| Claire Calloway |
Claire releases a few pleasing bursts of glittering hearts, love, and rainbows!
Channel Energy: 5d6 ⇒ (6, 6, 4, 2, 5) = 23
Channel Energy: 5d6 ⇒ (4, 3, 5, 2, 3) = 17
She and Alistair are full healed. Is anyone else still in need of healing?
| Fredric Fulk |
Fredric is once again both befuddled and fully healed.
| Fredric Fulk |
"I suggest eastwards."
| GM Kevin O'Rourke |
Q6
A series of lonely cells, each empty and devoid of furnishings, lines the walls of this room. Two sets of double doors lead north and west, respectively.
Q7
The air of this octagonal room is foul with the sickly sweet scent of blood and decay. A pair of stone slabs, each raised four feet above the floor, sit against the walls to the east and west. Each slab bears a human cadaver in an advanced state of dissection-the bodies are restrained via shackles, suggesting that the operations were performed on living victims. The floor is sticky with old blood and other fluids, while the northwest wall is covered from ceiling to floor with strange black runes and symbols.
Both cadavers have had their skulls opened and the brains removed, in addition to other mutilations. A steel tray piled with strange metal surgical tools sits on the western body's opened torso-the tools themselves are of an unusual and disturbing design.
They were likely used as part of some sort of anthropomancy ritual (divination through extracting and studying humanoid organs).
[spoiler=The writing on the wall is in Aklo.]
The writing is incredibly academic and difficult to understand.
DC 25 Knowledge (engineering) reveals
If successful you can make a DC 25 Knowledge (arcana) check
| Fredric Fulk |
Fredric glares at the grisly sight.
He begins to step forward, getting ready to swing his blade and chop this foulness into useless scrap and gore.
| Claire Calloway |
"Oh, no! All these poor people! This is... this is... so MEAN!"
Claire holds her fancy blade out and ready and pinches her nose shut with the other hand, as she tiptoes across the gross floor.
| Alistair the Fierce & Terrible |
"Uh, this floor's gross!" Alistair complains. He grumbles for a long while, then sighs, shrinking down to his bird form.
"This sucks."
He perches on Claire's shoulder.
| GM Kevin O'Rourke |
Q8
The exact dimensions of this cavernous room are difficult to discern because of the presence of thick sheets of strange fibrous materials not unlike tangles of webs or filaments of fungus that cover the walls and ceiling in the room's northern half. Three large pods, or perhaps cocoons, hang in the tangles about twenty feet above the bare floor.
Fredric Initiative: 1d20 + 2 ⇒ (16) + 2 = 18
Kaeldron Initiative: 1d20 + 1 + 2 ⇒ (6) + 1 + 2 = 9
Sariel Initiative: 1d20 + 5 + 2 ⇒ (3) + 5 + 2 = 10
Davok Initiative: 1d20 + 3 + 2 ⇒ (8) + 3 + 2 = 13
Claire Initiative: 1d20 + 3 + 2 ⇒ (13) + 3 + 2 = 18
Monster Initiative: 1d20 + 9 ⇒ (18) + 9 = 27
From the cocoons emerge crab-like nightmares with lamprey mouths twitching eyes on their legs, and several blisters along their back that hold human brains. Each of the three holds a wand. Staying twenty foot above the floor two point the wands at your group.
DC16 Will save for everyone or suffer the effects of the Confusion spell
The third makes some gestures before hurling lightning at Kaeldron.
DC16 Reflex Save to half damage for Kaeldron, Claire and Sariel: 7d6 ⇒ (4, 1, 6, 4, 6, 2, 4) = 27
Claire
Fredric
Davok
Sariel
Kaeldron
Monsters
| Kaeldron |
Ref: 1d20 + 10 ⇒ (20) + 10 = 30 9 damage
Grim faced, Kaeldron deftly raised his shield, which blocked the brunt of the attack.
Smite Evil Chakram: 1d20 + 11 + 4 ⇒ (11) + 11 + 4 = 26
Ignore DR Damage: 1d8 + 7 + 9 ⇒ (3) + 7 + 9 = 19 Another +9 if it is an evil outsider
Smite Evil Chakram: 1d20 + 6 + 4 ⇒ (3) + 6 + 4 = 13
Ignore DR Damage: 1d8 + 7 + 9 ⇒ (6) + 7 + 9 = 22 Another +9 if it is an evil outsider
With his free hand he pulled out a chakram and threw it at the nearest foe. Righteous hatred was written clearly on his face, which in turn fueled the power of his ranged attacks.
| Fredric Fulk |
Fredric roars as he rushes forward, swelling in size in his divinely inspired rage!
His target - the farthest foe!
AC is 20 this turn, then 22 while righteously enraged.
Righteous Fury, then charge yellow with power attack. Checks against both Red and Green to see if they interrupt Fredric's sword with their face!
Righteous Fury, Titan's Rage - +2 competence to attack, damage, and fear saves. +4 morale bonus to Strength and Constitution, as well as a +2 morale bonus on Will saves. –2 penalty to Armor Class. +4 size bonus to Strength and Constitution. –2 penalty to Dexterity. A +2 natural armor bonus. Increases natural reach by 5 feet. Increases weapon damage based on the new size of weapon.
CMB with Burst Through vs Red CMD: 1d20 + 17 + 2 + 2 ⇒ (10) + 17 + 2 + 2 = 31
CMB with Burst Through vs Green CMD: 1d20 + 17 + 2 + 2 ⇒ (15) + 17 + 2 + 2 = 36
CHARGE OF HOLY WRATH!: 1d20 + 15 + 2 + 2 + 2 + 2 ⇒ (13) + 15 + 2 + 2 + 2 + 2 = 36
+2 Huge Cold Iron Bastard Sword Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (8, 5, 2) + 13 + 2 + 13 + 2 = 45
AC Righteous Fury 11/14. AC 20. Temp HP: 40
| Draghis Scarred-Sight |
Will: 1d20 + 14 ⇒ (10) + 14 = 24
"I need to start preparing air walk regularly," Draghis thinks as she fires her crossbow at the same target as Kaeldron.
Attack: 1d20 + 6 ⇒ (9) + 6 = 15
| Davok Scarred-Sight |
Davok Will: 1d20 + 13 ⇒ (10) + 13 = 23
Lomasi Will: 1d20 + 7 ⇒ (14) + 7 = 21
Davok pulls out his returning throwing axe and hurls it at the same target as Kaeldron.
Ranged power attack: 1d20 + 10 + 2 + 1 ⇒ (14) + 10 + 2 + 1 = 27 <-- Will use a surge if that doesn't hit.
Damage: 1d6 + 11 + 9 ⇒ (6) + 11 + 9 = 26
"Air walk would be useful right now."
| Davok Scarred-Sight |
Lomasi trumpets, the noise loud and grating. Those around her can detect the odor of rotting vegetation on her breath.
| Fredric Fulk |
Spell Resistance 15 vs spells from evil casters
Will Save: 1d20 + 10 ⇒ (19) + 10 = 29
| Claire Calloway |
Against non-Mythic Will saves, Claire rolls twice and uses the higher result:
Will Save (Claire): 1d20 + 18 ⇒ (14) + 18 = 32
Will Save (Claire): 1d20 + 18 ⇒ (19) + 18 = 37
Reflex Save: 1d20 + 15 ⇒ (6) + 15 = 21 Claire takes 13, which is reduced down to 8 from her Electricity Resistance.
"Hey! That's not very nice!" Claire exclaims as she shakes a few weird thoughts out of her head and pirouettes out of the way of a lightning bolt. She scampers forward and points up at the spider things. "You should be ashamed of yourselves!"
Casting holy smite. It strikes all three of those things.
If they're evil they take: 5d8 ⇒ (3, 4, 2, 4, 8) = 21 damage and are blinded 1 round. They get a DC 21 Will save for half damage and not blinded.
If they're evil outsiders they instead take: 10d6 ⇒ (6, 5, 6, 3, 1, 2, 6, 6, 5, 4) = 44 damage and are blinded 1 round. They get a DC 21 Will save for half damage and not blinded.
If they're neutral they instead take 10 damage and get a DC 21 Will save for half damage.
If they're good they're unaffected and Claire feels super ashamed of herself.
| Alistair the Fierce & Terrible |
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Will Save: 1d20 + 8 ⇒ (12) + 8 = 20
Past the filth, Alistair reverts to his 'natural' form.
"Yeah, you scold them, Sweetheart. That'll help." Alistair rolls his eyes and huffs under his breath, "That'll help..."
When (if) it does, he cocks his head in surprise.
| GM Kevin O'Rourke |
"Hey! That's not very nice!" Claire exclaims as she shakes a few weird thoughts out of her head and pirouettes out of the way of a lightning bolt. She scampers forward and points up at the spider things. "You should be ashamed of yourselves!"
Overcoming Spell Resistance on 1: 1d20 + 10 ⇒ (9) + 10 = 19
Overcoming Spell Resistance on 2: 1d20 + 10 ⇒ (1) + 10 = 11
Overcoming Spell Resistance on 3: 1d20 + 10 ⇒ (2) + 10 = 12
Will save on 1: 1d20 + 13 ⇒ (9) + 13 = 22
Past the filth, Alistair reverts to his 'natural' form.
"Yeah, you scold them, Sweetheart. That'll help." Alistair rolls his eyes and huffs under his breath, "That'll help..."
When it does, he cocks his head in surprise.
Fredric roars as he rushes forward, swelling in size in his divinely inspired rage!
"Staying twenty foot above the floor two point the wands at your group."-He's large size... even then they are just out of reach unless he switches to a polearm... he's definitely not bull rushing them.
"I need to start preparing air walk regularly," Draghis thinks as she fires her crossbow at the same target as Kaeldron.
Davok pulls out his returning throwing axe and hurls it at the same target as Kaeldron.
"Air walk would be useful right now."
"You not nagging me would be useful right now."
"Whatever."
"Your face is whatever."
Lomasi trumpets, the noise loud and grating. Those around her can detect the odor of rotting vegetation on her breath.
Though injured Sariel finishes off one of the creatures.
Sariel Will Save: 1d20 + 14 ⇒ (3) + 14 = 17
Reflex Save: 1d20 + 8 ⇒ (4) + 8 = 12
holy longbow, deadly aim, rapid shot: 1d20 + 19 - 3 - 2 + 4 ⇒ (20) + 19 - 3 - 2 + 4 = 38
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (8) + 1 + 6 + (4, 2) = 21
manyshot dmg: 1d8 + 1 + 6 + 2d6 ⇒ (3) + 1 + 6 + (2, 5) = 17
iterative: 1d20 + 19 - 3 - 2 + 4 ⇒ (3) + 19 - 3 - 2 + 4 = 21
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (2) + 1 + 6 + (6, 5) = 20
rapid shot bonus: 1d20 + 19 - 3 - 2 + 4 ⇒ (20) + 19 - 3 - 2 + 4 = 38
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (5) + 1 + 6 + (5, 1) = 18
mythic rapid shot bonus: 1d20 + 19 - 3 - 2 + 4 ⇒ (16) + 19 - 3 - 2 + 4 = 34
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (7) + 1 + 6 + (6, 4) = 24
Grim faced, Kaeldron deftly raised his shield, which blocked the brunt of the attack.
With his free hand he pulled out a chakram and threw it at the nearest foe. Righteous hatred was written clearly on his face, which in turn fueled the power of his ranged attacks.
Arushalae does her part to and fires off a few shots.
Starbow: 1d20 + 21 - 4 - 2 + 1 ⇒ (19) + 21 - 4 - 2 + 1 = 35
Damage: 1d8 + 8 + 8 + 1 ⇒ (7) + 8 + 8 + 1 = 24
Starbow: 1d20 + 21 - 4 - 2 + 1 ⇒ (2) + 21 - 4 - 2 + 1 = 18
Starbow: 1d20 + 16 - 4 - 2 + 1 ⇒ (4) + 16 - 4 - 2 + 1 = 15
Starbow: 1d20 + 1 - 4 - 2 + 1 ⇒ (16) + 1 - 4 - 2 + 1 = 12
The two remaining creatures start to flee propelling themselves through the air by some unknown means... Frederic strikes out as they move towards the door screeching in an unknown tongue...
Anyone following them outside will see a twenty-five-foot-tall, ivory-colored statue of a goat-headed man grasping a glaive with a crescent-moon-shaped blade dominates this spacious chamber from atop a five-foot-tall dais.
A series of black columns speckled with white flecks lines the walkway that leads down the center to an altar at the statue's feet. The vaulted ceiling is painted to resemble a starry sky, while the floor is tiled with a black-and-gray labyrinth pattern. Blood-red curtains separate two areas east and west of the dais, which is flanked by a pair of massive braziers.
...the creatures run by it and head towards a door across from the one they opened while fleeing.
Two somewhat confused looking creatures ready themselves to join the fight in the temple area. These muscular, violet creatures walk upon elephantine feet. Large, razor-sharp horns cover their bodies.
Claire
Fredric
Davok
Sariel 27 Damage
Kaeldron
Monsters Orange -10, Green -79
| Fredric Fulk |
Undeterred, Frederic rushes after the fleeing horrors, aiming to leap up at them if need be.
When he sees foes with feet on the ground, he almost smiles as he turns to charge at them.
Almost.
CHARGE OF HOLY WRATH versus green: 1d20 + 15 + 2 + 2 + 2 + 2 ⇒ (5) + 15 + 2 + 2 + 2 + 2 = 28
+2 Huge Cold Iron Bastard Sword Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (8, 5, 3) + 13 + 2 + 13 + 2 = 46
Righteous Fury, Titan's Rage - +2 competence to attack, damage, and fear saves. +4 morale bonus to Strength and Constitution, as well as a +2 morale bonus on Will saves. –2 penalty to Armor Class. +4 size bonus to Strength and Constitution. –2 penalty to Dexterity. A +2 natural armor bonus. Increases natural reach by 5 feet. Increases weapon damage based on the new size of weapon.
AC is 20 this turn, then 22 while righteously enraged. Righteous Fury 10/14. AC 20. Temp HP: 40
| Kaeldron |
Sudden Charge Hit, flank: 1d20 + 25 ⇒ (3) + 25 = 28
Ignore DR Damage: 3d8 + 23 ⇒ (8, 2, 2) + 23 = 35
Holy Damage: 2d6 ⇒ (3, 5) = 8
Hit: 1d20 + 22 ⇒ (3) + 22 = 25
Good Aligned Damage: 3d8 + 23 ⇒ (2, 6, 8) + 23 = 39
Holy Damage: 2d6 ⇒ (3, 4) = 7
Hit: 1d20 + 19 ⇒ (20) + 19 = 39
Good Aligned Damage: 3d8 + 23 ⇒ (3, 8, 6) + 23 = 40
Holy Damage: 2d6 ⇒ (2, 3) = 5
Confirm: 1d20 + 19 ⇒ (7) + 19 = 26
Crit Damage: 3d8 + 23 ⇒ (2, 5, 3) + 23 = 33
Kaeldron followed up, moving quickly to attack the nearest foe. With spear and shield he tore into the enemy, stabbing again and again until he found a weak spot in it’s defense.
| Claire Calloway |
Claire chases after the demons, then gets distracted by the purple ones...
| Davok Scarred-Sight |
Draghis grants Davok a Touch of Good blessing before Lomasi takes him out of range.
As Lomasi lumbers forward, Davok hurls his returning throwing axe at one of the fleeing aberrations. (Green)
Ranged power attack: 1d20 + 10 + 2 + 1 + 4 ⇒ (8) + 10 + 2 + 1 + 4 = 25 <-- Will use a surge if that doesn't hit.
Damage: 1d6 + 11 + 9 ⇒ (4) + 11 + 9 = 24
| GM Kevin O'Rourke |
Claire chases after the demons, then gets distracted by the purple ones...
Undeterred, Frederic rushes after the fleeing horrors, aiming to leap up at them if need be.
When he sees foes with feet on the ground, he almost smiles as he turns to charge at them.
Almost.
Draghis grants Davok a Touch of Good blessing before Lomasi takes him out of range.
As Lomasi lumbers forward, Davok hurls his returning throwing axe at one of the fleeing aberrations.
Sariel moves up and loses an arrow at the fleeing foe.a
holy longbow, deadly aim, rapid: 1d20 + 19 - 3 + 4 ⇒ (1) + 19 - 3 + 4 = 21
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (6) + 1 + 6 + (3, 5) = 21
Kaeldron moves up as swiftly as he can.
[ooc]They are a lot faster and you are wearing full plate I'm afraid.
Arushalae keeps pace and fires off a shot.
Starbow: 1d20 + 21 - 4 + 1 ⇒ (9) + 21 - 4 + 1 = 27
Damage: 1d8 + 8 + 8 + 1 ⇒ (6) + 8 + 8 + 1 = 23
The purple demon moves forward ramming it's horn into Claire.
Bite: 1d20 + 16 ⇒ (3) + 16 = 19
Claw: 1d20 + 16 ⇒ (3) + 16 = 19
Claw: 1d20 + 16 ⇒ (16) + 16 = 32
Damage: 1d8 + 6 ⇒ (7) + 6 = 13
Gore: 1d20 + 16 ⇒ (14) + 16 = 30
Damage: 2d6 + 6 ⇒ (2, 3) + 6 = 11
The other moves to repel Frederic.
Bite: 1d20 + 16 ⇒ (18) + 16 = 34
Damage: 1d6 + 6 ⇒ (4) + 6 = 10
Claw: 1d20 + 16 ⇒ (1) + 16 = 17
Claw: 1d20 + 16 ⇒ (9) + 16 = 25
Damage: 1d8 + 6 ⇒ (2) + 6 = 8
Gore: 1d20 + 16 ⇒ (12) + 16 = 28
Damage: 2d6 + 6 ⇒ (4, 2) + 6 = 12
The floating thing continues fleeing.
Four combat training dummies stand in this large room, while empty weapon and armor racks line the west wall and part of an alcove to the north. A few benches sit against some of the walls, while to the west, a pair of large archways open up into what seem to be a pair of classrooms.
Claire
Fredric
Davok
Sariel 27 Damage
Kaeldron
Monsters Orange -57
| Claire Calloway |
Claire smites the grey demon with Radiance!
Smite Evil Attack 1: 1d20 + 17 + 7 ⇒ (6) + 17 + 7 = 30
Magic Cold Iron Slashing Damage: 1d8 + 6 + 10 ⇒ (4) + 6 + 10 = 20
Smite Evil Attack 2: 1d20 + 12 + 7 ⇒ (18) + 12 + 7 = 37
Magic Cold Iron Slashing Damage: 1d8 + 6 + 10 ⇒ (5) + 6 + 10 = 21
Her AC is +5 higher against the grey demon.
| Fredric Fulk |
@Kevin: Fredric's reach was increased by his size increase. So depending on how Red approached him, it would have been vulnerable to an AOO:
AOO: 1d20 + 15 + 2 + 2 + 2 ⇒ (8) + 15 + 2 + 2 + 2 = 29
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (5, 4, 6) + 13 + 2 + 13 + 2 = 45
If it's close enough to strike at Fredric, it's close enough to get swung at methinks...
Fredric bats at the winged demon, eager to smash it like an annoying insect!
Full attack with power attack
Strike One: 1d20 + 15 + 2 + 2 + 2 ⇒ (14) + 15 + 2 + 2 + 2 = 35
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (1, 1, 3) + 13 + 2 + 13 + 2 = 35
Strike Two: 1d20 + 15 + 2 + 2 + 2 - 5 ⇒ (13) + 15 + 2 + 2 + 2 - 5 = 29
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (3, 3, 5) + 13 + 2 + 13 + 2 = 41
HP 108/138. AC 21. Righteous Fury 10/14
AOO: 1d20 + 15 + 2 + 2 + 2 ⇒ (17) + 15 + 2 + 2 + 2 = 38
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (3, 3, 1) + 13 + 2 + 13 + 2 = 37
| Kaeldron |
Used mythic for the free move action. That means I was in range?
| Davok Scarred-Sight |
Davok casts linebreaker on Lomasi and has the rhino charge through the doors at the large fleeing demon.
Lomasi Charge+PA: 1d20 + 12 + 2 + 1 - 2 ⇒ (1) + 12 + 2 + 1 - 2 = 14
Gore+Powerful Gore: 2d6 + 9 + 6 + 2d8 ⇒ (3, 1) + 9 + 6 + (5, 3) = 27
Bah.
| GM Kevin O'Rourke |
Claire smites the grey demon with Radiance!
Fredric bats at the winged demon, eager to smash it like an annoying insect!
Davok casts linebreaker on Lomasi and has the rhino charge through the doors at the large fleeing demon.
Draghis runs forward and grants Claire a Touch of Good blessing.
Sariel finishes off the insect like demon.
holy longbow, deadly aim, rapid shot: 1d20 + 19 - 3 - 2 + 4 ⇒ (17) + 19 - 3 - 2 + 4 = 35
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (3) + 1 + 6 + (3, 2) = 15
manyshot dmg: 1d8 + 1 + 6 + 2d6 ⇒ (7) + 1 + 6 + (3, 2) = 19
iterative: 1d20 + 19 - 3 - 2 + 4 ⇒ (20) + 19 - 3 - 2 + 4 = 38
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (5) + 1 + 6 + (1, 6) = 19
rapid shot bonus: 1d20 + 19 - 3 - 2 + 4 ⇒ (17) + 19 - 3 - 2 + 4 = 35
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (7) + 1 + 6 + (2, 5) = 21
mythic rapid shot bonus: 1d20 + 19 - 3 - 2 + 4 ⇒ (4) + 19 - 3 - 2 + 4 = 22
magical, good dmg: 1d8 + 1 + 6 + 2d6 ⇒ (8) + 1 + 6 + (5, 6) = 26
Kaeldron moves up to bottleneck the enemy reinforcements with Davok.
Arushalae moves up and fires at one of the horned demons.
Starbow: 1d20 + 21 - 4 + 1 ⇒ (8) + 21 - 4 + 1 = 26
Damage: 1d8 + 8 + 8 + 1 ⇒ (2) + 8 + 8 + 1 = 19
The demon before the oversized Frederic tears a chunk from his forearm with it's fangs.
Bite: 1d20 + 16 ⇒ (20) + 16 = 36
Claw: 1d20 + 16 ⇒ (8) + 16 = 24
Claw: 1d20 + 16 ⇒ (4) + 16 = 20
Gore: 1d20 + 16 ⇒ (11) + 16 = 27
Crit Confirmation for Bite: 1d20 + 16 ⇒ (13) + 16 = 29
Damage from Bite: 2d6 + 12 ⇒ (2, 5) + 12 = 19
The demon by Claire howls from the attack before clawing and goring her.
Bite: 1d20 + 16 ⇒ (10) + 16 = 26
Claw: 1d20 + 16 ⇒ (8) + 16 = 24
Claw: 1d20 + 16 ⇒ (18) + 16 = 34
Damage: 1d8 + 6 ⇒ (6) + 6 = 12
Gore: 1d20 + 16 ⇒ (18) + 16 = 34
Damage: 2d6 + 6 ⇒ (5, 2) + 6 = 13
Claire
Fredric
Davok
Sariel 27 Damage
Kaeldron
Monsters Grey -41, Red -65
| Davok Scarred-Sight |
The next closest (yellow) demon is just far enough away for Lomasi to build up enough momentum for a charge. Davok drops his throwing axe and hoists his lance.
Davok Charge + PA: 1d20 + 17 + 2 + 2 + 2 ⇒ (1) + 17 + 2 + 2 + 2 = 24
Damage: 1d8 + 10 + 13 ⇒ (3) + 10 + 13 = 26 <--Normally doubled, but it's a miss.
Bane damage: 2d6 ⇒ (4, 1) = 5
Lomasi Charge+PA: 1d20 + 12 + 2 + 1 - 2 ⇒ (7) + 12 + 2 + 1 - 2 = 20
Gore+Powerful Gore: 2d6 + 9 + 6 + 2d8 ⇒ (1, 2) + 9 + 6 + (7, 2) = 27
| Draghis Scarred-Sight |
Draghis steps forward and casts holy smite, catching both Claire's and Frederic's opponents in the spell's radius.
Damage: 8d6 ⇒ (6, 4, 4, 4, 6, 3, 3, 5) = 35
DC 19 Will for half damage. If they fail the save, they're blinded for one round.
| Fredric Fulk |
Fredric grits his teeth, briefly taps himself, then resumes chopping at the demon.
Lay on Hands, full attack with power attack
Lay on Hands, now 7/8: 5d6 ⇒ (5, 2, 2, 3, 4) = 16
Strike One: 1d20 + 15 + 2 + 2 + 2 ⇒ (11) + 15 + 2 + 2 + 2 = 32
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (4, 6, 3) + 13 + 2 + 13 + 2 = 43
Strike Two: 1d20 + 15 + 2 + 2 + 2 - 5 ⇒ (3) + 15 + 2 + 2 + 2 - 5 = 19
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (4, 3, 2) + 13 + 2 + 13 + 2 = 39
HP 105/138. AC 21. Righteous Fury 9/14
Strike: 1d20 + 15 + 2 + 2 + 2 ⇒ (18) + 15 + 2 + 2 + 2 = 39
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (6, 7, 7) + 13 + 2 + 13 + 2 = 50
| Kaeldron |
Mythic to reach Green: 1d20 + 22 ⇒ (8) + 22 = 30
Ignore DR Damage: 3d8 + 23 ⇒ (6, 2, 4) + 23 = 35
Holy Damage: 2d6 ⇒ (3, 5) = 8
Hit: 1d20 + 20 ⇒ (20) + 20 = 40
Good Aligned Damage: 3d8 + 23 ⇒ (2, 4, 5) + 23 = 34
Holy Damage: 2d6 ⇒ (3, 2) = 5
Confirm: 1d20 + 20 ⇒ (8) + 20 = 28
Good Aligned Crit Damage: 6d8 + 26 ⇒ (5, 4, 8, 1, 4, 2) + 26 = 50
Iterative Hit: 1d20 + 18 ⇒ (11) + 18 = 29
Good Aligned Damage: 3d8 + 23 ⇒ (6, 4, 2) + 23 = 35
Holy Damage: 2d6 ⇒ (4, 6) = 10
Finally in range to strike, Kaeldron surged forward, his shining spear lashing out with holy fury.
| GM Kevin O'Rourke |
Claire counter attacks injuring the demon.
Attack 1: 1d20 + 17 + 7 + 4 ⇒ (16) + 17 + 7 + 4 = 44
Magic Cold Iron Slashing Damage: 1d8 + 6 ⇒ (8) + 6 = 14
Attack 2: 1d20 + 12 + 7 + 4 ⇒ (12) + 12 + 7 + 4 = 35
Magic Cold Iron Slashing Damage: 1d8 + 6 ⇒ (2) + 6 = 8
Fredric grits his teeth, briefly taps himself, then resumes chopping at the demon.
The next closest enemy is just far enough away for Lomasi to build up enough momentum for a charge. Davok drops his throwing axe and hoists his lance.
Draghis steps forward and casts holy smite, catching both Claire's and Frederic's opponents in the spell's radius.
Will Save: 1d20 + 8 ⇒ (7) + 8 = 15
Sariel moves up to pursue the rapidly changing fight.
Finally in range to strike, Kaeldron surged forward, his shining spear lashing out with holy fury.
Arushalae finishes off Claires target.
Starbow: 1d20 + 21 - 4 + 1 ⇒ (10) + 21 - 4 + 1 = 28
Damage: 1d8 + 8 + 8 + 1 ⇒ (3) + 8 + 8 + 1 = 20
The two remaining enemies move forward attacking Kaeldron and Davok with attacks infused with fel energy.
Smite Good vs Kaeldron: 1d20 + 12 + 2 ⇒ (1) + 12 + 2 = 15
Smite Good vs Davok: 1d20 + 12 + 2 ⇒ (9) + 12 + 2 = 23
Damage: 1d10 + 7 + 6 ⇒ (6) + 7 + 6 = 19
Claire 25 Damage
Fredric
Davok
Sariel 27 Damage
Kaeldron
Monsters
| Kaeldron |
Hit: 1d20 + 20 ⇒ (20) + 20 = 40
Good Aligned Damage: 3d8 + 23 ⇒ (3, 6, 2) + 23 = 34
Holy Damage: 2d6 ⇒ (1, 6) = 7
Confirm: 1d20 + 20 ⇒ (16) + 20 = 36
Good Aligned Crit Damage: 6d8 + 46 ⇒ (8, 3, 5, 8, 3, 6) + 46 = 79
Hit: 1d20 + 17 ⇒ (16) + 17 = 33
Good Aligned Damage: 3d8 + 23 ⇒ (3, 8, 8) + 23 = 42
Holy Damage: 2d6 ⇒ (4, 4) = 8
Deftly turning aside the attack, Kaeldron stabbed his spear towards the enemy’s heart. His assault, fueled by divine grace, was far too much for his enemy to handle.
| Davok Scarred-Sight |
Doing his best to accept the pain of the demon's strike and move on, Davok move forward and attacks.
Swift Action Lay on Hands: 5d6 ⇒ (5, 2, 2, 6, 4) = 19
Davok Power Attack: 1d20 + 17 + 2 + 2 ⇒ (5) + 17 + 2 + 2 = 26
Damage: 1d8 + 10 + 13 ⇒ (3) + 10 + 13 = 26
Bane damage: 2d6 ⇒ (6, 2) = 8
Lomasi Power Attack: 1d20 + 12 + 1 - 2 ⇒ (18) + 12 + 1 - 2 = 29
Gore: 2d6 + 9 + 6 ⇒ (1, 1) + 9 + 6 = 17
| Fredric Fulk |
With no demons left in the same room as him, Fredric launches himself towards the remaining sounds of battle. Rushing past the foe, he turns and drives his blade towards the nearest foe!
Charge with Burst Through, aiming for far side of pink
CMB to Burst past White: 1d20 + 17 + 2 ⇒ (15) + 17 + 2 = 34
CMB to Burst past Pink: 1d20 + 17 + 2 ⇒ (7) + 17 + 2 = 26
Charge against whomever stops Fredric or Pink: 1d20 + 15 + 2 + 2 + 2 + 2 ⇒ (12) + 15 + 2 + 2 + 2 + 2 = 35
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (6, 5, 3) + 13 + 2 + 13 + 2 = 44
HP 105/138. AC 19. Righteous Fury 8/14
| Claire Calloway |
Claire places a hand to her heart and unleashes a blast of heavenly fire.
Healing: 1d4 + 5 ⇒ (2) + 5 = 7
Then she follows the others out of the room.
| GM Kevin O'Rourke |
Claire places a hand to her heart and unleashes a blast of heavenly fire.
Then she follows the others out of the room.
With no demons left in the same room as him, Fredric launches himself towards the remaining sounds of battle. Rushing past the foe, he turns and drives his blade towards the nearest foe!
Doing his best to accept the pain of the demon's strike and move on, Davok move forward and attacks.
Deftly turning aside the attack, Kaeldron stabbed his spear towards the enemy’s heart. His assault, fueled by divine grace, was far too much for his enemy to handle.
Sariel 27 Damage
Loot
Potions of cure moderate wounds (8)
Potion of cure serious wounds (4)
+1 full plate x4
Mwk glaive x4
Mwk short sword x4
Silver unholy symbol of Baphomet worth 25 gp x4
Wand of confusion (7 charges)x3
Each of the sleeping pods in Q8 contains 900 gp in assorted gems and
fragments of strange metal ores. So a total of 2,700gp
| Kaeldron |
”More foes fallen, and yet there are ever more. Let us push forward before they can mount a proper defense.”
| GM Kevin O'Rourke |
A total of nine beds line the east and west walls of this barrack. A single large wardrobe stands against the southern wall.
Fredric Initiative: 1d20 + 2 ⇒ (19) + 2 = 21
Kaeldron Initiative: 1d20 + 1 + 2 ⇒ (11) + 1 + 2 = 14
Sariel Initiative: 1d20 + 5 + 2 ⇒ (2) + 5 + 2 = 9
Davok Initiative: 1d20 + 3 + 2 ⇒ (7) + 3 + 2 = 12
Claire Initiative: 1d20 + 3 + 2 ⇒ (9) + 3 + 2 = 14
Monster Initiative: 1d20 + 4 ⇒ (12) + 4 = 16
Frederic
Templars
Claire
Kaeldron
Davok
Sariel
| Fredric Fulk |
Fredric repeats his last tactic - charge past his foes, then turn to swing!
AC is 20 this turn with charge, then 22 while righteously enraged.
Righteous Fury, then charge yellow with power attack. Checks against both Red and White for Burst Through!
Righteous Fury, Titan's Rage - +2 competence to attack, damage, and fear saves. +4 morale bonus to Strength and Constitution, as well as a +2 morale bonus on Will saves. –2 penalty to Armor Class. +4 size bonus to Strength and Constitution. –2 penalty to Dexterity. A +2 natural armor bonus. Increases natural reach by 5 feet. Increases weapon damage based on the new size of weapon.
CMB to Burst past Red: 1d20 + 17 + 2 ⇒ (16) + 17 + 2 = 35
CMB to Burst past White: 1d20 + 17 + 2 ⇒ (1) + 17 + 2 = 20
Charge against whomever stops Fredric, or White: 1d20 + 15 + 2 + 2 + 2 + 2 ⇒ (4) + 15 + 2 + 2 + 2 + 2 = 27
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (4, 3, 6) + 13 + 2 + 13 + 2 = 43
HP 112/138. AC 19. Righteous Fury 7/14
| Davok Scarred-Sight |
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A total of nine beds line the east and west walls of this barrack. A single large wardrobe stands against the southern wall.
*Then initiative*
Is the enemy the wardrobe?! I feel like that's a waste of our talents.
| GM Kevin O'Rourke |
Fredric repeats his last tactic - charge past his foes, then turn to swing!
The two defenders moves to focus their attacks on Frederic.
Smite Good: 1d20 + 10 + 2 ⇒ (9) + 10 + 2 = 21
Damage: 1d10 + 17 ⇒ (1) + 17 = 18
Smite Good: 1d20 + 5 ⇒ (3) + 5 = 8
Smite Good: 1d20 + 10 + 2 ⇒ (11) + 10 + 2 = 23
Damage: 1d10 + 17 ⇒ (4) + 17 = 21
Smite Good: 1d20 + 5 ⇒ (16) + 5 = 21
Damage: 1d10 + 17 ⇒ (6) + 17 = 23
Claire
Kaeldron
Davok
Sariel
Frederic
Templars Black -43
| Fredric Fulk |
62 damage...ouch!
Fredric is struck again and again by the templars of evil.
But he still stands.
And he grins mirthlessly, as he taps his hand.
Lay on Hands, now 6/8: 5d6 ⇒ (4, 4, 3, 4, 2) = 17
"My turn!", Fredric yells as he resumes the offense!
Full attack against white
Strike One: 1d20 + 15 + 2 + 2 + 2 ⇒ (2) + 15 + 2 + 2 + 2 = 23
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (7, 1, 3) + 13 + 2 + 13 + 2 = 41
Strike Two: 1d20 + 15 + 2 + 2 + 2 ⇒ (13) + 15 + 2 + 2 + 2 = 34
Damage: 3d8 + 13 + 2 + 13 + 2 ⇒ (3, 5, 2) + 13 + 2 + 13 + 2 = 40
77/138 hp. AC 22. Righteous Fury 6/14