| Davok Scarred-Sight |
Davok and Lomasi barrel through the doors into the (red) wardrobe near Frederic.
Davok Power Attack: 1d20 + 17 + 2 + 2 ⇒ (14) + 17 + 2 + 2 = 35
Damage: 1d8 + 10 + 13 ⇒ (1) + 10 + 13 = 24
Bane damage: 2d6 ⇒ (4, 6) = 10 <--In case we're fighting demons. Not sure what the templars are.
Lomasi Power Attack: 1d20 + 12 + 1 - 2 ⇒ (5) + 12 + 1 - 2 = 16
Gore: 2d6 + 9 + 6 ⇒ (1, 4) + 9 + 6 = 20
| Kaeldron |
Hit: 1d20 + 20 ⇒ (18) + 20 = 38
Good Aligned Damage: 3d8 + 23 ⇒ (4, 5, 6) + 23 = 38
Holy Damage: 2d6 ⇒ (5, 5) = 10
Kaeldron joined Davok’s assault, seeking to put the foe down with a well aimed thrust from his spear.
| GM Kevin O'Rourke |
Kaeldron joined Davok’s assault, seeking to put the foe down with a well aimed thrust from his spear.
Davok and Lomasi barrel through the doors into the (red) wardrobe near Frederic.
They're humans for the most part
Fredric is struck again and again by the templars of evil.
But he still stands.
And he grins mirthlessly, as he taps his hand.
"My turn!", Fredric yells as he resumes the offense!
Loot
Potions of cure moderate wounds (4)
Potion of cure serious wounds (2)
+1 full plate x2
Mwk glaive x2
Mwk short sword x2
Silver unholy symbol of Baphomet worth 25 gp x2
| Fredric Fulk |
Fredric shrinks back to his normal 6' 6" height.
"Do any have healing to spare? Those foul templars struck hard."
| Claire Calloway |
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"I don't have, like, any magic healing left. But, I do have a ton of healing potions! We've go TONS!"
Anyone got real healing? Otherwise I'm handing out potions.
| Draghis Scarred-Sight |
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"You fought very bravely. Let Vildeis reward you with her healing."
cmw: 4d8 + 4 ⇒ (8, 5, 2, 1) + 4 = 20
clw: 1d8 + 8 ⇒ (1) + 8 = 9
clw: 1d8 + 8 ⇒ (6) + 8 = 14
After that, feel free to use the potions. It's always a pet peeve of mine that a party hangs onto consumables and they don't get used.
| Kaeldron |
| 1 person marked this as a favorite. |
Seeing that Claire was likewise bleeding, Kaeldron took a moment to pray...
Channel: 4d6 ⇒ (2, 3, 2, 5) = 12
Channel: 4d6 ⇒ (1, 2, 1, 6) = 10
Channel: 4d6 ⇒ (1, 1, 4, 6) = 12
Channel: 4d6 ⇒ (6, 5, 6, 4) = 21
Should make everyone full
...golden light emanated from him, healing all that it touched.
| Claire Calloway |
"Thanks! I feel SO much better!"
| GM Kevin O'Rourke |
Q11
A smokeless forge sits in the northwest corner of this room, next to an anvil. A weapon rack stands against the north wall, while two tables to the east and west, respectively, are covered with tools, alchemical supplies, magical reagents, books, and more. Several wooden chests sit under the western table, while to the north of the eastern table sits a second weapon rack; whereas the northernmost rack contains several weapons that appear to be in fine condition, this more southern one contains weapons that appear to be damaged.
Five figures all wearing black stand ready... clearly they heard the fight outside but chose to stay here.
Fredric Initiative: 1d20 + 2 ⇒ (11) + 2 = 13
Kaeldron Initiative: 1d20 + 1 + 2 ⇒ (15) + 1 + 2 = 18
Sariel Initiative: 1d20 + 5 + 2 ⇒ (11) + 5 + 2 = 18
Davok Initiative: 1d20 + 3 + 2 ⇒ (16) + 3 + 2 = 21
Claire Initiative: 1d20 + 3 + 2 ⇒ (1) + 3 + 2 = 6
Monster Initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Davok
Sariel
Kaeldron
Frederic
Bad Guys
Claire
| Davok Scarred-Sight |
"Throw down your weapons, and exit the room one at a time."
| Fredric Fulk |
Fredric does not yet unleash his righteous fury, but draws on his angelic heritage to strengthen his form. His eyes glow gold and his muscles ripple.
Alter self to raise Strength by 2 to 27 for 10 minutes.
| GM Kevin O'Rourke |
"Throw down your weapons, and exit the room one at a time."
Sariel readies his bow.
Kaeldron prepares to charge if they don't back down.
Fredric does not yet unleash his righteous fury, but draws on his angelic heritage to strengthen his form. His eyes glow gold and his muscles ripple.
"But you're the ones with the bigger weapons drawn!" The figures cast a spell and each has several blurry doubles around them.
I had Sariel and Kaeldron ready actions to do an attack so they can take that with their main action if they like.
Claire
Davok
Sariel
Kaeldron
Frederic
Bad Guys Four mirror image doubles each
| Fredric Fulk |
Fredric runs forward, ready to begin striking down the robed figures!
Charge red, breaking through green and orange
CMB to break past green: 1d20 + 17 ⇒ (12) + 17 = 29
CMB to break past orange: 1d20 + 17 ⇒ (17) + 17 = 34
Strike against red, or whomever stops Fredric, with charge, PA, and alter self: 1d20 + 15 + 2 + 1 ⇒ (4) + 15 + 2 + 1 = 22
Damage: 2d8 + 13 + 13 ⇒ (4, 3) + 13 + 13 = 33
AC 21 with charge
| Claire Calloway |
Claire tries to follow the motions of the casters, but all those images are making her dizzy!
"Whoah, guys... what the... cut that out!"
She pulls out a wand and flicks her wrist, sending three magic missiles flying at the red one.
Force Damage: 3d4 + 3 ⇒ (2, 3, 2) + 3 = 10
| Kaeldron |
Hit Green: 1d20 + 20 ⇒ (9) + 20 = 29
Good Aligned Damage: 3d8 + 23 ⇒ (8, 3, 3) + 23 = 37
Holy Damage: 2d6 ⇒ (4, 1) = 5
Hit: 1d20 + 17 ⇒ (12) + 17 = 29
Good Aligned Damage: 3d8 + 23 ⇒ (7, 5, 4) + 23 = 39
Holy Damage: 2d6 ⇒ (6, 1) = 7
”We walk the path of righteousness! Yield, and we shall be merciful!” Kaeldron intoned, wanting to believe that those who stopped to talk might not be too far gone to be saved.
| Draghis Scarred-Sight |
Draghis steps forward and takes in the assembled figures. Guessing that they're spellcasters, she takes a risk that a damnation spell will be effective.
Basically, if they have any spells with the evil descriptor prepared (prepared casters), known (spontaneous casters), or cast (anyone) they'll take damage as per the linked spell. If not, then nothing happens. DC 18 Will for half.
| Davok Scarred-Sight |
"But you're the ones with the bigger weapons drawn!"
"Yes, that's why you should surrender?" Davok ruminates. He moves forward when the battle is joined.
Target is orange.
Davok Power Attack: 1d20 + 17 + 2 + 2 ⇒ (11) + 17 + 2 + 2 = 32
Damage: 1d8 + 10 + 13 ⇒ (7) + 10 + 13 = 30
Demon Bane damage: 2d6 ⇒ (4, 5) = 9
Lomasi Power Attack: 1d20 + 12 + 1 - 2 ⇒ (19) + 12 + 1 - 2 = 30
Gore: 2d6 + 9 + 6 ⇒ (2, 6) + 9 + 6 = 23
| GM Kevin O'Rourke |
Claire tries to follow the motions of the casters, but all those images are making her dizzy!
"Whoah, guys... what the... cut that out!"
She pulls out a wand and flicks her wrist, sending three magic missiles flying at the red one.
Draghis steps forward and takes in the assembled figures. Guessing that they're spellcasters, she takes a risk that a damnation spell will be effective.
No spells with the evil descriptor.
"Yes, that's why you should surrender?" Davok ruminates. He moves forward when the battle is joined.
High to Hit Target: 1d3 ⇒ 2
High to Hit Target: 1d2 ⇒ 1
Sariel softens up a target for Kaeldron.
holy longbow, deadly aim, rapid shot: 1d20 + 19 - 3 - 2 ⇒ (10) + 19 - 3 - 2 = 24
High to Hit: 1d3 ⇒ 1
iterative: 1d20 + 19 - 3 - 2 ⇒ (12) + 19 - 3 - 2 = 26
High to Hit: 1d2 ⇒ 2
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (3) + 1 + 6 + (6, 2) = 18
manyshot dmg: 1d8 + 1 + 6 + 2d6 ⇒ (3) + 1 + 6 + (1, 6) = 17
rapid shot bonus: 1d20 + 19 - 3 - 2 ⇒ (19) + 19 - 3 - 2 = 33
High to Hit: 1d2 ⇒ 1
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (6) + 1 + 6 + (6, 5) = 24
mythic rapid shot bonus: 1d20 + 19 - 3 - 2 ⇒ (14) + 19 - 3 - 2 = 28
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (7) + 1 + 6 + (4, 4) = 22
”We walk the path of righteousness! Yield, and we shall be merciful!” Kaeldron intoned, wanting to believe that those who stopped to talk might not be too far gone to be saved.
Fredric runs forward, ready to begin striking down the robed figures! Although he barges forward his targets magical defences save it from his assault... for now.
All of the robed figures start casting spells defensively.
Orange Concentration: 1d20 + 10 ⇒ (15) + 10 = 25
Red Concentration: 1d20 + 10 ⇒ (17) + 10 = 27
Yellow Concentration: 1d20 + 10 ⇒ (5) + 10 = 15
Black Concentration: 1d20 + 10 ⇒ (14) + 10 = 24
Claire
Davok
Sariel
Kaeldron
Frederic
Bad Guys Four mirror image doubles each. Red -3 No Mirror Images. Orange- No Mirror Images
| Fredric Fulk |
Fredric continues to swing his blade at his target, eager to hack them into non-casting pieces!
Full attack vs red, switching to orange if red dies
Strike 1 against red with PA and alter self: 1d20 + 15 + 1 ⇒ (10) + 15 + 1 = 26
Damage: 2d8 + 13 + 13 ⇒ (3, 4) + 13 + 13 = 33
Strike 2 against red with PA and alter self: 1d20 + 15 + 1 - 5 ⇒ (15) + 15 + 1 - 5 = 26
Damage: 2d8 + 13 + 13 ⇒ (7, 7) + 13 + 13 = 40
AC 23 and Spell Resistance 15 against spells and spell-like abilities with the evil descriptor, as well as any spells and spell-like abilities cast by evil outsiders
Strike with PA and alter self: 1d20 + 15 + 1 ⇒ (1) + 15 + 1 = 17
Damage: 2d8 + 13 + 13 ⇒ (7, 2) + 13 + 13 = 35
| Kaeldron |
Hit: 1d20 + 20 ⇒ (16) + 20 = 36
Good Aligned Damage: 3d8 + 23 ⇒ (5, 3, 7) + 23 = 38
Holy Damage: 2d6 ⇒ (6, 2) = 8
Hit: 1d20 + 17 ⇒ (6) + 17 = 23
Good Aligned Damage: 3d8 + 23 ⇒ (5, 1, 3) + 23 = 32
Holy Damage: 2d6 ⇒ (2, 4) = 6
”The hard way then...” Kaeldron muttered as he continued to stab his target.
| Claire Calloway |
Still confused by their shifting forms, Claire waves her wand again and sends some more magic missiles flying at the red one's face!
Force Damage: 3d4 + 3 ⇒ (3, 2, 1) + 3 = 9
And Spellcraft: 1d20 + 15 ⇒ (19) + 15 = 34 to find out what they're casting.
| Davok Scarred-Sight |
Chop chop.
Davok Power Attack: 1d20 + 17 + 2 + 2 ⇒ (6) + 17 + 2 + 2 = 27
Damage: 1d8 + 10 + 13 ⇒ (3) + 10 + 13 = 26
Demon Bane damage: 2d6 ⇒ (1, 1) = 2
Davok Power Attack: 1d20 + 12 + 2 + 2 ⇒ (16) + 12 + 2 + 2 = 32
Damage: 1d8 + 10 + 13 ⇒ (5) + 10 + 13 = 28
Demon Bane damage: 2d6 ⇒ (1, 6) = 7
Lomasi Power Attack: 1d20 + 12 + 1 - 2 ⇒ (17) + 12 + 1 - 2 = 28
Gore: 2d6 + 9 + 6 ⇒ (2, 1) + 9 + 6 = 18
| GM Kevin O'Rourke |
Still confused by their shifting forms, Claire waves her wand again and sends some more magic missiles flying at the red one's face! She notices they are casting summon monster.
Concentration: 1d20 + 12 ⇒ (4) + 12 = 16
Chop chop. Davok and Lomasi finishes off one of the spellcasters.
”The hard way then...” Kaeldron muttered as he continued to stab his target.
Fredric continues to swing his blade at his target, eager to hack them into non-casting pieces!
High to Hit: 1d5 ⇒ 1
Sariel and Arushalae focus on undermining some of the illussions created by one of the spellcasters.
holy longbow, deadly aim, rapid shot: 1d20 + 19 - 3 - 2 ⇒ (18) + 19 - 3 - 2 = 32
High to Hit: 1d4 ⇒ 3
iterative: 1d20 + 19 - 3 - 2 ⇒ (20) + 19 - 3 - 2 = 34
High to Hit: 1d3 ⇒ 1
rapid shot bonus: 1d20 + 19 - 3 - 2 ⇒ (7) + 19 - 3 - 2 = 21
mythic rapid shot bonus: 1d20 + 19 - 3 - 2 ⇒ (2) + 19 - 3 - 2 = 16
Starbow: 1d20 + 21 - 2 ⇒ (5) + 21 - 2 = 24
High to Hit: 1d2 ⇒ 2
Damage: 1d8 + 8 ⇒ (6) + 8 = 14
Starbow: 1d20 + 21 - 2 ⇒ (13) + 21 - 2 = 32
High to Hit: 1d2 ⇒ 1
Starbow: 1d20 + 16 - 2 ⇒ (16) + 16 - 2 = 30
Damage: 1d8 + 8 ⇒ (4) + 8 = 12
Starbow: 1d20 + 11 - 2 ⇒ (18) + 11 - 2 = 27
Damage: 1d8 + 8 ⇒ (4) + 8 = 12
Concentration: 1d20 + 12 ⇒ (18) + 12 = 30
A lone spellcaster finishes casting the spell and summons a mighty dretch! The one being assaulted by Frederic casts a spell to disarm him. The last one shoots orbs of darkness at Claire.
Concentration: 1d20 + 12 ⇒ (19) + 12 = 31
Frederic DC16 Reflex save or drop your sword from grease Frederic!
Force Damage for Claire: 4d4 + 4 ⇒ (2, 3, 3, 1) + 4 = 13
The newly summoned demon attacks Lomasi... but does little more than attract her attention.
claw: 1d20 + 4 ⇒ (10) + 4 = 14
claw: 1d20 + 4 ⇒ (3) + 4 = 7
bite: 1d20 + 4 ⇒ (13) + 4 = 17
Claire
Davok
Sariel
Kaeldron
Frederic
Bad Guys Four mirror image doubles each. Yellow -38. No Mirror Image Left
| Kaeldron |
Any remorse he might have felt evaporated when the foe summon a demon. His face set with grim resolve, Kaeldron attacked the spellcaster.
Hit: 1d20 + 20 ⇒ (15) + 20 = 35
Good Aligned Damage: 3d8 + 23 ⇒ (8, 1, 6) + 23 = 38
Holy Damage: 2d6 ⇒ (6, 6) = 12
Hit: 1d20 + 17 ⇒ (19) + 17 = 36
Good Aligned Damage: 3d8 + 23 ⇒ (2, 2, 2) + 23 = 29
Holy Damage: 2d6 ⇒ (6, 4) = 10
| Claire Calloway |
"Ouch!" Claire shrieks. She waves her wand at the mage who shot her. "Take that!"
Force Damage: 3d4 + 3 ⇒ (3, 1, 1) + 3 = 8
| Draghis Scarred-Sight |
Draghis can't really see what's going on from behind Lomasi's giant butt, but she is able to reach forward and touch Davok's leg to grant her brother a Touch of Good blessing.
+4 to attack rolls, skill checks, ability checks, and saving throws
| Davok Scarred-Sight |
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Davok's lip silently curls in anger at the spellcaster who brought another demon into Sarkoris and in disgust at the demon's presence before him. He strikes out with the intention to send the demon back to the abyss.
Smite evil against the dretch. I know this is overkill.
Davok Power Attack: 1d20 + 17 + 2 + 2 + 4 + 2 ⇒ (20) + 17 + 2 + 2 + 4 + 2 = 47
Crit confirm: 1d20 + 17 + 2 + 2 + 4 + 2 ⇒ (8) + 17 + 2 + 2 + 4 + 2 = 35
Damage: 1d8 + 10 + 13 + 20 ⇒ (6) + 10 + 13 + 20 = 49 <--Critical hit! 147 damage!
Demon Bane damage: 2d6 ⇒ (6, 6) = 12
Davok Power Attack: 1d20 + 12 + 2 + 2 + 4 + 2 ⇒ (3) + 12 + 2 + 2 + 4 + 2 = 25
Damage: 1d8 + 10 + 13 + 20 ⇒ (4) + 10 + 13 + 20 = 47
Demon Bane damage: 2d6 ⇒ (2, 1) = 3
Lomasi Power Attack: 1d20 + 12 + 1 - 2 ⇒ (9) + 12 + 1 - 2 = 20
Gore: 2d6 + 9 + 6 ⇒ (1, 3) + 9 + 6 = 19
| Fredric Fulk |
Does Spell Resistance protect against spells that affect a target's weapon?
Reflex Save DC 16: 1d20 + 8 ⇒ (18) + 8 = 26
...not an urgent question!
"HANDS OFF MY WEAPON!", Fredric bellows, as he continues his plan to chop and dice evil mages!
Strike 1 against yellow with PA and alter self: 1d20 + 15 + 1 ⇒ (14) + 15 + 1 = 30
Damage: 2d8 + 13 + 13 ⇒ (1, 6) + 13 + 13 = 33
Strike 2 against yellow with PA and alter self: 1d20 + 15 + 1 - 5 ⇒ (8) + 15 + 1 - 5 = 19
Damage: 2d8 + 13 + 13 ⇒ (7, 8) + 13 + 13 = 41
Should one mage fall, Fredric will step forward towards the next!
Strike with PA and alter self: 1d20 + 15 + 1 ⇒ (7) + 15 + 1 = 23
Damage: 2d8 + 13 + 13 ⇒ (6, 8) + 13 + 13 = 40
| GM Kevin O'Rourke |
"Ouch!" Claire shrieks. She waves her wand at the mage who shot her. "Take that!"[/b]
Draghis can't really see what's going on from behind Lomasi's giant butt, but she is able to reach forward and touch Davok's leg to grant her brother a Touch of Good blessing.
Davok's lip silently curls in anger at the spellcaster who brought another demon into Sarkoris and in disgust at the demon's presence before him. He strikes out with the intention to send the demon back to the abyss.
Any remorse he might have felt evaporated when the foe summon a demon. His face set with grim resolve, Kaeldron attacked the spellcaster.
I am just going to assume Sariel burns off the mirror images
"HANDS OFF MY WEAPON!", Fredric bellows, as he continues his plan to chop and dice evil mages!
Should one mage fall, Fredric will step forward towards the next!
Loot
The tools and supplies on the worktables consist of a masterwork alchemist's lab, three sets of masterwork tools for crafting weapons and armor, and a set of masterwork tools for gemcutting and crafting jewelry.
There are 100 pounds of magical reagents and crafting supplies worth a total of 6,000gp that can be used to offset the cost of creating any magic item.
+1 _glaives x2
+2 unholy longsword
Southern weapon rack contains a broken + 1 _glaive, a broken +2 keen glaive, and a broken assassin's da_gger.
wand of summon monster IV (14 charges) x5
Amulet of natural armor +2 x5
85pp
| Kaeldron |
"Is anyone injured?" Kaeldron asked. "It is a shame that these heretics continuously refuse our offers for mercy." He then lamented.
| Fredric Fulk |
The fighting done, Fredric turns to face Kaeldron, his own eyes still glowing golden.
"I am hale and hearty."
He then smiles.
"For once!"
| Claire Calloway |
"Just a smidge wounded, see?" Claire shoves a bruised arm in front of Kaeldron's face. "I'm good for now. Thanks."
| Alistair the Fierce & Terrible |
| 1 person marked this as a favorite. |
Alistair snatches up the wand and shoves it in Claire's pocket without even bothering to figure out what it is first.
| GM Kevin O'Rourke |
Just going to push us on
It seems all of the fighting has resulted in a few more defenders showing up to repell you. Most come from the south but two moving swiftly open a door to the east of you. They move as if some unseen force is co ordinating them.
Q10
A large table, its surface covered with scrolls and maps, is the only furnishing in this otherwise empty room. A large jar containing a deformed, twitching locusts sits in the center of the table.
Fredric Initiative: 1d20 + 2 ⇒ (13) + 2 = 15
Kaeldron Initiative: 1d20 + 1 + 2 ⇒ (19) + 1 + 2 = 22
Sariel Initiative: 1d20 + 5 + 2 ⇒ (7) + 5 + 2 = 14
Davok Initiative: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Claire Initiative: 1d20 + 3 + 2 ⇒ (4) + 3 + 2 = 9
Monster Initiative: 1d20 + 13 ⇒ (6) + 13 = 19
Kaeldron
Monsters
Fredric
Sariel
Davok
Claire
| Kaeldron |
Hit Red: 1d20 + 20 ⇒ (19) + 20 = 39
Good Aligned Damage: 3d8 + 23 ⇒ (2, 1, 6) + 23 = 32
Holy Damage: 2d6 ⇒ (3, 2) = 5
Kaeldron moved through the door and put his spear into the gut of the nearest enemy. "I have these two." He called out to his comrades.
| GM Kevin O'Rourke |
Kaeldron moved through the door and put his spear into the gut of the nearest enemy. "I have these two." He called out to his comrades.
The two dark templars focus fel energy into their attacks against Kaeldron as they strike.
Red Vs Kaeldron: 1d20 + 12 - 2 + 2 ⇒ (18) + 12 - 2 + 2 = 30
Damage: 1d10 + 7 + 6 + 4 ⇒ (3) + 7 + 6 + 4 = 20
Red Vs Kaeldron: 1d20 + 7 - 2 ⇒ (15) + 7 - 2 = 20
Orange Vs Kaeldron: 1d20 + 12 - 2 + 2 ⇒ (20) + 12 - 2 + 2 = 32
Orange Vs Kaeldron: 1d20 + 7 - 2 ⇒ (12) + 7 - 2 = 17
Damage: 1d10 + 7 + 6 + 4 ⇒ (6) + 7 + 6 + 4 = 23
Their peers form a line to block you off from the spellcasters behind them.
The two spellcasters begin giggling before casting a spell... and suddenly Claire and Davok's weapons become slick.
DC16 Reflex Save or drop your weapons... grease
Fredric
Sariel
Davok
Claire
Kaeldron
Monsters Red -37
| Kaeldron |
As an immediate action, you can expend one use of mythic power to hinder a melee attack made against you or an adjacent ally. Add your tier to your AC or the ally’s AC against this attack. The creature making the attack must make two attack rolls and take the lower result. Once the attack is resolved, you or your ally (your choice) can make one melee attack against the creature. The damage from this attack bypasses all damage reduction.)
Orange rerolls against AC32: 1d20 + 14 ⇒ (4) + 14 = 18 Misses, I take no damage
Mythic vs orange: 1d20 + 20 ⇒ (11) + 20 = 31
Damage ignore DR: 3d8 + 23 ⇒ (7, 4, 5) + 23 = 39
Holy: 2d6 ⇒ (6, 3) = 9
Hit Red: 1d20 + 20 ⇒ (4) + 20 = 24
Good Aligned Damage: 3d8 + 23 ⇒ (4, 4, 6) + 23 = 37
Holy Damage: 2d6 ⇒ (1, 1) = 2
Hit Red: 1d20 + 17 ⇒ (17) + 17 = 34
Good Aligned Damage: 3d8 + 23 ⇒ (5, 7, 5) + 23 = 40
Holy Damage: 2d6 ⇒ (3, 2) = 5
Kaeldron’s spear and shield were everywhere at once. What should have been a solid blow against him was turned aside and his gauntleted fist went into the enemy’s face instead. Even as he did so his spear cut into the other enemy’s side, drawing blood once more. True to his word, he was holding the flank.
| Draghis Scarred-Sight |
Sorry for dropping the ball last round.
Draghis grants Lomasi a Touch of Good blessing.
"Heroes, the enemy bands together, for they realize they are no match for you alone! Show them how little difference their numbers make!"
As per inspire courage +3.
| Davok Scarred-Sight |
Reflex: 1d20 + 10 ⇒ (3) + 10 = 13
Davok wheels Lomasi around, his lance slipping from his fingers as he does so. As the hulking rhinoceros lumbers around Davok's allies towards the enemies at the southern end of the room, he draws his greatsword. He casts grace as he rides.
The rhino does not stop when it reaches its cyan target, but attempts to plow through it to reach the back of the group.
Improved Overrun: 1d20 + 13 + 2 + 1 + 3 ⇒ (13) + 13 + 2 + 1 + 3 = 32 <--If this beats the target's CMB by five or more, the target is prone.
"Evil's Multitudes Must Be Met With Multitudes Of Righteous Blows!"
Davok's ire is raised at the sight of this congregation of evil. "Rage."
Power Attack: 1d20 + 17 + 2 + 2 + 3 ⇒ (2) + 17 + 2 + 2 + 3 = 26 <--Target is white, unless Lomasi's Overrun failed, in which case target is cyan.
Damage: 2d6 + 10 + 13 + 3 + 2 ⇒ (2, 6) + 10 + 13 + 3 + 2 = 36
| Claire Calloway |
Reflex: 1d20 + 15 ⇒ (6) + 15 = 21
Claire takes a quick five-foot step to the side and swings her oddly slippery sword at the orange cultist. "Ewww! You made it feel all gross! Weirdo!"
Attack: 1d20 + 17 + 3 ⇒ (9) + 17 + 3 = 29
Magic Cold Iron Slashing Damage: 1d8 + 6 + 3 ⇒ (8) + 6 + 3 = 17
Attack: 1d20 + 12 + 3 ⇒ (4) + 12 + 3 = 19
Magic Cold Iron Slashing Damage: 1d8 + 6 + 3 ⇒ (4) + 6 + 3 = 13
| Fredric Fulk |
In a rush, Fredric charges, aiming for the rear of the foe!
CMB to break past green vs green's CMD: 1d20 + 17 ⇒ (15) + 17 = 32
Charge! vs spellcaster in rear - or green: 1d20 + 15 + 1 + 2 ⇒ (7) + 15 + 1 + 2 = 25
Damage: 2d8 + 13 + 13 ⇒ (1, 1) + 13 + 13 = 28
| GM Kevin O'Rourke |
In a rush, Fredric charges, aiming for the rear of the foe!
AOO Vs Fredric: 1d20 + 12 - 2 ⇒ (14) + 12 - 2 = 24
Damage: 1d10 + 7 + 4 ⇒ (3) + 7 + 4 = 14
AOO Vs Fredric: 1d20 + 12 - 2 ⇒ (8) + 12 - 2 = 18
AOO Vs Fredric: 1d20 + 12 - 2 ⇒ (7) + 12 - 2 = 17
Draghis grants Lomasi a Touch of Good blessing. "Heroes, the enemy bands together, for they realize they are no match for you alone! Show them how little difference their numbers make!"
Davok wheels Lomasi around, his lance slipping from his fingers as he does so. As the hulking rhinoceros lumbers around Davok's allies towards the enemies at the southern end of the room, he draws his greatsword. He casts grace as he rides.
The rhino does not stop when it reaches its cyan target, but attempts to plow through it to reach the back of the group.
"Evil's Multitudes Must Be Met With Multitudes Of Righteous Blows!"
Davok's ire is raised at the sight of this congregation of evil.
Claire takes a quick five-foot step to the side and swings her oddly slippery sword at the orange cultist. "Ewww! You made it feel all gross! Weirdo!"
Kaeldron’s spear and shield were everywhere at once. What should have been a solid blow against him was turned aside and his gauntleted fist went into the enemy’s face instead. Even as he did so his spear cut into the other enemy’s side, drawing blood once more. True to his word, he was holding the flank.
Arushalae finishes off another caster with Sariel's aid.
Infusing their attacks with dark forces the remaining templars try to kill Davok and Fredric.
Green Vs Davok: 1d20 + 12 - 2 + 2 ⇒ (1) + 12 - 2 + 2 = 13
Green Vs Davok: 1d20 + 7 - 2 + 2 ⇒ (20) + 7 - 2 + 2 = 27 Fails to confirm
Damage: 1d10 + 7 + 6 + 4 ⇒ (2) + 7 + 6 + 4 = 19
Yellow Vs Davok: 1d20 + 12 - 2 + 2 ⇒ (20) + 12 - 2 + 2 = 32 Fails to confirm
Damage: 1d10 + 7 + 6 + 4 ⇒ (8) + 7 + 6 + 4 = 25
Yellow Vs Davok: 1d20 + 7 - 2 + 2 ⇒ (8) + 7 - 2 + 2 = 15
Pink Vs Fredric: 1d20 + 12 - 2 + 2 ⇒ (20) + 12 - 2 + 2 = 32 Fails to confirm
Damage: 1d10 + 7 + 6 + 4 ⇒ (8) + 7 + 6 + 4 = 25
Pink Vs Fredric: 1d20 + 7 - 2 + 2 ⇒ (17) + 7 - 2 + 2 = 24
Damage: 1d10 + 7 + 6 + 4 ⇒ (8) + 7 + 6 + 4 = 25
Blue Vs Fredric: 1d20 + 12 - 2 + 2 ⇒ (18) + 12 - 2 + 2 = 30
Damage: 1d10 + 7 + 6 + 4 ⇒ (1) + 7 + 6 + 4 = 18
Blue Vs Fredric: 1d20 + 7 - 2 + 2 ⇒ (1) + 7 - 2 + 2 = 8
Confirmation Roll Green Vs Davok: 1d20 + 7 - 2 + 2 ⇒ (2) + 7 - 2 + 2 = 9
ConfirmationYellow Vs Davok: 1d20 + 12 - 2 + 2 ⇒ (9) + 12 - 2 + 2 = 21
Confirmation Pink Vs Fredric: 1d20 + 12 - 2 + 2 ⇒ (5) + 12 - 2 + 2 = 17
Damage: 1d10 + 7 + 6 + 4 ⇒ (2) + 7 + 6 + 4 = 19
Fredric
Davok
Claire
Kaeldron
Monsters
| Kaeldron |
Attacking teal around a corner, so -4 to hit?: 1d20 + 23 - 4 ⇒ (15) + 23 - 4 = 34
Good Aligned Damage: 3d8 + 26 ⇒ (3, 4, 6) + 26 = 39
Holy Damage: 2d6 ⇒ (2, 3) = 5
With both of his foes dead, Kaeldron turned to rejoin the main fight, only to find that the doorway was blocked by the melee. It was difficulty stabbing through the doorway into the enemy, but the paladin did what he could to wait for just the right moment.
| Davok Scarred-Sight |
Lomasi steps forward to bring her and Davok in reach of the rear yellow cultist.
Lomasi Power Attack: 1d20 + 12 + 1 - 2 + 3 ⇒ (10) + 12 + 1 - 2 + 3 = 24
Gore: 2d6 + 9 + 6 + 3 ⇒ (4, 5) + 9 + 6 + 3 = 27
Davok Power Attack + Rage: 1d20 + 17 + 2 + 2 + 3 ⇒ (7) + 17 + 2 + 2 + 3 = 31
Damage: 2d6 + 10 + 13 + 3 + 2 ⇒ (6, 2) + 10 + 13 + 3 + 2 = 36
| Draghis Scarred-Sight |
Draghis continues to use slightly problematic motivation to spur her allies to violence.
Inspire Courage +3 is still up.
Then she unloads her crossbow at the pink cultist in front of Sariel.
Ranged attack: 1d20 + 6 ⇒ (1) + 6 = 7
Damage: 1d10 ⇒ 1
| GM Kevin O'Rourke |
Frederic just can't get past the enemies defences.
Power Attack: 1d20 + 15 + 3 ⇒ (1) + 15 + 3 = 19
Power Attack: 1d20 + 10 + 3 ⇒ (4) + 10 + 3 = 17
Lomasi steps forward to bring her and Davok in reach of the rear yellow cultist.
Draghis continues to use slightly problematic motivation to spur her allies to violence.
Then she unloads her crossbow at the cultist in front of Sariel.
Claire lands a few solid blows.
Attack: 1d20 + 17 + 3 ⇒ (15) + 17 + 3 = 35
Magic Cold Iron Slashing Damage: 1d8 + 6 + 3 ⇒ (4) + 6 + 3 = 13
Attack: 1d20 + 12 + 3 ⇒ (18) + 12 + 3 = 33
Magic Cold Iron Slashing Damage: 1d8 + 6 + 3 ⇒ (5) + 6 + 3 = 14
With both of his foes dead, Kaeldron turned to rejoin the main fight, only to find that the doorway was blocked by the melee. It was difficulty stabbing through the doorway into the enemy, but the paladin did what he could to wait for just the right moment. His blow finishes off the injured foe.
I'm going to say Sariel and Arushalae finish off the last of the enemies
Loot
Potions of cure moderate wounds x12
Potion of cure serious wounds x6
+1 full plate x6
Mwk glaive x6
Mwk short sword x6
Silver unholy symbol of Baphomet worth 25 gp x6
Wand of summon monster IV (14 charges) x2
Amulet of natural armor +2 x2
34pp
Swarmlords Jar
Important Documents DC28 perception if you are examining these
On a high shelf sits a closed box marked "Off limits!" Inside are five bottles of fine wine from Ustalav worth 500 gp each, along with three sealedjars ofcandied fruit imported from Katapesh (each jar is worth i50 gp if unopened). A decanter of endless water, the Sanctum's primary water source, sits nearby.
Several scrolls sit on the bookshelves as well if they're not used by the cultists in preparing for a fight-a scroll of lesser planar binding, a scroll of planar binding, a scroll of plane shift, a scroll of summon monster IV, two scrolls of summon monster V, a scroll of summon monster VI, and a scroll of summon monster VII.
| Kaeldron |
With the threat ended, Kaeldron shook his head at the sight of the bodies. "If they could have but turned away from their path, these men could have done great things. Such a waste." Looking around, he continued "I think that to continue exploring this place we need to go south."
For all of these potions, I can't see myself ever using one in combat. Shall we split them up evenly, or just keep them as communal resources for after combat healing should our own run out?
| Davok Scarred-Sight |
Davok nods at Kaeldron's suggestion, but he looks over the documents.
Perception: 1d20 + 14 ⇒ (19) + 14 = 33
| GM Kevin O'Rourke |
Davok realises before inspecting them too closes each page has an explosive rune on it... a rather deadly way of keeping their contents secret.
Q16
The ivory-tiled walls of this otherwise empty, thirty-foot-high room are decorated in a complex tangle of labyrinthine patterns. To the
east, the tiles give way to a massive, floor-to-ceiling wall carving of a leering goat-headed demon wielding a glaive with a blade shaped like a crescent moon.
| Kaeldron |
”Good eyes, Davok. We’ll need to bring those to one of the crusade’s mages so they can be safely read.” He said, only to stop when he saw the statue. ”Such heresy. I would destroy it all if it was within my power.”