[Retrocon] Legacy of the Stonelords (Inactive)

Game Master hiyami


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Dark Archive

HP 24/24 | Foc: Abj 3/3, Div 4/4, Collection: 3/3 | Spells: 1st 4/4| AC 17, T 11, F 16 | F+6 R+3 W+4 (+2 vs enchant) | Init +1 | Perc +6 | Half-Elf Occultist 3

Styrian steps up to try once again to hit one of these flying skulls.

Lucerne Hammer +1: 1d20 + 6 ⇒ (5) + 6 = 11
B/P Damage (magic): 1d12 + 7 ⇒ (12) + 7 = 19

But has no more luck than before. At least the others are faring better...

Dark Archive

Male TN Elf Arcanist 2 | HP 12/12| AC 12 T 12 FF 10 | CMB -1, CMD 11 | F: +0 R: +2, W: +3 | Init: +3 | Perc: +7 (LLV), SM: +0 | Speed 30ft | Arcane Resevoir: 1/5 | Level 1: 1/5 Templates

Will: 1d20 + 3 ⇒ (2) + 3 = 5 Fear grips the elf, though not enough to break him. Shaken he steps back and lets fly another missile MM: 1d4 + 1 ⇒ (2) + 1 = 3


Sign-up sheet| #5-11: Library of the Lion

GM Screen:

Valistar Shaken: 1d4 ⇒ 4

Current Status:

Soddy Daisy
Nirion
Arthur Worthington
Styrian Meathier
Kvina Oathsworn
Valistar

Combat Maps | Map Overview

With their powers combined, they manage to bring down the last of their attackers -- Soddy Daisy's arrow is further punches into an eye socket even as a magical, glimmering missile follows it to destroy the flaming beheaded.

Given a few minutes to recover, gather their wits, and continue, Valistar recovers from the fear that had caught him off guard. The party continues.

--

A large two-tier platform with a rectangular stone altar dominates this chamber. A narrow channel stained red runs around its floor, twisting in strange patterns. The platform is flanked by six statues of demonic mien that reach out with wicked claws.

Knowledge (arcana or religion) DC 15:
You recognize that the chamber was once used for performing auguries based on its layout, furnishings, and decorations.

Knowledge (arcana or religion) DC 25:
You identify the statues as so-called “beasts of ignorance,” mythological creatures common in the artwork of a divination cult known as the Vision Unveiled.

Map updated! Please move your tokens in accordance with your actions. c:

Dark Archive

Male TN Elf Arcanist 2 | HP 12/12| AC 12 T 12 FF 10 | CMB -1, CMD 11 | F: +0 R: +2, W: +3 | Init: +3 | Perc: +7 (LLV), SM: +0 | Speed 30ft | Arcane Resevoir: 1/5 | Level 1: 1/5 Templates

Arcana: 1d20 + 13 ⇒ (18) + 13 = 31 "Ah, an augur's set up. The statues are so-called “beasts of ignorance,” mythological creatures common in the artwork of a divination cult known as the Vision Unveiled."

Valistar then scans the room with a Detect Magic.

Dark Archive

Arthur Worthington | Male CN Small Kobold Rogue (snare setter) 2 | HP 15/15 | AC 20, T 15, FF 16 | CMD 10 | F +1 R +7 W +1 | Init +4 | Perc +8 (+9 vs. traps) | Speed 30ft | Traps: Fire 4/5, Fireworks 5/5, Tripwire 5/5 | Active Conditions: None

"Interesting that we find this site focused on looking at the future, when we are so interested in exploring the past. I wonder if they foresaw our visit?"

Arthur will check for traps and hidden features.
Perception: 1d20 + 8 ⇒ (19) + 8 = 27 +1 vs. traps


Sign-up sheet| #5-11: Library of the Lion

Combat Maps | Map Overview

Valistar:
You don't sense anything magical in nature.

Arthur Worthington:
You don't detect any traps or hidden features on the lower podium, but you can't quite tell what might be on or past the stairs aside from some implements atop the altar.

Dark Archive

HP 24/24 | Foc: Abj 3/3, Div 4/4, Collection: 3/3 | Spells: 1st 4/4| AC 17, T 11, F 16 | F+6 R+3 W+4 (+2 vs enchant) | Init +1 | Perc +6 | Half-Elf Occultist 3

Styrian looks at the statues, wondering if they are original or have been tampered with or anything like that. "Not exactly what I was expecting here..."

Perception: 1d20 + 6 ⇒ (20) + 6 = 26

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Soddy also peers around, hefting her longspear hesitantly. "Looking back is good, so long as you don't trip over your feet while walking forward," she opines.

Perception: 1d20 + 7 ⇒ (10) + 7 = 17

Grand Lodge

”Nirion” | Male NG Medium Human Cleric of Sarenrae 3 | HP 27/ 27| AC 14, T 10, FF 14 |CMB +4 CMD 14| F +4 R +2 W +6 | Init +2 | Perc +3 | Speed 30ft | Channel positive energy 5/5 (DC13), Rebuke death 6/6 | Active Conditions: None.

know. arcana: 1d20 + 4 ⇒ (1) + 4 = 5
perception: 1d20 + 3 ⇒ (10) + 3 = 13

"There is nothing here that I am familiar with. What is the purpose of this?!"


Venture Lieutenant, Play by Post (online)

Pathfinders have claimed the Armorer's District! (this does not open any new areas)

Dark Archive

Arthur Worthington | Male CN Small Kobold Rogue (snare setter) 2 | HP 15/15 | AC 20, T 15, FF 16 | CMD 10 | F +1 R +7 W +1 | Init +4 | Perc +8 (+9 vs. traps) | Speed 30ft | Traps: Fire 4/5, Fireworks 5/5, Tripwire 5/5 | Active Conditions: None

"Perhaps the implements on the altar will shed some insight."

Arthur will walk up to the altar and check for traps/items of interest.

Perception: 1d20 + 8 ⇒ (10) + 8 = 18 +1 for traps

Silver Crusade

LG Human Paladin (Divine Hunter) 2 | HP: 18/18 | AC: 18 (T 13, FF 15) | CMB: +3, CMD: 16 | F: +6, R: +5, W: +5 | Init: +3 | Perc: +2, SM: +5 | Speed 20ft | Smite 1/1; LoH 3/3 | Active conditions: None |

Kvina steps into the room bow and arrow at the ready, not liking the looks of the place. She gives the room a glance over and then narrows in on the altar or any one object she can find on it trying to reassure herself that the thing is not evil.

Detect evil, paladin single target move action version.


Sign-up sheet| #5-11: Library of the Lion

Combat Maps | Map Overview

Arthur Worthington:
You see a knife made of silver and colored tiles fixed into the stone surface, dingy with age, as in slide 20.

(Top of the Platform only) DC 20 Knowledge (arcana or religion):
These 16 tiles are a divination aid akin to oracle bones, harrow cards, or a spirit planchette. You think the different configuration of the tiles might have special significance.

Kvina Oathsworn:
Kvina's relieved to find she doesn't sense any evil.

As soon as Arthur gets to the highest tier of the platform, a red liquid is released from skull mouths carved in the base of the altar on its left and right sides and into the twisting channel.

DC 20 Craft (alchemy) or Knowledge (arcana):
This is a substance once used in divination magic that fell out of fashion.

DC 25+ Craft (alchemy) or Knowledge (arcana):
It likely fell out of favor because this oil had deleterious effects on augurs after years of exposure.

Grand Lodge

”Nirion” | Male NG Medium Human Cleric of Sarenrae 3 | HP 27/ 27| AC 14, T 10, FF 14 |CMB +4 CMD 14| F +4 R +2 W +6 | Init +2 | Perc +3 | Speed 30ft | Channel positive energy 5/5 (DC13), Rebuke death 6/6 | Active Conditions: None.

Nirion follows Arthur on the top of the Platform.

arcana: 1d20 + 4 ⇒ (6) + 4 = 10

Dark Archive

HP 24/24 | Foc: Abj 3/3, Div 4/4, Collection: 3/3 | Spells: 1st 4/4| AC 17, T 11, F 16 | F+6 R+3 W+4 (+2 vs enchant) | Init +1 | Perc +6 | Half-Elf Occultist 3

Knowledge(arcana) for red liquid: 1d20 + 7 ⇒ (13) + 7 = 20

"I don't think that's actually blood, but some old arcane ingredient used for divinations, but it's not been used much for a long time."


Sign-up sheet| #5-11: Library of the Lion

Combat Maps | Map Overview

Nirion:
Having stepped up to the platform as well, you see a knife made of silver and colored tiles fixed into the stone surface, dingy with age, as in slide 20.

The twisting channel, strange though it is, seems to be about halfway full.

Dark Archive

Arthur Worthington | Male CN Small Kobold Rogue (snare setter) 2 | HP 15/15 | AC 20, T 15, FF 16 | CMD 10 | F +1 R +7 W +1 | Init +4 | Perc +8 (+9 vs. traps) | Speed 30ft | Traps: Fire 4/5, Fireworks 5/5, Tripwire 5/5 | Active Conditions: None

GM?:
Are the tiles movable at all? If not, I'll make a note of their pattern.


Sign-up sheet| #5-11: Library of the Lion

Arthur Worthington:
They are not! In fact, it wouldn't go awry if you were to recreate the pattern as a drawing or something like that. Notes are important! (As in, you should probably save that somewhere you can access it again, b/c when you leave you won't see the pattern anymore.)

Dark Archive

Arthur Worthington | Male CN Small Kobold Rogue (snare setter) 2 | HP 15/15 | AC 20, T 15, FF 16 | CMD 10 | F +1 R +7 W +1 | Init +4 | Perc +8 (+9 vs. traps) | Speed 30ft | Traps: Fire 4/5, Fireworks 5/5, Tripwire 5/5 | Active Conditions: None

Arthur makes a note of the pattern in the tiles. Seeing no traps, he retrieves the dagger from the altar and walks back to the bulk of the party.

"Does this knife hold magical significance? Anyone?"

Dark Archive

HP 24/24 | Foc: Abj 3/3, Div 4/4, Collection: 3/3 | Spells: 1st 4/4| AC 17, T 11, F 16 | F+6 R+3 W+4 (+2 vs enchant) | Init +1 | Perc +6 | Half-Elf Occultist 3

"Allow me to take a look." Styrian will take the knife from Arthur to do an object reading if they have a minute of peace.

Silver Crusade

LG Human Paladin (Divine Hunter) 2 | HP: 18/18 | AC: 18 (T 13, FF 15) | CMB: +3, CMD: 16 | F: +6, R: +5, W: +5 | Init: +3 | Perc: +2, SM: +5 | Speed 20ft | Smite 1/1; LoH 3/3 | Active conditions: None |

Kvina still hangs back her longbow strung and an arrow notched. She gives the knife Arthur is holding a look over, double checking that it might not be evil or not. "I didn't sense anything evil off of the altar before, but I might not have been focusing on that properly... just give me a second to double check."

Just one last Detect, move action version.

Grand Lodge

”Nirion” | Male NG Medium Human Cleric of Sarenrae 3 | HP 27/ 27| AC 14, T 10, FF 14 |CMB +4 CMD 14| F +4 R +2 W +6 | Init +2 | Perc +3 | Speed 30ft | Channel positive energy 5/5 (DC13), Rebuke death 6/6 | Active Conditions: None.

Nirion tries to detect magic on dagger.

spellcraft: 1d20 + 4 ⇒ (3) + 4 = 7


Sign-up sheet| #5-11: Library of the Lion

GM Screen:

Initiative *steeples fingers*
Kvina Oathsworn: 1d20 + 3 ⇒ (20) + 3 = 23
Styrian Meathier: 1d20 + 1 ⇒ (17) + 1 = 18
Soddy Daisy: 1d20 + 6 ⇒ (14) + 6 = 20
Arthur Worthington: 1d20 + 4 ⇒ (1) + 4 = 5
Valistar: 1d20 + 3 ⇒ (15) + 3 = 18
Nirion: 1d20 + 2 ⇒ (18) + 2 = 20
(: 1d20 - 5 ⇒ (11) - 5 = 6

Combat Maps | Map Overview

Perception DC 16+:
There's a mild odor of cinnamon and vinegar.

Kvina:
You don't detect any evil.

Nirion:
No magic. c:


Venture Lieutenant, Play by Post (online)

Pathfinders have claimed the Seer's District, and discovered the Monument District!

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Kn. Arcana: 1d20 + 5 ⇒ (10) + 5 = 15
Perception: 1d20 + 7 ⇒ (18) + 7 = 25

With the room apparently safe, Soddy comes toddling forward, watching the liquid fill the channel with interest. "Used to divine the future? Did they drink it?"

After a few moments, she pauses and then cocks her head slightly to one side as though puzzled. "Mmm...I smell cinnamon! And...vinegar?"

Silver Crusade

LG Human Paladin (Divine Hunter) 2 | HP: 18/18 | AC: 18 (T 13, FF 15) | CMB: +3, CMD: 16 | F: +6, R: +5, W: +5 | Init: +3 | Perc: +2, SM: +5 | Speed 20ft | Smite 1/1; LoH 3/3 | Active conditions: None |

Kvina opens her eyes and looks up to Arthur, "Nope it's definitely not evil." She then steps up onto the dias, her bow still at the ready. "Do you think it might be safe to try the liquid? If it really is supposed to help with divinations maybe we could use it for some benefit? Either way we should take a sample." She pulls the arrow off her bow and sticks it in a crack to stand up, before bending down and pulling out a small empty vial. She scoops up some of the liquid and caps it, before putting it away.

Dark Archive

Arthur Worthington | Male CN Small Kobold Rogue (snare setter) 2 | HP 15/15 | AC 20, T 15, FF 16 | CMD 10 | F +1 R +7 W +1 | Init +4 | Perc +8 (+9 vs. traps) | Speed 30ft | Traps: Fire 4/5, Fireworks 5/5, Tripwire 5/5 | Active Conditions: None

"Drink it, eh? Personally, I've no desire to sit on a tripod spouting gibberish prophecies, but to each their own."

Arthur will back up from the altar as far as possible, pocketing the dagger, now that he's certain it isn't evil.

Dark Archive

HP 24/24 | Foc: Abj 3/3, Div 4/4, Collection: 3/3 | Spells: 1st 4/4| AC 17, T 11, F 16 | F+6 R+3 W+4 (+2 vs enchant) | Init +1 | Perc +6 | Half-Elf Occultist 3

"Sit on a tripod spouting something, at least... I won't try any for sure, but taking a sample may provide some information later."

Did we have enough time to try that object reading from the dagger? Easy cheat way to get clues!

Grand Lodge

”Nirion” | Male NG Medium Human Cleric of Sarenrae 3 | HP 27/ 27| AC 14, T 10, FF 14 |CMB +4 CMD 14| F +4 R +2 W +6 | Init +2 | Perc +3 | Speed 30ft | Channel positive energy 5/5 (DC13), Rebuke death 6/6 | Active Conditions: None.

"This dagger is not magical!"


Sign-up sheet| #5-11: Library of the Lion

GM Screen:
1/6

Combat Maps | Map Overview

@Styrian: Unfortunately not. You're presently in rounds.

The channels finish filling and the fluid appears to have ceased its flow from the skulls' mouths. There doesn't appear to be anything else of use here and you can hear a sudden burst of activity in the streets outside again.

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

"Well...should we go then?" Soddy finally asks, shifting her weight from one foot to the other. "I think Arthur wrote that pattern down and thanks to Kvina we have some liquid to look at later if we need it! And we can always bring the dagger back if it's not important."
______________

Soddy's ready to move on if everyone else is~

Grand Lodge

”Nirion” | Male NG Medium Human Cleric of Sarenrae 3 | HP 27/ 27| AC 14, T 10, FF 14 |CMB +4 CMD 14| F +4 R +2 W +6 | Init +2 | Perc +3 | Speed 30ft | Channel positive energy 5/5 (DC13), Rebuke death 6/6 | Active Conditions: None.

"Yes, let's go!"

Dark Archive

Male TN Elf Arcanist 2 | HP 12/12| AC 12 T 12 FF 10 | CMB -1, CMD 11 | F: +0 R: +2, W: +3 | Init: +3 | Perc: +7 (LLV), SM: +0 | Speed 30ft | Arcane Resevoir: 1/5 | Level 1: 1/5 Templates

Valistar nods.

Dark Archive

Arthur Worthington | Male CN Small Kobold Rogue (snare setter) 2 | HP 15/15 | AC 20, T 15, FF 16 | CMD 10 | F +1 R +7 W +1 | Init +4 | Perc +8 (+9 vs. traps) | Speed 30ft | Traps: Fire 4/5, Fireworks 5/5, Tripwire 5/5 | Active Conditions: None

"Onward."

Silver Crusade

LG Human Paladin (Divine Hunter) 2 | HP: 18/18 | AC: 18 (T 13, FF 15) | CMB: +3, CMD: 16 | F: +6, R: +5, W: +5 | Init: +3 | Perc: +2, SM: +5 | Speed 20ft | Smite 1/1; LoH 3/3 | Active conditions: None |

Grabbing up her arrow again, Kvina nods and readies to follow.

Dark Archive

HP 24/24 | Foc: Abj 3/3, Div 4/4, Collection: 3/3 | Spells: 1st 4/4| AC 17, T 11, F 16 | F+6 R+3 W+4 (+2 vs enchant) | Init +1 | Perc +6 | Half-Elf Occultist 3

"Yes let us push on"


Sign-up sheet| #5-11: Library of the Lion

Combat Maps | Map Overview

The next district is the home of hundreds of statues. While all of these monuments are defaced, marred, or greatly damaged, it cannot be denied that the original craftsmanship was impeccable. the area the group is assigned is full of tumbled columns and broken statuary of martial dwarves. The metallic doors in the hallway beyond sit between statutes of recumbent hounds and there are no visible locks or handles.

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

Hefting her longspear Soddy bounces forward a few paces, looking around expectantly. "Quiet. Hopefully there aren't any spirits or empty husks wandering around..."

Perception: 1d20 + 7 ⇒ (4) + 7 = 11


Sign-up sheet| #5-11: Library of the Lion

Soddy Daisy:
Soddy doesn't see any empty husks or spirits wandering around just yet.

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

"Nothing here!" Soddy calls out cheerfully. "Let's go!"

And with that, she trundles forward into the hallway.

Grand Lodge

”Nirion” | Male NG Medium Human Cleric of Sarenrae 3 | HP 27/ 27| AC 14, T 10, FF 14 |CMB +4 CMD 14| F +4 R +2 W +6 | Init +2 | Perc +3 | Speed 30ft | Channel positive energy 5/5 (DC13), Rebuke death 6/6 | Active Conditions: None.

Niron follows.
perception: 1d20 + 3 ⇒ (4) + 3 = 7

Dark Archive

HP 24/24 | Foc: Abj 3/3, Div 4/4, Collection: 3/3 | Spells: 1st 4/4| AC 17, T 11, F 16 | F+6 R+3 W+4 (+2 vs enchant) | Init +1 | Perc +6 | Half-Elf Occultist 3

Styrian follows Soddy, his own long pointy in hand. "Every door has a way to open, does it not?"

He looks and and gives the design some consideration.
Perception: 1d20 + 6 ⇒ (2) + 6 = 8
Knowledge(Engineering): 1d20 + 7 ⇒ (3) + 7 = 10

Dark Archive

Male TN Elf Arcanist 2 | HP 12/12| AC 12 T 12 FF 10 | CMB -1, CMD 11 | F: +0 R: +2, W: +3 | Init: +3 | Perc: +7 (LLV), SM: +0 | Speed 30ft | Arcane Resevoir: 1/5 | Level 1: 1/5 Templates

Valistar follows behind, keeping his keen elven eyes peeled. Perception: 1d20 + 7 ⇒ (9) + 7 = 16

Dark Archive

Arthur Worthington | Male CN Small Kobold Rogue (snare setter) 2 | HP 15/15 | AC 20, T 15, FF 16 | CMD 10 | F +1 R +7 W +1 | Init +4 | Perc +8 (+9 vs. traps) | Speed 30ft | Traps: Fire 4/5, Fireworks 5/5, Tripwire 5/5 | Active Conditions: None

Arthur admires the craftmanship of the statues and approaches the doors curiously.

Perception: 1d20 + 8 ⇒ (19) + 8 = 27 +1 for traps.


Venture Lieutenant, Play by Post (online)

Pathfinders have claimed the Miner's District!

The Monument District is now the only unclaimed area.


Sign-up sheet| #5-11: Library of the Lion

Sorry for the delay! Apparently a couple of my posts from last night got eaten. I swear, this only happens when I've let my guard down.

Combat Maps | Map Overview

Arthur Worthington:
You don't believe there are any traps here.

Nirion, Valistar:
So far, things appear to be safe enough.

Soddy Daisy, Styrian Meathier:
These iron doors do have handles! Though they do appear to be heavy.

A DC 15 Strength check ought to get 'em open!

The Concordance

HP: 45/45 l AC: 18, T 13, FF 16 l CMD 15 l F +8, R +8, W +7 l Seedpods (6/12), Wings (10 min/day), L1: 5/5, L2: 4/4 l Init +6 l Senses: Perception +12, Darkvision 60 ft., Low-Light Vision I Female NG Vine Leshy Alchemist (Herbalist) 6 l Active Conditions:

"Hmm...this looks heavy..." Soddy remarks as she steps forward and wraps her little vine hands around the handles of the door and pulls with all of her might!

Strength: 1d20 ⇒ 7

"Really heavy..." she huffs.


Sign-up sheet| #5-11: Library of the Lion

Poor Soddy Daisy yanks on the handles of the door and pulls and pulls, but the doors don't so much as budge, the iron unyielding to her plant matter.

Dark Archive

HP 24/24 | Foc: Abj 3/3, Div 4/4, Collection: 3/3 | Spells: 1st 4/4| AC 17, T 11, F 16 | F+6 R+3 W+4 (+2 vs enchant) | Init +1 | Perc +6 | Half-Elf Occultist 3

Stength: 1d20 + 4 ⇒ (7) + 4 = 11

Styrian tries to open the doors, to no avail.

Grand Lodge

”Nirion” | Male NG Medium Human Cleric of Sarenrae 3 | HP 27/ 27| AC 14, T 10, FF 14 |CMB +4 CMD 14| F +4 R +2 W +6 | Init +2 | Perc +3 | Speed 30ft | Channel positive energy 5/5 (DC13), Rebuke death 6/6 | Active Conditions: None.

Nirion tries to open the door also.

STR: 1d20 + 2 ⇒ (19) + 2 = 21

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