Wrath of the Righteous- Beer and Pretzels (Inactive)

Game Master drbuzzard

Map
Kenabres Map
Drezen Dungeon


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Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

Kevin backs down the hall leaving a trail of puke behind him.

Fort Save: 1d20 + 8 ⇒ (4) + 8 = 12


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Fort save: 1d20 + 7 ⇒ (6) + 7 = 13 Fort save for last round

Tanrov stays where he is away from the swarm and tries holding in his lunch


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik uses arcane surge to recall his fireball spell and then he again blasts the swarm with a ball of acid.

Note that Eldritch Breach allows two caster level rolls - take the better of the two.

caster level check: 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
caster level check: 1d20 + 6 + 2 ⇒ (13) + 6 + 2 = 21

Damage: 6d6 + 3 ⇒ (2, 3, 3, 6, 1, 1) + 3 = 19


Last swarm goes away.


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

Kevin cleans himself up and comes back to the group. "I need some healing. I can cast some cure light wounds myself but if you are going to channel you may get more healing done on more people, Xandarian."


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov gathers together "I'll help with some spot heals after a heal on all."


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP: 77/77|AC: 23 (12 Tch, 21 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

"Okay folks. Gather 'round", speaks Xandarian as he holds his holy symbol.
Channel energy: 3d6 ⇒ (2, 3, 5) = 10
"Uelarik still looks terrible. One more."
Channel energy: 3d6 ⇒ (6, 6, 6) = 18
Looking around, the taldane comments, "That should be good for most of you. Our elf will need some more care."
Xandarian then pulls out the wand of cure light wounds from his packback. "'Bout time I started using this. Hold still, mage."
CLW: 1d8 + 1 ⇒ (6) + 1 = 7
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (4) + 1 = 5
"Okay, Uelarik. That should do for now. Anyone else?" Uelarik should be back up to 44hp.


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik closes his eyes as the divine energy of Cayden Cailean washes over him and heals his wounds. He then nods to Xandarin, "Thank you, my friend."

He then turns to the others. "Let's find the queen."


You meander your way through the tunnels to the east.

Multiple passageways within the walls and ceiling provide access to a large cavern. Its resin-encrusted surfaces gleam with slick layers of translucent slime, reflecting a pulsating purple glow from the southeast tunnel.

Inside there is a large monstrosity.

With a black carapace that has a sheen reminiscent of watery oil, this verminlike creature has membranous wings the shade of obsidian. Its sharp teeth drip with acid.

init: 1d20 + 5 ⇒ (11) + 5 = 16


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

Kevin sees the monstrosity and prepares to smite it!

Initiative: 1d20 + 2 ⇒ (19) + 2 = 21


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP: 77/77|AC: 23 (12 Tch, 21 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

"That's a big f#<king bug", Xandarian states flatly.
Inititative: 1d20 + 4 ⇒ (3) + 4 = 7 Well, I guess I'm going last then.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

init: 1d20 + 1 ⇒ (5) + 1 = 6

nope


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Inits: 1d20 + 4 ⇒ (19) + 4 = 23


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Init: 1d20 + 10 ⇒ (8) + 10 = 18

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Initiative: 1d20 + 5 ⇒ (7) + 5 = 12


Order:
Tanrov
Kevin
Uelarik
Big Ugly Bug
Rest

Go.


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik will cast haste on the group. "Go forth and destroy."


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov casts Divine Favour on himself +3 to hit and damage


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

Kevin moves forward slighty and calls down Sarenrae's wrath on the creature. "By the Dawnflower's grace and might you shall die today!" He then bonds with his weapon making seem sharper. "Hold back a moment and I'll give us all the ability to move a bit more"

Swift: Smite, Move: 15', Std: Weapon Bond


The big lumbering bug moves up 20' and then spews some spit into Kevin.

to hit: 1d20 ⇒ 7 acid damage: 5d6 ⇒ (1, 2, 4, 2, 4) = 13 hit

rest of you are up


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP: 77/77|AC: 23 (12 Tch, 21 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

"Alright boys", Xandarian barks, holding his holy symbol. "Cayden Cailean says kill that bug!"
The cleric then casts prayer on the group (for those too lazy to read the link: +1 luck bonus on attack rolls, weapon damage rolls, saves, and skill checks, while each of your foes takes a -1 penalty on such rolls). Under the effects of haste, Xandarian draws his rapier and moves 60 feet, closing with the giant bug.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Molitor pushes out past Tanrov and Marcus warming up his greataxe.


1 person marked this as a favorite.

If you warm up your axe does it no longer count as cold iron?


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP: 77/77|AC: 23 (12 Tch, 21 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian throws communion wafers at drbuzzard in protest of that joke.


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik casts flaming sphere on the bug's location and then changes the damage type to acid.

damage: 3d6 + 3 ⇒ (1, 6, 1) + 3 = 11; DC 21 Reflex negates

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

With the rush of magical quickness flowing through his body, the constable smiles.
Marcus focus on the divine energy he was vlessed with and moves at an ashtounding speed, crossing the distance between he and the monster in a fraction of a second and laying a barrage of blows backed with extreme prejudice.

Swift Action: Champion's Strike Fleet Charge. Move up to your speed and attack, adding your tier to hit and ignoring DR.

Power Attack Fleet Charge plus Haste: 1d20 + 9 + 1 ⇒ (4) + 9 + 1 = 14
Damage: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20

Now Full Attack
Power Attack Haste Attack: 1d20 + 9 + 1 ⇒ (12) + 9 + 1 = 22
Damage: 1d6 + 8 + 6 ⇒ (6) + 8 + 6 = 20
Power Attack Main Hand #1: 1d20 + 9 + 1 ⇒ (2) + 9 + 1 = 12
Damage: 1d6 + 8 + 6 ⇒ (4) + 8 + 6 = 18
Power Attack Off Hand #1: 1d20 + 9 + 1 ⇒ (7) + 9 + 1 = 17
Damage: 1d6 + 8 + 3 ⇒ (1) + 8 + 3 = 12
Power Attack Main Hand #2: 1d20 + 4 + 1 ⇒ (19) + 4 + 1 = 24
Damage: 1d6 + 8 + 6 ⇒ (5) + 8 + 6 = 19

Confirm: 1d20 + 4 + 1 ⇒ (12) + 4 + 1 = 17
If crit add: 1d6 + 8 + 6 ⇒ (2) + 8 + 6 = 16

One day the RNG will like me and Marcus' full attack will be something marvelous to witness. Not today, though.


reflex: 1d20 ⇒ 9
the big bug dodges the sphere.

Marcus misses.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Including the crit threat with 24? If yes, I need to reconsider Power Attack or even TWF this fight


Yes, including the 24. You missed.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

"It's ok Marcus .... I'm expecting big things from Tanrov."


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

Kevin yells out "Move up!" and everyone feels the urge to advance toward the creature. Seeing Marcus miss he holds back a bit when he attacks.

+2 Cold Iron Scimitar Haste Attack Smite, Haste, Prayer: 1d20 + 10 + 2 + 1 + 1 ⇒ (10) + 10 + 2 + 1 + 1 = 24 Damage: 1d6 + 4 + 6 ⇒ (4) + 4 + 6 = 14
+2 Cold Iron Scimitar 1st Attack Smite, Haste, Prayer: 1d20 + 10 + 2 + 1 + 1 ⇒ (15) + 10 + 2 + 1 + 1 = 29 Damage: 1d6 + 4 + 12 ⇒ (1) + 4 + 12 = 17
+2 Cold Iron Scimitar 2nd Attack Smite, Haste, Prayer: 1d20 + 5 + 2 + 1 + 1 ⇒ (10) + 5 + 2 + 1 + 1 = 19 Damage: 1d6 + 4 + 6 ⇒ (4) + 4 + 6 = 14

+2 Cold Iron Scimitar 1st Attack Smite, Haste, Prayer Crit Confirm: 1d20 + 10 + 2 + 1 + 1 ⇒ (7) + 10 + 2 + 1 + 1 = 21 Damage: 1d6 + 4 + 12 ⇒ (4) + 4 + 12 = 20

Swift: Marshal Mythic Advance everyone gets a move Full: Attack. AC toward creature is now 26/15/23


Miss, hit, miss, fail to confirm


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP: 77/77|AC: 23 (12 Tch, 21 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian, thanks to Kevin's mythic ability, moves himself into flanking position with the queen.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

(Does Kevin's Mythic Advance move us out of turn, or does it give us an extra move action when it becomes our turn?)


Seems to be on his turn. However as some of you haven't acted for round 1 yet (and he does it on round 2)., it doesn't affect the actions of Marcus, Molitor or Xan.

So you can't move to flank Xan.

I better start calling out actions per round to prevent this kind of confusion.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov moves to Flank with Kevin and swings at the giant.. "Ugh.. Bug"

Earthbreaker+df+fl+haste: 1d20 + 15 ⇒ (11) + 15 = 26

Earthbreaker+df+precise+sneak damage: 2d6 + 10 + 2d6 ⇒ (6, 5) + 10 + (6, 4) = 31


OK, to spell it out.

Round 1
is over
Xan, Marcus and Moli did their thing.

Round 2
Kevin acts which gives everyone a movement (which need to be declared before the bug goes)
Uelarik is still up for round 2.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

I'm before Kevin so I acted as if he hasn't done his thing cos he wouldn't have yet.. I only acted as if hasted.


1 person marked this as a favorite.
1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

I made Molitor's Mythic advance move, moved Marcus into contact, and added an acid sphere to the map


Actually I'm being sloppuy, Uelarik did act for round 2 (flaming sphere).

Tanrov hits hard.

So Bug goes. As Tanrov seems to be trouble, it hits him back (or tries)

claw, claw, bite
power attack
to hit: 1d20 ⇒ 4 damage: 1d6 + 15 ⇒ (4) + 15 = 19 miss
to hit: 1d20 ⇒ 9 damage: 1d6 + 15 ⇒ (5) + 15 = 20 hit
to hit: 1d20 ⇒ 2 damage: 1d8 + 15 ⇒ (7) + 15 = 22 acid: 3d6 ⇒ (6, 6, 3) = 15 miss

as I said, try

Xan, Marcus and Moli are up for end of round 2.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

1 MP on canceling power attack penalties.

hasted moliation: 1d20 + 11 + 1 + 1 + 2 ⇒ (10) + 11 + 1 + 1 + 2 = 25 (flank, haste, mutagen, prayer, cold iron)
moliation: 1d20 + 11 + 1 + 1 + 2 ⇒ (10) + 11 + 1 + 1 + 2 = 25

damage haste moliation: 1d12 + 10 + 1 + 3d6 + 9 ⇒ (9) + 10 + 1 + (2, 4, 4) + 9 = 39
damage regular moliation: 1d12 + 10 + 1 + 3d6 + 9 ⇒ (2) + 10 + 1 + (3, 6, 6) + 9 = 37

(If those don't hit, I'll invest mythic surge)


miss, miss

If you surge them at all they hit.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP: 77/77|AC: 23 (12 Tch, 21 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian makes his hasted move to provide flank for the rest of his band of adventurers.
+1 Cold Iron Rapier with Prayer: 1d20 + 7 + 1 ⇒ (1) + 7 + 1 = 9 Great. Rolled a "1".


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Surge both, all in!

"I'm here to kick a$$ and chew bubblegum, and I'm all out of bugglegum!"


Between all the hits, it's looking pretty rough. The wounds do begin to close up, but quite slowly.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov cries out in pain at the nasty nasty aciddsesss burning him.. "It burnssss!"


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

"Hmmmm..... It spits acid. I'll bet it really doesn't mind that acid ball."


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik directs the flaming sphere at the buy again.

damage: 3d6 + 3 ⇒ (1, 2, 6) + 3 = 12; DC 21 Reflex negates


reflex: 1d20 ⇒ 16 it dodges the ball


Male Demon-Spawn Tiefling Paladin 1/Sorceror 1| AC 20 T 11 FF 19 | HP 28/28| F+9 R+6 W +5| Init +1 | Perc +6

Kevin attacks the bug again.

+2 Cold Iron Scimitar Haste Attack: 1d20 + 10 + 1 + 1 + 2 ⇒ (20) + 10 + 1 + 1 + 2 = 34 Damage: 1d6 + 4 + 6 ⇒ (6) + 4 + 6 = 16
+2 Cold Iron Scimitar 1st Attack: 1d20 + 10 + 1 + 1 + 2 ⇒ (7) + 10 + 1 + 1 + 2 = 21 Damage: 1d6 + 4 + 6 ⇒ (1) + 4 + 6 = 11
+2 Cold Iron Scimitar 2nd Attack: 1d20 + 5 + 1 + 1 + 2 ⇒ (16) + 5 + 1 + 1 + 2 = 25 Damage: 1d6 + 4 + 6 ⇒ (2) + 4 + 6 = 12

+2 Cold Iron Scimitar Haste Attack Crit Confirm: 1d20 + 10 + 1 + 1 + 2 ⇒ (19) + 10 + 1 + 1 + 2 = 33 Damage: 1d6 + 4 + 6 ⇒ (1) + 4 + 6 = 11

+2 Cold Iron Scimitar 2nd Attack: 1d20 + 5 + 1 + 1 + 2 ⇒ (14) + 5 + 1 + 1 + 2 = 23 Damage: 1d6 + 4 + 6 ⇒ (5) + 4 + 6 = 15

If the first crit doesn't drop it I'll surge to hit on the third attack.

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