War on the Skaven in Dungeon World
(Inactive)
Game Master
DM Mooshybooshy, "the Foolish"
Human Channeler 5 | Attunement: Air| XP 7 | S-1 D 0 C+3 I+1 W+1 (*0) C+1 | HP 28 /28 | Armor 1 (temp: 0) | Elemental Control: 3 | Defend:0
DM Mooshybooshy, "the Foolish" wrote: Famous last words..
I can't speak for the others, but I *want* bad s!$+ to happen. It's more fun that way.
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
If Archepex dies, do I get to bring in my old character? ;)
I'm getting fond of the elf though. He won't die easily.
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Taking a 3 day weekend from posting today guys, I'm released early from work and it's too bright outside to sit at my computer for now. Might update tonight, otherwise have a good weekend and will update Monday!
Human Channeler 5 | Attunement: Air| XP 7 | S-1 D 0 C+3 I+1 W+1 (*0) C+1 | HP 28 /28 | Armor 1 (temp: 0) | Elemental Control: 3 | Defend:0
Does anyone else feel that a string of 6- rolls, followed by a Pit Fiend being unleashed, followed by YET ANOTHER string of 6- rolls, could be bad?
Can't wait!
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Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
This is just lead up to mooshy actually posting, "Rocks fall. Everyone dies."
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Site was down during the only time of day that I had free to write updates yesterday, which is why I didn't post anything. Too busy at work today to post a full update now, but I will be taking care of that when I get home from work tonight. Update coming in the evening! Cheers folks
So I only have one bond that I think could be resolved:
Archepex: Archepex is a natural leader. I should trust his instincts.
Dhice was not too keen on Archepex's plan to attack the Pit Lord the way that he did, but he chipped in and helped with that attack while ignoring the danger his friends faced against the ooze goblins. It worked, and Archepex was proven right.
I'd like to upgrade the bond to: "Archepex is a leader worth following. He will lead us to our own betterment."
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Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
Bonds
Could everyone read theirs and give me a yes or nay?
Hjalmar's weapon lacks finesse, though its killing power is undeniable. Time will tell who is the better marksman
Resolved +1
Bathilda: she is a frightened little girl at the deepest self, but that is a secret for me to keep, not share. I will help her become who she pretends to be.
Reaolved +1
Emma: Exactly what brand of crazy did we just pick up?
Resolved: The craziest kind.
Proposed: I will watch Emma until she proves that she can work with the group.
Grigor: Nails look to Grigor for toughness lessons.
Resolved: And so do rocks, aparently
Proposed: Grigor is a mighty friend and ally, but something of a mystery. I will learn more about his history.
Dhice: that boy wields great power, but it isn't as predictable as I'd like.
Resolved: He can be relied upon, even when his power does go on the fritz.
Proposed: He could use some lessons in subtelty. I will instruct him.
Lyntel: She is a precious reminder of my people. I will protect her until she proves conclusively that she can protect herself.
Resolved: She stood her ground against the goblins well enough.
Proposed: I am wary of this song she proposes. I will do my best to like it. No promises.
If all resolve I come to 8 xp and will level with the making camp move xp which I will post in a bit.
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
Dhice Bierman wrote: So I only have one bond that I think could be resolved:
Archepex: Archepex is a natural leader. I should trust his instincts.
Dhice was not too keen on Archepex's plan to attack the Pit Lord the way that he did, but he chipped in and helped with that attack while ignoring the danger his friends faced against the ooze goblins. It worked, and Archepex was proven right.
I'd like to upgrade the bond to: "Archepex is a leader worth following. He will lead us to our own betterment."
Agreed, though he may not agree with your perception of him as later.
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Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
Archepex Ravenborn wrote: Bonds
Could everyone read theirs and give me a yes or nay?
Hjalmar's weapon lacks finesse, though its killing power is undeniable. Time will tell who is the better marksman
Resolved +1
Bathilda: she is a frightened little girl at the deepest self, but that is a secret for me to keep, not share. I will help her become who she pretends to be.
Reaolved +1
Emma: Exactly what brand of crazy did we just pick up?
Resolved: The craziest kind.
Proposed: I will watch Emma until she proves that she can work with the group.
Grigor: Nails look to Grigor for toughness lessons.
Resolved: And so do rocks, aparently
Proposed: Grigor is a mighty friend and ally, but something of a mystery. I will learn more about his history.
Dhice: that boy wields great power, but it isn't as predictable as I'd like.
Resolved: He can be relied upon, even when his power does go on the fritz.
Proposed: He could use some lessons in subtelty. I will instruct him.
Lyntel: She is a precious reminder of my people. I will protect her until she proves conclusively that she can protect herself.
Resolved: She stood her ground against the goblins well enough.
Proposed: I am wary of this song she proposes. I will do my best to like it. No promises.
If all resolve I come to 8 xp and will level with the making camp move xp which I will post in a bit.
Good by me.
Human Channeler 5 | Attunement: Air| XP 7 | S-1 D 0 C+3 I+1 W+1 (*0) C+1 | HP 28 /28 | Armor 1 (temp: 0) | Elemental Control: 3 | Defend:0
Archepex your bonds are great. I really like what you've done there.
And yes, I totally agree with resolving Dhice's bond in that way.
Finally, I'm glad the player approves of my new bond, and fully expect the character not to be quite as sure!
Human Channeler 5 | Attunement: Air| XP 7 | S-1 D 0 C+3 I+1 W+1 (*0) C+1 | HP 28 /28 | Armor 1 (temp: 0) | Elemental Control: 3 | Defend:0
BTW, I may be able to resolve a bond with Emma, depending on how the fluff piece goes in the main thread. I am thinking of the 2nd of these two:
Emma: I must show Emma that she has more to offer than curses.
Emma: Emma's matter-of-fact approach to a friend's life threatening problem is disturbing. I should lead by example and try to show her what compassion can do.
Male Human - 1/battle, reroll any single damage roll. 5th lvl Fighter | Exp: 8 | Base Damage: 1d10 | Armor: 4 | Hit Points: 17/26
I have leveled up. I have resolved most of my Bonds and set new ones. If anybody objects to any of them, please let me know.
Exams have happened! Or rather, are in the process of happening. In exactly one week this set will be done. I will get around to doing end of session as soon as I return. Feel free to bot as neccessary. I will return in 7 days, but will probably keep an eye on proceedings on all three games I'm in.
Human Channeler 5 | Attunement: Air| XP 7 | S-1 D 0 C+3 I+1 W+1 (*0) C+1 | HP 28 /28 | Armor 1 (temp: 0) | Elemental Control: 3 | Defend:0
Grigor Umlich wrote: I have leveled up. I have resolved most of my Bonds and set new ones. If anybody objects to any of them, please let me know. Bond looks good to me Grigor.
Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
Human Channeler 5 | Attunement: Air| XP 7 | S-1 D 0 C+3 I+1 W+1 (*0) C+1 | HP 28 /28 | Armor 1 (temp: 0) | Elemental Control: 3 | Defend:0
re: Lyntel's dream sequence: I'm willing to give it a shot, but can't really commit to something that doubles the posting effort if it's going to run in parallel. I guess my answer is "I'm game to try but may have to drop if it ends up being time-intensive."
Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
It really shouldn't be time intensive, just for me. No non-Lyntel post in the dream sequence should be longer than a sentence.
Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
Looks fun! When you get down to sleep, go ahead and start it up, and we can help you move through your dream. Looks very low-commitment since anyone can contribute and answer your questions.
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
That's not bad. Specialty since any of us could answer. Would you and I both be on the narrative side, Lyntel?
Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
We could try with two narrators but I think it might make more sense to have us be separated almost immediately (in my scene setting post) and move forward with just one.
Human Channeler 5 | Attunement: Air| XP 7 | S-1 D 0 C+3 I+1 W+1 (*0) C+1 | HP 28 /28 | Armor 1 (temp: 0) | Elemental Control: 3 | Defend:0
Where do you want to run it Lyntel? A throwaway subreddit? A new tab on this campaign maybe? (is that possible?)
Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
We could run in this discussion tab, or maybe just in the gameplay tab with
DREAM:
Before each relevant post.
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
No need to go to a separate thread. If you want virtual separation just spoiler it.
Human Channeler 5 | Attunement: Air| XP 7 | S-1 D 0 C+3 I+1 W+1 (*0) C+1 | HP 28 /28 | Armor 1 (temp: 0) | Elemental Control: 3 | Defend:0
I post from mobile a lot. I'd rather not wrap stuff in spoilers all the time, if possible.
Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
I think just writing Dream at the top would be enough.
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
I do 90% of my posting from my phone, formatting and all. :P [/overachiever]
Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
Same here. All about those custom keypad shortcuts! [B] [i] [ooc] [dice=
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
You have custom shortcuts!? How(if your on an android)? I type everything out.
Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
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I'm back! I'm done! Where should I jump back in? Something about an end of session roll?
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
There was an end of session roll, yes. Go ahead and do that I guess. :)
As for this riddle... I had to look it up. Both my wife and I couldn't get it.
I love riddles, but I have such a hard time putting them in my games, because I have a hard time finding the balance between "too hard" and "trivial". If nobody can get it, the golem will just go aggro and you guys can deal with it "more traditionally." ;)
Or try and find a way around.
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
Nah. If none gets it I'll just answer it in character. ;)
Teleporting - Elusive Female Elf Bard 4.11 (AA: Dhice +1d4 dam) | Wizard 3 (-0 ongoing) | Def 0 | HP: 18/19 | d6 | AC: 1 | STR 0 | DEX 0 | CON 1 | INT 2 | WIS -1 | CHA 3 | Prepped Spells: Prestidigitation, Light, Emote, Fireball, Charm Person
*Pouts*
I like my answer better.
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
Yours is a good answer. If the golem says no I'll try my answer I found on the intrawebz.
MCKhaos on reddit mentioned there might be room for another player in this game. Is that true? I'll play any open class!
Human Channeler 5 | Attunement: Air| XP 7 | S-1 D 0 C+3 I+1 W+1 (*0) C+1 | HP 28 /28 | Armor 1 (temp: 0) | Elemental Control: 3 | Defend:0
Archepex Ravenborn wrote: Yours is a good answer. If the golem says no I'll try my answer I found on the intrawebz. What did you find, anyway?
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
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Male Human Level 1 Thief HP 14/18 XP 3/8 Armor 1 | STR -1 | DEX 2 | CON 0 | INT 0 | WIS 1 | CHA 1 |
Hi Everyone! I'm the new player (human thief). I can't wait to get in there and play. Should I make bonds?
We'll do the same thing we did for Lyntel when that character joined the party - you'll be making bonds as you go.
Male Human Level 1 Thief HP 14/18 XP 3/8 Armor 1 | STR -1 | DEX 2 | CON 0 | INT 0 | WIS 1 | CHA 1 |
DM Mooshybooshy, "the Foolish" wrote: We'll do the same thing we did for Lyntel when that character joined the party - you'll be making bonds as you go. Sounds good to me! In that case, I think my CS is ready to roll and I'm ready to get into the game.
Invisible, All-Seeing Elven Ranger 4 | HP 21/21 |Armor:2 | XP:5 | Str:9(0) Dex:18(+3) Con:13(0) Int:12(0) Wis:16(+2) Cha: 8(-1) Spells: (Rote) Guidance, Sanctify, Light | Lvl 1: Magic Weapon, Bless, CLW
Did Milo become Cornwall?
Male Human Level 1 Thief HP 14/18 XP 3/8 Armor 1 | STR -1 | DEX 2 | CON 0 | INT 0 | WIS 1 | CHA 1 |
Sorry! Posted from the wrong alias!
Really sorry that my posting has slowed down this past week guys. Between DOOM and Overwatch, I've been really distracted! I'm still in this though, and a big update post is coming later today, I guarantee it.
Male Human Level 1 Thief HP 14/18 XP 3/8 Armor 1 | STR -1 | DEX 2 | CON 0 | INT 0 | WIS 1 | CHA 1 |
How is Doom? I have such fond memories of the original, but the prior remake left me cold and disappointed.
It's great. I got it for $40 from here. Worth every penny.
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