Wrath of the Righteous- Beer and Pretzels (Inactive)

Game Master drbuzzard

Map
Kenabres Map
Drezen Dungeon


2,451 to 2,500 of 3,555 << first < prev | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | next > last >>

1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Seeing Marcus charge straight into the swarm of demonic hell bugs, Molitor says "Well, I think those critters are going to eat him."


Marcus runs up to the swarm and swings his blade through it to no effect.

As he runs up will save: 1d20 + 3 ⇒ (16) + 3 = 19 pass

The swarms move up. Marcus is engulfed in the swarm.

damage: 2d6 ⇒ (4, 1) = 5 and distraction fort save: 1d20 + 7 ⇒ (4) + 7 = 11 fail, Marcus is nauseated. If you prefer to do your own rolls, you will need to roll a will and a fort save,
I did them to speed things up.

Everyone within 15' of a swarm needs to make a will save DC 15 or be confused

Everyone in a swarm needs to make a DC 15 fortitude save or be nauseated.

Kevin and Molitor take damage: 2d6 ⇒ (3, 4) = 7


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

will: 1d20 + 8 ⇒ (15) + 8 = 23

fort: 1d20 + 8 ⇒ (17) + 8 = 25

Molitors DR from Mythic Barkskin takes 6 of the damage, leaving him with 1.

Molitor drinks an extract of Fire Breath and cooks up #2 and #3.

fire damage: 4d6 ⇒ (1, 1, 5, 2) = 9 + 4 = 13

Then takes a 5' step south out of the swarm. (will update map tonight - google docs blocked here)

"Uelarik, you had better just fireball us all and we'll heal up afterwards." Molitor calls out to the mage.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

No need to roll again, I'drather have you roll that stuff and speed stuff up. How long does the nauseated thing last?


You remain nauseated while within the swarm.


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Kevin yelps in pain as the swarm engulfs him and then he throws up. He moves back while saying "I don' know if I can harm these things!"

Will Save: 1d20 + 8 ⇒ (16) + 8 = 24
Fort Save: 1d20 + 8 ⇒ (4) + 8 = 12

Kn: Planes: 1d20 + 11 ⇒ (20) + 11 = 31


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Will: 1d20 + 5 ⇒ (2) + 5 = 7;
Confusion: 1d100 ⇒ 63

Uelarik will punch himself in the face.

Damage: 1d8 ⇒ 6


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

will save: 1d20 + 8 ⇒ (12) + 8 = 20

He draws a flask of acid and throws it at the swarm molitor is in, trying not to hit him

Acid flask throw: 1d20 + 5 ⇒ (16) + 5 = 21

Acid flask damage: 1d6 ⇒ 6 Do swarms take +50% damage from aoo dmg?


Yes, they do. So Moli actually did 13+6=19. However they seem to be rather (but not completely) resistant to fire.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

I already multiplied by 150%


Ah, didn't realize that was why the 4 was there. Then you did only a smidge of damage.


If you already made the confusion save vs. a swarm, you are immune.

The swarms move up and continue to try and eat everyone.

Swarm 1 on Marcus.
swarm damage: 2d6 ⇒ (6, 3) = 9

Swarm 2 on Tanrov
swarm damage: 2d6 ⇒ (2, 5) = 7

Swarm 3 on Molitor
swarm damage: 2d6 ⇒ (5, 2) = 7

If you've already failed a fort save against nausea and remain in the swarm, you remain nauseated.

PCs are up.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Fort. Save: 1d20 + 5 ⇒ (6) + 5 = 11 Confused.
1d100: 1d100 ⇒ 47 Do nothing but babble incoherently.
Xandarian rattles of in quick succession every type of alcohol he knows.


It's a will save against confusion, and you passed it with that roll (using your will save mod).


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Neat! Thanks! Since Xandarian posses no area attacks spells, he's going to provide healing and other buffs.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

1 point gets through Molitor's DR.

Molitor takes a 5' step away from swarm #3 and breathes fire on it again.

fire breath: 2d6 ⇒ (5, 3) = 8 + 4 = 12


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Fort save: 1d20 + 7 ⇒ (17) + 7 = 24

Tanrov receives multiple nasty bites but he is able to resist the swarms effects, he will step out of the swarm and draw another acid flask


Waiting on Kevin, Uelarik, and Marcus.


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Did Kevin get any info on the swarms with his knowledge planes roll or is it another knowledge?


It is knowledge planes. Sorry missed that.

3 questions.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus will withdraw from the swarm while trying not to throw up all over the place.

Having some connection issues so I'd apprecuate if someone could move M's token. Idea is to withdraw to the left and consider what the hell can he do against swarms.


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Special defenses, special attacks and special abilities


Special Defenses: swarm traits (diminutive)
Special Attacks: distracting, ravenous, traumatizing (the latter two are that they destroy equipment if you stay in the swarm too long, and also go insane).
Special Ability: Gibber- causes confusion if near.


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Kevin shouts out "Does anyone have any extra of those flasks I can use. I'm totally useless against these things as is. Weapons won't affect them and you don't want to stay close to them. We may have to retreat and try again."


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

"Just make sure and draw them away from Uelarik, when he stops smacking himself he should be able to deal with them."


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

confusion: 1d100 ⇒ 94

Uelarik attacks Xan with his dagger.

Attack: 1d20 + 2 ⇒ (8) + 2 = 10
Damage: 1d4 - 2 ⇒ (2) - 2 = 0


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Trying to heed Molitor's advice Kevin moves back and away.


You get a will save every round.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian decides to give the elf some good ol' barroom chin music, in hopes of knocking some sense back into his noggin.
Headbutt: 1d20 - 1 ⇒ (20) - 1 = 19
Confirming: 1d20 - 1 ⇒ (16) - 1 = 15 Matches AC.
Dmg.: 1d3 + 1d3 ⇒ (2) + (3) = 5 Nonlethal, of course


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Will: 1d20 + 5 ⇒ (13) + 5 = 18

Uelarik snaps out of the confusion and moves away from the swarm. He then fireballs the swarm for maximimum effect. He delays the blast to he last second to give the others a chance to get away. ”Fire in the hole!”

damage: 5d6 + 3 ⇒ (3, 6, 2, 2, 6) + 3 = 22; DC 22


You can just forget about the barroom brawl. You made the save.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19
drbuzzard wrote:
You can just forget about the barroom brawl. You made the save.

Sure, just remove ALL my fun.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Did Uelarik happen to notice that fire doesn't bother them much in time to change the energy type?


He wasn't really in a state of mind to notice much.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Well, he's got mythic points and plenty of spells.

There's always next turn


Sorry, must not have posted in here about my vacation. Could have sworn I had. Was out of town and forgot my laptop.

Will resume today.


I will assume Uelarik will place the fireball to catch them all. This means Moli and Tanrov will also need to make saves.
reflex saves: 3d20 ⇒ (2, 9, 4) = 15 fail, fail, fail

I'm curious why you only rolled 5d6 instead of 6d6 since you're 6th level.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

reflex: 1d20 + 8 + 1d6 ⇒ (12) + 8 + (2) = 22 (1 MP to pass)


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5
drbuzzard wrote:


I'm curious why you only rolled 5d6 instead of 6d6 since you're 6th level.

Typo ...

Damage: 6d6 + 3 ⇒ (4, 1, 4, 1, 3, 6) + 3 = 22


Well that didn't change much.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov eats 17 damage - fire res

"They seem to like fore.. maybe acid..?" and he winces at the thought


Swarms do swarmy things to the nearest targets.

Swarm on Xan

damage: 2d6 ⇒ (4, 2) = 6

swarm on Moli
damage: 2d6 ⇒ (1, 4) = 5

Swarm on Tanrov
damage: 2d6 ⇒ (4, 2) = 6

PCs are up.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov will step out of the swarm and cast cure moderate wounds on himself

cmw: 2d8 + 6 ⇒ (3, 8) + 6 = 17


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik moves away and then holds his action to the last moment (before the swarms act) to allow the others to move away. "Move away from the blast area!"

He then casts fire ball again on the three swarms and converts the damage type to acid.

damage: 6d6 + 3 ⇒ (1, 5, 5, 4, 2, 4) + 3 = 24; DC 22 reflex


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian back out of the fireball range, and drinks a potion of cure light wounds.
CLW: 1d8 + 1 ⇒ (8) + 1 = 9


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

DR stops swarm damage.

Molitor follows Tanrov forward out of the blast radius and drinks a CLW extract.

CLW: 1d8 + 5 ⇒ (3) + 5 = 8


saves: 3d20 ⇒ (20, 6, 3) = 29 pass, fail, fail

2 of the swarms are cooked by the acid and dispese. The other one is reduced but still active.


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Kevin yells out, "Good job Uelarik!" while watching for any other threats.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

"Whew.. well done Uelarik. Bacon saved.. I hope." Tanrov starts rifling through his gear


Ok, seems like nobody else is going to do anything.

Last swarm moves to the closest target, Kevin.

damage: 2d6 ⇒ (1, 5) = 6 and a fort save to avoid being nauseated.

PCs are up (which means Uelarik really).

Though you do need to make an SR check when using fireball on these (not going to rewind).

2,451 to 2,500 of 3,555 << first < prev | 45 | 46 | 47 | 48 | 49 | 50 | 51 | 52 | 53 | 54 | 55 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post / Wrath of the Righteous- Beer and Pretzels All Messageboards

Want to post a reply? Sign in.