Wrath of the Righteous- Beer and Pretzels (Inactive)

Game Master drbuzzard

Map
Kenabres Map
Drezen Dungeon


2,651 to 2,700 of 3,555 << first < prev | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | next > last >>

Can't AOO with a spell.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage
drbuzzard wrote:


Still waiting on Marcus.

Now I am confused, I though you saw my post and told me I missed. I did love and attack, but forgot to move the token. Will do so now. Also, do I also get the AoO? And the thing has to fly or go through our squares I believe.


Take the AOO.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Power AoO: 1d20 + 10 ⇒ (11) + 10 = 21
Damage: 1d6 + 8 + 6 ⇒ (4) + 8 + 6 = 18


Miss.

He barrels past everyone and flies away.

You have cleared out the place. It probably could use some cleaning and maybe a hallow spell.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

"Well", Xandarian began, "we could start the regular cleaning today, and then Cayden will lend me a consecrate blessing tomorrow."


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik will search the area, detect magic and then will help with the cleaning.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov digs in cleaning as he can for the benefit of Pharasma. He uses create water as is needed for cleaning purposes.


You get the place cleaned up and hallowed. This seems to settle down the area some, and should stop ghouls from spawning.

Next up you need to clear the approach to the fortress of Drezen itself.

The first obstacle to overcome is a bridge. Your rogue flunky heads out and scouts it for you.

Reporting back, he says it's a sticky wicket. The bridge is guarded by about a dozen humanoids (tieflings). The tricky part is that there's a bunch of large, mean looking cattle down in the ravine below chained to the bridge supports. If something gets them worked up, you think it likely that they would be able to pull the bridge down.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

"We need to figure how the cow things will get spooked, if the Tieflings are up on the bridge, what spooks the cows down there and then figure a way to stop that or to free the cows... I can use invisibility?" he says trying to figure out a way around the situation

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"Is the bridge necessary for us or can we use another way? Because we could spook the hellish bovines ourselves to bring down the bridge with the tieflings on top."


If you drop the bridge, then the attack on the citadel of Drezen will be much harder on your army.

Of course I'm not actually running the army stuff, but if you do it I will work hard to screw you over for trying to find an easy out.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

"Any other ideas?" Kill the Tieflings first, kill the cows? I'm thinking kill the cows and distract the tieflings on the bridge maybe?" he says with hope of retort


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Kevin thinks about the situation for a bit and says "The true danger to the bridge are the cows. We need a way to kill or incapacitate them quickly or remove the chains attached to the bridge. We may need to split up and part of us distract the tieflings on top while the others take care of things down below."


Do we have a plan?


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

"Well I can probably get down to them, invisibly and have at them.. maybe another with me and we can finish of the cows. With a co-ordinated attack on the Tieflings above we should be able to help each other as needed." says Tanrov while hefting his hammer


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian nods in agreement.


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik nods. "I can make us all invisible if we wait the night."


You generally have a day between encounters in this section until you enter Drezen itself.


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Ok, so Tanrov and Uelarik can climb down the ravine a good ways from the bridge so that the tieflings/cows don't see us. We then use invisibility to sneak up on the cows and then kill them quickly with several fireballs, etc. so that they can't bring down the bridge. Once we attack the cows, the rest of you jump the tieflings. Sound good?"


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Yup

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Explosions, dead tieflings and plenty o-killing... My kind of plan


Map is up. Big numbers are the aurochs in the dry river bed. They are each chained to a support with 20' of chain. The others are all tieflings. Most are in armor. #1 is in robes.


You are up. Go. Do something.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov is currently invisible, he uses studied target on aurochs 4 and has cast divine favour on himself,

Tanrov will move up to Aurochs 4 and deliver a powerful attack declaring a bane upon aurochs upon his earthbreaker Assuming sneak attack due to flat footed

earthbreaker+st+df-pa: 1d20 + 12 ⇒ (4) + 12 = 16

earthbreaker damage+sneak attack: 2d6 + 1d6 + 18 ⇒ (6, 5) + (5) + 18 = 34

He will then spend a mythic power to use his suprise strike ability and hit Aurochs 2

earthbreaker+st+df-pa+tier: 1d20 + 11 ⇒ (7) + 11 = 18

earthbreaker damage+sneak: 2d6 + 1d6 + 16 ⇒ (1, 2) + (6) + 16 = 25


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Kevin says to the group, "I'll move up the left, someone take the right and the rest clear the middle." He then imbues his weapon with the keen ability. and enters the left passage.


Tanrov hits hard, but the bull is still up.


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik will surprise 1 and 3 with a fireball.

damage: 6d6 + 3 ⇒ (3, 4, 4, 3, 5, 4) + 3 = 26; DC 22 ref save for half


reflex: 2d20 ⇒ (20, 5) = 25 pass, fail


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian rushes to the side of the valley, ready to climb it to meet the tieflings in melee if needed.


Marcus?

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Sorry buzzard, I just couldn't. Marcus will go through the other side of the bridge to mimic Kevin's advance. If anyone could move my token, f&+%ing mobile doesn't allow me, neither can I copy paste myself into position


init: 1d20 ⇒ 12
The big bull on Tanrov attacks him.

to hit: 1d20 ⇒ 3 damage: 1d8 + 6 ⇒ (4) + 6 = 10 miss

Above the tieflings heard the hubbub and the robed one calls out a command.
Then the other bulls start pulling on the bridge supports.

strength check: 3d20 ⇒ (17, 3, 17) = 37

init: 1d20 ⇒ 8

However they are unable to pull anything loose as yet.

The tielfings atop the bridge begin to fire their bows at the PCs in the river bed.

However I'd prefer init first.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

initiative: 1d20 + 4 ⇒ (8) + 4 = 12


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Initiative: 1d20 + 4 ⇒ (14) + 4 = 18


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Initiative: 1d20 + 2 ⇒ (2) + 2 = 4


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Init: 1d20 + 10 ⇒ (18) + 10 = 28

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Initiative: 1d20 + 5 ⇒ (8) + 5 = 13


Looks like everyone but Kevin is up.


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik will blast the cows again.

Fireball damage: 6d6 + 3 ⇒ (2, 2, 3, 3, 1, 1) + 3 = 15


reflex: 2d20 ⇒ (11, 14) = 25 fail, fail

one drops, and the other one is looking a lot like steak, but very rare


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov delivers another attack upon Aurochs 4 and then He will spend a mythic power to use his suprise strike ability and hit Aurochs 2

earthbreaker+st+df-pa: 1d20 + 12 ⇒ (1) + 12 = 13

earthbreaker damage+pa+st+df: 2d6 + 18 ⇒ (1, 2) + 18 = 21

Suprise strike works as if opponent is flat footed
earthbreaker+df-pa+tier Aurochs 2: 1d20 + 11 ⇒ (18) + 11 = 29

earthbreaker damage+sneak: 2d6 + 1d6 + 16 ⇒ (5, 5) + (4) + 16 = 30

I forgot to add bane damage to my rolls in the first attacks.. i'll roll if you allow the damage to be added

Bane damage on Aurochs 4: 2d6 ⇒ (5, 5) = 10

Bane damage on Aurochs 2: 2d6 ⇒ (4, 2) = 6

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus moves along the passage and, if the door is open, inside the room and until he could hug the horned freak.

If it isn't, he moves until the door and gets ready to storm the room.


It is a bridge, so that's a raised walk on the edge. Door is open.

Xan?


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian follows after the paladin. Double move


Tanrov kills the critter.

3,6 attack Marcus.

to hit: 1d20 ⇒ 9 damage: 1d6 + 1 ⇒ (6) + 1 = 7 miss
to hit: 1d20 ⇒ 4 damage: 1d6 + 1 ⇒ (2) + 1 = 3 miss

1 casts a spell at Uelarik and a flaming sphere appears right next to him.

6d6 ⇒ (5, 6, 4, 1, 3, 4) = 23 damage unless you make a DC 19 reflex save which negates.

9 shoots a short bow at him

to hit: 1d20 ⇒ 5 damage: 1d6 ⇒ 3 miss

5,8 shoot their bows at Tanrov
to hit: 1d20 ⇒ 12 damage: 1d6 ⇒ 1 miss
to hit: 1d20 ⇒ 12 damage: 1d6 ⇒ 6 miss

Kevin is up to conclude round one, then the rest of you for the top of round 2.


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Kevin moves forward toward the door ready to attack if anyone approaches.

+2 Cold Iron Scimitar Readied Attack: 1d20 + 10 ⇒ (1) + 10 = 11 Damage: 1d6 + 4 ⇒ (2) + 4 = 6


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

What door? We Are on or under a bridge.


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Ref: 1d20 + 6 + 1d6 ⇒ (10) + 6 + (6) = 22

Uelarik will use a mythic point to make the save. He then takes a 5' step and casts creat pit under 1 and 9 (DC 17 reflex avoids).


Tanrov Shadow-Graxt wrote:


What door? We Are on or under a bridge.

You are under the bridge attacking the large beasts chained to the support. Other people decided to attack up the bridge, which does have sections with doors.

2,651 to 2,700 of 3,555 << first < prev | 49 | 50 | 51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Wrath of the Righteous- Beer and Pretzels All Messageboards

Want to post a reply? Sign in.