RetroCon: GM Kate's Year of the Shadow Lodge (Inactive)

Game Master Kate Baker


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Silver Crusade

Male Half-elf Magus 4 | Init +4 Perc +6 | AC 18 | FORT +5 REF +4 WILL +5(+2 v ench) | CMD 15

Idril takes a step to keep pace with the Charvion. The magus swirls his enhanced blade as he weaves a spell into his attack, empowering his spell then gripping Ankar with both hands to bring the black blade to the foe.

5 foot step to the south, full round action to combine spell combat with spell strike, casting shocking grasp before the five foot step to avoid AOO, the striking with spell strike then normal attack as part of spell combat.

Ankar attack + shocking grasp +1 arcane pool -2 spell combat: 1d20 + 8 ⇒ (20) + 8 = 28
crit confirm: 1d20 + 8 ⇒ (9) + 8 = 17
damage: 1d8 + 8 + 4d6 ⇒ (8) + 8 + (4, 1, 3, 2) = 26
crit damage if necessary: 1d8 + 8 + 4d6 ⇒ (7) + 8 + (2, 1, 3, 4) = 25

attack 2: 1d20 + 8 ⇒ (7) + 8 = 15
damage if necessary: 1d8 + 8 ⇒ (4) + 8 = 12

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 12, T 11, FF 11 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

Valtyra stalks forth like a tiger hunting its prey and utters "Excandescunt!" A flash of light bursts forth in front of the eyes of the Eater of Bones. For the love of the Gods let this succeed.

Vs. Spell Resistance: 1d20 + 3 ⇒ (7) + 3 = 10

Casting Flare. DC 17 Fortitude save to negate or gain the Dazzled condition for 1 minute.


Ghost Level Delve || Extinction Curse

That was exactly enough to confirm the crit!

Idril steps forward and a immeasurably powerful blast of electricity makes its way through his sword. Charvion falls to the ground.

Hold tight! It's not quite over, yet!

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

"Fools! You thought it would be that easy?!" With a wicked grin, another copy of Charvion leaps to attack you!

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

With each defeated copy, the remaining Charvions seem to fade a little, as if each copy contained a portion of himself.

GMs, Code White is in effect.

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

As the tide of battle swings firmly against him, Charvion’s power continues to fade. His strikes seem suddenly less potent, a growing desperation apparent on his many faces.

GMs, Code Gray is in effect.


Ghost Level Delve || Extinction Curse

The new, less powerful copy shows up on the other side of the room!

"You'll never defeat me, Pathfinders!" He casts a spell and rises into the air!

Same Initiative!
Idril
Engelbert
Valtyra
Dawa
John
Nibbles

Charvion 2.0

Grand Lodge

TN Isgeri Sorcerer 6 | Mods: Mage Armor 24 Hrs, Barbed Vest | HP 50 (-0) | AC/Tch/FF 15/11/15 | CMD 15 | F/R/W +5/+3/+6 | Speed 30ft | 2 Star Reroll 1/1, Skill Boon 1/1, Warp Touch 8/8 | Spells 1st 6/8, 2nd 6/6, 3rd 4/4 | Perc +0, SM +0 | Init +0

if we are next to him with a 10 ft reach, can we attack or do we need to be directly under him?


Ghost Level Delve || Extinction Curse

Next to him will work, I think.

Grand Lodge

TN Isgeri Sorcerer 6 | Mods: Mage Armor 24 Hrs, Barbed Vest | HP 50 (-0) | AC/Tch/FF 15/11/15 | CMD 15 | F/R/W +5/+3/+6 | Speed 30ft | 2 Star Reroll 1/1, Skill Boon 1/1, Warp Touch 8/8 | Spells 1st 6/8, 2nd 6/6, 3rd 4/4 | Perc +0, SM +0 | Init +0

John holds his spear in one hand and casts a quick spell intended to dull the mind, will and force of personality of its victim. Holding the charge, he dashes over to the enemy and with a loooooong reach, his arm extends out, attempting to touch the floating jerk.

Standard to Cast Touch of Idiocy, Move up to Enemy, Free to reeeeeach (Bloodline Power) out and touch Charvion 2.0.

Touch of Idiocy vs. Touch AC: 1d20 + 4 ⇒ (1) + 4 = 5 for 1d6 ⇒ 5 loss to Int/Wis/Cha

Long Limbs (Ex):
At 3rd level, your reach increases by 5 feet whenever you are making a melee touch attack. This ability does not otherwise increase your threatened area. At 11th level, this bonus to your reach increases to 10 feet. At 17th level, this bonus to your reach increases to 15 feet.

Silver Crusade

N Male Human (Chelish-Mwangi) Cleric 3 | HP 23/25 | AC 11 T 11 FF 10 | CMD 13 | F +5 R +3 W +8 | Init +1 | Perc +4 SM +9 | Speed 30 ft | Channel 3/6 | Smoke 5/7 | Deflection 1/1 | Cloak 0/1 | Bond 0/1 | Pearl 0/1 | Active Conditions: purifier (1), +2 diplomacy vs. city officials and guards, poison (Str -1)

Dawa moves over to Engelbert and touches him on the shoulder, continuing his prayer, "Fill your chosen vessel with your power! Help us to send these spirits back to the other side..."

Bull's Strength on Engelbert: 30/30 as I realize that he's not a humanoid.
Bless: 26/30

Grand Lodge

Rusthenge || Spell Templates | Starship Roles | ◆◇↺

**OVERSEER ANNOUNCEMENT**

In a mighty burst of light, all remaining copies of the Pathfinder Charvion Eater-of-Bones merge back into one form. Charvion, his mouth open and his eyes wide, shrieks in horror as his recombined form is sucked back through the door into the room with the Cage of Soul Echoes, which suddenly hums with a ground-shaking energy. You see Charvion, caught for one moment on the edge of the light’s eclipse, his hands wrapped around the cage itself, mouth the words, “Help me!” before a second burst of light envelopes his body, pulling the Pathfinder out of existence. As suddenly as it began, the room goes dark and silent, and Charvion is no more.

Studying the Cage of Soul Echoes in the aftermath of the attack, Pathfinder scholars surmise that when he was sucked through the device Charvion was torn to a million pieces, his soul shattered and forever unrecoverable. Because of his foolish errand, however, the Pathfinder Society knows finally, unequivocally, that the Shadow Lodge is real and the entire Society is in danger.

Victory! The adventure has come to a conclusion. Thank you players for participating, and thank you table GMs for all your hard work. GMs, please check the GM thread for reporting instructions.

Scarab Sages

TN Ratlfolk 11 | Mods: 75% negate Crit/SA. | HP: 102 (-0) | AC 21, Tch 15, Fl 17 (+2 vs Animals) | CMD: 18 | F: +11, R: +10, W: +3 (Some immunitities) | Speed 20ft | Injections: 17/17; Heal 55/55 | Elixirs 1st: 7/7 +1/1; 2nd: 6/6; 3rd: 5/5; 4th: 3/3 | Perc: +10, SM: +4 | Init: +2[spoiler=Tumor] 51 (-0) Fast Heal 5| 15/12/14 | F +6, R +7, W +1 | P +6[/sp

His hand still crackling with potent energy, Dr Nibbles downs another vial. Smoke curling from his mouth, he moves back across the open room.

"Coward! Come down and fight me like a man!" he cries. "I've got some medicine that'll make you feel better..."

Drank Fire Breath Elixir
4 rounds remaining of elemental touch


Ghost Level Delve || Extinction Curse

Well done, folks! I hope you all had fun! (And that there weren't too many goblins.)

I am prepping for a con this weekend, so unless someone urgently needs their chronicle sheet, I'll get them to you Monday or Tuesday. Please post in the discussion thread with your name as you wanted it listed on the chronicle, your character's name and PFS number, your faction, your day job, and anything special you need me to note on the chronicle sheet.

Dark Archive

Female NG Peri-Blooded Aasimar (Emberkin) Arcanist 4 | HP 22/22 | AC 12, T 11, FF 11 | CMB +0 | CMD 11 | Fort +2, Ref +3, Will +5 | Prec +4 (Darkvision 60 ft) | Init +1 | Resist Acid 5, Cold 5, Electricity 5 | Speed 30 | Arcane Reservoir 7/7 | Consume Spells 3/3 | Active Conditions:

"That was unexpected but I am glad it is done and over with for now." Valtyra shrugs and shakes the hands/paws of her compatriots and heads back to her studies.

Thanks to you all for an enjoyable session. GM Kate thank you for running.

Silver Crusade

Male Half-elf Magus 4 | Init +4 Perc +6 | AC 18 | FORT +5 REF +4 WILL +5(+2 v ench) | CMD 15

Idril. Ankar held in noth hands ready to attack, relaxes as the doomed soul is sucked into oblivion. He looks about his fellow agents.

"I really need to think twice about attending these functions. Everyone all right?

Grand Lodge

TN Isgeri Sorcerer 6 | Mods: Mage Armor 24 Hrs, Barbed Vest | HP 50 (-0) | AC/Tch/FF 15/11/15 | CMD 15 | F/R/W +5/+3/+6 | Speed 30ft | 2 Star Reroll 1/1, Skill Boon 1/1, Warp Touch 8/8 | Spells 1st 6/8, 2nd 6/6, 3rd 4/4 | Perc +0, SM +0 | Init +0

John dismisses his held spell with a hand motion and then looks at the lack of an enemy, shrugging, "well, I didn't even think the spell hit, maybe just the fear of me made him disintegrate? Oh well, a win either way! Great work all."

He moves around the group, checking for injuries and congratulating everyone on a job well done. When they all head their separate ways, he wishes everyone well and hopes to get a chance to work with them again.

Great job all, good run! Thanks for GM'ing, GM Kate!

Silver Crusade

N Male Human (Chelish-Mwangi) Cleric 3 | HP 23/25 | AC 11 T 11 FF 10 | CMD 13 | F +5 R +3 W +8 | Init +1 | Perc +4 SM +9 | Speed 30 ft | Channel 3/6 | Smoke 5/7 | Deflection 1/1 | Cloak 0/1 | Bond 0/1 | Pearl 0/1 | Active Conditions: purifier (1), +2 diplomacy vs. city officials and guards, poison (Str -1)

"I am in one piece, thank you," Dawa says.

The Concordance

Male N Suli Skald 3 | HP 24/27 | AC 17 T 10 FF 16 | CMB+7 CMD 16 | F+6 R+3 W+3 | Ini+2 | Prcp-2, SM+10 | Spd 20 | Raging Song: 13/17 | Spells: 1st 0/4 | Active: #blessed, Inspired Rage!

Thanks, GM Kate for running this special; I had a great time! And thanks to all my fellow Pathfinders. It was really fun playing with all of you. John, those enlarge person spells you used on me were so much fun! 20' reach along with Combat Reflexes is a pretty great combo. And thanks Dawa for the buffs and healing, and everyone else. We had a great group! I'll get my chronicle info posted shortly.

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