| Paletress, the Laughing Blade |
Paletress, glad that she moved a bit forward as a giant puff of mist forms beside her, steps forward another ten feet while drawing another dagger and lets fly once more.
Dagger Throw: 1d20 + 4 ⇒ (19) + 4 = 231d4 + 3 ⇒ (2) + 3 = 5
Critical Threat: 1d20 + 4 ⇒ (8) + 4 = 121d4 + 3 ⇒ (2) + 3 = 5
| Sparhawk. |
Sparhawk quickly grabs his crossbow, leaning over and shooting at whichever one he can get a clear shot at.
attack: 1d20 ⇒ 4
damage: 1d8 ⇒ 4
He then moves and hides behind another tree closer by so he can try to swipe at one next round.
sorry weekend was crazy
| brvheart |
The one Paletress was firing at flies back up the trail about 30'. They fire again
@Paletress short bow: 1d20 + 7 ⇒ (18) + 7 = 25 damage: 1d2 ⇒ 2 DC 11 Fort
@Caan short bow: 1d20 + 7 ⇒ (9) + 7 = 16 damage: 1d2 ⇒ 2 DC 11 Fort
@Seamus short bow: 1d20 + 7 ⇒ (19) + 7 = 26 damage: 1d2 ⇒ 2 DC 11 Fort
This time the damage is real.
miss chance Caan: 1d100 ⇒ 4 The arrow misses Caan.
miss chance Seamus: 1d100 ⇒ 36 Also misses Seamus.
Autumn Storm
|
you do know it would have been better to cast this spell on them and not us, Now we cant see the enemy to attack them, Hedwig says he is pissed, he wanted to go mouse hunting.
Move 5 ft away from the target and as my swift, place another point from my arcane pool into my mage armor to power it another hour.
Spellcraft: 1d20 + 7 ⇒ (9) + 7 = 16 (it seems I saw them cast a spell)
| Paletress, the Laughing Blade |
Fortitude save: 1d20 + 4 ⇒ (10) + 4 = 14
Paletress' laughter takes on part of a snarl as a small arrow hits her in the neck. Marking the location of the sprite's movement.
She wishes she had thought to get a bow before leaving her previous employers...
| Seamus Passeri |
The one Paletress was firing at flies back up the trail about 30'. They fire again
@Paletress short bow: 1d20 + 7 ⇒ (18) + 7 = 25 damage: 1d2 ⇒ 2 DC 11 Fort
@Caan short bow: 1d20 + 7 ⇒ (9) + 7 = 16 damage: 1d2 ⇒ 2 DC 11 Fort
@Seamus short bow: 1d20 + 7 ⇒ (19) + 7 = 26 damage: 1d2 ⇒ 2 DC 11 FortThis time the damage is real.
miss chance Caan: 1d100 ⇒ 4 The arrow misses Caan.
miss chance Seamus: 1d100 ⇒ 36 Also misses Seamus.
so did Seamus get hit? Just in case will roll fort, are we at the top of the order?
fort: 1d20 + 1 ⇒ (20) + 1 = 21| brvheart |
No, only Paletress. You have total concealment and thus 50% miss chance. Of course you can't see more than 5' now.
| brvheart |
Understood, but the three of you are effectively moving at 1/4 speed. Halved for difficult terrain and halved again for the fog. The prevailing winds, moderate will dissipate it in four rounds.
| Sparhawk. |
Sparhawk looks go see if there is one of these sprites within melee reach,if not he will move towards them to behind another tree with a double move.
Attack: 1d20 + 4 ⇒ (15) + 4 = 19
Damage, cold iron dagger: 1d4 + 3 ⇒ (2) + 3 = 5
| Paletress, the Laughing Blade |
Paletress moves up to where she saw the sprite she was targeting move pulling out another dagger and letting fly.
Dagger Throw: 1d20 + 4 ⇒ (10) + 4 = 141d4 + 3 ⇒ (1) + 3 = 4
After throwing this dagger, she slumps slightly, breathing heavily and looking visibly worn out.
Rage out for the day, also: $")@(&(&:&: DICE!!!
| brvheart |
Two of the sprites turn their attention to Paletress:
shortbow: 1d20 + 7 ⇒ (8) + 7 = 15 damage: 1d2 ⇒ 1 DC 11 Fort
shortbow: 1d20 + 7 ⇒ (16) + 7 = 23 damage: 1d2 ⇒ 1 DC 11 Fort
The one next to Sparhawk backs off 5' and casts color spray. Make a DC 12 Will save or blinded and stunned.
| Paletress, the Laughing Blade |
One tiny arrow spangs off Paletress' armor, but the other sinks into flesh, eliciting a winded snarl amidst the fatigued laughter.
Fortitude save: 1d20 + 4 ⇒ (3) + 4 = 7
You know, that one critical threat didn't nearly make up for this aggravation.
| Seamus Passeri |
where is that little jerk I hit just a moment ago Seamus moves forward out of the fog, still moving slow because of the deep snow, as he gets closer to Paletress he looks around trying to find his target.
perception: 1d20 + 8 ⇒ (12) + 8 = 20
seeing the little flying creature just the other side of Paletress Seamus brings his crossbow to bare and calling out to the sword mistress as he fires Duck!
crossbow attack: 1d20 + 4 ⇒ (17) + 4 = 21 for damage: 1d8 ⇒ 4
| brvheart |
will save: 1d20 + 2 ⇒ (15) + 2 = 17 Sparhawk moves forward and takes his prerolled attack.
| Paletress, the Laughing Blade |
Effect of failed fort? Same as before?
Paletress continues moving forward, staggering forward out of sheer determination. "Hah... hah... hah..."
She pulls out another dagger, but at the last step she moves to the side, to let Seamus' bolt by unhindered. "Die... hah... wretched... hah... beast... hah..."
If staggered, she can move and draw to throw for next round, last five feet are on diagonal.
| brvheart |
Are you going to be without access permanently now? If so I need to find another means of posting it up.
| brvheart |
Two of them cast dancing lights to mask their retreat as they fly off all injured. XP=120 each.
| Paletress, the Laughing Blade |
Paletress watches the faeriekin flee, gasping for breath amidst choked cackling. Once they are sufficiently gone from sight, she sets about retrieving her daggers while muttering curses and gingerly removing one tiny arrow from her neck and another from the crook of her sword arm.
"I don't... hah... like... hah... this forest... hah... ow..."
11/15 hp
| brvheart |
Those that have taken non lethal damage need to keep track of it. You recover at the rate of 1 pt/hr. About time for another Fort Save this time DC 16 still +4 for winter gear. Let me know when you are ready to go on.
| brvheart |
The bonus for cold weather outfits is +5, not that it helps Seamus. Take non lethal: 1d6 ⇒ 2damage and are suffering from hypothermia (treat as fatigued).
| Paletress, the Laughing Blade |
Paletress huffs out a puff of fog and looks around as she returns to the party. Noticing Seamus starting to shiver, she pulls out a torch and starts to light it up.
Survival: 1d20 + 6 ⇒ (18) + 6 = 24 Granting an additional +2 to saves versus severe weather to all party members if moving at half speed, +4 if stationary.
"You will need this, heh." she hands the rogue the torch. "Out of the frying pan and in need of a fire, ha ha. Hold it close and warm up. Best get some food in you too, heh."
She looks around at the others. "We'll be needing to move a little more slowly, heh heh. Don't want our enthusiasm to kill us, heh."
Would the bonus for my survival check be able to apply for Seamus' roll? Would bring it up to 16, and honestly didn't think to be rolling that stuff until you mentioned it.
| Sparhawk. |
Sparhawk seems to shrug off the cold with willpower alone, moving to help those of the group who are not handling it as well. "Try to stay warm, neighbor," he says, offering his blanket to Seamus.