Wrath of the Righteous (Inactive)

Game Master Kevin O'Rourke 440

Current Fight

The Divine Treasury


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Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

Sorry, I missed that we had actually left Drezen.

As the party (minus Davok, who remained behind) returns through the gates of the citadel, Draghis suddenly stops and murmurs, "Oh no. Not her."

The others can hear a rumbling in the distance. As the sound gets closer, the rumbling sound coalesces into pounding footsteps. Looking in the direction of the footsteps, one can see Davok riding atop a lumbering rhinocerous. Soldiers and paladins stop what they are doing to stare as the half-orc rides impassively on his new mount to join the others. In his hands, he holds a gleaming lance.

It doesn't seem as if the lumbering rhino will be able to stop in time with the weight she carries on her back and in her burnished mithral barding, in addition to her already considerable weight. Somehow she manages to stop before colliding with the other heroes as she grunts and snorts in exertion.

"This is Lomasi," Davok supplies. He glances briefly at Alistair.

Lomasi trumpets, the noise loud and grating. Those around her can detect the odor of rotting vegetation on her breath. The gray rhino is adorned with a gold ring in each ear and in her nose. Her mithral barding is partial obscured by a caparison across her broad back and numerous tassels that hang in various places.


Male Caypup Emissary of Cayden Cailean | HP: 46/46 | AC 21, T11, 21 | CMB: +10 CMD: 20 | F:+8 R:+3* W:+8 | Init +4 | Perc +5, SM +2, Diplomacy +9, Intimidate -2 | Speed 30 ft., Fly 50 ft. (+15) | Religion +13 | Elysium's Call 1/1, Share Will 1/1, Thunderous Growl 3/3 | Knock: 3/3, Open/Close: 3/3, Stabilize: 3/3, Dimension Door: 1/1 | Active Conditions: None

" 'Sup?" Alistair says, nodding his head at the big rhino.


Guardian Paladin (9-3) Mythic (5/9) Current Buffs (Divine Bond: +2 enchantment) W (6) HP (134) Saves (15/10/15) AC (30/11/28) LoH 4d6 (8/9) Ch4d6 (0/7) Ch1d6 (0/5) 10ft (4/5) Acid/Cold/Elect Resist (5) Initiative (+3) Divine Bond (0/1) Smite (1/2) Liberating Command (3/3) Windy Escape (3/3) DR/5 (Mythic)

”That is...quite the steed. Not exactly how I always envisioned a knight in shining armor, but somehow it seems as if though this will be much more effective. Where did you find this, eh...steed?”


| HP: 105/105 | Resistance: Acid 10, Cold 10, Electricity 5, Fire 5 | AC 26* (T16*, FF 24*) (-2 vs. improvised weapons, +2 vs. evil) | CMB: +13 CMD: 25 (21 vs. dirty tricks) | F:+18* R:+15 W:+18* | Init +2 | Speed 30 ft. | Perc -1, SM -1, Diplomacy +23, Intimidate +7 | Spells: 3rd: 2/2, 2nd: 2/3, 1st: 4/4 | Domain Spells: 4th: 0/1, 3rd: 1/1, 2nd: 1/1, 1st: 0/1 | Charm Person 1/1, Fortunate Charm 1/1, Heavenly Fire 7/10, Lay on Hands 0/12, Protection from Evil 0/1, Resist Elements: 3/3, Shared Will 1/1, Smite Evil 3/4 | Mythic Power: 5/13 | Active Conditions: Contingent Channel, (buffs: see post)

"Hi, Lomasi!" Claire exclaims, smiling brightly. "Pleasure to meet you!" She circles the rhino, then looks up at Davok. "Gosh, she's big! I love her cute little tassels! Did you put those on yourself?"


HP 105/114 (stoneskin 70) | AC (24) 21 T (18) 17 FF (18) 15 | F +15 R +15 W +14* | CMB +11 CMD 29 | Init +10 Perc +3 | Smite 3/4 | LoH 3/8 (5d6) | Divine Bond 1/1 | MP 8/11 | +1 Arrows 50 | Cold Iron Arrows 113 | Blunt Arrows 20 | Cold Iron Blunt Arrows 20

"Where'd ya find 'er??? Can I pet 'er?"


Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070
Claire Calloway wrote:
"Hi, Lomasi!" Claire exclaims, smiling brightly. "Pleasure to meet you!"

Lomasi trumpets, the noise loud and grating. Those around her can detect the odor of rotting vegetation on her breath.


Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

Answering the questions about her, Davok replies, "Lomasi served for years as my mother's companion, as she and my father traversed Sarkoris. She is loyal and brave. A true warrior and stalwart ally."


Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

Lomasi trumpets, the noise loud and grating. Those around her can detect the odor of rotting vegetation on her breath.

Draghis sighs.


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 10 / Champion Tier 3 | HP: 80/138 |Temp hp: 40 AC: 23 (10 Tch, 23 Fl) | CMB: +17, CMD: 27, +2 CMB/CMD vs Demons | F +18, R +8, W +10, SR 15 vs evil | Init: +3 | Per -2, SM +15, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 3/3 2nd 2/2 3rd 1/1 | LoH: 6/8 |Smite: 4/4| Righteous Fury 6/14 | Mythic 9/9 | Active conditions:

Fredric nods in approval.

"Welcome, Lomasi. May you aid us well in crushing our foes underfoot."


Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

Lomasi trumpets, the noise loud and grating. Those around her can detect the odor of rotting vegetation on her breath.


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 10 / Champion Tier 3 | HP: 80/138 |Temp hp: 40 AC: 23 (10 Tch, 23 Fl) | CMB: +17, CMD: 27, +2 CMB/CMD vs Demons | F +18, R +8, W +10, SR 15 vs evil | Init: +3 | Per -2, SM +15, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 3/3 2nd 2/2 3rd 1/1 | LoH: 6/8 |Smite: 4/4| Righteous Fury 6/14 | Mythic 9/9 | Active conditions:

Fredric has a strong stomach and grew up on a farm. He can handle it.


After buying potions do ye want to head west while exploring for that Dragon? Perhaps someone would like to do a gather information check perhaps to find out a bit more about any roomers of dragons in the area.


Guardian Paladin (9-3) Mythic (5/9) Current Buffs (Divine Bond: +2 enchantment) W (6) HP (134) Saves (15/10/15) AC (30/11/28) LoH 4d6 (8/9) Ch4d6 (0/7) Ch1d6 (0/5) 10ft (4/5) Acid/Cold/Elect Resist (5) Initiative (+3) Divine Bond (0/1) Smite (1/2) Liberating Command (3/3) Windy Escape (3/3) DR/5 (Mythic)

Gather Info: 1d20 + 11 ⇒ (12) + 11 = 23

Sometimes being a hero of the crusade had its perks, and gathering the potions needed to fight a dragon was one of them. As they went out shopping, Kaeldron asked around for any information about the dragon, for it was folly to charge blindly into battle when not required.


HP 105/114 (stoneskin 70) | AC (24) 21 T (18) 17 FF (18) 15 | F +15 R +15 W +14* | CMB +11 CMD 29 | Init +10 Perc +3 | Smite 3/4 | LoH 3/8 (5d6) | Divine Bond 1/1 | MP 8/11 | +1 Arrows 50 | Cold Iron Arrows 113 | Blunt Arrows 20 | Cold Iron Blunt Arrows 20

diplomacy to aid: 1d20 + 10 ⇒ (12) + 10 = 22

Sariel visits with the wounded crusaders, regaling them with stories of their assault on the fortress and the vile demons within, and most especially their triumphant reclamation of the Sword of Valor! He also asks about dragons.


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 10 / Champion Tier 3 | HP: 80/138 |Temp hp: 40 AC: 23 (10 Tch, 23 Fl) | CMB: +17, CMD: 27, +2 CMB/CMD vs Demons | F +18, R +8, W +10, SR 15 vs evil | Init: +3 | Per -2, SM +15, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 3/3 2nd 2/2 3rd 1/1 | LoH: 6/8 |Smite: 4/4| Righteous Fury 6/14 | Mythic 9/9 | Active conditions:

Fredric makes a few brusque enquiries of his own about the reptilian foe.

Diplomacy to aid Kaeldron: 1d20 + 3 ⇒ (1) + 3 = 4


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Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

I meant to do this during the downtime, but...

While the other shop for necessary supplies, Davok and Draghis check on the crazy man they found when clearing the citadel.


| HP: 105/105 | Resistance: Acid 10, Cold 10, Electricity 5, Fire 5 | AC 26* (T16*, FF 24*) (-2 vs. improvised weapons, +2 vs. evil) | CMB: +13 CMD: 25 (21 vs. dirty tricks) | F:+18* R:+15 W:+18* | Init +2 | Speed 30 ft. | Perc -1, SM -1, Diplomacy +23, Intimidate +7 | Spells: 3rd: 2/2, 2nd: 2/3, 1st: 4/4 | Domain Spells: 4th: 0/1, 3rd: 1/1, 2nd: 1/1, 1st: 0/1 | Charm Person 1/1, Fortunate Charm 1/1, Heavenly Fire 7/10, Lay on Hands 0/12, Protection from Evil 0/1, Resist Elements: 3/3, Shared Will 1/1, Smite Evil 3/4 | Mythic Power: 5/13 | Active Conditions: Contingent Channel, (buffs: see post)

Claire helps the others ask around about the dragon. She loves talking! And everyone's always so nice to her!

Diplomacy: 1d20 + 19 + 1 ⇒ (9) + 19 + 1 = 29


Davok finds the man is still being aggressive but it will likely be a few more days before any enchantment spell would lapse... perhaps after their return from the next expedition.

You all uncover a few people saying that they've heard of sightings to the west at various sights. One of the former prisoners however has more details. "I saw it before, attacked the group I was with. I've heard of dragons being different colours but never one that had purple scales... but worse than that it had no eyes and was covered in spikes. Tainted like the land no doubt. It was able to breath acid and melt people, I only survived because it overlooked me!"

Knowledge Arcana DC25:

This creature sounds like a Woundwyrm. Woundwyrms are ferocious predators native to the corrupted landscape of the Worldwound. They are equally at home in sea and sky, above the ground and below it. Oozing deliquescence seeps from between their cracked, rocky scales, and a constant fume of rainbow hues drifts out of their gullets, save when they inhale and ingest the very substance of disintegrating reality. Only weapons blessed with holy energy or imbued with divine order can bypass their supernatural resilience. IE good or lawful weapons to bypass their DR... hard to say in a characterful way.


Guardian Paladin (9-3) Mythic (5/9) Current Buffs (Divine Bond: +2 enchantment) W (6) HP (134) Saves (15/10/15) AC (30/11/28) LoH 4d6 (8/9) Ch4d6 (0/7) Ch1d6 (0/5) 10ft (4/5) Acid/Cold/Elect Resist (5) Initiative (+3) Divine Bond (0/1) Smite (1/2) Liberating Command (3/3) Windy Escape (3/3) DR/5 (Mythic)

How many potions of fly can we round up? ”Right then. We will need to track this creature down. From the sound of it, no good will come from leaving it alive.”


HP 105/114 (stoneskin 70) | AC (24) 21 T (18) 17 FF (18) 15 | F +15 R +15 W +14* | CMB +11 CMD 29 | Init +10 Perc +3 | Smite 3/4 | LoH 3/8 (5d6) | Divine Bond 1/1 | MP 8/11 | +1 Arrows 50 | Cold Iron Arrows 113 | Blunt Arrows 20 | Cold Iron Blunt Arrows 20

"Blimey, a blind dragon what breaves acid!"

Sariel makes sure to stock up on a good supply of arrows.


Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

We don't have anyone who has Knowledge (Arcana).


Guardian Paladin (9-3) Mythic (5/9) Current Buffs (Divine Bond: +2 enchantment) W (6) HP (134) Saves (15/10/15) AC (30/11/28) LoH 4d6 (8/9) Ch4d6 (0/7) Ch1d6 (0/5) 10ft (4/5) Acid/Cold/Elect Resist (5) Initiative (+3) Divine Bond (0/1) Smite (1/2) Liberating Command (3/3) Windy Escape (3/3) DR/5 (Mythic)

True. But we can know ooc at least


Lets save five... seems fair to me. I assume you can afford that.


Ok the map is giving me guff again... as ye explore west something happens in Hex 0104

The corruption of the land seems endless as you explore... but Davok feels a sense that something truly perverse and vile has occurred, some great wrong. A simmering anger fills him as he moves through the land but does feel a tug to the south.


Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

Davok pulls abruptly on his new mounts' reins, bringing her to a halt. Lomasi trumpets, the noise loud and grating. Those around her can detect the odor of rotting vegetation on her breath.

"My friends, the spirits of my ancestors' land are calling to me. An evil needs to be rectified, although they have not revealed the nature of this threat. They are calling me from that direction." He points to the south.

"Please, let's investigate."


Guardian Paladin (9-3) Mythic (5/9) Current Buffs (Divine Bond: +2 enchantment) W (6) HP (134) Saves (15/10/15) AC (30/11/28) LoH 4d6 (8/9) Ch4d6 (0/7) Ch1d6 (0/5) 10ft (4/5) Acid/Cold/Elect Resist (5) Initiative (+3) Divine Bond (0/1) Smite (1/2) Liberating Command (3/3) Windy Escape (3/3) DR/5 (Mythic)

”Eloquently stated. As always, you have my blade.” Kaeldron said. ”Whatever calls to you, we shall find it.”


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 10 / Champion Tier 3 | HP: 80/138 |Temp hp: 40 AC: 23 (10 Tch, 23 Fl) | CMB: +17, CMD: 27, +2 CMB/CMD vs Demons | F +18, R +8, W +10, SR 15 vs evil | Init: +3 | Per -2, SM +15, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 3/3 2nd 2/2 3rd 1/1 | LoH: 6/8 |Smite: 4/4| Righteous Fury 6/14 | Mythic 9/9 | Active conditions:

"As you do mine, Davok. Lead the way."


Davok leads the group to a cave...

Davok:

As soon as he enters the cave, these feelings grow even more powerful, granting him a +2 sacred bonus on all attack and weapon damage rolls and to his spell save DCs while he's fighting against the cultists who have corrupted the site. The urge to drive off the cultists and restore the fane is difficult to ignore, and once the PC feels these sensations, he is sickened if he spends more than 24 hours doing something other than working to restore the fane.

A short flight of stairs flanked by two statues leads up to a thirty-foot-wide opening in the northern cave wall, beyond which the worked stone of a large chamber lit by flickering red torches looms. The ceiling rises a further thirty feet. The room is dominated by a floor-to-ceiling statue of a goat-headed demonic figure seated in a lotus position on a seven-foot-high stone platform, also flanked by statues, against the northern wall.

The looming statue depicts the demon lord Baphomet... beneath it six knights wearing tabards with his symbol perform some kind of religious observance.

Fredric Initiative: 1d20 + 2 ⇒ (8) + 2 = 10
Kaeldron Initiative: 1d20 + 1 + 2 ⇒ (9) + 1 + 2 = 12
Sariel Initiative: 1d20 + 5 + 2 ⇒ (15) + 5 + 2 = 22
Davok Initiative: 1d20 + 3 + 2 ⇒ (19) + 3 + 2 = 24
Claire Initiative: 1d20 + 3 + 2 ⇒ (3) + 3 + 2 = 8
Knights Initiative: 1d20 + 4 ⇒ (2) + 4 = 6

Davok
Sariel
Kaeldron
Fredric
Claire

Knights


Guardian Paladin (9-3) Mythic (5/9) Current Buffs (Divine Bond: +2 enchantment) W (6) HP (134) Saves (15/10/15) AC (30/11/28) LoH 4d6 (8/9) Ch4d6 (0/7) Ch1d6 (0/5) 10ft (4/5) Acid/Cold/Elect Resist (5) Initiative (+3) Divine Bond (0/1) Smite (1/2) Liberating Command (3/3) Windy Escape (3/3) DR/5 (Mythic)

Move, fleet charge, attack orange

Fleet Charge Hit: 1d20 + 22 ⇒ (5) + 22 = 27
Ignore all DR Damage: 3d6 + 23 ⇒ (4, 4, 4) + 23 = 35
Holy Damage: 2d6 ⇒ (1, 6) = 7

Hit: 1d20 + 19 ⇒ (4) + 19 = 23
Good Aligned Damage: 3d6 + 23 ⇒ (4, 5, 6) + 23 = 38
Holy Damage: 2d6 ⇒ (6, 2) = 8

Hope that hits flat footed

Without missing a beat, Kaeldron charged forward. He hesitated when he turned the corner, having a plethora of targets. He wasted precious time trying to figure out who was leading the ritual, before finally just attacking the closest knight.


HP 105/114 (stoneskin 70) | AC (24) 21 T (18) 17 FF (18) 15 | F +15 R +15 W +14* | CMB +11 CMD 29 | Init +10 Perc +3 | Smite 3/4 | LoH 3/8 (5d6) | Divine Bond 1/1 | MP 8/11 | +1 Arrows 50 | Cold Iron Arrows 113 | Blunt Arrows 20 | Cold Iron Blunt Arrows 20

Sariel runs to the base of the stairs, his holy bow quivering with huntsman's grace. He shoots an arrow at the red knight, the familiar thrum of his bowstring resounding with satisfaction.

Point-blank shot included:

holy longbow, deadly aim: 1d20 + 19 - 3 + 1 ⇒ (14) + 19 - 3 + 1 = 31
magical, good dmg: 1d8 + 1 + 6 + 2d6 + 1 ⇒ (8) + 1 + 6 + (6, 3) + 1 = 25


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 10 / Champion Tier 3 | HP: 80/138 |Temp hp: 40 AC: 23 (10 Tch, 23 Fl) | CMB: +17, CMD: 27, +2 CMB/CMD vs Demons | F +18, R +8, W +10, SR 15 vs evil | Init: +3 | Per -2, SM +15, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 3/3 2nd 2/2 3rd 1/1 | LoH: 6/8 |Smite: 4/4| Righteous Fury 6/14 | Mythic 9/9 | Active conditions:

Fredric takes one look at the scene before him, roars, and charges the left flank!

CHARGE! FULL ATTACK! Burst Through to get past Red and Green. If one blocks him, Fredric's charge attack still resolves against them.

Burst Through (Ex):

When you charge, you can move through allies and opponents almost as if they were not there to obstruct your path. You can move through squares containing allies freely, but you must succeed at an overrun combat maneuver check for each opponent that obstructs your path to the target of your charge. If the result of the check exceeds the opponent's CMD, you may move through the opponent's square and continue toward the target without provoking an attack of opportunity from that opponent. If you fail any of these combat maneuver checks, your movement ends in the square before that opponent, but you may resolve the charge attack against the foe that stopped you.

CMB to move past Green: 1d20 + 16 ⇒ (8) + 16 = 24

CMB to move past Red: 1d20 + 16 ⇒ (3) + 16 = 19

Charge and Power Attack vs Green: 1d20 + 14 + 2 ⇒ (2) + 14 + 2 = 18

Damage: 2d8 + 12 + 13 ⇒ (6, 6) + 12 + 13 = 37

AC down to 21 during charge


Half-orc Cleric (evangelist) 8 ~ AC 22(t 11, ff 21) | F+11, R+6, W+14 | Init +3 | Per +4 Channel 3/4 | ToG 4/8 | S.P. 14/20 | HP 75/75

"Their evil in insidious! They seep into every crack like vermin! We will not cease to eradicate their infestation!"

Sermonic performance +3

As Draghis invokes action, she fires her crossbow.

I haven't leveled her, yet, but inspire courage is now a move action at level 7.

Ranged attack vs. red: 1d20 + 7 + 2 ⇒ (16) + 7 + 2 = 25
Damage: 1d10 ⇒ 10


Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

"On Any Water, In Any Sky, On Any Land, They Plot And Scheme."

Rageligious fervor. Target is the white knight.

Davok Charge and Power Attack: 1d20 + 16 + 2 + 2 + 2 + 3 ⇒ (11) + 16 + 2 + 2 + 2 + 3 = 36
Damage: 1d8 + 10 + 13 + 2 + 2 + 3 ⇒ (8) + 10 + 13 + 2 + 2 + 3 = 38 <--Lance damage is doubled on a charge, so that's 76 damage.

Lomasi Powerful Charge and Power Attack: 1d20 + 12 + 2 + 3 ⇒ (9) + 12 + 2 + 3 = 26
Damage: 2d6 + 2d8 + 9 + 6 + 3 ⇒ (4, 6) + (2, 2) + 9 + 6 + 3 = 32


"Their evil in insidious! They seep into every crack like vermin! We will not cease to eradicate their infestation!"

As Draghis invokes action, she fires her crossbow.

"On Any Water, In Any Sky, On Any Land, They Plot And Scheme." The first target dies and the second is badly wounded.

Sariel runs to the base of the stairs, his holy bow quivering with huntsman's grace. He shoots an arrow at the red knight, the familiar thrum of his bowstring resounding with satisfaction. A second knight falls.

Without missing a beat, Kaeldron charged forward. He hesitated when he turned the corner, having a plethora of targets. He wasted precious time trying to figure out who was leading the ritual, before finally just attacking the closest knight... and a third falls.

Fredric takes one look at the scene before him, roars, and charges the left flank!

Claire moves up but finds all the nearby enemies already slain!

"The appointed hour, quickly kill him!" The three surviving knights focus their attacks on trying to bring Davok down!
Glaive Vs Davok: 1d20 + 12 ⇒ (12) + 12 = 24
Damage: 1d10 + 7 ⇒ (9) + 7 = 16
Glave Vs Davok: 1d20 + 7 ⇒ (11) + 7 = 18
Glaive Vs Davok: 1d20 + 12 ⇒ (19) + 12 = 31
Damage: 1d10 + 7 ⇒ (2) + 7 = 9
Glave Vs Davok: 1d20 + 7 ⇒ (16) + 7 = 23
Damage: 1d10 + 7 ⇒ (5) + 7 = 12
Glaive Vs Davok: 1d20 + 12 ⇒ (4) + 12 = 16
Glave Vs Davok: 1d20 + 7 ⇒ (3) + 7 = 10

Davok
Sariel
Kaeldron
Fredric
Claire

Knights


HP 105/114 (stoneskin 70) | AC (24) 21 T (18) 17 FF (18) 15 | F +15 R +15 W +14* | CMB +11 CMD 29 | Init +10 Perc +3 | Smite 3/4 | LoH 3/8 (5d6) | Divine Bond 1/1 | MP 8/11 | +1 Arrows 50 | Cold Iron Arrows 113 | Blunt Arrows 20 | Cold Iron Blunt Arrows 20

"Time's up!" Sariel corrects the knight as he releases five more arrows into the room.

holy longbow, deadly aim, rapid shot: 1d20 + 19 - 3 - 2 ⇒ (16) + 19 - 3 - 2 = 30
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (1) + 1 + 6 + (2, 2) = 12
manyshot dmg: 1d8 + 1 + 6 + 2d6 ⇒ (4) + 1 + 6 + (1, 3) = 15

iterative: 1d20 + 19 - 3 - 2 ⇒ (15) + 19 - 3 - 2 = 29
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (6) + 1 + 6 + (3, 6) = 22

rapid shot bonus: 1d20 + 19 - 3 - 2 ⇒ (8) + 19 - 3 - 2 = 22
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (3) + 1 + 6 + (1, 1) = 12

mythic rapid shot bonus: 1d20 + 19 - 3 - 2 ⇒ (3) + 19 - 3 - 2 = 17
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (6) + 1 + 6 + (5, 4) = 22


Guardian Paladin (9-3) Mythic (5/9) Current Buffs (Divine Bond: +2 enchantment) W (6) HP (134) Saves (15/10/15) AC (30/11/28) LoH 4d6 (8/9) Ch4d6 (0/7) Ch1d6 (0/5) 10ft (4/5) Acid/Cold/Elect Resist (5) Initiative (+3) Divine Bond (0/1) Smite (1/2) Liberating Command (3/3) Windy Escape (3/3) DR/5 (Mythic)

Hit Yellow first: 1d20 + 22 ⇒ (9) + 22 = 31
Good Aligned Damage: 3d6 + 26 ⇒ (5, 5, 2) + 26 = 38
Holy Damage: 2d6 ⇒ (3, 5) = 8

Hit: 1d20 + 19 ⇒ (16) + 19 = 35
Good Aligned Damage: 3d6 + 26 ⇒ (4, 4, 4) + 26 = 38
Holy Damage: 2d6 ⇒ (4, 4) = 8

Wishing that he could think of something witty to say, Kaeldron just continued impaling the traitors.


Half-orc Cleric (evangelist) 8 ~ AC 22(t 11, ff 21) | F+11, R+6, W+14 | Init +3 | Per +4 Channel 3/4 | ToG 4/8 | S.P. 14/20 | HP 75/75

As she continues to inspire the heroes, Draghis grants Sariel a Touch of Good.

+4 to sacred bonus on attack rolls, skill checks, ability checks, and saving throws.


Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

Lay on Hands on self: 4d6 ⇒ (2, 6, 2, 4) = 14

"But Their Plots Are Not A Match For Righteousness." Davok steps forward to engage the nearby black knight.

Davok Power Attack: 1d20 + 16 + 2 + 2 + 3 ⇒ (11) + 16 + 2 + 2 + 3 = 34
Damage: 1d8 + 10 + 13 + 2 + 2 + 3 ⇒ (3) + 10 + 13 + 2 + 2 + 3 = 33

Davok Iterative Attack: 1d20 + 11 + 2 + 2 + 3 - 3 ⇒ (11) + 11 + 2 + 2 + 3 - 3 = 26
Damage: 1d8 + 10 + 13 + 2 + 2 + 3 ⇒ (3) + 10 + 13 + 2 + 2 + 3 = 33

Lomasi Power Attack: 1d20 + 12 + 3 - 2 ⇒ (16) + 12 + 3 - 2 = 29
Damage: 2d6 + 9 + 6 + 3 ⇒ (2, 2) + 9 + 6 + 3 = 22

Lomasi Iterative Attack: 1d20 + 7 + 3 - 2 ⇒ (16) + 7 + 3 - 2 = 24
Damage: 2d6 + 9 + 6 + 3 ⇒ (2, 3) + 9 + 6 + 3 = 23


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 10 / Champion Tier 3 | HP: 80/138 |Temp hp: 40 AC: 23 (10 Tch, 23 Fl) | CMB: +17, CMD: 27, +2 CMB/CMD vs Demons | F +18, R +8, W +10, SR 15 vs evil | Init: +3 | Per -2, SM +15, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 3/3 2nd 2/2 3rd 1/1 | LoH: 6/8 |Smite: 4/4| Righteous Fury 6/14 | Mythic 9/9 | Active conditions:

Fredric roars as he drives his blade towards the fallen knight!

Vital Strike + Power Attack with Inspire Courage +3!

Vital Strike vs Green: 1d20 + 14 + 3 ⇒ (4) + 14 + 3 = 21

Damage: 4d8 + 12 + 13 + 3 ⇒ (4, 3, 3, 7) + 12 + 13 + 3 = 45


HP 105/114 (stoneskin 70) | AC (24) 21 T (18) 17 FF (18) 15 | F +15 R +15 W +14* | CMB +11 CMD 29 | Init +10 Perc +3 | Smite 3/4 | LoH 3/8 (5d6) | Divine Bond 1/1 | MP 8/11 | +1 Arrows 50 | Cold Iron Arrows 113 | Blunt Arrows 20 | Cold Iron Blunt Arrows 20

Darn it, I keep forgetting buffs. Please add +7 to attacks and +3 to damage rolls. That includes touch of good.


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Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070
Sariel Daore wrote:
Darn it, I keep forgetting buffs. Please add +7 to attacks and +3 to damage rolls. That includes touch of good.

If Paizo wasn't so behind on their technical to-do list for the store and forums, I'd suggest for some sort of built-in buff tracker.


As she continues to inspire the heroes, Draghis grants Sariel a Touch of Good.

"But Their Plots Are Not A Match For Righteousness." Davok steps forward to engage the nearby black knight.

"Time's up!" Sariel corrects the knight as he releases five more arrows into the room.

Loot
Potions of cure moderate wounds x12
Potion of cure serious wounds x6
+1 full plate x6
Mwk glaive x6
Mwk short sword x6
Silver unholy symbol of Baphomet worth 25 gp x6


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 10 / Champion Tier 3 | HP: 80/138 |Temp hp: 40 AC: 23 (10 Tch, 23 Fl) | CMB: +17, CMD: 27, +2 CMB/CMD vs Demons | F +18, R +8, W +10, SR 15 vs evil | Init: +3 | Per -2, SM +15, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 3/3 2nd 2/2 3rd 1/1 | LoH: 6/8 |Smite: 4/4| Righteous Fury 6/14 | Mythic 9/9 | Active conditions:

Fredric bounds over the now-deceased knights and only stops moving when he stands before the statue of Baphomet.

"Now *you* fall.", Fredric growls as he aims to cleave the foul sight in twain!

Sunder, Vital Strike, PA, Inspire Courage +3 (same turn): 1d20 + 14 + 3 ⇒ (14) + 14 + 3 = 31

Damage: 4d8 + 12 + 13 + 3 ⇒ (2, 3, 2, 3) + 12 + 13 + 3 = 38

If one blow does not finish the thing, Fredric will continue swinging until it lies shattered on the ground.

Destroyer (Ex): Whenever you attack an object, including a held or worn item, you ignore any Hardness the object might possess. This includes spell effects such as wall of force, but not objects that are also creatures, such as animated objects.


It takes several blows but Frederic shatters the statue... but as the dust settles you note there is a sizeable cavity beneath some of the flagstones, visible through large cracks.


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 10 / Champion Tier 3 | HP: 80/138 |Temp hp: 40 AC: 23 (10 Tch, 23 Fl) | CMB: +17, CMD: 27, +2 CMB/CMD vs Demons | F +18, R +8, W +10, SR 15 vs evil | Init: +3 | Per -2, SM +15, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 3/3 2nd 2/2 3rd 1/1 | LoH: 6/8 |Smite: 4/4| Righteous Fury 6/14 | Mythic 9/9 | Active conditions:

Fredric seizes a flagstone and hurls it aside.

"It appears the demonic visage hid something of import.", he says with a note of great satsifaction in his voice.


Frederic finds a short tunnel that seems to lead to a dead end.

DC30 Perception:

Thats not a dead end, thats a secret door!


Guardian Paladin (9-3) Mythic (5/9) Current Buffs (Divine Bond: +2 enchantment) W (6) HP (134) Saves (15/10/15) AC (30/11/28) LoH 4d6 (8/9) Ch4d6 (0/7) Ch1d6 (0/5) 10ft (4/5) Acid/Cold/Elect Resist (5) Initiative (+3) Divine Bond (0/1) Smite (1/2) Liberating Command (3/3) Windy Escape (3/3) DR/5 (Mythic)

Perception: 1d20 + 13 ⇒ (17) + 13 = 30

”Hold! What is this? Do my eyes deceive me? This isn’t a dead end, there is a secret door here.”


Male LG Angel-kin Aasimar Paladin of Ragathiel (Oath of Vengeance) 10 / Champion Tier 3 | HP: 80/138 |Temp hp: 40 AC: 23 (10 Tch, 23 Fl) | CMB: +17, CMD: 27, +2 CMB/CMD vs Demons | F +18, R +8, W +10, SR 15 vs evil | Init: +3 | Per -2, SM +15, Darkvision 60ft | Speed 50ft in full plate | Spells: 1st 3/3 2nd 2/2 3rd 1/1 | LoH: 6/8 |Smite: 4/4| Righteous Fury 6/14 | Mythic 9/9 | Active conditions:

"Good eyes, Kaeldron! I say we see what secrets the demon-lovers wanted to keep from our gaze."


HP 105/114 (stoneskin 70) | AC (24) 21 T (18) 17 FF (18) 15 | F +15 R +15 W +14* | CMB +11 CMD 29 | Init +10 Perc +3 | Smite 3/4 | LoH 3/8 (5d6) | Divine Bond 1/1 | MP 8/11 | +1 Arrows 50 | Cold Iron Arrows 113 | Blunt Arrows 20 | Cold Iron Blunt Arrows 20

"Can't just chop off th'leaves, afterall. Need t'kill th' roots."


Half-orc Paladin 10/Mythic Marshal Tier 4 ~ AC 24 (t 11, ff 20) | F+14, R+10, W+13 | Init +8 | Per +14 | MP: 10/11 (1/3) | LoH: 5/7 | "Rage:" 10/12 | Smite: 2/4 | HP 60/105
Lomasi:
AC 29 (t 12, ff 27) | F+9(11), R+6(8), W+5(7) | Perc +6 | HP: 70/9070

"Did they use the statue to hide something of import or to hide further acts of defiling? We should investigate. The spirits called us here for a reason."

Assuming Lomasi is too big for the secret tunnel...

Davok switches out his lance for his greatsword, and instructs Lomasi to keep watch over the entrance to the tunnel. Lomasi trumpets, the noise loud and grating. Those around her can detect the odor of rotting vegetation on her breath.

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