Wrath of the Righteous- Beer and Pretzels (Inactive)

Game Master drbuzzard

Map
Kenabres Map
Drezen Dungeon


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Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov uses studied target on the gargoyle facing him and Bane Move action and Swift action

and then he attacks the gargoyle with a mighty overhead chop

Earthbreaker+bane+st-pa: 1d20 + 10 ⇒ (15) + 10 = 25

Earthbreaker+bane+st+pa: 2d6 + 2d6 + 16 ⇒ (6, 1) + (5, 6) + 16 = 34


reflx: 1d20 ⇒ 14 fail

Tanrov smacks his target good and hard, it teeters a bit but remains standing, then retaliates.

claw, claw, bite, gore
to hit: 1d20 ⇒ 17 damage: 1d6 + 2 ⇒ (6) + 2 = 8 hit
to hit: 1d20 ⇒ 15 damage: 1d6 + 2 ⇒ (5) + 2 = 7 hit
to hit: 1d20 ⇒ 16 damage: 1d4 + 2 ⇒ (2) + 2 = 4 hit
to hit: 1d20 ⇒ 19 damage: 1d4 + 2 ⇒ (1) + 2 = 3 hit

1,5 attack Uelarik
claw, claw, bite, gore
to hit: 1d20 ⇒ 10 damage: 1d6 + 2 ⇒ (4) + 2 = 6 hit
to hit: 1d20 ⇒ 2 damage: 1d6 + 2 ⇒ (2) + 2 = 4 miss
to hit: 1d20 ⇒ 1 damage: 1d4 + 2 ⇒ (4) + 2 = 6 miss
to hit: 1d20 ⇒ 16 damage: 1d4 + 2 ⇒ (3) + 2 = 5 hit

claw, claw, bite, gore
to hit: 1d20 ⇒ 4 damage: 1d6 + 2 ⇒ (6) + 2 = 8 miss
to hit: 1d20 ⇒ 10 damage: 1d6 + 2 ⇒ (2) + 2 = 4 hit
to hit: 1d20 ⇒ 13 damage: 1d4 + 2 ⇒ (3) + 2 = 5 hit
to hit: 1d20 ⇒ 2 damage: 1d4 + 2 ⇒ (1) + 2 = 3 miss

4 attacks Moli
claw, claw, bite, gore
to hit: 1d20 ⇒ 6 damage: 1d6 + 2 ⇒ (3) + 2 = 5 miss
to hit: 1d20 ⇒ 7 damage: 1d6 + 2 ⇒ (1) + 2 = 3 miss
to hit: 1d20 ⇒ 18 damage: 1d4 + 2 ⇒ (1) + 2 = 3 hit
to hit: 1d20 ⇒ 9 damage: 1d4 + 2 ⇒ (2) + 2 = 4 miss

3 attacks Kevin
claw, claw, bite, gore
to hit: 1d20 ⇒ 3 damage: 1d6 + 2 ⇒ (6) + 2 = 8 miss
to hit: 1d20 ⇒ 18 damage: 1d6 + 2 ⇒ (5) + 2 = 7 hit
to hit: 1d20 ⇒ 17 damage: 1d4 + 2 ⇒ (4) + 2 = 6 hit
to hit: 1d20 ⇒ 5 damage: 1d4 + 2 ⇒ (3) + 2 = 5 miss

rest of the PCs are up for round 1, then Uelarik and Tanrov for round 2.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian runs to engage with gargoyle #5, but his attack bounces off the monster's hide.
Light Mace: 1d20 + 4 ⇒ (7) + 4 = 11


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Kevin heals some of his wounds and then attacks the gargoyle on him.

Lay on Hands: 3d6 ⇒ (4, 5, 2) = 11

+1 Cold Iron Scimitar w/PA 1st Attack: 1d20 + 9 - 2 ⇒ (9) + 9 - 2 = 16 Damage: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15
+1 Cold Iron Scimitar w/PA 2nd Attack: 1d20 + 9 - 2 ⇒ (4) + 9 - 2 = 11 Damage: 1d6 + 3 + 6 ⇒ (6) + 3 + 6 = 15


Hit, miss.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov will keep the bane on gargoyles up and then make a more precise attack, trying to finish off his opponent.

Earthbreaker+bane+st: 1d20 + 12 ⇒ (11) + 12 = 23

Earthbreaker+bane+st: 2d6 + 2d6 + 8 ⇒ (2, 2) + (4, 4) + 8 = 20

"Pharasma's light guide you on your way." as he delivers a blow to the creature


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Molitor steps to flank #4 with Xan and swings with his Morningstar.

swing: 1d20 + 9 + 2 - 1 ⇒ (15) + 9 + 2 - 1 = 25 (power attack, flank, adamantine, magic)

damage: 1d8 + 7 + 3 + 3d6 ⇒ (1) + 7 + 3 + (6, 6, 1) = 24


Tanrov dispatches his target.

Moli moliates, but does not drop it.


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik steps back 5' and directs the flaming sphere again at #5.

damage: 3d6 + 3 ⇒ (6, 1, 6) + 3 = 16

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus start swinging both of his scimitars, unleashing a barrage of blows of mythical proportions -pun completeoy intended- on #3

Power Attack: 1d20 + 11 - 2 ⇒ (11) + 11 - 2 = 20
Damage: 1d6 + 7 + 6 ⇒ (6) + 7 + 6 = 19
Power Attack: 1d20 + 11 - 2 ⇒ (6) + 11 - 2 = 15
Damage: 1d6 + 7 + 3 ⇒ (4) + 7 + 3 = 14
Power Attack: 1d20 + 6 - 2 ⇒ (10) + 6 - 2 = 14
Damage: 1d6 + 7 + 6 ⇒ (6) + 7 + 6 = 19


Uelarik: reflex: 1d20 ⇒ 6 fail

Marcus: Hit, miss, miss


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Molitor will remember his Mythic Power Attack next round.


1 moves over to attack Uelarik.

claws
to hit: 1d20 ⇒ 13 damage: 1d6 + 2 ⇒ (5) + 2 = 7 hit
to hit: 1d20 ⇒ 12 damage: 1d6 + 2 ⇒ (6) + 2 = 8 hit

bite
to hit: 1d20 ⇒ 11 damage: 1d4 + 2 ⇒ (3) + 2 = 5 hit
Gore
to hit: 1d20 ⇒ 6 damage: 1d4 + 2 ⇒ (3) + 2 = 5 miss

5 Also continues to attack him.

claws
to hit: 1d20 ⇒ 3 damage: 1d6 + 2 ⇒ (2) + 2 = 4 miss
to hit: 1d20 ⇒ 2 damage: 1d6 + 2 ⇒ (4) + 2 = 6 miss

bite
to hit: 1d20 ⇒ 10 damage: 1d4 + 2 ⇒ (3) + 2 = 5 hit
Gore
to hit: 1d20 ⇒ 17 damage: 1d4 + 2 ⇒ (1) + 2 = 3 hit

3 attacks Kevin
claws
to hit: 1d20 ⇒ 15 damage: 1d6 + 2 ⇒ (4) + 2 = 6 miss
to hit: 1d20 ⇒ 5 damage: 1d6 + 2 ⇒ (4) + 2 = 6 miss

bite
to hit: 1d20 ⇒ 6 damage: 1d4 + 2 ⇒ (1) + 2 = 3 miss
Gore
to hit: 1d20 ⇒ 19 damage: 1d4 + 2 ⇒ (2) + 2 = 4 hit

4 attacks Molitor
claws
to hit: 1d20 ⇒ 19 damage: 1d6 + 2 ⇒ (6) + 2 = 8 hit
to hit: 1d20 ⇒ 6 damage: 1d6 + 2 ⇒ (3) + 2 = 5 miss

bite
to hit: 1d20 ⇒ 11 damage: 1d4 + 2 ⇒ (3) + 2 = 5 miss
Gore
to hit: 1d20 ⇒ 6 damage: 1d4 + 2 ⇒ (3) + 2 = 5 hit

PCs are up.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Seeing Uelariks predicament Tanrov will take a 5ft step to flank 1 and attack using studied target on it first

Earthbreaker+st+flank: 1d20 + 12 ⇒ (9) + 12 = 21

Earthbreaker+st+sa+ps: 2d6 + 2d6 + 8 ⇒ (6, 3) + (3, 4) + 8 = 24

"Uelarik, i'm here."


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik drops.

Stabilize check: 1d20 - 2 + 1 ⇒ (19) - 2 + 1 = 18; stabilizes


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Perception: 1d20 + 8 ⇒ (16) + 8 = 24
"Dammit" The cleric curses to himself as he sees the wizard fall out of the edge of his vision. He wants to succor to his injured comrade, but remains in melee, giving essential flanking to the half-orc.
Gotta finish this quick!
Xandarian flashes his blade again, hoping to break the gargoyles thick skin.
Rapier (flanking): 1d20 + 6 + 2 ⇒ (14) + 6 + 2 = 22
Dmg.: 1d6 + 1 ⇒ (2) + 1 = 3 I might have to use Mythic Power if my dice keep rolling s#!t for damage.


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Kevin shakes his head in worry at seeing Uelarik drop under the attack of the gargoyles. I need to get them away from Uelarik

+1 Cold Iron Scimitar w/PA 1st Attack: 1d20 + 9 - 2 ⇒ (7) + 9 - 2 = 14 Damage: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12
+1 Cold Iron Scimitar w/PA 2nd Attack: 1d20 + 4 - 2 ⇒ (18) + 4 - 2 = 20 Damage: 1d6 + 3 + 6 ⇒ (3) + 3 + 6 = 12
+1 Cold Iron Scimitar w/PA 2nd Attack Crit Confirm: 1d20 + 4 - 2 ⇒ (2) + 4 - 2 = 4 Damage: 1d6 + 3 + 12 + 6 ⇒ (3) + 3 + 12 + 6 = 24


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Their attacks bypass DR/Magic, right?

Staying on #4

swing: 1d20 + 9 + 2 - 2 ⇒ (10) + 9 + 2 - 2 = 19 (power attack, flank, adamantine, magic)

damage: 1d8 + 7 + 9 + 3d6 ⇒ (6) + 7 + 9 + (2, 6, 3) = 33


Tanrov deals a mighty blow to the gargoyle, but it stays standing.

Xan hits , but doesn't get through the SR. Surge can only be used on d20 rolls.

Kevin hits once, but fails to confirm.

Moli puts down his target.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Marcus keeps swinging both swords at #3, spinning and slashing to his heart's desires.

Power Scimitar: 1d20 + 9 ⇒ (19) + 9 = 28
Damage: 1d6 + 6 + 6 ⇒ (6) + 6 + 6 = 18
Confirm: 1d20 + 9 ⇒ (8) + 9 = 17
If crit add: 1d6 + 6 + 6 ⇒ (2) + 6 + 6 = 14

Power Scimitar: 1d20 + 9 ⇒ (15) + 9 = 24
Damage: 1d6 + 6 + 3 ⇒ (3) + 6 + 3 = 12
Power Scimitar: 1d2 + 4 ⇒ (1) + 4 = 5
Damage: 1d6 + 6 + 6 ⇒ (3) + 6 + 6 = 15


Hit, confirm.
Hit, miss

With the damage from Kevin, it goes down.

The last gargoyle withdrawals upwards and flies away,

Combat over.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian runs to Uelarik's position. Performing a cursory examination confirms the elf had stabilized. The cleric lets out a breath of relief.
Everyone gather around!" As his comrades close in, Xandarian pulls his holy symbol from under his armor. and channels healing energy.
Channel Energy: 3d6 ⇒ (6, 6, 6) = 18 WHOA! Max!
Observing his handwork, Xandarian looks down at his holy symbol and proclaims, "Thanks, boss!"


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

"Tell the Drunken Lord thanks for me as well Xan."


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik stands up while rubbing his head. "Thank you Xandarin. Remind me in the future not to wander from the party."

He follows the others into the temple.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"Not your fault, mate." says the lawman, friendly slaping him in the vack "The crapstains ambushed us. Poor good for nothing glorified decorations..."

Marcus turns to face the rest of the rooms again "We should keep going, the noise will have alerted anything else delving here... Better strike before they set up even more traps."

And he heads to the next room.

Going for the one on the north with the double doors, but waiting for the party to gather around before kicking it open. Also, perception to see if I can hear anything inside if you don't mind

Perception: 1d20 + 8 ⇒ (13) + 8 = 21


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Seeing as how there appears to be danger in this chapel, Molitor drinks down his mutagen to prepare for the next fight.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

"Thankyou Caiden Cailean for your mercy." says Tanrov piously.

He then looks around for any further threats or observers

Perception: 1d20 + 11 ⇒ (16) + 11 = 27

He waits for Marcus to open the door


The door isn't trapped and opens to reveal:

The sharp tang of musty, decaying straw fills this large stable. Its easternmost wall has collapsed into a steep pile of broken beams and rocks that blocks the way to the other side. A large mound of discarded weaponry lies amid the rubble.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian looks into the discarded mound of weaponry.
Odds are no rapiers, but you never know.
Perception: 1d20 + 8 ⇒ (17) + 8 = 25


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov will use detect magic orison at the pile of weapons and then sift orison, so he can perceive it as if he was in the hex. (2 actions)

Perception: 1d20 + 11 ⇒ (2) + 11 = 13


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik will search the surrounding room as the others check the weapons pile.

Perception: 1d20 + 8 ⇒ (12) + 8 = 20


I'll just assume you're going to spellcraft and all that rot.

a masterwork battleaxe, a +1 longsword, three cold iron daggers, and a +1 cold iron longspear.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

"Some fancy stuff in there... Good to have around when the need arises." comments the constable.
After the party stores the weapons he says "Let's keep moving." and heads for the room to the south, the one with the multiple doors. He waits before opening.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

perception: 1d20 + 11 ⇒ (15) + 11 = 26 (+2 for traps)

Molitor checks the double doors for traps.


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

Tanrov will go up beside Molitor and Marcus ready to follow Marcus in and react to anything they see within.

"I'm with you Marcus, on your right."


You don't find any traps on the door.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

Xandarian keeps aware of the surroundings, trying to find any of the lost iconography.
Perception: 1d20 + 8 ⇒ (3) + 8 = 11


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Uelarik will bring up the rear as the others enter.


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Molitor pushes the door open.


The vaulted ceiling of this massive sanctuary reaches nearly thirty feet overhead. Smashed stained-glass windows stretch in narrow bands above the doors. Four angelic statues occupy each corner of the room, though their faces and wings are cracked and broken almost beyond recognition. The walls are covered with disturbing shapes and runes that have been scratched into the stone. An altar, befouled with grime and filth, sits against the southern wall.

Inside are eight figures in studded leather armor. They are all unnaturally gaunt, with sharp teeth and a strong smell of putrescence fills the room.

1,2 are carrying flails. The rest of unarmed, though you think their claws will be sufficiently dangerous.

init: 1d20 + 1 ⇒ (11) + 1 = 12


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

initiative: 1d20 + 1 ⇒ (16) + 1 = 17

"I think my claws will be plenty dangerous."


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

"Sorry gentlemen", spoke Xandarian glibly. "Didn't mean to interrupt your meeting. We can come back later."
The cleric sheaths his rapier and draws his light mace.
Knowledge (religion, to help identify assailants): 1d20 + 11 ⇒ (18) + 11 = 29
Knowledge (planes, to help identify assailants): 1d20 + 11 ⇒ (5) + 11 = 16
Initiative: 1d20 + 4 ⇒ (19) + 4 = 23


You realize they are a mix of ghasts and ghouls. The ones with flails are ghasts.

You get 3 questions.


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19

No need. They're undead. Don't have them touch you. Just wanted to know what they are.


Male Demon-Spawn Tiefling Paladin 10/Champion 4| AC 30 T 14 FF 28 | HP 122/122| F+19 R+12 W +15| Init +6 | Perc +13

Kevin snarls as he sees the undead in the room and turns to Xandarian, "Can you get close enough to get all of them?"

Initiative: 1d20 + 2 ⇒ (16) + 2 = 18
Kn: Religion: 1d20 + 10 ⇒ (7) + 10 = 17


1/2Orc Alch6 Trick1|| HP:44/44 | AC16/19 T11/11 FF15/18 | CMD17 | F+8 R+8 W+8 | Init+1 | Per+11(+2traps) | 30'speed | MP:4/5
Lump:
Hedgehog Familiar(protector) Hp22/22 | AC21 T17 FF18 | F+2 R+7 W+2 | CMD 5 | Init+3 |Per+9
WotR Loot Spreadsheet

Molitor charges #8.

claw: 1d20 + 9 + 2 - 2 ⇒ (19) + 9 + 2 - 2 = 28 (mutagen, charge, Mpower attack)

damage: 1d6 + 6 + 6 ⇒ (1) + 6 + 6 = 13


M Elf Evoker 8 (Admixture), Archmage 2; Perception +10, Init+10, AC 19 (w/mage armor) HP 52/52, Fort +3, Ref +6, Will +5 Spells: 5/7 1st 6/6 2nd 5/6 3rd; 4/4 4th MS 4/5

Init: 1d20 + 10 ⇒ (14) + 10 = 24

Uelarik moves forward and then casts flaming sphere and positions it on #4.

damage: 3d6 + 3 ⇒ (6, 5, 6) + 3 = 20; DC21 reflex negates


Skills:
Perc:+15|Stealth:+10|Acro+9|Climb+10|Swim +9|SM+11|Sur+7|KN Arc/Dungeon +4|KN Plan/Rel+6|Spellcraft+4|Diplomacy+8|Intim+18|Disguise+5|BGS:Craft:Silver+4| KN Eng/Geo +2| Appraise +2|Sleight of Hand+2|Linguis+2
Inquisitor 8 (Sanctified Slayer) Trickster 2; HP:66/75|AC:21|T:12|FF:20|CMB:+11|CMD:22|Fort:+7|Ref:+3|Will:+8|Init:+6|Per c:+15 Spells 1=4/5 2=5/5 3=0/3 Mythic Power 4/7 Bane 6/8 Discern Lies 7/8

initiative: 1d20 + 4 ⇒ (9) + 4 = 13


Male
Skills:
Percep +2|Diplo +21(+22)|Fly +6|Heal +16|Perf. (string) +25|SM +13
Half-Celestial Aasimar (Azata-Blooded Taladan)|HP:77/77|AC: 21 (12 Tch, 19 Fl)|CMB: +13, CMD: 25|F: +16, R: +10, W: +15|Init: +4 Paladin (Chosen One)/8th|Smite evil 4/4x/day|Channel Energy 4d6|Resist 10 (acid, cold, electricity)|DR 5/magic|SR 19
Kevin Hurly wrote:
Kevin snarls as he sees the undead in the room and turns to Xandarian, "Can you get close enough to get all of them?"

"That is my hope", spoke Xandarian, as he pulls his holy symbol out from behind his armor.

Grand Lodge

Male Human || (HP 68/74) | AC:20 | T:13 | FF:17 | CMD 23 | Fort +7| Ref +5 | Will +3 | Init +5 | Perc: +8 | Speed 30ft) Fighter 6// Mythic Power 3/5 //
Temporary Changes:
2 CON Damage

Initiative: 1d20 + 4 ⇒ (16) + 4 = 20

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