"No, I don't think so... Is that door boarded up too?" Anala asks, slipping her pack off and peering into it. "Oh wait. I bought a kit, that might have one." she murmurs, pulling out a seaweed wrapped bundle, and unfolding it to reveal some tools including a hammer. She wraps the rest of it up and swims over to Olrune to hand him the hammer and peer at his door.
It is the hammer from a Dungeoneering kit, so the tool kind, not the weapon kind.
I might be able to get us through if you want to let me try. But it won't be very subtle nor stealthy. Also, I won't make any real promises that it will even work.
"No, I don't think so... Is that door boarded up too?" Anala asks, slipping her pack off and peering into it. "Oh wait. I bought a kit, that might have one." she murmurs, pulling out a seaweed wrapped bundle, and unfolding it to reveal some tools including a hammer. She wraps the rest of it up and swims over to Olrune to hand him the hammer and peer at his door.
It is the hammer from a Dungeoneering kit, so the tool kind, not the weapon kind.
[dice=perception]1d20+3
anala:
Whats the perception check for? It is the same door that you were looking at. there is the tunnel you came from. A boarded door to the right of the room, and a doorway at the top.
Lol no. Thats why i tried to illustrate the room. I could tell my description was becoming confusing. And i cant uplead a map unfortunately because this area in comparison to the whole dungeon is rather small lol.
I could be a b@tch and making you roll a million times. But in the end you will be sufficient enough to break down the door.
When you break down the door, the party is caught into a vacuum as the water rushes into the once air filled room, and the the room fills with water as the group is thrown about.
Anala backs up slightly to give Olrune some room to bash down the door, trying to peer past him to see what's inside. When the door suddenly gives way and reveals an unflooded room her eyes go wide as she is pulled into the sudden vortex of water filling it up. She does her best to quickly reorient herself and peer around in case something needs saving.
Yeah I can see swim could work here. I feel that reflex is better cause it was unexpected and it would be hard to attemptp to swim because you would be disoriented :).
Anala:
1d6 ⇒ 4
Half of that ^ :P
Orlune:
1d6 ⇒ 1
Half of that ^ :P
Arvin:
1d6 ⇒ 6
Half of that ^ :P
I will say that the damage is non-lethal cause its mainly bumping into walls than spikes lol.
This, sort of trap, is mainly a warning to watch your step and be careful when your in here :)
You are all thrown about in a room bashed against the walls in this room and regain your where you are after a few seconds.
"Well that was a surprise. I wonder how much of the place is flooded..." Anala muses as she rights herself and looks around, spotting only one exit. "This door or the one in the other room?"
After the bit of a topple throught he doorway Arvin gathers himself together. noticing the small wound on him they quickly close within a round.
I am afraid I do not have any ability like that to drill through the doors and if they are the same condition as the first one I think opening by any means may result in the same effect.
Arvin's hydrated vitality should provide the fast healing needed to heal him of his damage
::I wonder how they got the water out of this room? Back home, when we wanted a cavern with air in it, we made kelp baskets and weighed them with rocks so they would sink upside down.::
Arvin swims in taking a look about the room looking for other possible exits as well as any other unnatural things (such as air bubbles, maybe water draining from the room, etc.)
"Didn't Lord Poseidon say that this was something that had been sunk? Maybe it never had water in it; some might have never been flooded if they were sturdy enough." Anala suggests, looking at the door that they had forced open, before following Arvin in to look around.
"Makes sense. It looks like we may be the first ones in this area though, unless there are places to move from the water-filled to the air-filled environment without such a catastrophic effect."
Before we go much further. with the possiblity of parts of this place being air filled. it might be a good idea to know who among us can in fact live outside the water?. I can function in both environments without any hinderance.
he stops a moment. and by the way there are air bubbles from that corner over there
::I can breath the air just fine. I breathe a bit faster out of the water, but nothing seems wrong, and I've been assured it's because it's easier than breathing water, slightly.::
You here nothing from the door... but you all here "ERRRRRRRRRRRRRRRR"(groaning)
the upper room that was filled with air, and you came from the left side. D=Door, W=Door Way, #=floor, l and - = wall. Hope that helps. Its hard to post a pic cause the room is so small in comparison with the whole dungeon. And the fact that begind every wall is pretty much another room or hall way, its hard to post an image without give much away.
------------------------
l###########l
W##########l
W##########l
l###########l
l###########l
-----WW------------l
l###########l
l########hereD
l########hereD <--------------You are all on the other side of this door
l###########l
l###########l
------------------------
I had to edit that a million times to make it look right... I will try to find a place to upload maps, and i will just have to distort everything outside of what you are supposed to see. I will have proper pics by tomorrow
actually I may have though the noise was from the other side of the door
Arvin turns to see if he can find the source of the noise he concentrates on the vibrations of the water attempting to sense what is around him seperating known allies and whatever is not.
I prefer discussion to be cut down some. In the sense i want you guys to post about puzzles/mysteries/traps/riddles in-game :). This is for everything else :D (sort of) lol
Yeah. Well I managed to get something out before work. Still need to spend the rest of my cash and create her profile (and try and find a better avatar picture :p)
I'll try and wait most times for everyone to post before i can continue. Right now it doesn't matter quite as much, but later every move matters and everyone will want to be involved :P
sounds good DM, this looks like it's shaping up to be a fun on. also, is my gear ok? not sure how much this will work underwater lol. for instance, i didnt get rope, which is normally a must on ALL my characters...but i figured i just might not need that here lol
also i made an alias for Sivir, I (as a DM) enjoy it when my players make an alias for their companions/familiar/etc. as it's easier to keep track of. since she's not a high-intelligence companion she won't be posting much unless she's tracking or in combat
A post rate of once a day is not too slow for you guys is it? because that is what I have been working under and will on most days be about the only speed I would be able to manage.
A post rate of once a day is not too slow for you guys is it? because that is what I have been working under and will on most days be about the only speed I would be able to manage.
sounds good DM, this looks like it's shaping up to be a fun on. also, is my gear ok? not sure how much this will work underwater lol. for instance, i didnt get rope, which is normally a must on ALL my characters...but i figured i just might not need that here lol
Your gear is ok :P. i will say you have a lot of platinum coins or something. Since the merchants in atlantis can make change for that easily. :P
Yeah im not one for characters to be carrying around lots of gold, but i know how hard it can be to spend sometimes so thats why i said just platinum. As anala said it weighs less and also you can carry less of it :)
My experience with comics is fairly limited. Not afraid of non-pathfinder/d20 games (currently running a savage worlds game on here), but will pass on that one.
As to posting maps, I normally use drop-box, allows you to just upload the files straight from your computer and then link em :)
I'm going to be on vacation starting tomorrow (18th) until the 28th inclusive. Not sure about web access or ability to post, so feel free to DMPC me during that time.
Well, looking back at the gameplay thread I think I may have been the cause of this log-jam. I'm stepping back from PbPs a bit, so I'll be dropping out of this game. Sorry if I've mucked things up for you guys, and good luck.