Falconer

Kvina Oathsworn's page

104 posts. Organized Play character for Sedoriku.


Full Name

Kvina Oathsworn

Race

| HP: 18/18 | AC: 18 (T 13, FF 15) | CMB: +3, CMD: 16 | F: +6, R: +5, W: +5 | Init: +3 | Perc: +2, SM: +5

Classes/Levels

| Speed 20ft | Smite 1/1; LoH 3/3 | Active conditions: None |

Gender

LG Human Paladin (Divine Hunter) 2

Age

20

Deity

Iomedae

Languages

Common, Celestial

Strength 12
Dexterity 17
Constitution 12
Intelligence 12
Wisdom 12
Charisma 14

About Kvina Oathsworn

Kvina Oathsworn
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Character sheet:
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Female Human Paladin (Divine Hunter) 2
LG Medium Humanoid (Human)
Init: +3; Senses: Perception +2
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Defense
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AC 18, Touch: 13, Flat-footed: 15 (+5 Armor, +3 Dex)
HP: 18 (2d10+2 Con)
Fort: +6, Ref: +5, Will: +5
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Offense
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Speed: 20 ft.
Melee: +4 (1d8+1/19-20x2 Longsword)
Ranged: +6 (1d8+1/x3, Masterwork +1 Composite Longbow)
[dice=Longbow, PBS]1d20+6+1[/dice]
[dice=Damage, PBS]1d8+2[/dice]
[dice=Longbow, PBS, Deadly Aim]1d20+6+1-1[/dice]
[dice=Damage, PBS, DA]1d8+1+1+2[/dice]
[dice=Longbow, Deadly Aim]1d20+6-1[/dice]
[dice=Damage, Deadly Aim]1d8+1+2[/dice]
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Statistics
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Str 12, Dex 17, Con 12, Int 12, Wis 12, Cha 14
Base Attack Bonus: +2; CMB: +3; CMD: 16
Feats: Point-Blank Shot, Deadly Aim, Precise Shot
Traits: Armor Expert, Chosen of Iomedae
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Skills:
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Skills with ranks (8 ranks; 2 base, +1 int, +1 FCB)
Diplomacy (2 ranks, Silver tongued): +9,
Knowledge (Religion; 1 rank): +5,
Perception (2 ranks): +3,
Sense Motive (1 rank): +5,
Heal (1 rank): +5,
Handle animal (1 rank): +6,

Skills w/o ranks:
ACP: -2

Languages: Common

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Possessions:
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Weapons and Armor:
Masterwork Composite +1 Longbow, Masterwork Longsword (Trait given), Masterwork Kikko Armor

Consumables
Durable Arrows 20
Blunt Arrows 20
Whistling Arrows 20
Dye Arrow 1
Durable Adamantine Arrows 2
Durable Cold Iron Arrows 10
Durable Alchemic Silver Arrows 5

Other Gear
Paladin’s kit (Contains: a backpack, a bedroll, a belt pouch, a cheap holy text, a flint and steel, an iron pot, a mess kit, rope, soap, torches (10), trail rations (5 days), a waterskin, and a wooden holy symbol.)

Encumbrance
Light load: <43 lbs.
Medium: 43-86 lbs.
Heavy: >86
Currently carrying a total of 63 lbs. which imposes a -3 ACP and +3 Dex limit
Bag weighs 30 lbs. and dropping it puts her at a light load. She drops it as a free action at the beginning of combat as a rule unless there are reasons not to.

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Class Abilities:
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Aura of Good (Ex): The power of a paladin's aura of good (see the detect good spell) is equal to her paladin level.

Detect Evil (Sp): At will, a paladin can use detect evil, as the spell. A paladin can, as a move action, concentrate on a single item or individual within 60 feet and determine if it is evil, learning the strength of its aura as if having studied it for 3 rounds. While focusing on one individual or object, the paladin does not detect evil in any other object or individual within range.

Smite Evil (Su): Once per day, a paladin can call out to the powers of good to aid her in her struggle against evil. As a swift action, the paladin chooses one target within sight to smite. If this target is evil, the paladin adds her Charisma bonus (if any) to her attack rolls and adds her paladin level to all damage rolls made against the target of her smite. If the target of smite evil is an outsider with the evil subtype, an evil-aligned dragon, or an undead creature, the bonus to damage on the first successful attack increases to 2 points of damage per level the paladin possesses. Regardless of the target, smite evil attacks automatically bypass any DR the creature might possess.

In addition, while smite evil is in effect, the paladin gains a deflection bonus equal to her Charisma modifier (if any) to her AC against attacks made by the target of the smite. If the paladin targets a creature that is not evil, the smite is wasted with no effect.

The smite evil effect remains until the target of the smite is dead or the next time the paladin rests and regains her uses of this ability. At 4th level, and at every three levels thereafter, the paladin may smite evil one additional time per day, as indicated on Table: Paladin, to a maximum of seven times per day at 19th level.

Precise Shot: A divine hunter gains Precise Shot as a bonus feat at 1st level, even if she doesn’t meet the prerequisites. This ability replaces her Heavy Armor Proficiency.

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Racial Abilities:
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Bonus Feat:
Humans select one extra feat at 1st level.

Silver Tongued:
Human are often adept at subtle manipulation and putting even sworn foes at ease. Humans with this trait gain a +2 bonus on Diplomacy and Bluff checks. In addition, when they use Diplomacy to shift a creature’s attitude, they can shift up to three steps up rather than just two. This racial trait replaces skilled.
Source Advanced Race Guide pg. 1

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Feats and traits:
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(Trait) Chosen of Iomedae
At your birth, your parents dedicated your soul to Iomedae to mold into a sword of her light. The goddess blessed you, granting you a gift of light to brighten your path through darkness and a fine sword with which to spread her will. You may cast light once per day as a spell-like ability (caster level 1st), and you begin play with a masterwork longsword. In addition, whenever light is cast upon this sword, the radius of light and its duration is doubled.
Source: Champions of Purity pg. 13

(Trait) Armor Expert
You have worn armor as long as you can remember, either as part of your training to become a knight’s squire or simply because you were seeking to emulate a hero. Your childhood armor wasn’t the real thing as far as protection, but it did encumber you as much as real armor would have, and you’ve grown used to moving in such suits with relative grace. When you wear armor of any sort, reduce that suit’s armor check penalty by 1, to a minimum check penalty of 0.
Source: Ultimate Campaign pg. 51

(Feat, 1st level) Point-Blank Shot
(Feat, Bonus human) Deadly Aim
(Feat, Divine hunter) Precise Shot

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Mercies:
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None yet
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Consumables & other tracking:
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Durable Arrows 20/20
Blunt Arrows 20/20
Whisling Arrows 20/20
Dye Arrow 1/1

Smite Evil 1/1
LoH 3/3

CLW wand 50/50

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PFS info:
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Experience: 0 normal progression,
Fame:0/PP: 0
108507-6
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Chronicle 1: 6-10 The Wounded Wisp:
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Chronicle!

Purchases, Sales and Earnings:

Purchases
Longbow 75gp
Hide Armor 15gp
Durable Arrows (20) 20gp
Blunt Arrows (20) 2gp
Whistling Arrows (20) 2gp
Dye Arrow 1gp
Paladin’s Kit 11gp
Total: 126gp

Totals:
Starting gp: 150.0 gp
Total sales: None
Total spent: 126 gp
Subtotal: 24 gp
Total earned: 430 gp
Final gp: 454 gp

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Chronicle 1: 6-10 The Wounded Wisp:
===================
Chronicle!

Purchases, Sales and Earnings:
PREGEN!!!

Totals:
Starting gp: 454 gp
Total sales: None
Total spent: None
Subtotal: 454 gp
Total earned: 500 gp
Final gp: 954 gp

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Chronicle 3: 5-08 The Confirmation GM Credit:
===================
Chronicle

Purchases, Sales and Earnings:
GM Credit - None

Totals:
Starting gp: 954 gp
Total sales: None
Total spent: none
Subtotal: 954 gp
Total earned: 430
Final gp: 1384

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Chronicle 4: :
===================
YAY!

Purchases, Sales and Earnings:

Sales
Longbow 75
Hide Armor 15

Purhcases
Mwk Composite +1 Longbow 500
Mwk Kikko Armor 400
Wand of CLW 2pp

Totals:
Totals:
Starting gp: 1384 gp
Total sales: 90 gp
Total spent: 900 gp
Subtotal: 574 gp
Total earned: NA
Final gp: NA

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BOT ME!:
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Kvina is not much of a front line fighter, she prefers to shoot from a distance, especially if she’s fighting a sentient humanoid creature. She tends to faint or get faint at the sight of sentient blood and tends to use her blunt arrows on such people. If needed, she will take to the front lines. She tries to stay close to the fighting in case she has to use Lay on Hands or her wand, and to get full use of PBS. Against non-sentient creatures, she uses Deadly aim if there is a good chance of her hitting.

[dice=Longbow, PBS]1d20+6+1[/dice]
[dice=Damage, PBS]1d8+1+1[/dice]
[dice=Longbow, PBS, Deadly Aim]1d20+6+1-1[/dice]
[dice=Damage, PBS, DA]1d8+1+1+2[/dice]
[dice=Longbow, Deadly Aim]1d20+6-1[/dice]
[dice=Damage, Deadly Aim]1d8+1+2[/dice]

[dice=Longsword]1d20+4[/dice]
[dice=Damage, S]1d8+1[/dice]

[Spoiler=Boons!]===================
None! Yet!

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Nothing here!:
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Didn't believe me? Sad.
Possible spoiler for future information, quick links, yada-yada.
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Things I want to keep…:
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Mother and father:
Anders and Maria Oathsworn
From: Nerosyan
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