brvheart's Reign of Winter Game (Inactive)

Game Master brvheart

This will be a new Reign of Winter Campaign with some Northlands thrown in.


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Retired to Taldor?

the door on the side of the building was the tool shed, it's tiny, the others are the barn which Seamus was in, the third was the outhouse which I assume we all were in at one point in time or another...;)


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

You know you want to search the outhouse for hidden treasure.


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

Paletress will not dig through frozen crap for anything less than a +5 sword.


Retired to Taldor?

I would dig for a + 4 defender, cold crap hot crap, wouldn't care


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

You never know until you look. Lol

Sparhawk leads the others to the horses and lets them decide who will ride and how.


Male Human Rogue6/Clr1 Current Map
Seamus Passeri wrote:
I would dig for a + 4 defender, cold crap hot crap, wouldn't care

Oh, do I have a room for you in RA!


Male Human Rogue6/Clr1 Current Map

As you start to approach the bridge you notice a creature flying off to the west.


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

Perception: 1d20 ⇒ 4

"What is that?" he says, pointing.


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

Perception: 1d20 + 6 ⇒ (7) + 6 = 13

"Heh, that would be a bridge, sir."


Retired to Taldor?

Seamus, having gone outside with Sparhawk to 'check the bridge' catches a creature flying off to the west out of the corner of his eye, turning as Sparhawk calls out, he looks closer. at the ufo, cause it's unidentified...

perception: 1d20 + 8 ⇒ (13) + 8 = 21

Grand Lodge

Female Arctic Elf (Avalonian) Arcane Magic User 5 (Boreal Ice Wizard/SnowCaster) Intense Spells (+2 dam).; Listen +6/Spot + 9 <Exp - 19620>

Having come out of the house to ready her horse and standing at the barn, look up hearing the "oohs and ahhs and whats that".

Perception (sight based); Knowledge Arcana: 1d20 + 5 ⇒ (3) + 5 = 81d20 + 7 ⇒ (13) + 7 = 20

Perception (Hedwig)/Stealth *hiding under a blankett in the barn - barn owl (didnt like what I saw): 1d20 + 11 ⇒ (20) + 11 = 311d20 + 25 ⇒ (14) + 25 = 39

Well whatever it is, Hegwig is scared out of his head, hes says he is happy to be barn owl for now, not my assistant, he is staying out of sight


Male Human Rogue6/Clr1 Current Map

Autumn, you see a blue ice mephit flying away at speed. Seamus also sees it, but has no idea what it was.


Retired to Taldor?

Don't like the look of that, wonder who it's going to warn not liking the look of the blue creature, Seamus brings his crossbow to his shoulder and fires at it.

I don't know what the distance is so please adjust as necessary
attack: 1d20 + 4 ⇒ (7) + 4 = 11 for damage: 1d8 ⇒ 8


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

Seeing Seamus take a shot he quick draws his crossbow and fires as well, though he doubts it hits at that distance.

Attafk: 1d20 ⇒ 12 Damage: 1d8 ⇒ 6


Male Human Rogue6/Clr1 Current Map

Neither one of you are hitting with those rolls especially at distance.


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

"Come on." barks Sparhawk as he lashes the caged fey to a saddle and swings onto the mount, offering the lady his hand.

"Whatever that is, someone will know we are here soon. Time to go."


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

"Heh, moreso than that little snotglob's friends that we didn't wholly murderize earlier?" Paletress moves to the front of the group, thankful for the snowshoes. As there are not enough horses to go around, it would be walking pace anyway. "Damage done, sir. Heh. Damage done."

She looks at the others while pulling out her trusty 10-foot pole. "We'd best get to moving while we can. Heh. I'll agree with that statement."


Retired to Taldor?

there are four horses to ride if we double up wont we get out of here faster?


Male Human Rogue6/Clr1 Current Map

It will take several hours to get back to the carriage from the lodge with the horses. If you take it with you, you should make it back to Heldren by evening.


Retired to Taldor?

Seamus mounts one of the horses with his bearskin, offering his hand to the Lady he asks "Would you give me the honor my lady?" Whether the lady joins him or not he ties the pack horses lead rope to his saddle and follows Sparhawk. Keeping a keen eye out for anything odd.

perception: 1d20 + 8 ⇒ (10) + 8 = 18


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

Once safely back in town, Sparhawk takes the caged fey and helps the lady dismount, "Here we are, my Lady. Allow us to escort you and this prisoner to your residence. It is urgent we consult yourself and your counsellors to get to the bottom of your abduction."

He raises the cage as he speaks and motions the lady to lead the way, and for the others to follow him.


Male Human Rogue6/Clr1 Current Map

The lady will tell you it is imperative to find the source of the winter weather. So once you have had a chance to rest and re-equip.


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

Sparhawk clears his throat, nodding. He then carefully broaches the subject of compensation. "About re-equipping..."

Hopefully we get something lol. I think most of us were down to pennies. Does she give us more info? How about the interrogation of the fey or will we do that later?


Male Human Rogue6/Clr1 Current Map

"If my jewels won't cover the supplies, use the contents of the chest I brought with me from the lodge, " says Lady Argenta.


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

What does that mean in monetary terms for our character sheets? Lol also do we get any xp for rescuing the lady? Is someone keeping track I have lost count of xp


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

25 pp and other stuff... think it was around 500g in stuff, not counting potions.


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

I feel like I missed a post. Lol


Male Human Rogue6/Clr1 Current Map

Actually if you add it all up it is worth well over a 1000 GP and you still have yet to open the chest.


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

Oh, I found the post I missed, when Seamus finished casing the place. Cool. Well lets promise to look into the cold and then pop that chest open hehe.

With the lady and her counselors present, Sparhawk uncovers the caged fey so that it can be interrogated.

"Now it is time for you to explain yourself, creature. What do you know of the plot to kidnap the lady and the necromancer who captured you?"


Male Human Rogue6/Clr1 Current Map

As you question him, Vrixx promises an increasingly horrifying number of tortures he expects his friends to inflict upon the PCs when they find them. He refuses to speak beyond that.


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

do they have a zone of truth scroll in this town? :)


Retired to Taldor?

While Sparhawk attempts to drag more information from the fey, Seamus returns the horse and wagon to the stables, also boarding the four new horses, he begins to sort through the gear to see what they can sell.

I will work on the list tonight

Edit: we have Lady Argentea's signet ring, are we giving it back?


Male Human Rogue6/Clr1 Current Map

The village of Heldren has 171 people in it. There are a few magical items available for sale here, but very limited, one scroll of sleep, a potion and a handful of partially used wands.


Retired to Taldor?

just to be thorough would someone detect magic on the necromancers cloak? Also, Autumn you may as well take the masterwork shortsword, instead of one of the cheap ones.


Male Half-orc Cleric 2
Stats:
hp 22/22 AC 17|T 10 |FF 17, F +8|R +2|W +7, Init +0, Per +2

Brocken would be quite interested in the wands, especially as they are partially used, aka cheaper. Also in some coldiron sling bullets.


Retired to Taldor?
brvheart wrote:
In the upstairs storeroom you find 3 scrolls, 2 vials and a strong box previously overlooked. Also, what are you doing with the creature in the cage?

did we identify these scrolls or vials? They were in the closet but not in the strong box.


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

Sparhawk tries to ID the vials and detects magic to make sure nothing else needs identifying over the entire lot.

Spellcraft: 1d20 + 4 ⇒ (12) + 4 = 16
Spellcraft: 1d20 + 4 ⇒ (1) + 4 = 5


Male Human Rogue6/Clr1 Current Map

The two vials are not magical and are greenblood venom. That will not identify the scrolls. I am not sure what else you have not identified. The chest remains locked.


Retired to Taldor?

which chest remains locked?


Male Human Magus (Bladebound Eldritch Scion of Destiny) 2; HP 20/20, Init +0, AC 15/FF 15/T 10; F5+4, R +0, W +3; Per +4; CMB +4 CMD 13

Oh that's the pair Autumn ID with alchemy. I will ask her what they do as the name is unfamiliar


Male Human Rogue6/Clr1 Current Map

Councilor Teppen introduces Beollimandus to the party as a local Taldor warrior who has been asked to help out.


Retired to Taldor?

hey brv, Seamus failed a fortitude save first day in the convention center, the day they traveled back was the day after, does he need to roll for something?


Male Human Rogue6/Clr1 Current Map

You are now fatigued and sickened, make another fort save.


Retired to Taldor?

fort: 1d20 + 1 ⇒ (10) + 1 = 11


Retired to Taldor?

By the time they reach the village, well after the sun is down, Seamus, Drops the Lady Argentea off at the door for "the Silver Stoat" As he lowers her down from the horses, dropping the bear fur rug that they were wrapped in to her. "Here milady, keep yourself warm."

As everyone dismounts he gathers the reigns of the others horses and taking them and the rented horsecart back to the livery, he speaks to Sophia Imirras, "Here are the horse and wagon you rented us, they proved invaluable, thank you. May we board theses other four with you for a day or two? Also, I have another favor to ask, We have gear loaded in the wagon, may we leave it in the wagon until we have a chance to inventory it?"

Helping unsaddle the horses and feed them, he takes the strongbox and the trunk the one with the jewelry with him into the "Silver Stoat" As he walks to the pub he realizes just how bad he is feeling. Once he enters he approaches the team, dropping the two containers with the valuable in them near Sparhawk. "I feel awful, if you don't mind taking care of the bargaining with Lady Argentea, I'm going to bed" then going to speak to Menanders he puts his bed roll on a pallet and goes to bed.

The next morning he is feeling even worse.

I assume a little fluff is ok, need to get healed up before we move!


Male Human Rogue6/Clr1 Current Map

Seamus will require two consecutive saves to get over the shakes he has.


Retired to Taldor?

he failed the ne for the day they were traveling, and went to bed that night, so this one is for the first full day back in the village, is there anything that can help him?

fort: 1d20 + 1 ⇒ (10) + 1 = 11


Male Human Rogue6/Clr1 Current Map

Unless you can find a cleric to cast remove disease


Male Half-orc Cleric 2
Stats:
hp 22/22 AC 17|T 10 |FF 17, F +8|R +2|W +7, Init +0, Per +2

After hearing that Seamus is sick, Brocken collects a few herbs and some hot water and comes to visit him.
"Brocken heard you are sick. Let Brocken inspect you. Maybe he can help."
After examining him he makes him a tea, to warm him from the inside and orders a few hot stones for the bed. "We have to bring you to sweat and you have to drink alot."
Heal: 1d20 + 6 ⇒ (2) + 6 = 8


Female Half-elf Urban Barbarian 1 / Mobile Fighter 2, HP 31/31

Paletress notes that whatever Brocken is doing seems to be having little beneficial effect, and meanders over to the apothecary to ask if there is anything to help deal with an unfortunate chronic case of the jitters.

She does her best to describe the symptoms, but mostly comes out to "Well, heh, he's shaking even though our healer is, heh heh, trying to set him on fire or something. Heh."

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