Arrrrrrr, walk the plank, scallywag and all that. This be pirates and so do ye be.
Impositions:
Disgraceful Impositions:
Yes, Sir!: For the next hour, the PCs’ crew completes any mundane tasks they’re assigned in half the expected time. This typically relates to Craft and Profession (sailor) checks made to prepare, maintain, or repair the ship, and cannot be applied to combat or more complex deeds like crafting magic items. Costs 2 Disrepute.
Captain’s Orders!: As a standard action, a PC on board her ship can cast fog cloud, heroism, make whole, quench, or whispering wind with a caster level equal to her character level. Costs 5 Disrepute.
Walk the Plank!: The PCs may sacrifice one crew member or prisoner to grant themselves and their crew one of two bonuses: either a +2 bonus on all skill checks or a +2 bonus on attack rolls. These bonuses only apply while on board the PCs’ ship and last until either the next day or when the captain leaves the ship. If a sacrificed character is returned to life, the PCs and their crew members take a –2 penalty on both skill checks and attack rolls for 1 day. Costs 5 Disrepute.
Get Up, You Dogs!: Every PC and allied character on the deck of the PCs’ ship is affected as per the spell cure light wounds, as if cast by a cleric of the PCs’ average party level. This imposition can only be used once per week. Costs 10 Disrepute.
Despicable Impositions:
5: Lashings!: Your ship's speed doubles for 1 day.
5: Shiver Me Timbers!: While on board their ship, the PCs and their entire crew can reroll initiative or roll initiative in what would otherwise be a surprise round. The benefit of this imposition can be used immediately, but only once per week.
10: Besmara’s Blessings!: As a standard action, a PC on board her ship can cast animate rope, control water, remove curse, remove disease, or water breathing with a caster level equal to her character level.
10: Dead Men Tell No Tales!: While on board their ship, the PCs can use this imposition to automatically confirm a threatened critical hit.
Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |
Ace gets within range and shoots a firey beam at the captain
Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |
"I expected....more resistance, that was easy, too easy...."
Male hobgoblin Magus 11 |7/92 HP | AC 25, touch 17, flatfoot 17 (29,21,23 with magic shield, 5 DR with damage shield) | fort +12, reflex+11,will +9| init +6 | bab +8| 11/11 arcane pool |
"Ye lads having a battle plan is good thinking, but mayber ye're goin' about this the wrong way, eh? Lady Smythee isn't known fer bein' inhospitable. Ye could meet with her, peaceful-like, and see if ye can come to an arrangement? At the least ye can get a good look at the defenses o' the place before stormin' in. An' she's no friend o' Cap'n Harrigan so mentionin' ye're on the outs with him might win ye some brownie points with the lady."
M Elf(Undead Army) Wizard (Conj [Tele]) 11 | HP 58/58 + 18 FL | 0 MIs | AC 14 (17+4) FF 11 (14+4) T 13 CMD 18 FFCMD 15 | F +9 R +11 W +13 | Init +12
Senses:
Spellcraft +23 Perc +21 SensMot +19 | DV 60 ft, Light Sens.
Hey-o. I'll be out of the internet land from the 9th-13th. If you want to bot Ixrul, remember he has insane bluff. If it comes down to combat, he values survival over all else.
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
You all head to the Rock.
A guard spots you easily as you come in, and runs inside. A few minutes later, a man and a woman you presume to be Lady Smythee appear on the battlements.
Male Elan (Formerly Maenad) Soulknife (Soulbolt/Gifted Blade) 5 | HP 10/47 | AC 19, Touch 15, FF 14 (23/15/18 w/ Force Screen) | CMD 21 | Fort +4, Ref +9, Will 7 | Init +6 | Perc. +11 | Sense Motive +10
Cyrdic calls up to the battlements. "Ahoy there! Name's Cyrdic Forthill, I'm the captain of this ship. We heard you lot hated Barnabas Harrigan as much as we do. Thought we'd drop by, see if the rumors were true."
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Smythee gives a haughty laugh, but she does look more relaxed at your presence.
"Well, it's worth discussing at least. Why don't you come in? We'll discuss business after dinner, and I can get to know some of you."
"However, I'm afraid I'm going to need a bit of collateral. One of your crew members will be kept hostage while we parley. He or she will be treated well, I assure you, but a lady can't be too careful, now can she?"
Male Human Monk 5 (Qinggong Master of Many Styles from the Sacred Mountain)/Fighter (Brawler) 3
Not gonna cut it. She's a pretty perceptive broad. If you just casually hand over Nameless Mook #5 she'll notice how little you care. She might not realize it's because it's Nameless Mook #5 that you don't care, but she might revise her opinion of you from "Possible allies" to "Dangerous/heartless pirates".