DM Torillan |
Checking to see if 4-5 players woould be interested in a short adventure set in Kobold Press' Midgard CS. If it goes well, I'd like to keep moving forward as a campaign.
I would prefer that players have some basic knowledge of the setting, but it isn't mandatory. Access to the Midgard Heroes and Southland Heroes will also be quite helpful.
As for posting, at least every other day to keep things moving, and I am OK with occassionally NPCing a character if needed.
Characters will start at 2nd level, but you have time to make them.
Thanks for checking it out.
DM Torillan |
DM Torillan |
1 person marked this as a favorite. |
Some basic info on making PCs is up on the Discussion thread.
Please don't hesitate to ask any questions!
Thorgrund Bronnsson |
Does this still have legs? Are we to go forward with Character creation?
Yes!:The link for the Discussion thread for CharGen is here .
You have some time, and please ask any questions about things I haven't addressed.
Belzakk |
Beginnings of Belzakk...
Belzakk
Male dragonkin (flame) sorcerer 1
Medium dragon, neutral
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Armor Class 15 (natural armor)
Hit Points 8 (1d6+2)
Speed 25 ft.
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STR 9 (-1), DEX 14 (+2), CON 13 (+1), INT 10 (+0), WIS 12 (+1), CHA 17 (+3)
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Saving Throws Con +3, Cha +5
Skills Arcana +2, Deception +5, Insight +3, Perception +3, Persuasion +5
Damage Resistances fire
Senses darkvision 60 ft., passive Perception 13
Languages Common, Draconic, Draconic, Dwarvish, Giant
Actions
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Light Crossbow. Ranged Weapon Attack: +4 to hit, range 80 ft./320 ft., one target.
Hit: 1d8+2 piercing damage.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20 ft./60 ft., one target.
Hit: 1d4+2 piercing damage.
Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5 ft. or range 20 ft./60 ft., one target.
Hit: 1d4+2 piercing damage.
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System Reference Document 5.0 Copyright 2016, Wizards of the Coast, Inc.
DM Torillan |
Hi there. I'm sorry if this is a dumb question, but I just want to be clear on this: You want us to post characters to the Discussion thread, not to this Recruitment thread, yeah?
It's a very good question, simply because I didn't make things clear.
Go ahead and post here, so I can make final decisions, but it does seem like we have enough to start. If you posted them in the discussion thread only, don't worry because I am keeping a list.
Atlas2112 |
Okay, great!
Just to put a fine point on it, when is cut off? It looks like Jam was going to submit a cleric, but hasn't posted it yet. (I cant post a cleric right now it you wanna start Monday, or I can do something else if we wanna wait for his character. =)
Also, here are some dice:
4d6 ⇒ (4, 6, 1, 2) = 13 12
4d6 ⇒ (5, 4, 6, 2) = 17 15
4d6 ⇒ (5, 6, 2, 1) = 14 13
4d6 ⇒ (5, 2, 2, 1) = 10 9
4d6 ⇒ (4, 4, 6, 3) = 17 14
4d6 ⇒ (6, 2, 1, 4) = 13 12
Well that is...almost exactly what the book gives me. So we'll keep this. =)
DM Torillan |
RECRUITMENT CLOSED
Alrighty...
Looks like we have the following:
Bannock Balliol - Male Human Cleric (Life) 2 - Atlas2112
Tis'kaliss - Male Pygmy Lizardfolk Rogue 2 - Belac93
Belzakk - Male Dragonkin (Flame) Sorcerer 2 - scranford
Wobloom - Male Minotaur Cleric of Mavros 2 - Jam412
Floren Tordeksson - Male Dwarf (Mtn) Fighter/Barbarian 1/1 - Haldhin
Arturien Denaal - Male half-elf Fighter 2 - wicked_raygun
This looks like a good group! And I love the idea of being a mercenary company.
Well, I'm going to go ahead with all six of you, so, thank you for the interest! I truly hope I can make this fun for all of us!
I'll PM each of you to let you know that we are going ahead, and I'll be sure to include the above list in case you missed it here.
Thanks again, and stay tuned!