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Game Master Swordwhale

Warhammer 40k - Only War game. Tribute game to the famous 'All Guardsmen Party'.
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Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

As Simmins gestures at the limply hanging arm, Krish kneels beside him with a couple thin strips of metal taken from the rubble and some lengths of wire, "Brace yourself, Simmins, I have to set the bones before I splint you up and sling your arm. Do you want Thudd to help you hold still?"


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

"That's a point, once you've had some water and been taken care of by our medic, do a weapons check.
We'll need to know what resources we have left."


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Thudd takes out his canteen. It's huge, just like him, holding several gallons. He washes his mouth out sucks down about a gallon as ordered and offers the rest to the squad, wounded guardsman first. Your name? he asks as he sits to bring them to eye level.


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Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

A medal...yes, but what kind? A specific campaign medal perhaps, but is that enough?
There is a chance they will recognize just how important a contribution this was and award more than one.
I am certainly going to put in my report a strong recommendation that Thud and Olways are awarded with a Medallion Crimson at the very least.

Heh, it will be amusing to see if I am awarded the Macharian cross for my tactical acumen? I did after all make the "informed" decision to use the subways, not to mention calling in very exact coordinates for a artillery strike against an important strategic target.

We might be awarded with a Honorifoca Imperialis? Also...ah, what is this?

As cormaeg began to struggle to his feet, he felt uncomfortable, not painfully so, just awkward.
Sitting down he paused for a moment, and then quickly turned his face away from the squad as he realized exactly WHAT was causing him discomfort, and now, to be honest, also distress.

It is a somewhat well known quirk of humanity that witnessing death, and being in a position where you could yourself die, the desire to "mate" arises.
Just as a way to continue the specie.
However, when this happens to an older man who had more or less thought such desires beyond him after the death of his wife...well, it can be quite embarrassing.

Thank the emperor for sturdy armor to hide the physical effects.


pffffFFFFffttt, ROFL.
That was ... just brilliant.
I REALLY did not expect anything like that after all that phantasiesing about medals and honours and then that last paragraph hit like a truck :-))


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

I used to be a novelist, I sometimes find myself inspired to polish the old skills, heh.


The white-faced man looks up at Thud'dr, still with a impression of unease. He answers you with a very shaky voice, you have trouble understanding over the ringing in your ear.
"I... I am ... Ian. Ian Green."
As Leni starts to pad and bind the metal bar in place, he looks puzzled.
"What... You doing, Miss? Get it over with already. Pull it out!"
***
While the treatment is still ongoing, the rest of the group empties water canteens and swallow down a few bite of the remarkable tasteless standard munitorum rations.
When suddenly Cormaeg, haven stepped a few meters off the others facing into the debris field, shouts a warning!
Jumping to your feet and reaching for your weapons you can see a group of three dust-whitened Ork rushing towards you, jumping and sliding over the uneven ground in reckless abandon. The debris made sure you only noticed them as they already have come within thirty meter of your position!
***
Before any of you could so much as fire a single shot, the heads of all three Orks explode in perfect union!
Not a single one of you heard the telltale sound of a firing bolter - nothing else you know off could have caused such an effect. You are pretty sure you should have heard the report of a bolter, even with your damaged hearing...


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Leni turns towards the troopers head and wags a blood and disinfectant stained finger at him.
"That's not how this works, Ian.
Imagine yourself for a moment as a large bottle. In that bottle, there's blood. And that's a good thing because if the blood level drops bellow a certain point you die.
Now imagine that bottle having a large hole in it, like, for example, the one in your leg. And even better - if you want to walk around, that hole is even rather at the bottom of the bottle too! But lucky for you, right now that hole in your bottle is 100 percent PERFECTLY plugged. Because the plug caused the hole in the first place of course but don't mind that. So while I'd like to pull out the rest of the bar what I like even more is that blood staying inside you until we're at a proper facility where we can take care of your blood levels while we work on that hole in you.

So she continues the treatment based on her medical training, rather than on the basis of trooper wants that frakk out of his leg. Her focus on the procedure and scuffed hearing prevents her from noticing the orks, or their exploding heads.


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

"Everyone, take cover!"

Cormaeg scrambles behind a piece of broken wall before thumbing his microbead to a standard channel rather than the squad one.

"Sergeant Cormeag MacCammon, Serenus 1st, come in!"


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Thudd smiles at Ian, but instantly springs to his feet at the called warning then moves into cover again. Thudd is very confused. He has his Ripper in hand.


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

"WHAT? Again? Oh Frakk THIS!" Instead of jumping to cover she fastens the roll of bandage she's currently applying and leans herself over her patient, 'providing' cover


Following Cormaegs command, everyone is scrambling for cover.
Getting into cover would have been a lot easier if any of you actual knew where the shooting is coming from of course.
Several very tense second pass, then a rough, vibrating voice cuts into those combeads still working.
"Hold your fire, soldiers, we are coming to link up."
Despite everyone watching very sharply, you can't make out anything approaching at first. Then at last, you notice a freakish shimmering light phenomenon a dozen steps into the debris field, which reminds you of Leni's camo-cloak. Before you can inspect the curious effect more closely, a large, bulky figure appears right at the spot where the shimmering was, the deactivated camo-cloak - of plainly superior craftsmanship than that of your medic - tightly wrapped around it.
The figure wears a set of ceramite armor covering chest, arms and legs, which is painted in a complicated red and white colour scheme. Beside the colorful armour, two things stand out at one glance. One is the highly modified bolter gun, with the attached scope and prolonged barrel, which is currently aimed at the confused looking Ogryn. The other is the fact that the figure is damn tall, probably close to the size of Thud'dr but much more handsome with his short-cut gold-blonde hair and the well featured face reminding you of that fresco of beloved-by-all Saint Sanguinius in the cathedral of the Emperor back on Serenus.
The golden-haired warrior removes one hand from his boltgun - the other keeping the gun perfectly still and aimed - holding the palm of the hand towards you in a gesture of welcome totally at odds with the aimed gun held vast in his other hand.
"Is that you, Sergeant MacCommon, who provided the coordinated for the assault?"
The voice of the man is of the same unnatural deep, calm and clear type as the one you talked to via the long range vox, similarly devout of any accent or slang. Whether he is the same person you talked before, is impossible to tell.

Intelligence+40:

Did he not vox 'we are coming'?
If that was not error - which you doubt - then there is most likely at least another of these impressive figures somewhere around, probably overwatching the unfolding meet-up.
Through the smoke if another silenced sniper-type bolter most certainly...

(yeah, this is a scout marine you are looking at, just to preventany OOC misunderstandings.
Remember that your characters know next to nothing about SpessMarines, let alone the different ranks or types.)


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

Int + 40: 1d100 ⇒ 87

"The emperors angels..."

Cormaeg is not able to keep some reverent awe out of his voice.
However, at the end of the day, he was a sergeant of imperial guard, and more than likely a "lifer" at that.
Awe could wait, instead he straightened up as much as a normal man can next to these titans of humanity and spoke with a steady voice once more.

"That is me sir, and this is what remains of my squad.
might we know your name in turn?

Does the color of the armor match the scheme of the helmet found among the ork loot?


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

int vs 49: 1d100 ⇒ 22
Thudd peeks over his cover, even as some of his back is exposed. Shattered scrap provides precious little for someone of his bulk. He says, Hey! You not say you was comin... Or sarge not tell me. Sarge, he say he was comin'? There be another somewheres. Thud looks around in spite the unlikelihood of spotting anything. He doesn't even acknowledge that he's currently under less-than-subtle threat from the pretty-man's gun. Or maybe he hasn't noticed. It's hard to tell.


Cormaegs tries hard to remember what the cracked-open helmets colour was.
The had Thud'dr break open the chest...
... there was the red Commissars hat, golden teeth...
... and a green helmet, yes, it was green!


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

"Sir, while we were making our way through the tunnels, we came across a train loaded with ork loot.
We found this helmet there, it doesn't match the color of your armor but, it's clearly not guard armor either...perhaps it is best left with you?"

Cormaeg holds out the helmet, a little unsure inside, but determined not to show it outwardly.


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

About to treat Simmins' broken hand and arm, Krish is startled by the call of alarm from Cormaeg. He drops into some cover, dragging Simmins down with him. Then the voice over the combead and as he watches for any sign of threat, this beautiful, hulking human shimmers into existence a scant handful of meters away.

Krish has seen the Emperor's Angels of Death before. Three of them saved his own life what seems like a lifetime ago. This one is no less awe-inspiring than the others were.

As he did before in that long ago place, Krish forces himself to a position of readiness, to be perhaps not found wanting by the chosen warriors of the God-Emperor of Man.


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Int58+40: 1d100 ⇒ 57

Will32+10 keep working vs awe: 1d100 ⇒ 54 2DoF, not too bad.
Agh, why now? Need to work here. But the Emperors Angels! That's once in a lifetime! Frak this!

Leni wants to go straight back to working on Ian. She really does. But there's just no way to ignore an Angel of Death. So she jumps up into a salute before switching to the sign of the aquila and bowing her head
Heartbeats: 1d10 ⇒ 3
After 3 heartbeats, which each feel like an eternity, her sense of duty takes over and she returns to Ians leg, properly fixing the bandage in place before moving on to other, smaller wounds. Cleaning, disinfecting and occasionally switching with one or two stitches.


The Space Marine slowly steps towards you, feelingly getting larger with either striding moment. As he is within two meters of the Sergeant, he finally let his bolter down to rest in a sling in front of his chestplate. A strained moment later he nods and returns the offered salutes, before addressing Cormaeg once again.
"My name is Ku'Raast of the Knights Sanguine."
When presented with the green, cracked power-armor helmet, you can detect a fain trace if surprise in the angelic face of Ku'Raast.
He takes the offered helmet from Cormaegs grip, turning it around a few times, clearly scrutinising it in detail.
At last, he is looking Cormaeg square in the eyes. His voice has taken on a darker, somber mood.
"You and your men have surprised me thrice now, human, and it is not easy to surprise me anymore.
Thus, allow me to gratulate you for a mission well accomplished."

With that, he extends his large hand towards Cormaeg in an unmistakable warriors grip.
***
While the above interaction is developing, two more shimmering shapes form themselves into nearly identical figures, one at a hill of high-heaped detruis, clearly on overwatch. The other mere steps behind the place the first emerged. The closer one is hauling a long and advanced looking missile launcher on the back and is stowing an ulna-length combat blade as the passes by the squad without stopping. Where it not for his methodically checking and screening eyes, you would have doubted whether he even noticed you. The marine only stops after reaching the very edge of the slope, where he unslungs the missile launcher and shoulders it with an easy, fluid motion. You inwardly cringe, expecting the whooshing report of the heavy weapon and the backwash of heat from its exhaust, but nothing happens.

Looking Back, towards the ridge:

Following the launcher-marine with impressed eyes, you look back at the city center for the first time since the orbital strike.
The scenery has vastly changed, with many spires standing in demi-ruin, odd angles or missing completely. The crater that once was the plaza is (probably mercifully) hidden unless you step close to the ridge.
Over the entire city, a thick and oppressive cloud of dust, smoke and ash billows, lightning is flashing the inside of the cloud from time to time. Whether this is weapon fire or only natural after-effects of the orbital strike, you cannot tell.
Instinctively your gaze is drawn towards the relative position of the Spire-sized Ork fortress. It is really hard to tell through all the smoke and dust but you are pretty sure to recognize a looking shape in the distance... and it is moving, ever so slowly, but it is definitely moving...


Leni will find that Ian is a lot easier to stitch together while the man is flabbergasted by the marines, entirely focused on sitting (slightly) more upright as the missile marines stalks past them, without paying them any attention - beyond a quick sidelong glance that curiously felt like a target marker flickering over your body...


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Thudd delights in being proved right. He smiles his terribly endearing smile and stays in cover until it's clear that they aren't in danger. Then he stands and wonders why the big guys aren't dirty-snow white too.

He follows the launcher marine to the edge and peers out expecting more fireworks. When he doesn't get any he looks harder, then notices the worrying fact that the spire is Still Moving!
Uhhh, Sarge? That bigo buildin' is still creepin'!


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Simmins looking at the angels of the God Emperor himself immediately drops his shotgun and goes to his knees. A prayer of libation bursts forth from his lips. Surely they were saved now! He grips the stock of his dearly departed stubber and starts almost burbling.

The Emperor is our guiding light, a beacon of hope for humanity in a galaxy of darkness.

As we serve Him, He is our greatest servant.

As we pray to Him, His thoughts are only for us.

And in the dark when the shadow's threaten, the Emperor is with us, in spirit and in fact. he says fervently.

He does peek at the bolter in the angel's grip though. That was one hell of a gun.


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WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

When the launcher marine doesn't respond to his observation, thud inches closer...and closer...and closer... until he's definitely inside the marine's bubble of personal space and getting dangerously close to breathing down his neck. He is trying to figure out what the marine is doing. Instead of inspiring awe and reflexive reverence, their size has apparently made Thudd unusually comfortable around them.


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

Krish finds himself struggling to focus on the arm he is supposed to be splinting, which is not helped by Simmins' sudden prayer. Krish realizes abruptly that he had joined Simmins in kneeling while the other man spoke his fervent prayer.

Will vs 50: 1d100 ⇒ 95.

Normally a pious man at the best of times, Krish is wholly overwhelmed by the presence of these Angels of Death. Unlike his last experience, he is not in the process of bleeding to death and finds that try though he might, the best he can manage right now is to kneel with his hands in the sign of the Aquila.


Thud'dr:

As you draw ever closer, you catch the marine throwing you a very strange glance out of the corner of his eye.
Then he mutters something you do not understand - probably some kind of secret battle language.

Cormaeg, right as you consider to take the Marines hand:

The face of your opponent suddenly freezes and looks at something behind you, then mutters something - probably into a concealed com-bead.
His gaze swiftly returns to your eyes, now with a steely expression in both eyes and (lowered) voice.
"I strongly recommend you to reign in your abhuman before brother Thorus considers him a hindrance to the fulfillment of his duty and will deal with him accordingly."
The hand, extended for a grip moments ago, is now gone and suspiciously close to the grip of a long combat blade.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Thud hears the words, but doesn't understand, which is perfectly normal as he doesn't understand half of the words anyone says anyway.
perception: 1d100 ⇒ 89

He doesn't see anything special other than fancy bits and bobs he can't understand either, so he steps back before he's ordered to do so and shouts at Sarge, Sarge? You hear me? Big 'ol city is movin'! he points behind him without looking and comes within about 3mm ok touching the Marine, but doesn't actually do so, thank the Emprah. He really does Protek, even from one's allies.


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Leni finishes treating Ian.. and looks around to find everyone has gone stupid in emperor damned the blink of an eye.
"Gah... THUD!!! Come help!!"
She literally facepalms at Thudds interest but instead of getting close to Thudd - and possibly into colleteral damage range of a fight she doesn't want to happen - she moves over to Simmins to treat that arm which is suddenly not important to Krish anymore.


I58
+10
+10
+20 Medkit
+/-X for maybe Thudd Helping

Treating simmins: 1d100 ⇒ 4 Well, technically no heal since last heal happened during this 'scene' but 10DoS for 15 wounds returned if it was.
It doesn't matter too much whether or not Thud can get his curiousity in check. She has a quick glance at Simmins arm and decides to treat the dislocation first because him praying like that sets that up waaaay too nicely. Tho Thudd can help her if he finds that in him.
She sets a foot against Simmins' Side and janks on his upper arm. HARD. The pain is murder for Simmins. Let's see if he can pray through this one.
Leni for her part takes the splint from Krish that he prepared and binds it to his arm. Before finaly being done with her duty also sinks to one knee and offers the marine the sign of the aquila once more.


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

"Thud, come here please."

There might just be a hint of steel in the old Sergeants voice at this point, as he finds himself robbed of a moment of real camaraderie with a space marine, a rare once in a lifetime chance.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Thudd is confused. Momma-Leni is ordering... Sarge is ordering... What to do! He starts to walk in their general direction until he decides...


Haha, have a try at an opposed Command test you two, to decide who sounded more 'demanding' to the Ogryn ;-)


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

Krish snaps out of it as Leni takes over treating Simmins. His cheeks flame with the knowledge that he let awe overshadow his duty, and in full sight of Space Marines.

Once Simmins is treated, Krish busies himself checking over his gear. And trying to look at least a little competent, for His sake...


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Leni has commanding skills of a potato. Its b*tchin she's good at. So no challenge ^^"
Command, unlearned vs... a glorious 10!: 1d100 ⇒ 42
yep, thought so ~
Thud probably knows that icy threat from papi back home. Welcome to the family Sarge =3


@Cormaeg: give a charm test in addition to whatever you do next to recover smoothly from that slip.
I'll modify your roll according to your RP.
*Drumming goes tense*


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

I would like to pre-emptively give my fate point to Sarge if he fails his Charm roll.


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Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

Cormaeg was a father of nine, nine children...
With that much experience you get to learn certain things, one for example is that all children are different, but there are still some things that are more or less universal.

Thud was in all respects like a toddler, a hyperactive toddler that had yet to learn right from wrong properly.
You don't yell at toddlers, no matter how angry you might be, they never learn that way.

You calmly explain to them what they did wrong and make sure they understand.

Turning towards the Ogryn, Cormaeg gives him a stern look, pushing his anger aside.

"See these big men Thud? They are called Space marines. They are the emperors chosen people, his angels of death."

"We are guardsmen, we do our duty to the emperor by standing in line, and dying in line.
All we ask is a chance to strike a blow against his enemies, and when we die we die gladly because we know our comrades will step over us to continue the fight."

"If we are fortunate, we take some of his enemies with us when we die, slowly thinning the herd of his enemies.
It may seem insurmountable, but we still fight, we do our duty."

"Today we did our duty well, but now it is the turn of others to do their duty.
The man with the missile launcher is brother Thorus, and he too has a duty to do, and when you get that close, you distract him, you make it harder for him to do his duty.
As a loyal citizen of the empire, you would not want to make it harder for someone else to do his duty like you do, do you Thud?"

Before Thud can say or do anything, Cormaeg holds up his hand.
"The best way to apologize is to stay back and allow brother Thorus to fulfill his duty without further delay.
YOU, Thud, can instead go over to Leni, in case she need you to carry any of the wounded."

Charm: 1d100 ⇒ 46


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Add +10 to the target of that check with my FP!

Cormaeg must know that Thud only got about 1/3 of that, but even a very dense ogryn like Thudd knows when he's getting a talking to and reads body language well enough when he's paying attention. Something of his Guard trainng, the tiny bit that made it through his thick skull, comes back and he stands at attention while getting gently dressed down. He doesn't respond, feeling so, so very sorry for disappointing the Sarge. He nods his understanding and hustles over to Mommy-Leni. One wet track through the dust slowly rolls down his right cheek where the Marines can't see. Of all the weapons unleashed on this day, whether gun or blade or fire or Orbital Strike, none had hurt quite as bad as Sarge's clear and pointed Disappointment.


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Simmins prayer stops with a pained yelp as his arm is yanked back into place.

Toughness 46,: 1d100 ⇒ 55
2 DOF

He keels over as soon as Leni lets him go, slamming into the dust in a pretty undignified heap. That he falls on the still stinging arm doesn't help matters at all.

He pushes his face into the dust and groans into it in an effort to keep his complaining nerves from embarrassing him further. His feet kick out in a frantic bicycling motion though.


Cormaeg:

As you are close to the end, you catch the marine mutter under his breath:
"So that's why every neophyte gets hypno-trained..."

As Sergeant MacCommon turns around, tension clearly visible in his posture, he finds Ku'Raast starring at him with an expression somewhere between confusion, amusement and - although you are not sure on this one because it is so fleeting - compassion. The moment is gone within the blink of an eye, replaced by the same professional-intense gaze from before.
He gives Cormaeg a short nod, saying: "Promptly handled, Sergeant."
A rather awkward pause follows, Missile-Marine remaining unmoving, weapon still trained at the barely visible outline of the sporadically moving skyscraper. Overwatch-Marine still remains on station as well and the squad trying their best impression of efficient parade-ground soldiers, despite their collective lacks of instruments, polished boots or even washed faces for that matter.
Brother Ku'Raast looks around as if checking for something more important to do instead of continuing the conversation, then takes the word again.
"To answer the question of your...", he breaks off for a moment, glancing at Thud'dr, "... asset: yes, the enemy scrap Titan is still mostly intact. The bombardment was suffice to overload its shields long enough for our boarding torpedoes to strike according to the coordinates you were able to supply. Two squads of battle-brothers are currently in the process of sabotaging it's main reactors, while my Captain and his command squad hunt down the Xeno Warboss, BigMek Hexa Scruw'Driva, trice-cursed be its foul name."
He seems rather surprised at his own lengthy talk and cuts himself short.
"So, while the blasphemy may still be moving, it is only a matter of time before it will stop to do so with its heart cooling and its head ripped off, Emperor willing."
Another silence drops heavy at that, before the Marine seems to remember the cracked helmet he still has clamped under his arm. "As for recovering and return this relict of a lost company...
I don't think you and your men can understand this, but this, together with the fact that we hunted down the Xeno Warlord responsible for that atrocity, is one step towards redeeming ourselves and repay the blood-debt we owe to the Angels of Wrath.
So, while we most likely will never meet again, know that my chapter and I are indebted to you and your men, Sergeant MacCommon."

Following this startling monologue you struggle to keep pace with, the Marine snaps off a lightning fast, accurate salute at Cormaeg before striding off to join Missile-Marine, pulling a complex-looking goggle from a pouch on his utility belt, which technological abilities probably puts your own preysense goggles to shame.


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

Cormaeg scratches the back of his head, uncomfortably aware that the gratitude of a space marine chapter is a heavy thing indeed.
The gratitude of those in power tended to come with plenty of hooks and weights after all.
But though brother Ku'Raast is right that he can't quite understand, there is a small part of him that rebels at what he says.
During a less emotional time, he might have not spoken, but he finds his tongue running away from him in an ungraded moment.

"There should be no sense of debt here, this is...the RIGHT thing to do.
Humanity stands together, or it will fall divided.
A simple guardsman might seldom get a chance to assist a space marine, but if they have they SHOULD.
You go where we cannot go, fight enemies we are not equipped to fight...
If a guardsman get a chance to relieve you of that burden, even for a moment it's just...repaying you for what you do."

Grimacing a little, Cormaeg manages to get his errant tongue under his command again.

"The only thing for us to do now is to link back up with our regiment, though that might be easier said than done..."


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Simmins scrambles up as the angel starts to walk away. Having it salute prompts him to salute as well automatically though the angel probably never even noticed.


Whatever moment Cormaeg and Ku'Raast had, it now clearly is over.
The only reply you get, is a short, professional remark concerning your last question.
"If all goes according to plan, we are scheduled for pick-up by Thunderhawk within an hour after the attack on the Scrap-Titan succeeded.
We can drop you off at the main mustering point of the Imperial Guard near East Gate if your mission is finished."

***
Simmins finds that his arm really is a lot better after .... whatever Leni did to it just now. It certainly hurt like an Ork-trukk-to-the-face but it most decisively did the trick on whatever was badwrong with the arm moments before.

There is one more little scene I have up my sleeve before we will fade to downtime - I will post&move us in ~24h from now.
For now, feel free to RP out a bit of lee-time in the presence of three Astartes and an emotional Sarge :-)


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Thud stands near Leni and mostly keeps his sorrow mostly to himself. Just one more stray tear escapes, but his body language is clearly down. His shoulders slump and his head hangs in shame. He's learned his lesson, he tells himself. I Do Better. I do better... I do Better? I Do better. I DO better!


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Simmins follows the angel's sight towards the massive ork horror that's somehow still standing. Still holding the stock of his departed Stubber close he says Sarge, any other orders? Can we have leave to fall out and watch what the Emperor's angels are going to do?


Leni Tivnan Medic BS32 WS25 S29 A28 T25 I63 Will32 Fel30 Per26 Hp15/15 Fate2/2+1 Ins0 Cor7 30/30 4spare

Seeing the Marines move away and Thud coming towards her instead Leni gets up from her kneeling and pinches the think cheek of the big guy. Which probably does nothing and she knows it. But it's the gesture that's important.

"Snap out, big'un. Sarge don't tell you be down. Sarge tell you do duty. And I think you not understand. You always pray to the Emperor. Those. Are. Angels. Emperors. Angels. Have respect.
And now: duty time. Come help search rubble. We need our guns. Or gun corpse. Or munitorum kill us."

Leni knows she won't enjoy this fruitless search but still, she walks back to the rubble and starts digging. She had time to read the primer on the first mission. And it is VERY clear about two things:
You lose your gun. You get executed. Unless you have a DAMN good excuse
You lose your primer. You get executed.

So because she'd rather not get executed she plans to return with at least the _remains_ of her gun. And hopefully some burnt remains of the primer. Being able to prove it got messed up by that blast and not just abandoned should improve their chances for survival uppon return by a great deal.

She starts looking where she got dug out of the rubble. But she doesn't want to look everywhere, so she calls out. "Yo guys. Where did everyone else got out? I need to find my gun. I don't feel like getting executed after this hell."


Male Sanctioned Psyker | Wounds: 13/13 | Armor rating: 4 | Fate: 4/4 |

Krish heads over to Leni, "I was here, Simmins there, pretty sure that was you, that big hole was Thud." He points out the places where the survivors of this mission were found and dug out.


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

"Afraid not Olways, the emperor may protect, but it does not do to take that lightly.
Listen up squad, this is what we will do.
Krish, while the rest of us work, you keep a lookout.
Tivnan, you keep searching for your weapon for now.
Olways and Cort, check your weapons and make sure you are fully loaded."

"We're going to construct a firepost here for now. Thud, I will need your help for this.
We're going to move some of this rubble and create some fortifications.
Time to do our duty again, right?
You grab the other end of this pillar, we're going to push it up against that big slab over there.
Ok, ready aaaaand, lift!"


Your kit-bags actually are not much of a problem, considering you wore them on your backs as things happened. Either you still have them strapped to your backs or they are right in the holes you were dug out of.
Your weapons on the other hand ... hands have that nasty habit of letting go of everything if the head-covering reflex kicks in.
L, S, C, M: 4d100 ⇒ (84, 78, 27, 96) = 285
The only weapon you can recover quickly is that of Cort, looking surprisingly intact. Leni would not give up of course, so after several more minutes of digging around ...
L, S, M: 3d100 ⇒ (40, 100, 34) = 174
At Lenis place you find the torn-off sling of her lasgun as well as a bit of splintered plastek that may or may not have once been part of her guns stock.
Searching around Simmins place turns out to be all but hopeless. The massive rockrete pillar that missed the squads gunner has probably smashed his gun flat and there is no hope that even Thud'dr could lift that thing.
Near Ians position, you dig out the sad remains of his rusty autogun, the barrel torn off after half its former length, the autoloader dangling loose, only barely connected by a spring.


WS 24, BS 60, S 32, T 37, Ag 32, Int 40, Per 30, WP 30, Fel 31, Wounds 13/13, FP 1/1 Frags:4 Krak:8 | Las Rifle [Rocket Launcher] | Currently: fine Also Currently a Breacher named Sizzle

Mommy-Leni's encouragement and Daddy-Sarge's work is just what Thudd needs. He throws himself behind the task. He isn't quite his normal self, what with half of him being held together with stitches and clamps, but he's still awefully effective. He is still in possession of his weapons, so eh helps the others find theirs when he can.


Guardsman / Heavy Gunner Wounds 14/17; WS 30;BS 48;S 42;T 51; Agi 33; Int 26; Per 36;WP 38;Fel 38; Fate 1/2; Insanity 10

Down to my Lasgun, Sarge. Simmins reports. Full pack though.


Male Brawler WS 47, BS 34, S 41, T 52, Ag 32, Int 30, Per 26, WP 38, Fel 39, Wounds 16/16, FP 2/4

"Good to know Olways, once we have this side of the "fortifications" done you can set up here and cover this side."

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