Dungeon Master S's "Siege of Diamond City" [CORE] Subtier 7-8 (Inactive)

Game Master Chris Marsh

Tactical Map | Handouts

Initiative Quickpost:

[dice=Enemy]d20[/dice]
[dice=Helios]d20+5[/dice]
[dice=Jair]d20+1[/dice]
[dice=Daereon]d20+6[/dice]
[dice=Darven]d20+2[/dice]
[dice=Reg & Laila]d20+6[/dice]


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Liberty's Edge

♂ Halfling Ranger 6 | AC 23+1 T 18 FF 17 | HP 19/44−5 | F +7 R +13 W +8, +2 vs fear | CMD 22 | Init+6 | Per+14 | Spells Delay Poison, Longstsrider | 1 negative level, Prayer

Reg shouts to Laila to go defend the crusader that is down.

He then seems to be hesitating.

Reg can try to get to the other crusader, can grab his bow that his on the floor and shoot (droping his healer’s kit) or look around for other crusaders to save (got a good perception so that might be worth it).
Any plan?


Female Dog AC 19 T 15 FF 15 | HP 19/19 | F +5 R +7 W +2 | CMD 17 (21 vs trip) | Init+4 | Per+5, scent

Laila moves next to the injured crusader to defend it as asked by Reg.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Helios lands a pair of solid hits, leaving the demon bloodied, but unbroken.

Daereon uses magic to get a crusader back into the fight. 1d4 ⇒ 4 The crusader's eyes open wide. Now conscious, she uses her own symbol to channel. Daereon and Darven are close enough and receive Healing: 3d6 ⇒ (3, 1, 4) = 8

Round 4:
Helios: Hits
Darven: Go
Reg & Laila: Go

Jair: SR Fail
Daereon: Heal
Demon: TBD

DM:

Crusaders helped: 2
Nabasu: 64

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

hooray, healed cleric

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

attack #1: 1d20 + 11 ⇒ (6) + 11 = 171d8 + 9 ⇒ (7) + 9 = 16

attack #2: 1d20 + 6 ⇒ (5) + 6 = 111d8 + 9 ⇒ (7) + 9 = 16


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Darvan attacks twice, but the warrior can't connect with the horrible demon!

Round 4:
Helios: Hits
Darven: Miss
Reg & Laila: Go
Jair: SR Fail
Daereon: Heal
Demon: TBD

DM:

Crusaders helped: 2
Nabasu: 64

Liberty's Edge

♂ Halfling Ranger 6 | AC 23+1 T 18 FF 17 | HP 19/44−5 | F +7 R +13 W +8, +2 vs fear | CMD 22 | Init+6 | Per+14 | Spells Delay Poison, Longstsrider | 1 negative level, Prayer

Reg pick up his bow and starts looking around for more crusaders to help.

Perception, negative level: 1d20 + 14 - 1 ⇒ (12) + 14 - 1 = 25 add +4 vs human, +2 if within urban terrain (buildings, streets, and sewers).

Reg will move 5 feet toward a wounded crusader.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Reg immediately spots another crusader!

The demons on the field though show no mercy!

The nabasu turns on Helios with otherworldy rage:
Left Claw: 1d20 + 15 ⇒ (3) + 15 = 18 MISS
Right Claw: 1d20 + 15 ⇒ (10) + 15 = 25 for DMG: 1d6 + 6 ⇒ (4) + 6 = 10
Bite: 1d20 + 15 ⇒ (6) + 15 = 21 for DMG: 1d8 + 6 ⇒ (1) + 6 = 7

The babau unleashes a similar assault on Darven:
Left Claw: 1d20 + 14 ⇒ (15) + 14 = 29 for DMG: 1d6 + 7 ⇒ (3) + 7 = 10
Right Claw: 1d20 + 14 ⇒ (6) + 14 = 20 Miss
Bite: 1d20 + 14 ⇒ (8) + 14 = 22 Miss

The vrock closes distance and emits a shrill screech! FORT DC 23 or be stunned: Jair, Helios, Reg.

Round 5:
Helios: Go
Darven: Go
Reg & Laila: Go
Jair: Go
Daereon: Go

Demon: TBD

DM:

Crusaders helped: 2
Nabasu: 64

Liberty's Edge

♂ Halfling Ranger 6 | AC 23+1 T 18 FF 17 | HP 19/44−5 | F +7 R +13 W +8, +2 vs fear | CMD 22 | Init+6 | Per+14 | Spells Delay Poison, Longstsrider | 1 negative level, Prayer

Fortitude 23: 1d20 + 7 - 1 ⇒ (9) + 7 - 1 = 15

Reg head is hurting and he is unable to do anything.

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Darven continues his assault on the demon.

attack: 1d20 + 11 ⇒ (15) + 11 = 261d8 + 9 ⇒ (1) + 9 = 10
attack: 1d20 + 6 ⇒ (1) + 6 = 71d8 + 9 ⇒ (7) + 9 = 16

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Fortitude DC23: 1d20 + 8 ⇒ (11) + 8 = 19
Fortitude DC23 Reroll +5*: 1d20 + 8 + 5 ⇒ (13) + 8 + 5 = 26

With a great effort of will, Jair resist to the stunned effect of the demon.

She takes a 5ft. steps and casts prayer

SR vs Nabasu: 1d20 + 8 ⇒ (5) + 8 = 13
SR vs Vrock: 1d20 + 8 ⇒ (18) + 8 = 26

Prayer (Jair, Reg, Helios): +1 luck bonus to attack, damages, saves and skills, ennemies (the Vrock) -1 to the same.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

This 8s getting tough.


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
Pathfinders fire a large volley of siege weapons from the ramparts!

Grand Lodge

male Human
Spoiler:
AC 22/T12FF21 HP 17/58 F+8 R+4 W+5 Init +5 Perception +10
Fighter 6

AC is 22. Forgot to add my ring of protection +1
Fort: 1d20 + 8 ⇒ (20) + 8 = 28
Laughing off the Scream, Helios nevertheless feels the stings of the nabasu. Knowing that the only option is to continue to dish out the damage.
Attack: 1d20 + 13 + 1 ⇒ (4) + 13 + 1 = 181d10 + 17 + 1 ⇒ (9) + 17 + 1 = 27
Fort: 1d20 + 8 + 1 ⇒ (14) + 8 + 1 = 231d10 + 17 + 1 ⇒ (9) + 17 + 1 = 27


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Helios misses wide on the first swing, but gets lucky on the second. The nabasu, for all its worth, continues to fight on. Darven also gets hit on his demonic foe. In both cases though, the weapons are muted against the evil make-up of the demon.

Jair calls in divine help, which bolsters the Pathfinders and foils the vrock!

Round 5:
Helios: Hit
Darven: Hit
Reg & Laila: Go
Jair: Prayer
Daereon: Go
Demon: TBD

DM:

Crusaders helped: 2
Nabasu: 74
Babau: 1
Vrock: Subject to Prayer

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

The half elf makes a double move to get up to the crusader next to the dog.

Liberty's Edge

♂ Halfling Ranger 6 | AC 23+1 T 18 FF 17 | HP 19/44−5 | F +7 R +13 W +8, +2 vs fear | CMD 22 | Init+6 | Per+14 | Spells Delay Poison, Longstsrider | 1 negative level, Prayer

Reg is stunned, he failed his fortitude save.

Head spinning, Reg drops everything in hand, including the longbow he picked a couple of seconds ago and also his healing kit.


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Daereon moves as Reg is too stunned to make a move. He recovers quickly though, and is back in the fight after only a few seconds.

The volley fired by the other pathfinders lands on the field:
Nabasu: 1d20 ⇒ 4 FAIL
Babau: 1d20 ⇒ 14 PASS
Vrock: 1d20 ⇒ 18 PASS

The demons don't wait though:

The nabasu gets hit with part of the volley and is dazed from the shot!

The extra tough babau continues to focus on Darven:
Left Claw: 1d20 + 14 ⇒ (16) + 14 = 30 for DMG: 1d6 + 8 ⇒ (6) + 8 = 14
Right Claw: 1d20 + 14 ⇒ (11) + 14 = 25 for DMG: 1d6 + 8 ⇒ (3) + 8 = 11
Bite: 1d20 + 14 ⇒ (20) + 14 = 34 THREAT
Bite Confirm: 1d20 + 14 ⇒ (17) + 14 = 31 for DMG: 2d8 + 16 ⇒ (8, 7) + 16 = 31

The vrock goes berserk, lashing out at both Reg and Helios
Against Helios:
Left Claw: 1d20 + 14 - 1 ⇒ (5) + 14 - 1 = 18 MISS
Bite: 1d20 + 14 - 1 ⇒ (4) + 14 - 1 = 17 MISS
Right Talon: 1d20 + 14 - 1 ⇒ (16) + 14 - 1 = 29 for DMG: 1d6 + 6 ⇒ (3) + 6 = 9 AND BLEED: 1d6 ⇒ 5

Against Reg (Still stunned):
Right Claw: 1d20 + 14 - 1 ⇒ (7) + 14 - 1 = 20 for DMG: 1d8 + 6 ⇒ (6) + 6 = 12 AND BLEED: 1d6 ⇒ 4
Left Talon: 1d20 + 14 - 1 ⇒ (14) + 14 - 1 = 27 for DMG: 1d6 + 6 ⇒ (2) + 6 = 8 AND BLEED: 1d6 ⇒ 5

Round 5:
Helios: Go
Darven: Go
Reg & Laila: Go
Jair: Go
Daereon: Go

Demon: TBD

DM:

Crusaders helped: 2
Nabasu: 74
Babau: 1
Vrock: Subject to Prayer


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Darven drops, Assuming HP bar is correct, Darven is beyond negative CON :-( I don't know if you included the Channel that healed 8 points of damage. That makes a HUGE difference.

Liberty's Edge

♂ Halfling Ranger 6 | AC 23+1 T 18 FF 17 | HP 19/44−5 | F +7 R +13 W +8, +2 vs fear | CMD 22 | Init+6 | Per+14 | Spells Delay Poison, Longstsrider | 1 negative level, Prayer

HP goes from 39 to 19. Beginning of turn, take worst bleed, so 5; HP is 14.
I forgot about the oil, unless the crusader put it into Reg’s pocket or magic bag, it felt on the floor.
I put Reg’s stuff on the map.

Reg moves a bit 5 ft. farther from the vrock, toward the wounded crusader. Out of his magic backpack he takes out a wand of cure light wounds and use it on himself to stop the bleed.
He shouts to Laila to defend Daereon.


Cure light wounds: 1d8 + 1 ⇒ (4) + 1 = 5 so HP back to 19.
Not using his bow, Reg’s AC is 24 due to his buckler.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

Seeing that the demon might be in the radius of his channel, the half elf will move up 10' so that the dog will be within the channel but not the demon.

2d6 ⇒ (3, 6) = 9 channel

Inheritor, grant your grace and healing to those who serve your cause

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

Jair casts Heroism on herself and get back to where she was before to help Helios finish the stunned demon.

Finish it!

Liberty's Edge

♂ Halfling Ranger 6 | AC 23+1 T 18 FF 17 | HP 19/44−5 | F +7 R +13 W +8, +2 vs fear | CMD 22 | Init+6 | Per+14 | Spells Delay Poison, Longstsrider | 1 negative level, Prayer

Sorry, hesitated between sending the dog to the demon and to protect someone; picked the later but forgot to move the token back.
Laila is not injured by the way, Reg is badly injured.
Also can’t you get between both crusader to heal both of them, Daereon?

Grand Lodge

Male NG Human (Garundi) Fighter 7 / Ranger 3 | HP 91/91 | AC 24 T 13 FF 21 | CMB +15 (+17 vs bull rush), CMD 28 (30 vs bull rush) | F: +12, R: +10, W: +9 | Init: +3 | Perc: +14 , SM: +1 | Speed 30ft | Improved Iron will 1/1 | Active conditions:

Yep Darven is dead,Oh well. I will see if I have enough for raide dead and restoration. Good luck everyone.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

That is what I was trying to figure out. Would the burst hit both, depending on where I am, if there is part of the hill in the way?


VC - Sydney, Australia

OVERSEER ANNOUNCEMENT
The Society’s finest have dealt a great blow to the demonic generals.

The host of Demons seems to have lost coordination as they engage along the battle lines, with the Generals mostly cut down and the siege engines still firing, the horde starts falling apart.

The demons go into retreat or are cut down by the crusaders and Pathfinders who swarm those foolish enough to stay. With the host in retreat, the defenders also start recovering the injured and slain.

The dust settles as surviving Pathfinders find their way back to the Starrise Citadel. Dozens lie wounded, some bearing injuries that may prove fatal. Smoke chokes the air as crusaders continue to douse still-burning buildings whose flames are now mercifully under control.

Venture-Captain Jorsal silently walks up and down the lines of Pathfinders. He rarely speaks, only giving an understanding nod or a comforting smile. The arrival of a squad of battered crusaders from the center of the city breaks the grim moment. At their head rides a stern woman bedecked in shining full plate engraved with intricate gold filigree. Her weapon is coated in what must be demonic ichor, and several of her helmet’s once beautiful blue plumes are charred. This can only be Queen Galfrey, crusader queen of Mendev and leader of Nerosyan.

She brings her entourage to a halt and addresses the assembled Pathfinders. “Words cannot express the gratitude of Mendev. What your Society has done here today goes well beyond what duty required. I have learned that this attack was just one of many in a coordinated assault against all of Mendev, and that our wardstones have failed us, disabled by some demonic treachery. Our city only stands thanks to the efforts of those such as yourselves. I have spoken with Venture- Captain Jorsal, and Mendev shall do whatever it can to aid you in reaching the Sky Citadel of Jormurdun—so long as doing so does not interfere with the new war".

“Now, I must depart for the city of Kenabres to inspect the damage done there. Woefully, it did not have the benefit of the Pathfinder Society’s assistance when it was assaulted, and all reports indicate the city is now completely ruined.” She pauses, worry visible on her face before concluding, “Thank you, all of you for your efforts here today.” Without another word, Queen Galfrey and her entourage turn and leave. The remaining Pathfinder survivors stand united, under the still-brilliant light of the Starrise Spire.

Unable to breach the walls of the city with their primary army, the demons have broken into a full retreat. The crusaders are ready to strike back against the demons. Congratulations Pathfinders on your overwhelming victory!

Table GMs - please feel free to close out any dialogue and allow the players to resolve any outstanding business, and close off in your own time. Thank you for GMing!

Players, thank you for your participation, I hope you all had a ball and take away some memories (fond or harrowing) and see you next time!

Grand Lodge

male Human
Spoiler:
AC 22/T12FF21 HP 17/58 F+8 R+4 W+5 Init +5 Perception +10
Fighter 6

Seeing the Demons run tail Helios looks at the others and quickly puts his hands at his bleeding wound.
"Did we... win?"


MAP TEMPLATES | Social Combat | War for the Crown | Campaign Tracker |

Indeed. The demons retreat, scatter, or die by blade and arrow.

Helios's question leads all eyes to turn to Darven. The crusader lies dead upon the field of battle. His ultimate sacrifice provided time and defense for countless others. Within the walls of the city are thousands of civilians who would have died were it not for heroes.

This was a tough fight everyone, in one of the toughest specials since the Convocation. I'll be piecing together Chronicles shortly and will get them out ASAP. Darven, let me know if you have the gold and prestige. You do NOT need a body recovery.

Dark Archive

AC18(T12,FF16) CMD16| HP 61/70| F +9 R +5 W +14 | Init +1, Perc +7, Sense Motive +15 | Haste

That was... close

Says Jair.

Liberty's Edge

♂ Halfling Ranger 6 | AC 23+1 T 18 FF 17 | HP 19/44−5 | F +7 R +13 W +8, +2 vs fear | CMD 22 | Init+6 | Per+14 | Spells Delay Poison, Longstsrider | 1 negative level, Prayer

Reg adds “I thought that big demon would be the end of me too…”.

If you need some gold for your raise dead or the restoration, Reg will gladly add some from his pockets.

Silver Crusade

Male half-elf cleric of Iomedae 3/mystic theurge 1/sorcerer 4 LG Medium humanoid (elf, human) Init +6; Senses low-light vision; Perception +4 — Defense AC 20, touch 12, flat-footed 18 (+8 armor, +2 Dex) hp 49 (8 HD; 5d6+3d8+12) Fort +7, Ref +6, Will +12; +2 vs. enchantments Immune sleep; Resist acid 5, cold 5

Perhaps we can take Darven to a ranking cleric of the Inheritor. Perhaps the Inheritor can intercede on his behalf before Pharasma? he states.

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