randall793's Three Days to Kill

Game Master randall793

A remake of Penumbra's Three Days to Kill


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Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Easy there fella...I never read anyone's spoiler. I was simply responding to Ash and her comment about linguistics. As for your conversation while gesturing at me, I simply asked if you spoke common.

Dark Archive

Dieredon D'atarisian wrote:
Easy there fella...I never read anyone's spoiler. I was simply responding to Ash and her comment about linguistics. As for your conversation while gesturing at me, I simply asked if you spoke common.

You wrote that you directed your comments to Bjorn, Skane and Ash. That reads as though you were responding to all three. Since you said you weren't, that's good enough for me. :)


Female Gnome Cavalier 2; Knight of the Shield

I posted on the other thread, but it seems we are stepping over each other as we jumped the gun a bit on DM_Randell here in the OOC thread.

The events taking place seem to be the first night on the road. Camp is being set up. Betony will be joining the caravan shortly, but is not there now, as was the case in the OOC thread above. Everyone else has at least spent the day in sight of each other if not already met as is the case of our northmen.

Hope that helps


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

@Betony: NP...we will just ignore Betony's inclusion in the past OOC thread. Some of us have picked up just fine in the PbP thread for now. Looking forward to your arrival!


Prepared spells are on the character sheet. If you prefer:

0 level
Create Water
Guidance
Purify Food and Drink

1st level
Keen Senses
Produce Flame
Magic Fang (D)


Bjorn Helsingrson wrote:

Prepared spells are on the character sheet. If you prefer:

0 level
Create Water
Guidance
Purify Food and Drink

1st level
Keen Senses
Produce Flame
Magic Fang (D)

Keen Senses is good shout for our guard duty shift :)


male Human (Varisian) cleric 2

MY spells are on my character sheet or I will write them here

0 level
create water
detect magic
mending

1st level
magic weapon
divine favor
domain longstrider

Liberty's Edge

Spells and equipment are on my character sheet. Heading over to the thread now.

Sczarni

Spells and equipment are on my profile as well. But I don't have to memorize spells. :-p


Am concious guys that with the time zones I might well be crashed out when a combat situation kicks off. Would hate to hold things up, so as a "default" first round action Skäne will pretty much always open with using Berserker's Cry [see my character sheet for details]

His particular song is:

Deyr fé, deyja frændr,
deyr sjalfr it sama.
Ek veit einn at aldri deyr:
dómr um dauðan hvern!

translation for all:

Cattle die, kin die,
we ourselves die also.
I know one thing that never dies:
the honours of all the dead!

Sczarni

Sweet, Rianna's gonna be learning some Skald Battle Cries! She'll have to implement them into her performances.


Gotcha Skane. Feel free to post default battle options in your profiles in spoilers.


Hi Randall - thanks, have done exactly that. When you get a chance might want to look over them see if they're on the money?

Have done up to 3-4 rounds depending on situation [with a couple of special "trigger" actions should they occur]

Cheers

Sczarni

Hopefully the dog failed its Will save and Dieredon can catch it flat footed.


Here's hoping - a couple more rains of bolts that hit and those mangey mutts will be a major problem!

How long will the dozing hounds sleep for?


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

I am not certain, but now that Bjorn has joined the action, absent protecting Rianna, I need to force the issue with the bowmen. I am hoping that Betony and her mount join me. Our movement should prove effective in tracking them down.

Sczarni

If you leave them untouched, they will sleep for 1 minute (10 rounds).


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Coup De Grace would be an option for anyone interested. Dieredon would not, but someone else may not have personal issues with that.


Don't think Skane would have an issue... but its those damn crossbow snipers we need to deal with.

Have asked one of the more perceptive party members to shout me in the right direction over in the game... hopefully I'll draw their attention for a while.

Agree ulitmately Dieredon and Bethony are best equipped to hunt them in the dark.


male Human (Varisian) cleric 2

I still do not know where they are.


Female Gnome Cavalier 2; Knight of the Shield

I will get after the archers as soon as I get these dogs off of Ash. Betony is ready for her action but it directly depends on what Ash does since we are fighting the same creatures and she goes first.

But I am intending to move into flanking position one of the dogs if she wants to delay. Next round will be setting off for the woods(hopefully)


Skäne “Countless” Ingvârssonn wrote:
Agree ulitmately Dieredon and Bethony are best equipped to hunt them in the dark.

Bjorn will fix that this round. Skane will have a +2 Perception and low-light vision. Bjorn already has access to low-light vision as a swift action.


Wesh - you could argue that you overheard Dieredon's "in game" shout to me revealing where they are?

Bjorn - Cool. Let's go hunting big fella.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Dieredon was informed earlier that even with Low-Light vision, without a light source, it is too dark to see outside of the camplight fire. You may want to have a light source. It would make you easy targets, but at least their position will be revealed.


Dieredon D'atarisian wrote:
Dieredon was informed earlier that even with Low-Light vision, without a light source, it is too dark to see outside of the camplight fire. You may want to have a light source. It would make you easy targets, but at least their position will be revealed.

Yes, but with low-light vision, the radii of the campfire's light are doubled 20' normal light becomes 40', dim light to 40' becomes 80'. That gives us twice the distance to go and still be able to see without tripping over obstacles.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

I agree, and I thought the same, but that is contrary to what I was told specifically.


Dieredon D'atarisian wrote:
I agree, and I thought the same, but that is contrary to what I was told specifically.

You were told that the light from the campfire is not doubled with low-light vision?

Sczarni

I believe if you look at the map, there are different levels of light coming from the campfire. I don't recall atm (at the moment) what the DM said. But I would believe that low-light would double these distances shown on the map.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Feel free to check the spoiler to me about halfway down page 2 of posts. Specifically it addresses not being able to see beyond the road, and I think, correct me if I am wrong, that this is less than would be normal for low-light vision based on number of squares.

Sczarni

Then one would have to assume that there is something not natural that is preventing us from viewing anything further out. Play with it.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

I certainly am...I just posted all I know in a shout regarding the "potential" whereabouts of the bowmen. It is as good as any other place to start the search. I assume that the Trader's caravan is the one furthest East on our current map.


Well Dieredon, Bjorn is quite right in this case. I've already considered elven low-light on your account, that's why it is in spoilers.
I'm using 20ft normal, 40ft dimmed for campfire, x2 for low light ie 80ft dimmed for elves.

The darkest shade on the map corresponds to what you remember during your travel but under fog of war. Brightest - Normal, middle - Dimmed.

@Skane, Bjorn thanks for the banter.


Those crossbowers must be shaking in their boots as a semi-naked, wounded Northman and totally naked insane Northman come thundering towards them lol... either way its probably not going to be pretty!

Sczarni

Stick 'em good for me, Bjorn, Skane. Please?

I'd sling a sleep spell out there if I could see them.


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Ok on the low-light...I understand. Appreciate the clarification, even though it makes Bjorn right. ;-)


Northern wisdom Longshanks we vikings have it in abundance ;)


Female Gnome Cavalier 2; Knight of the Shield

I want to hit something...I want to hit something...I want to hit something...

Ash should be online soon...and I can't keep rolling below a 10 can I?


Think your just getting your misses out early - from here on in you, Razorleaf and Thistledown will be like a Bramblebuzzsaw ;)

Crit King Wesh - I'll hold for you next round as I got the impression you were heading towards Skane to heal him? (if there's not someone in more desperate need after the next crossbow shower...)


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

Now that the immediate threat of the dogs is handled in our vicinity, I am off to aid the Northmen with the bowmen!


@ Wesh: Skane will straight up engage in melee... heal yourself as we'll need to keep you in the fight!


Þessir teningar ert bölvaður koma með mig sumir nýr sjálfur!

All:
Þessir teningar ert bölvaður koma með mig sumir nýr sjálfur! = These dice are cursed - bring me some new ones!


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

LOL!


Okay, first combat over. I'd welcome any comments regarding it. Made a few errors myself here and there. I want to just remind that hitpoint notification is useful to the dm, but makes the spells status and deathwatch et al not useful. So, you could change by informing general status such as uninjured, scratched, lightly injured, at death's door and so on. Let's give the cleric something to think about.


Agree on the status, will make for a better game. Think as long as the combat flows reasonably well, the odd error (on either side) is no biggie. Not sure how much detail etc your looking for Randall?

Personally I enjoyed it, was interested to see how a pbp combat would play out (this being my first foray into pbp). Was concious of perhaps champing at the bit too much...

Would be interested to also know how everyone's finding the characters and roleplaying element thus far?


Male Moon Elf Fighter (Arcane Archer of Kyonin) 3; HP: 28/28; AC:14; Initiative: +3; Passive Perception: 12; Second Wind 0/1 (SR or LR); Action Surge 0/1 (SR or L); Arcane Arrow 1/2 (SR or L)

I am enjoying it throughly. I agree on the status, a nice twist. I think that the characters will work nicely together. Randall: great job...love the maps...some of the best that I have worked with in PbP.


+1 on the maps also, been great seeing how combat develops.

Sczarni

+1 on the maps, Status idea sounds good, I enjoyed the first encounter


male Human (Varisian) cleric 2

+1 on the maps they are great as well.


I thought the combat went well. I am enjoying the role playing, too. The map looks really good. I was wondering about the hit points being posted. I hope the encounters continue to be so challenging.


Female Gnome Cavalier 2; Knight of the Shield

Playing 1st level characters is definitely feast or famine in these fights, but fun (despite poor rolling). The maps are great and the characters an interesting mix. Having fun and I haven't really tapped into my character full potential yet.

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