ⇒ (3) + 3 + 2 = 8

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Dark sends a ray of positive energy toward the closest monster that looks like an undead. He then takes a step back.

Disrupt Undead (RTA) vs Red: 1d20 + 1 ⇒ (8) + 1 = 9
Damage +HotS: 1d6 + 1 ⇒ (4) + 1 = 5


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Kato's javelin sails through the air and falls toward the red enemy. The point pierces it but seems to do less damage than it should. Regardless it does hit hard enough to take the red enemy out of the fight.

Dark, red is down from Kato so moving your attack to Blue

Dark sends a blast of disruptive energy at Blue, but cannot seem to penetrate it's natural armour.

Combat Round 1 - Bold May Act

Kato
Cabe
Dark
Green
Blue
Alecto
Nyshka

Liberty's Edge

Male Human Magus (Kensai) 2
Vital Statistics:
[HP 15] [Init +3 | Per +0] [AC 16 | T 15 | FF 11] [CMB +2 | CMD 17] [F+3 | R+3 | W+3]
Combat Statistics:
[Melee Dueling Sword +5 | 1d8+1 S | 19-20/x2] [Melee Dueling Sword (Enhanced) +6 | 1d8+2 S | 19-20/x2] [Melee/Ranged Touch +4 | 20/x2]
Spell Slots and Daily Powers:
[Spell Slots | 0-lvl (DC 13): 3/Day | 1st lvl (DC 14): 2/Day] [Arcane Pool 6/Day]

Cabe draws his blade and steps forward, channeling power into it once more, and prepares to cut down any enemy who gets too close.

Moving + drawing, and a swift action to use Enhance Weapon. Readying an action to attack the first enemy to come into melee range.


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The green enemy bounds forward, its powerful limbs propelling it along at quite a pace. As it reached Kato it bites at him, jaws gnashing and saliva spraying everywhere.

Bite: 1d20 + 7 ⇒ (6) + 7 = 13 Damage: 1d8 + 7 ⇒ (6) + 7 = 13

The jaws snap at the air as the foul breath of the creature wafts over Kato.

The blue enemy floats forward, it's "feet" not touching the ground as it glides gracefully toward Cabe. As it reaches him it slams into him bodily.

Slam: 1d20 + 3 ⇒ (15) + 3 = 18 Damage: 1d4 + 3 ⇒ (3) + 3 = 6

Cabe resists the slam as the undead thrusts itself hard into his space.

Combat Round 1/2 - Bold May Act

Kato
Cabe
Dark
Green
Blue
Alecto
Nyshka

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

Alecto silently walks over, holding a long sword in both hands.

Liberty's Edge

tiefling paladin 3 | HP 28/28 | AC 20 t11 f19 | F+8 R+5 W+5 (+2 vs death) immune to fear, disease | resist cold, elec, fire 5 | Perc -1 | Init +1 |

Know (Religion) slimy: 1d20 + 4 ⇒ (2) + 4 = 6
Know (Religion) furry: 1d20 + 4 ⇒ (9) + 4 = 13

"That dog like thing is a Vukodlak. Goblins probably LOVE them. And it's about to be see its luck run out!"

Nyshka calls down her righteous smite on the wolf-horse.

Falchion, smite: 1d20 + 7 + 3 ⇒ (19) + 7 + 3 = 29
Slash Damage, smite first vs undead: 2d4 + 6 + 4 ⇒ (4, 4) + 6 + 4 = 18
Woooot!
Crit Confirm, smite: 1d20 + 7 + 3 ⇒ (11) + 7 + 3 = 21
Slash Damage, smite first vs undead: 2d4 + 6 + 4 ⇒ (2, 4) + 6 + 4 = 16

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Dark readies to blast the undead thing but his ray goes completely wide as he misses.

Disrupt Undead (RTA) -Into Melee vs Blue: 1d20 + 1 - 4 ⇒ (4) + 1 - 4 = 1
Damage +HotS: 1d6 + 1 ⇒ (4) + 1 = 5

Liberty's Edge

Male Human Magus (Kensai) 2
Vital Statistics:
[HP 15] [Init +3 | Per +0] [AC 16 | T 15 | FF 11] [CMB +2 | CMD 17] [F+3 | R+3 | W+3]
Combat Statistics:
[Melee Dueling Sword +5 | 1d8+1 S | 19-20/x2] [Melee Dueling Sword (Enhanced) +6 | 1d8+2 S | 19-20/x2] [Melee/Ranged Touch +4 | 20/x2]
Spell Slots and Daily Powers:
[Spell Slots | 0-lvl (DC 13): 3/Day | 1st lvl (DC 14): 2/Day] [Arcane Pool 6/Day]

Apologies Ietsuna, I hadn't updated my tagline after my shield spell wore off. My AC is only 16, so that hits. I adjusted my hp accordingly.

Since I readied an action, can I make that attack now? I should have rolled it in my previous post, sorry. I dunno where my head is at.

I will roll two attacks. If I can't take the readied attack, ignore the second attack roll.

Cabe strikes out at his spectral attacker, magically-charged blade humming angrily as it glides gracefully through the air.

Dueling Sword vs Blue: 1d20 + 5 + 1 ⇒ (14) + 5 + 1 = 20
Damage: 1d8 + 1 + 1 ⇒ (1) + 1 + 1 = 3

Dueling Sword vs Blue: 1d20 + 5 + 1 ⇒ (8) + 5 + 1 = 14
Damage: 1d8 + 1 + 1 ⇒ (6) + 1 + 1 = 8


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Nyshka slashes her falchion at the Vukodlak raking the blade across the furred flesh. She slices the creature in two and the pieces fall to the ground.

Cabe has less luck with the blue enemy but managed to take it out in two quick stashes of his dueling sword.

Dark has the least luck as his ray flies off into the forest.

Combat Over. You have 2 rounds to prepare before I start the other encounter. Please just post your 2 rounds worth of actions.
I will give 24 hours before I start the next encounter so everyone is prepped.

Round 2 Enemy Activity

Eshimka looms over the area and prepares to intervene.

As the fight progresses, Eshimka looms over the
battlefield, bellows commands, and uses her fell power to
turn the tide in smaller battles; this hazard does not apply
if the PCs are fighting Eshimka in Subtier 10–11 or once the
Eshimka Defeated condition is in effect. At the beginning
of every even-numbered round of combat, she turns her
attention to where the PCs are and prepares to intervene
from afar, such as by gathering a cloud of negative energy
or uprooting one of the standing stones. At the beginning of
the following round, she launches her attack.

While Eshimka prepares for her attack during an even numbered
round, a PC can attempt to disrupt her efforts,
distract her, or otherwise interfere with her landing the
attack against their group. Doing so involves either hitting
her with a ranged attack or succeeding at a Bluff check as a standard
action. Doing so causes her next hazard effect to fail, either
by disrupting her preparations, causing the attack to veer
off course, or causing her to attack someone else.
Eshimka is not necessarily on the map, though treat her as
being 30 feet away for the purpose of calculating ranges and
range increments.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

- Let's get out of this tight passage! We need more space to fight effectively in close combat!

With these words she rushes forward.

Liberty's Edge

Male Human Magus (Kensai) 2
Vital Statistics:
[HP 15] [Init +3 | Per +0] [AC 16 | T 15 | FF 11] [CMB +2 | CMD 17] [F+3 | R+3 | W+3]
Combat Statistics:
[Melee Dueling Sword +5 | 1d8+1 S | 19-20/x2] [Melee Dueling Sword (Enhanced) +6 | 1d8+2 S | 19-20/x2] [Melee/Ranged Touch +4 | 20/x2]
Spell Slots and Daily Powers:
[Spell Slots | 0-lvl (DC 13): 3/Day | 1st lvl (DC 14): 2/Day] [Arcane Pool 6/Day]

"Agreed." Cabe hustles forward. Seeing danger on the horizon, Cabe launches into a harrying kata with his dueling sword to distract Eshimka.

Using my standard action to try and intervene against Eshimka with a Bluff check.

Bluff vs Eshimka: 1d20 + 7 ⇒ (4) + 7 = 11

Welp. That was awful.


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Yeah, sorry Cabe, that wont do it.

Liberty's Edge

Male NG Half Orc Ranger 2 |Hp 19/19 |AC 16 (T 13 Ff 13) | CMB +5, CMD 18 | F +4 R +6 W +1 | init +3 | Perc +6, SM +6 | Spd 30 |

Kato steps forward and throws his second javelin.

Javelin: 1d20 + 3 ⇒ (17) + 3 = 20
damage: 1d6 + 3 ⇒ (3) + 3 = 6

Sorry for not posting earlier, I'm in the SE USA and in the middle of the networkapocalypse area. Just got feed back. :)


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Kato's javelin slams into Eshimka and her attack for next round is interrupted.

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Dark shoots out a ray of frost at Eshimka, hoping to assist in doing some more damage.

Ray of Frost (RTA): 1d20 + 1 ⇒ (9) + 1 = 10
Cold Damage +HotS: 1d3 + 1 ⇒ (3) + 1 = 4


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Most people have posted so we'll push on tomorrow morning my time, so 16 hours from now

Liberty's Edge

tiefling paladin 3 | HP 28/28 | AC 20 t11 f19 | F+8 R+5 W+5 (+2 vs death) immune to fear, disease | resist cold, elec, fire 5 | Perc -1 | Init +1 |

Nyshka lays a healing hand on Cabe and moves up with the rest.

Lay On Hands: 1d6 ⇒ 5

Liberty's Edge

Male Human Magus (Kensai) 2
Vital Statistics:
[HP 15] [Init +3 | Per +0] [AC 16 | T 15 | FF 11] [CMB +2 | CMD 17] [F+3 | R+3 | W+3]
Combat Statistics:
[Melee Dueling Sword +5 | 1d8+1 S | 19-20/x2] [Melee Dueling Sword (Enhanced) +6 | 1d8+2 S | 19-20/x2] [Melee/Ranged Touch +4 | 20/x2]
Spell Slots and Daily Powers:
[Spell Slots | 0-lvl (DC 13): 3/Day | 1st lvl (DC 14): 2/Day] [Arcane Pool 6/Day]

Woot!


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From out of the portal something emerges. Picture is on the side on slide 7

Initiative:

Caebricalius: 1d20 + 3 ⇒ (3) + 3 = 6
Kato: 1d20 + 3 ⇒ (10) + 3 = 13
Dark: 1d20 ⇒ 16
Alecto: 1d20 + 1 ⇒ (16) + 1 = 17
Nyshka: 1d20 + 0 ⇒ (16) + 0 = 16
Enemy: 1d20 + 5 ⇒ (15) + 5 = 20

DC12 Knowledge Religion:
This suit of armor moves with a warrior’s deadly skill despite obviously being empty. It is known as a Phantom Armor

The enemy moves toward Nyshka at a run. As it reaches the paladin it swings its sword in a long arc.

mwk longsword: 1d20 + 5 ⇒ (13) + 5 = 18 damage, charge: 1d8 + 2 + 2 ⇒ (3) + 2 + 2 = 7

Combat Round 1 - Bold May Act

Enemy
Alecto
Nyshka -7
Dark
Kato
Cabe

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

Dark points his finger at the suit of armor and lets loose a bolt of force.

Magic Missile +HotS damage: 1d4 + 2 ⇒ (3) + 2 = 5


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Dark's magic missiles strike the walking suit of armour.

Combat Round 1 - Bold May Act

Enemy -5
Alecto
Nyshka -7
Dark
Kato
Cabe

I made a mistake. I read the wrong stat block. Armor is large, not medium and should have done 2d8+9 to Nyshka. The damage is my fault so letting it go and I have made it large on the map. Sorry

Liberty's Edge

tiefling paladin 3 | HP 28/28 | AC 20 t11 f19 | F+8 R+5 W+5 (+2 vs death) immune to fear, disease | resist cold, elec, fire 5 | Perc -1 | Init +1 |

Ow, that would hurt...

Nyshka winces as she takes the blow, and touches her lacerated arm to recover with her last Lay on Hands.
LoH (self): 1d6 + 4 ⇒ (5) + 4 = 9 18 - 7 + 9 = back to full 20

She can't help but taunt the thing "You're gonna have to do better than that!" And she swings her weapon again.
Falchion: 1d20 + 7 ⇒ (20) + 7 = 27
Slash Damage: 2d4 + 6 ⇒ (2, 2) + 6 = 10

Crit again (: 1d20 + 7 ⇒ (17) + 7 = 24
Slash Damage: 2d4 + 6 ⇒ (3, 3) + 6 = 12

"Your poor luck is just another sign of your wickedness!"


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Does Lay on Hand provoke?

EDIT - LOH is Supernatural ability, meaning it does not provoke.

Nyshka slams her falchion into the armour. It cuts into the steel and causes a massive clang to ring out like a bell.

Combat Round 1 - Bold May Act

Enemy -27
Alecto
Nyshka -7
Dark
Kato
Cabe

That was a great time for a crit.

Dark Archive

f N ghoran Sorcerer 4 | HP 20/20 | AC 18 T 11 FF 16 | CMD 14 | F+3 R+3 W+5 | Init +5 | Perc +2 | lucky number (6)
Magic:
Spells: I - 7/7 II - 5/5 | Tanglevine 4/8 | SL: Daylight +, Detect Poison +, Goodberry +, Purify Food and Drink +

- It's funny if I'll die right here. But I don't care, it should have happened a long time ago. SISTERS! I'm coming!

It can one shot me with no need of stabilisation checks even without crit... Interesting 1-2 tier! :)

Longsword | PA : 1d20 + 4 ⇒ (17) + 4 = 211d8 + 6 ⇒ (6) + 6 = 12


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Alecto slices through the armour and it falls to the ground, inanimate and defeated.

Sit tight.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

Her dark armor riddled with arrows and sliced by a dozen blades, Eshimka staggers back from the nearby Pathfinders attacking her. With one blade-arm she beckons for more of her shadowy minions to reunite with her body and heal her wounds, but other Pathfinders have slain too many for any to answer her call. For the first time, Eshimka seems worried, fighting for her survival rather than leading her army.

Table GMs, the Eshimka Defeated condition is now in effect, ending the ongoing hazard.

Liberty's Edge

Male Human Magus (Kensai) 2
Vital Statistics:
[HP 15] [Init +3 | Per +0] [AC 16 | T 15 | FF 11] [CMB +2 | CMD 17] [F+3 | R+3 | W+3]
Combat Statistics:
[Melee Dueling Sword +5 | 1d8+1 S | 19-20/x2] [Melee Dueling Sword (Enhanced) +6 | 1d8+2 S | 19-20/x2] [Melee/Ranged Touch +4 | 20/x2]
Spell Slots and Daily Powers:
[Spell Slots | 0-lvl (DC 13): 3/Day | 1st lvl (DC 14): 2/Day] [Arcane Pool 6/Day]

His allies reacting far faster than he could, Cabe relaxes a little. "Huh. Okay. That thing was much less dangerous than it looked."

Instead he strides forward, keeping his blade ready for any sudden incoming enemies.

Cabe will ready an attack to strike at anything that comes within range.

Readied Attack: 1d20 + 5 + 1 ⇒ (6) + 5 + 1 = 12
Damage: 1d8 + 1 + 1 ⇒ (4) + 1 + 1 = 6

Please tell me combat is over and save me that embarrassment lol


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Lol. You have taken out the two encounters that are in the module. I can throw stuff at you to fill time, or we can chill until the game officially ends and GM Dennis closes us out.

Dark Archive

Male CN Human Magus (Bladebound) 3.1 | AC 15 {19 w/ Shield} (T 10/FF 15) | CMB +4 CMD 14 (FF 14) | HP 30/30 | Init +0 | Fort +5 Ref +1 Will +3 (+5 vs Cold Weather)| Perception +0 | Speed 30' | Arcane Pool +1: 4/4 | Black Blade's Arcane Pool: 1/1 | Active Conditions:

I'm fine with just chilling.

Liberty's Edge

Male NG Half Orc Ranger 2 |Hp 19/19 |AC 16 (T 13 Ff 13) | CMB +5, CMD 18 | F +4 R +6 W +1 | init +3 | Perc +6, SM +6 | Spd 30 |

I'm good either way. Now that we are at the end, Kato has figured out the most dangerous weapon we have. The next time an enemy appears instead of throwing a javelin or other weapon, he'll pick Nyshka up and throw her. :) Been a fun game, all. Good group!

Liberty's Edge

tiefling paladin 3 | HP 28/28 | AC 20 t11 f19 | F+8 R+5 W+5 (+2 vs death) immune to fear, disease | resist cold, elec, fire 5 | Perc -1 | Init +1 |

Well if we fight that big one again and it actually hits with its real damage, it one shots anyone in the party, so I say we rest on our laurels cuz I'm all out of heals!

Also, no throwing Nyshka!

Liberty's Edge

Male Human Magus (Kensai) 2
Vital Statistics:
[HP 15] [Init +3 | Per +0] [AC 16 | T 15 | FF 11] [CMB +2 | CMD 17] [F+3 | R+3 | W+3]
Combat Statistics:
[Melee Dueling Sword +5 | 1d8+1 S | 19-20/x2] [Melee Dueling Sword (Enhanced) +6 | 1d8+2 S | 19-20/x2] [Melee/Ranged Touch +4 | 20/x2]
Spell Slots and Daily Powers:
[Spell Slots | 0-lvl (DC 13): 3/Day | 1st lvl (DC 14): 2/Day] [Arcane Pool 6/Day]

Yeah I'm good hanging out til the end.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

A screeching wail cuts across the battlefield as Eshimka falls to her knees, her undead horde routed to all sides by the combined Pathfinder and Twinhorn forces. The nightshade cries out in anger and dismay, “No! How could mortal worms like these strike me down?”

As if answering the question, Medda strides forward, battered and bleeding before her blessed armor begins to glow brighter and brighter. Cast in the shadow of a nearby standing stone, the dwarven apparition of the paladin warrior Ivvora seems to mirror Medda’s movements and guide her steps. As one they respond, “Eshimka, this battle began a millennium ago, and it ends tonight. Vildeis has judged you and found you wanting”. Producing a dagger of white fire in one hand, Medda and Ivvora both plunge their blades into the undead giant’s chest. Eshimka’s mouth opens in a silent scream as light pours from her eyes, mouth, and the wounds inflicted by the Pathfinders. The nightshade’s body crumbles into ash that the wind scatters across the snow, and the dying rift at last closes.

The towering dwarven ghost salutes the gathered heroes and announces, “You have all proved yourself worthy of Vildeis’ attention. Pathfinders, you have defeated a great evil, so let your tale of your bravery shatter your enemies’ courage while bolstering your own. Medda and Anok, you have made me proud and finished what I could not. Go with Vildeis’s blessing, and keep vigilant—evil never rests.” Ivvora smiles and looks up to the stars as she fades away and the blessed armor returns to its normal sheen.

Medda looks to the champions surrounding her. “Everyone, I cannot put into words how grateful I am to all of you. You have stood by my side through all these hardships, and at last we have triumphed! Eshimka is forever destroyed, and we the Twinhorn following have found true allies in the Pathfinder Society. Call on us in your hour of need, and we shall come to your aid. For now though, the danger has passed.” She and Anok give one last look to where the planar scar is already healing.

“Let us celebrate at last.”

Scenario (and series) concluded. Thanks for playing, everyone, and thanks for all your hard work, GMs!

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