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About Kvina OathswornKvina Oathsworn
Character sheet: ===================
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Female Human Paladin (Divine Hunter) 2 LG Medium Humanoid (Human) Init: +3; Senses: Perception +2 =================== Defense =================== AC 18, Touch: 13, Flat-footed: 15 (+5 Armor, +3 Dex) HP: 18 (2d10+2 Con) Fort: +6, Ref: +5, Will: +5 =================== Offense =================== Speed: 20 ft. Melee: +4 (1d8+1/19-20x2 Longsword) Ranged: +6 (1d8+1/x3, Masterwork +1 Composite Longbow) [dice=Longbow, PBS]1d20+6+1[/dice] [dice=Damage, PBS]1d8+2[/dice] [dice=Longbow, PBS, Deadly Aim]1d20+6+1-1[/dice] [dice=Damage, PBS, DA]1d8+1+1+2[/dice] [dice=Longbow, Deadly Aim]1d20+6-1[/dice] [dice=Damage, Deadly Aim]1d8+1+2[/dice] =================== Statistics =================== Str 12, Dex 17, Con 12, Int 12, Wis 12, Cha 14 Base Attack Bonus: +2; CMB: +3; CMD: 16 Feats: Point-Blank Shot, Deadly Aim, Precise Shot Traits: Armor Expert, Chosen of Iomedae Skills: ===================
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Skills with ranks (8 ranks; 2 base, +1 int, +1 FCB) Diplomacy (2 ranks, Silver tongued): +9, Knowledge (Religion; 1 rank): +5, Perception (2 ranks): +3, Sense Motive (1 rank): +5, Heal (1 rank): +5, Handle animal (1 rank): +6, Skills w/o ranks:
Languages: Common Possessions: ===================
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Weapons and Armor: Masterwork Composite +1 Longbow, Masterwork Longsword (Trait given), Masterwork Kikko Armor Consumables
Other Gear
Encumbrance
Class Abilities: ===================
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Aura of Good (Ex): The power of a paladin's aura of good (see the detect good spell) is equal to her paladin level. Detect Evil (Sp): At will, a paladin can use detect evil, as the spell. A paladin can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is evil, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the paladin does not detect evil in any other object or individual within range. Smite Evil (Su): Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess. In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect. The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: Paladin, to a maximum of seven times per day at 19th level. Precise Shot: A divine hunter gains Precise Shot as a bonus feat at 1st level, even if she doesn’t meet the prerequisites. This ability replaces her Heavy Armor Proficiency. Racial Abilities: ===================
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Bonus Feat: Humans select one extra feat at 1st level. Silver Tongued:
Feats and traits: ===================
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(Trait) Chosen of Iomedae At your birth, your parents dedicated your soul to Iomedae to mold into a sword of her light. The goddess blessed you, granting you a gift of light to brighten your path through darkness and a fine sword with which to spread her will. You may cast light once per day as a spell-like ability (caster level 1st), and you begin play with a masterwork longsword. In addition, whenever light is cast upon this sword, the radius of light and its duration is doubled. Source: Champions of Purity pg. 13 (Trait) Armor Expert
(Feat, 1st level) Point-Blank Shot
Mercies: ===================
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None yet Consumables & other tracking: ===================
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Durable Arrows 20/20 Blunt Arrows 20/20 Whisling Arrows 20/20 Dye Arrow 1/1 Smite Evil 1/1
CLW wand 50/50 PFS info: ===================
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Experience: 0 normal progression, Fame:0/PP: 0 108507-6 Chronicle 1: 6-10 The Wounded Wisp: ===================
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Chronicle! Purchases, Sales and Earnings: Purchases
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Chronicle 3: 5-08 The Confirmation GM Credit: ===================
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YAY! Purchases, Sales and Earnings: Sales
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Kvina is not much of a front line fighter, she prefers to shoot from a distance, especially if she’s fighting a sentient humanoid creature. She tends to faint or get faint at the sight of sentient blood and tends to use her blunt arrows on such people. If needed, she will take to the front lines. She tries to stay close to the fighting in case she has to use Lay on Hands or her wand, and to get full use of PBS. Against non-sentient creatures, she uses Deadly aim if there is a good chance of her hitting. [dice=Longbow, PBS]1d20+6+1[/dice]
[dice=Longsword]1d20+4[/dice]
[Spoiler=Boons!]===================
Nothing here!: ===================
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Didn't believe me? Sad. Possible spoiler for future information, quick links, yada-yada. Things I want to keep…: ===================
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Mother and father: Anders and Maria Oathsworn From: Nerosyan |