WBG II (Inactive)

Game Master Lordzum

WBG I & WBG Il

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Male

"Reta kill all the dogs before Chuffy even get himself eaten. That way Reta can watch!" Reta laughs cruelly at the idea.


Alchemist 6; AC (27)23/18/18; HP 34/45; Bombs 9/9 per day; CMD 19; Init.+4, Perc.+8; F+8, R+9, W+1 (+4 vs poisons), Darkvision 60'

"Moggy don't like veggies! Maybe there be rabbit in garden. Be right back," Moggy trots off, taking a roundabout way to the garden.

Grand Lodge

Male
Badmucus wrote:
(How big is the central house?)

Three stories, each of which is only accessible by the ladder attached to it.


Male

Reta sneaks around, sniffing for dogs.
Stealth (take 10): 10 + 10 = 20
Perception (take 10): 10 + 10 = 20
And I have Scent vs dogs.


Alchemist 6; AC (27)23/18/18; HP 34/45; Bombs 9/9 per day; CMD 19; Init.+4, Perc.+8; F+8, R+9, W+1 (+4 vs poisons), Darkvision 60'

Forgot this in last post...

Stealth 1d20 + 15 ⇒ (14) + 15 = 29

Perception 1d20 + 5 ⇒ (14) + 5 = 19


(for visual queue, is this right? edit at will).

Pregen Von D-Kal wrote:
And I have Scent vs dogs.

(dat why i pick u)


Goblin Rogue 3 | HP 26/26 | AC 20 T 16 FF 15 | CMD 15 | Fort +3 Ref +7 Will +2 | Init +8 | Perc +7, Sense Motive +1

"Chuffy no want chickn. Had 'nuf of dem at Chiefdumb Moot an'ways..." He grumbles softly as he sneaks off. He gets halfway to the boat before realizing he hasn't drank his potion yet, but decides to save it for real danger.

Stealth: 1d20 + 18 ⇒ (8) + 18 = 26
Perception: 1d20 + 7 ⇒ (8) + 7 = 15

Grand Lodge

Male
Badmucus wrote:

(for visual queue, is this right? edit at will).

We can go with that, it is pretty good.

Grand Lodge

Male

Before going your seperate ways Poog busts out a wand of Cure Light wounds.

"I'm the chief's bestest goblin cleric, I will heal you and stay with him."

Cures:

Reta
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (3) + 1 = 4
CLW: 1d8 + 1 ⇒ (2) + 1 = 3
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Badmucus
CLW: 1d8 + 1 ⇒ (5) + 1 = 6

Poog
CLW: 1d8 + 1 ⇒ (8) + 1 = 9

Moggy:
The only thing of note near the garden is a shed. This flimsy structure seems to have started out as a workshed, but its sagging walls have been almost entirely overtaken by rampant plantlife. You find some various wild veggies, but nothing of real interest in or around the area.

Chuffy:
An upturned boat, an old river barge by the look of it, sits in the mud here. The boat’s stern has been built into the fence, and a large hole has been smashed in the southern side to provide entrance to the dark hollow created by the hull. An investigation reveals that the boat is being used as a makeshift Pig Sty. However, a massively obese and lazy pig is sleeping, and wedged against the only entrance to the sty. You believe you hear one additional pig besides the door blocking behemoth residing inside. They are not aware of Chuffy.

Reta:
Following her nose, Reta catches the scent of a dog near the hen houses. As she approaches she sees that three decrepit henhouses slump battered in the mud here. The nervous clucking of several chickens can be heard from within. There is deinitely a dog inside, and because it is not barking it can safely be assumed it has not noticed Reta. The henhouses are filthy, and accessed by narrow openings that only a Small or smaller creature without an enormous head can easily pass through, though rotted, breaking the walls would surely send the chickens into a frenzy.

Badmucus & Poog:
Poog and Badmucus agree to have a "Who has the biggest boogers contest" while the others search parts of the farm

DM rolls:

PC Perception: 1d20 + 6 ⇒ (1) + 6 = 7
SN Perception: 1d20 + 5 ⇒ (15) + 5 = 20

FD Perception: 1d20 + 5 ⇒ (8) + 5 = 13


Alchemist 6; AC (27)23/18/18; HP 34/45; Bombs 9/9 per day; CMD 19; Init.+4, Perc.+8; F+8, R+9, W+1 (+4 vs poisons), Darkvision 60'

Moggy returns to the Chief and to Poog. "Nuttin' in da gardun but veggies. Old shed nearby wit weeds all over it. Boring. Anyone find chickens?"


Goblin Rogue 3 | HP 26/26 | AC 20 T 16 FF 15 | CMD 15 | Fort +3 Ref +7 Will +2 | Init +8 | Perc +7, Sense Motive +1

Sneak up on Chief: 1d20 + 18 ⇒ (9) + 18 = 27

"Boat gots big fat pigs in it." Chuffy says from right behind Badmucus. His arms are crossed and he looks bored.


(The main house is basically a house on stilts, yes? How would Munchmeat enter?)

Grand Lodge

Male

Large Ladder.


Goblin Rogue 3 | HP 26/26 | AC 20 T 16 FF 15 | CMD 15 | Fort +3 Ref +7 Will +2 | Init +8 | Perc +7, Sense Motive +1

Did the fat pig look like it could be dangerous? Or just delicious?


(Is that the fire breathing boars Mummy talked about?)

Grand Lodge

Male
chuffy too wrote:
Did the fat pig look like it could be dangerous? Or just delicious?

Though plenty of flamable gas was permeating the area, no flames were coming forth from the posterior area of the pig blocking the entrance.

The pig was comparable in size to the one you just fought on the way here that was spewing fire at you all.


Male

Would you say that chicken house looks... flammable?

Grand Lodge

Male
Pregen Von D-Kal wrote:
Would you say that chicken house looks... flammable?

Everything burns with enough fire.


Once Reta gets back (and tells of the dog in the chicken coop), Bad adjusted the crown into a frown and doles out the master plan. He pulls out three bottles of Sovereign Glue, "Sneaky Chuffy go back to pigs against boat, glue dem both to da boat. Reta go glue da dog door shut. Moggy see anything inside shed? If more dog inside, glue it shut. Then we attack da big house after. Go!"

(remember Reta has Cloak of Elvenkind and one Glue)


Male

Good point! Forgot about the cloak. And already planned on that glue...
Reta sneaks up to the chicken house and glues the door shut. Just the one exit, right?
Stealth (take 10): 10 + 15 = 25

Grand Lodge

Male

Reta successfully glues the opening of the chicken coop containing the dog without being noticed.

FD perception: 1d20 + 5 ⇒ (14) + 5 = 19

Good idea Badmucus!


Alchemist 6; AC (27)23/18/18; HP 34/45; Bombs 9/9 per day; CMD 19; Init.+4, Perc.+8; F+8, R+9, W+1 (+4 vs poisons), Darkvision 60'

Moggy listens to Big Chief Kobold head. He sneaks back to the overgrown shed, and glues it shut. He doesn't quite remember to look inside it, as he was excited to see how well the glue would hold. After applying the glue, and waiting a few seconds, he knocks on the front door and takes off in a sprint hiding behind the shed, just making sure it works.

Stealth 1d20 + 15 ⇒ (9) + 15 = 24

Liberty's Edge

17/17 HP || 16 AC, 12 T, 14 FF, CMD: 15 || F: +5, R: +2, W: +5 // 20ft Speed || Int: +2, Perception: +2 <Stonecunning, Darkvision> || LG Oread Cleric of Torag || Warhammer +4 Att, 1d8+3

wow, 35+ posts since I looked yesterday. :) A little catching up is needed.

Grand Lodge

Male

Moggy successfully seals the shed door and knocks. He waits in anticipation but nothing happens.

-Posted with Wayfinder


Alchemist 6; AC (27)23/18/18; HP 34/45; Bombs 9/9 per day; CMD 19; Init.+4, Perc.+8; F+8, R+9, W+1 (+4 vs poisons), Darkvision 60'

Disappointed, Moggy trudges back to the others. "Me do what Big Chief said and glue shed. Boring...nothing happened."


Big pats on Moggy's shoulders with small gobby hand, "Don't worry, not be boring soon.


Male

"Now we burn dog??" Reta squeals excitedly when she returns from her errand.


Goblin Rogue 3 | HP 26/26 | AC 20 T 16 FF 15 | CMD 15 | Fort +3 Ref +7 Will +2 | Init +8 | Perc +7, Sense Motive +1

"Yeah yeah yeah." Chuffy takes the glue and stalks off towards the pig pen. Badmucus dumb. Why he 'fraid of pig? Chuffy should be chief. Make fun plan, like... He stops and looks towards the house, then giggles.

Retrieving his special potion, he guzzles it down and vanishes.

GM:
Chuffy's going to sneak over to the house, checking for traps as he goes, and try to get a look inside.

Perception: 1d20 + 7 ⇒ (5) + 7 = 12 +1 with trapfinding
Stealth: 1d20 + 18 ⇒ (18) + 18 = 36

Liberty's Edge

17/17 HP || 16 AC, 12 T, 14 FF, CMD: 15 || F: +5, R: +2, W: +5 // 20ft Speed || Int: +2, Perception: +2 <Stonecunning, Darkvision> || LG Oread Cleric of Torag || Warhammer +4 Att, 1d8+3

Even though I hate the things, I'll just walk up to the dog, and using Speak With Animals, ask it in barks where humanzis are.


Male

The dog is glued in a chicken house. And I don't think we're looking for humans. Unless I'm just really missing something here.


Lordzum wrote:
Good idea Badmucus!
chuffy too wrote:
Retrieving his special potion, he guzzles it down and vanishes.

It was a good idea.


Alchemist 6; AC (27)23/18/18; HP 34/45; Bombs 9/9 per day; CMD 19; Init.+4, Perc.+8; F+8, R+9, W+1 (+4 vs poisons), Darkvision 60'

Yea, we are looking for an ogre, aren't we?

Liberty's Edge

17/17 HP || 16 AC, 12 T, 14 FF, CMD: 15 || F: +5, R: +2, W: +5 // 20ft Speed || Int: +2, Perception: +2 <Stonecunning, Darkvision> || LG Oread Cleric of Torag || Warhammer +4 Att, 1d8+3

I know, but I didn't think a dog would understand anything more specific. :) and Poog is not particularly smart or eloquent himself

Grand Lodge

Male

Chuffy heads over towards the moot house and realizes that the bottom level of the house is more akin to a stable, A large open area under the house has been filled with straw, branches, and uprooted underbrush—something big hasmade a nest of it. A trap door is set in the ceiling above about 9 ft from the ground.

DM rolls:

OB perception: 1d20 + 12 ⇒ (20) + 12 = 32
OB stealth: 1d20 + 1 ⇒ (15) + 1 = 16

Though the nest is large, it must be old because Chuffy does not see any creatures or anything of interest lurking in the area.

Chuffy exits and heads toward the ladder leading to the next level. The door is swollen shut with dampness and would require a successful strength check to open.

The Final ladder leads to the roof, Where Chuffy notices two large Turkey Vultures wabbling around unawre of the invisible ninja goblin. You notice nothing else but large amounts of bird droppings on the roof.

Despite a few windows beat into the walls of the moot house, none of them are easily accessable without an extreme climb check.

DM rolls:

Chuffy Perception: 1d20 + 7 ⇒ (4) + 7 = 11
Chuffy stealth: 1d20 + 18 ⇒ (17) + 18 = 35
V1 perception: 1d20 + 9 ⇒ (13) + 9 = 22
v2 Perception: 1d20 + 9 ⇒ (14) + 9 = 23

Poog, are you still going to talk to the dog?


Bad waits for the return of his loyal subjects...


Goblin Rogue 3 | HP 26/26 | AC 20 T 16 FF 15 | CMD 15 | Fort +3 Ref +7 Will +2 | Init +8 | Perc +7, Sense Motive +1

You want sneaky, Chuffy that,
Gonna set up funny trap.

GM:
Chuffy will sneak over to the pig's boat and glue that shut. Then he will return to the hut, place some poisoned bolts sticking out of the ground under the ladder, then try to sabotage the ladder so that it collapses if used. If all goes to goes accordingly Chuffy will then move to the side of the hut and start making disturbingly loud chicken noises.

Here are a couple rolls if needed for anything.
Whateva 1: 1d20 ⇒ 17
Whateva 1: 1d20 ⇒ 11

Grand Lodge

Male

Interesting... There are two ladders are you rigging both?

Liberty's Edge

17/17 HP || 16 AC, 12 T, 14 FF, CMD: 15 || F: +5, R: +2, W: +5 // 20ft Speed || Int: +2, Perception: +2 <Stonecunning, Darkvision> || LG Oread Cleric of Torag || Warhammer +4 Att, 1d8+3

I was planning on it, though it might be better to switch out "humanzis" with "peoplezis".


Goblin Rogue 3 | HP 26/26 | AC 20 T 16 FF 15 | CMD 15 | Fort +3 Ref +7 Will +2 | Init +8 | Perc +7, Sense Motive +1

Rig both ladders.

Oh, and forget to tell the chief they are rigged.

Grand Lodge

Male

As Badmucus waits for his subjects to return from Mission: Glue Stuff Poog gets bored and starts heading towards the chicken coup intent on talking to an angry dog,

Mogmurch and Reta wait patiently near their chief waiting on Chuffy's delayed arrival. But instead are treated to the sounds of a distressed sick and angry "Chicken?" near the coup. Poog nearly all the way to the coup hears it as well but stops in his tracks when he sees what he thinks is making the sound.

An angry looking owlbear OK so all of them look angry exits from the makeshift stable under the house to investigate all of the commotion only to see a not so sneaking Poog making his way towards the hen house. The owlbear closes in during the surprise round leaving it and Poog adjacent to each other. Near an invisble clucker.

While Chuffy did find the trap door he and the owlbear neglected to detect each other under the house. How? only the D20 knows.

The angry dog now locked in with the chickens begins scratching the glued door, he growls and barks while his exit attempts are thwarted.

Meanwhile the two vultures on top of the moot house look on in anticipation in what will surely be dinner later, one way or the other.

Initiative order
Chuffy, Mogmurch, Reta, Chief Badmucus, Owlbear, Poog

Rolls:

Owlbear Perception: 1d20 + 12 ⇒ (17) + 12 = 29
Poog Stealth: 1d20 + 9 ⇒ (9) + 9 = 18

Initiative Poog: 1d20 + 6 ⇒ (1) + 6 = 7
Initiative Chuffy: 1d20 + 8 ⇒ (19) + 8 = 27
Initiative Mogmurch: 1d20 + 4 ⇒ (17) + 4 = 21
Initiative Badmucus: 1d20 + 4 ⇒ (7) + 4 = 11
Initiative Reta: 1d20 + 3 ⇒ (11) + 3 = 14
Initiative Owlbear: 1d20 + 5 ⇒ (6) + 5 = 11


Alchemist 6; AC (27)23/18/18; HP 34/45; Bombs 9/9 per day; CMD 19; Init.+4, Perc.+8; F+8, R+9, W+1 (+4 vs poisons), Darkvision 60'

Moggy quickly snatches a bomb and throws it at the owlbear.

Ranged Attack 1d20 + 8 ⇒ (17) + 8 = 25

Damage 2d6 + 2 ⇒ (1, 4) + 2 = 7


Badmucus wrote:
(for visual queue, is this right? edit at will).

Lord sent real map, I updated the G.doc. Can Lord link map to top of page?)

In glorious goblin fashion, Bad shouts the famous last words of millions of his forefathers, "Charge!!!"

bomb #1: 1d20 + 8 ⇒ (15) + 8 = 23
2d6 + 2 ⇒ (5, 5) + 2 = 12


Goblin Rogue 3 | HP 26/26 | AC 20 T 16 FF 15 | CMD 15 | Fort +3 Ref +7 Will +2 | Init +8 | Perc +7, Sense Motive +1

Chuffy finds a nice safe spot, away from his friends and their bombs and evil god energy, retrieves his bottle of brine-soaked alligator eyes, pops one in his mouth, and enjoys the view as the festivities unfold.

Grand Lodge

Male

Map has been added, still can not edit from my device.


Male

where am I?

-Posted with Wayfinder

Grand Lodge

Male

Initiative order
Chuffy, Mogmurch, Reta, Chief Badmucus, Owlbear, Poog

All tokens are where they need to be. The Moggy by the bugbear is actually poog.

Moggy, you may keep your rolls, just move your token where you need to on your turn.


(Didn't know owlbear was out of range, so I'll choose a different action. Instead of move/attk, Bad will triple move.)


Goblin Rogue 3 | HP 26/26 | AC 20 T 16 FF 15 | CMD 15 | Fort +3 Ref +7 Will +2 | Init +8 | Perc +7, Sense Motive +1

Chuffy circles to get a better view.

Liberty's Edge

17/17 HP || 16 AC, 12 T, 14 FF, CMD: 15 || F: +5, R: +2, W: +5 // 20ft Speed || Int: +2, Perception: +2 <Stonecunning, Darkvision> || LG Oread Cleric of Torag || Warhammer +4 Att, 1d8+3

I cant really see the map. Ive been at the hospital the last 2 days or so.

Speak with Animals @ Bugbear "Gobwin Master Poog no want fight, great peoplzeskillerbeast. He and his minions friends."

Grand Lodge

Male

sorry poog magical beast not an animal.

As Poog talks to the owlbear, it tilts her head and gives him a quizzical look before attempting to kill him.

bite: 1d20 + 8 ⇒ (18) + 8 = 26
damage: 1d6 + 4 ⇒ (4) + 4 = 8

claw1: 1d20 + 8 ⇒ (15) + 8 = 23
damage: 1d6 + 4 ⇒ (5) + 4 = 9

claw2: 1d20 + 8 ⇒ (5) + 8 = 13
damage: 1d6 + 4 ⇒ (1) + 4 = 5

grab: 1d20 + 14 ⇒ (19) + 14 = 33

She pecks and claws, and grabs ahold of him, and is intent on not letting go. 17 damage on Poog

Waiting on Reta, and Moggy

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