| Molitor Rask |
Seeing Marcus charge straight into the swarm of demonic hell bugs, Molitor says "Well, I think those critters are going to eat him."
| drbuzzard |
Marcus runs up to the swarm and swings his blade through it to no effect.
As he runs up will save: 1d20 + 3 ⇒ (16) + 3 = 19 pass
The swarms move up. Marcus is engulfed in the swarm.
damage: 2d6 ⇒ (4, 1) = 5 and distraction fort save: 1d20 + 7 ⇒ (4) + 7 = 11 fail, Marcus is nauseated. If you prefer to do your own rolls, you will need to roll a will and a fort save,
I did them to speed things up.
Everyone within 15' of a swarm needs to make a will save DC 15 or be confused
Everyone in a swarm needs to make a DC 15 fortitude save or be nauseated.
Kevin and Molitor take damage: 2d6 ⇒ (3, 4) = 7
| Molitor Rask |
will: 1d20 + 8 ⇒ (15) + 8 = 23
fort: 1d20 + 8 ⇒ (17) + 8 = 25
Molitors DR from Mythic Barkskin takes 6 of the damage, leaving him with 1.
Molitor drinks an extract of Fire Breath and cooks up #2 and #3.
fire damage: 4d6 ⇒ (1, 1, 5, 2) = 9 + 4 = 13
Then takes a 5' step south out of the swarm. (will update map tonight - google docs blocked here)
"Uelarik, you had better just fireball us all and we'll heal up afterwards." Molitor calls out to the mage.
Marcus McCain
|
No need to roll again, I'drather have you roll that stuff and speed stuff up. How long does the nauseated thing last?
| Kevin Hurly |
Kevin yelps in pain as the swarm engulfs him and then he throws up. He moves back while saying "I don' know if I can harm these things!"
Will Save: 1d20 + 8 ⇒ (16) + 8 = 24
Fort Save: 1d20 + 8 ⇒ (4) + 8 = 12
Kn: Planes: 1d20 + 11 ⇒ (20) + 11 = 31
| Tanrov Shadow-Graxt |
will save: 1d20 + 8 ⇒ (12) + 8 = 20
He draws a flask of acid and throws it at the swarm molitor is in, trying not to hit him
Acid flask throw: 1d20 + 5 ⇒ (16) + 5 = 21
Acid flask damage: 1d6 ⇒ 6 Do swarms take +50% damage from aoo dmg?
| Molitor Rask |
I already multiplied by 150%
| drbuzzard |
If you already made the confusion save vs. a swarm, you are immune.
The swarms move up and continue to try and eat everyone.
Swarm 1 on Marcus.
swarm damage: 2d6 ⇒ (6, 3) = 9
Swarm 2 on Tanrov
swarm damage: 2d6 ⇒ (2, 5) = 7
Swarm 3 on Molitor
swarm damage: 2d6 ⇒ (5, 2) = 7
If you've already failed a fort save against nausea and remain in the swarm, you remain nauseated.
PCs are up.
| Xandarian Quartermain |
Fort. Save: 1d20 + 5 ⇒ (6) + 5 = 11 Confused.
1d100: 1d100 ⇒ 47 Do nothing but babble incoherently.
Xandarian rattles of in quick succession every type of alcohol he knows.
| Xandarian Quartermain |
Neat! Thanks! Since Xandarian posses no area attacks spells, he's going to provide healing and other buffs.
| Molitor Rask |
1 point gets through Molitor's DR.
Molitor takes a 5' step away from swarm #3 and breathes fire on it again.
fire breath: 2d6 ⇒ (5, 3) = 8 + 4 = 12
| Tanrov Shadow-Graxt |
Fort save: 1d20 + 7 ⇒ (17) + 7 = 24
Tanrov receives multiple nasty bites but he is able to resist the swarms effects, he will step out of the swarm and draw another acid flask
Marcus McCain
|
Marcus will withdraw from the swarm while trying not to throw up all over the place.
Having some connection issues so I'd apprecuate if someone could move M's token. Idea is to withdraw to the left and consider what the hell can he do against swarms.
| Kevin Hurly |
Kevin shouts out "Does anyone have any extra of those flasks I can use. I'm totally useless against these things as is. Weapons won't affect them and you don't want to stay close to them. We may have to retreat and try again."
| Molitor Rask |
"Just make sure and draw them away from Uelarik, when he stops smacking himself he should be able to deal with them."
| Xandarian Quartermain |
Xandarian decides to give the elf some good ol' barroom chin music, in hopes of knocking some sense back into his noggin.
Headbutt: 1d20 - 1 ⇒ (20) - 1 = 19
Confirming: 1d20 - 1 ⇒ (16) - 1 = 15 Matches AC.
Dmg.: 1d3 + 1d3 ⇒ (2) + (3) = 5 Nonlethal, of course
| Uelarik the Eldritch |
Will: 1d20 + 5 ⇒ (13) + 5 = 18
Uelarik snaps out of the confusion and moves away from the swarm. He then fireballs the swarm for maximimum effect. He delays the blast to he last second to give the others a chance to get away. ”Fire in the hole!”
damage: 5d6 + 3 ⇒ (3, 6, 2, 2, 6) + 3 = 22; DC 22
| Xandarian Quartermain |
You can just forget about the barroom brawl. You made the save.
Sure, just remove ALL my fun.
| Molitor Rask |
Did Uelarik happen to notice that fire doesn't bother them much in time to change the energy type?
| Molitor Rask |
Well, he's got mythic points and plenty of spells.
There's always next turn
| Molitor Rask |
reflex: 1d20 + 8 + 1d6 ⇒ (12) + 8 + (2) = 22 (1 MP to pass)
| Uelarik the Eldritch |
I'm curious why you only rolled 5d6 instead of 6d6 since you're 6th level.
Typo ...
Damage: 6d6 + 3 ⇒ (4, 1, 4, 1, 3, 6) + 3 = 22
| Tanrov Shadow-Graxt |
Tanrov eats 17 damage - fire res
"They seem to like fore.. maybe acid..?" and he winces at the thought
| Tanrov Shadow-Graxt |
Tanrov will step out of the swarm and cast cure moderate wounds on himself
cmw: 2d8 + 6 ⇒ (3, 8) + 6 = 17
| Uelarik the Eldritch |
Uelarik moves away and then holds his action to the last moment (before the swarms act) to allow the others to move away. "Move away from the blast area!"
He then casts fire ball again on the three swarms and converts the damage type to acid.
damage: 6d6 + 3 ⇒ (1, 5, 5, 4, 2, 4) + 3 = 24; DC 22 reflex
| Xandarian Quartermain |
Xandarian back out of the fireball range, and drinks a potion of cure light wounds.
CLW: 1d8 + 1 ⇒ (8) + 1 = 9
| Molitor Rask |
DR stops swarm damage.
Molitor follows Tanrov forward out of the blast radius and drinks a CLW extract.
CLW: 1d8 + 5 ⇒ (3) + 5 = 8
| Tanrov Shadow-Graxt |
"Whew.. well done Uelarik. Bacon saved.. I hope." Tanrov starts rifling through his gear