Treasurefox's Rise of the Runelords (Inactive)

Game Master TreasureFox

Sunday, the 5th of Kuthona, 4711AR
Cloudy, strong wind (northwards).


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Current Status:
HP 55/63; DR: 4/8; Initiative +2; AC/Touch/FF 21/12/20; Fort/Ref/Will 9/4/6 (+4 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging; +2 resistance vs. evil) ; CMD 24; Perception +8
|| Raging (controlled): 9/12

Helgarr signs her name.

'Goblin Snatchers'? :D


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

I'm for it. Got no ideas myself.


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By popular vote, the group gets signed on as the Goblin Snatchers. Mayor Deverin happily signs her name and wishes you the best of luck.

Where to now?


Male Human Unchained Summoner / Level 3 / HP [30/11] / AC 16 / T 13 / FF 13 / Fort +2 / Ref +3 / Will +4 / Initiative +2 / Perception +1

Ali and Azeri sign their names when prompted, Ali with all of the grace and finesse of a Clerk, Azeri with, well, a bear.

Ali turns to the group and smiles slightly before speaking. "Well Snatchers, should we go hunting?"

Azeri shakes his head and turns to the group. "I think our time would be better placed in breaking up the gear we have acquired and properly outfitting you all. A well equipped team is a strong team!"

Ali shrugs and makes a dismissive gesture "Plenty of time to work, but for now let's hunt!"


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Cleo thinks the idea of a ride in the woods to be a splendid idea, after all they've seen over the last few days. And will follow the enthusiastic summoner.


Going for some pork sounds good, been a while since a good sit down dinner was had.

Grand Lodge

Male Human Spirit Binder 3 | HP [21/21] | AC 12, T 12 , FF 12, CMD 12 | Fort +2, Ref +3, Will +5 | Init +2 | Perception +5

Vandra just shrugged his shoulders. While the idea of a hunt didn't really sound like fun to him, it would give him a chance to try out the spell he was able to decipher from the horribly drawn goblin books. "Sure, sounds like it could be interesting. Just not looking forward to saddle pains."

Grand Lodge

Human HP 33/33 Init +3 AC18(+2)/CMD17/FF15/TA14 Saves:F3/R8/W2 Maria's Sheet

Maria looks around and gently reassures herself that the short sword is at her side. While the others are distracted she carefully pulls Cleo over to the mayor. We haven't had a chance to follow up on the mills yet. Does it really need to be done by the end of the week? She whispers.


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Her eyes go wide I'd completely forgotten. she frets How long do we have? If it can wait til tomorrow we can talk the others into helping, then split up and investigate each in singe day? she looks unsure.


Splitting up to look for clues!


If yea are going to hutn boars, get some spears with a crossguard so it won't get a shot at you when it gets spears. Brace the spear like this and get yer hands here. Furnok gives tips on spear handling.


Male Human Unchained Summoner / Level 3 / HP [30/11] / AC 16 / T 13 / FF 13 / Fort +2 / Ref +3 / Will +4 / Initiative +2 / Perception +1

Ali grins at Furnok but shakes his head. "I'll use my crossbow thanks. Spear is too close for me!"

Grand Lodge

Human HP 33/33 Init +3 AC18(+2)/CMD17/FF15/TA14 Saves:F3/R8/W2 Maria's Sheet

In which case we might want to actually get some. Perhaps the strong folk might be able to borrow some from Savah for a share of the meat. Thank god somebody besides city girl knows how to properly hunt boar. Cause that is way out of character knowledge


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If you would like, you could rent a boar spear from Savah for 1gp/day. Just let me know if you decide to do so.

At the stables, the new Goblin Snatchers find Aldern Foxglove along with another man. They are both dressed in hunting leathers trimmed with silver, with fancy saddles and weapons. The unnamed man carries a boar spear and a composite bow, while Aldern carries naught but his trusty rapier.

"Ah my good friends, it is so wonderful to see you again! A fine day for boar hunting, no?"

Grand Lodge

Human HP 33/33 Init +3 AC18(+2)/CMD17/FF15/TA14 Saves:F3/R8/W2 Maria's Sheet

I wouldn't know. Never been. None for Maria, she has no business getting in a melee fight where she can't stick a knife. Also, you ignored Cleo and my conversation with the mayor.


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Woops!

"Don't worry, you two, there's still plenty of time. I understand if you're feeling pressed, but you still have half a week to go."

Grand Lodge

Human HP 33/33 Init +3 AC18(+2)/CMD17/FF15/TA14 Saves:F3/R8/W2 Maria's Sheet

Maria nods. Alright.


I got a good bow and my hammer so I'm all set.


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"Excellent, Mr. Furnok! I wager that it shall be you who will catch our prey. I would like to introduce Mr. Maxwell, he is my personal butler and ranger for today. Well, come come now. Time is money. Let us be off to the tickwoods."

As you all saddle up and begin riding to the tickwood, Aldern asks you a number of questions. Everyone needs to answer at least 1, but I'll let you choose. Feel free to ask Aldern anything you want, including his opinion of the goblin attacks, a request that you have in mind, or anything else. He is your obnoxious, but rich patron, after all. His connections and pockets are deep.

Questions:

Please let me know which question you are answering
1. "So how does it feel to be the heroes of Sandpoint? What with your defence against the goblin raid, investigations, and even rescuing the tavernkeeper! How does it feel to be regarded so highly by the populace?"

2. "Mr. Hosk informed me that no one has taken up his bounty of goblin ears. Not surprising of course, as carrying goblin ears in a sack would be most disgusting. Does his ways seem as crude to you as it does me?"

3. "What is your perfect Sunday?"

4. "Is there a particular deity that you enjoy following? I grew up knowing Abadar, but sometimes I find him too stuffy. All these rules and regulations and whatnot."

5. "If you could travel to any other place within the Inner Sea, where would you go? I must say, I have a particular fondness of Kintargo, in Cheliax. It's the opera, above all else, that I enjoy."


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Answering #1, overwhelming. she answers with a sigh we did nothing others wouldn't, we were just there at the right time. Doesn't make us any better.

number 4 was too obvious for our cleric to answer.


#2

Well I reckon that he'd go broke pretty soon considering there are so many goblins.

Grand Lodge

Human HP 33/33 Init +3 AC18(+2)/CMD17/FF15/TA14 Saves:F3/R8/W2 Maria's Sheet

5. Not sure where I'd go. I've already come here from Absalom. I find I rather like it in Sandpoint I figured 4 to be good for our resident Shelynite Ali

Grand Lodge

Male Human Spirit Binder 3 | HP [21/21] | AC 12, T 12 , FF 12, CMD 12 | Fort +2, Ref +3, Will +5 | Init +2 | Perception +5

Vandra and Jeaux bounced up and down on their custom saddle, Vandra wincing with every step his horse took. "I like m-my Sundays to be l-lazy," he stuttered, wishing he was anywhere other than here at the moment. "You know, r-reading and w-what not."


Male Human Unchained Summoner / Level 3 / HP [30/11] / AC 16 / T 13 / FF 13 / Fort +2 / Ref +3 / Will +4 / Initiative +2 / Perception +1

For sure, #4 is right up the little brats ali! :-P

Ali paused for a second and frowned before speaking. "Well technically I was raised worshipping Erastil but I felt the call of the Eternal Rose when I was younger and shifted my worship. There is so much beauty in this world, far more beauty that we can percieve beyond what we can see, that how could I not be drawn to the Goddess who embodies that? I am not a Holy Man, in the sense that my abilities are gifted to me by the Goddess, nor am I a Priest or Preacher, I am just a man who worships his Goddess as best as he can!"


Male Eidolon (Agathion) Eidolon / Level 1 / HP [25/25] / AC 17 [21] / T 13 / FF 12 / Fort +4 / Ref +1 / Will +2 / Initiative +1 / Perception +4

Azeri ranged a little ahead of Ali, Glaive lying across his shoulder as he stared out in to the trees, keeping an eye out for game and for tracks alike. He refrained from answering any questions however as none were directly aimed at him.

Perception-1d20 + 5 ⇒ (2) + 5 = 7

Survival-1d20 + 5 ⇒ (1) + 5 = 6


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Cleo smiled at Ali's answer, She is beautiful she says a little wistfully, But I can't imagine changing my faith. Family is... she remember briefly the constant mock fighting of her many brothers, her father's muttering disappearance to the workshop at the earliest possible time, and her mother's yell, sharp and hard, bringing them all to heel. ... complicated. But they are mine.

Grand Lodge

Human HP 33/33 Init +3 AC18(+2)/CMD17/FF15/TA14 Saves:F3/R8/W2 Maria's Sheet

Maria looks at Cleo for a minute and then looks away keeping her thoughts on family to herself as she carefully adjusted to the motion of Maple beneath her.


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"Ah yes, family. My parents passed away when I was quite young, so I grew up in Korvosa with my two siblings. We each received a small inheritance of 100 platinum. Still, we managed well, got our own businesses running and whatnot." He sighs in nostalgia.

Good job, Treasurefox. You have successfully transformed the already disliked Foxglove into Donald Trump. Perfect.

The ride to the Tickwood passes mainly is silence, broken occasionally by the odd question from Aldern when his curiosity is piqued. He seems quite pleased with himself as he rides expertly into the forest. Here in the tickwoods, the trees are spread out, making horseback riding fairly easy. There are plenty of bushes and shrubbery, and the Turandarock river crashes only a few meters away.

"So my friends, whatsay you we sweeten the stakes? How about a prize to the one who kills the boar? Perhaps ehmm... well I shall purchase something in town for you. Surely there is a fine sword or magic wand that you have your sights set on? Or perhaps some fine clothing to suit your new ranking in the world, eh?"

Grand Lodge

Human HP 33/33 Init +3 AC18(+2)/CMD17/FF15/TA14 Saves:F3/R8/W2 Maria's Sheet

I'm sure I could find something interesting. Maria says a glint in her eyes. Perhaps a small side wager as well. Each of us put up 1% of what we've gained so far. The one who bags the boar gets the losers stake.


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Cleo bows out of the bet, having no confidence she is able to take down a boar. At home they hunted, but deer mostly. Tanners need hides.


Well now, that would be most generous. Furnok think a bit and knwos the group needs a little healing help. Maybe a wand for Cleo.


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

though magic armor would mean getting hit less and needing healing less as well. In hopes at least.

Grand Lodge

Male Human Spirit Binder 3 | HP [21/21] | AC 12, T 12 , FF 12, CMD 12 | Fort +2, Ref +3, Will +5 | Init +2 | Perception +5

"I'm not really one for gambling," Vandra said with a quick glance at his mother-in-wallaby. "My luck isn't exactly the greatest in the world."


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Aldern nods "Well at least Maria and Mr. Furnok are interested. I suppose that will have to do. Well, let us begin shall we?"

Could everyone make a perception check please? Side note: computer is being shipped as we speak.

Grand Lodge

Human HP 33/33 Init +3 AC18(+2)/CMD17/FF15/TA14 Saves:F3/R8/W2 Maria's Sheet

Perception: 1d20 + 5 ⇒ (2) + 5 = 7

Grand Lodge

Male Human Spirit Binder 3 | HP [21/21] | AC 12, T 12 , FF 12, CMD 12 | Fort +2, Ref +3, Will +5 | Init +2 | Perception +5

Vandra Perception: 1d20 + 3 ⇒ (7) + 3 = 10
Jeaux Perception: 1d20 + 3 ⇒ (12) + 3 = 15


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

perception: 1d20 + 4 ⇒ (9) + 4 = 13


Perception: 1d20 + 7 ⇒ (6) + 7 = 13


Male Human Unchained Summoner / Level 3 / HP [30/11] / AC 16 / T 13 / FF 13 / Fort +2 / Ref +3 / Will +4 / Initiative +2 / Perception +1

Ali Perception-1d20 + 1 ⇒ (18) + 1 = 19

Azeri Perception-1d20 + 4 ⇒ (17) + 4 = 21Fixed from last time.


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Aldern Perception: 1d20 + 10 ⇒ (8) + 10 = 18
Maxwell Perception: 1d20 + 7 ⇒ (3) + 7 = 10

After a bit of time riding through the forest, some of you hear a rustling in the bushes.

Those who heard it:
Aldern, Ali, Azeri, Jeaux


Current Status:
HP 55/63; DR: 4/8; Initiative +2; AC/Touch/FF 21/12/20; Fort/Ref/Will 9/4/6 (+4 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging; +2 resistance vs. evil) ; CMD 24; Perception +8
|| Raging (controlled): 9/12
DM TreasureFox wrote:
If you would like, you could rent a boar spear from Savah for 1gp/day. Just let me know if you decide to do so.

Helgarr will grab one of those from Savah ;)

As they ride and Foxglove addressed her, Helgarr ponders the mans words for a moment.

Foxglove wrote:

"So how does it feel to be the heroes of Sandpoint? What with your defence against the goblin raid, investigations, and even rescuing the tavernkeeper! How does it feel to be regarded so highly by the populace?"

"Heroes?" - the barbarian actually smiles - "Far from it, at least the way I see it" - comes the almost immediate answer - "The people in town may recognize the value of our actions, but we are all aware that in spite of the good things accomplished, heroes are so much more than that" - she shakes her head - "It is good to be honored by others nonetheless"

-----

As for the prize to the one who kills the boar, Helgarr simply silently agrees with a nod - "It is a deal"

Should I roll Perception?

Perception: 1d20 + 5 ⇒ (11) + 5 = 16


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Aldern is happy to reply "Many heroes come from humble beginnings, my lady Helgarr. I truly believe that you are onto something here, like beginning great tales and stories of your own! Think of it - Helgarr the giant slayer, or lord mayor Furnok the great. Who knows?"

Later, Helgarr also spots a rustling in the bushes.


Current Status:
HP 55/63; DR: 4/8; Initiative +2; AC/Touch/FF 21/12/20; Fort/Ref/Will 9/4/6 (+4 morale bonus vs. spells, supernatural abilities, and spell-like abilities while raging; +2 resistance vs. evil) ; CMD 24; Perception +8
|| Raging (controlled): 9/12

"There" - Helgarr warns the others, urging her mount to the front - "Stand ready"

Grand Lodge

Human HP 33/33 Init +3 AC18(+2)/CMD17/FF15/TA14 Saves:F3/R8/W2 Maria's Sheet

Maria readies her bow thanks to Helgarr's urging. What do you hear? Maria asks in a whispered tone.


Furnok dismounts at Helgarr's alert and pulls his hammer.

Grand Lodge

Male Human Spirit Binder 3 | HP [21/21] | AC 12, T 12 , FF 12, CMD 12 | Fort +2, Ref +3, Will +5 | Init +2 | Perception +5

Jeaux grabbed Vandra's sleeve and shook it, pointing a finger at nearby bushes. Nodding his head silently, so as to not scare any potential boars, he slowly wiggled his fingers and mentally prepared himself to cast his new spell.


Female Halfling Cleric 8 | AC:22/14/19 HP:42/57 F:+9 R: +7 W: +12(+2 vs fear) Init: +3 Perception: +5, channel 1/5 | conditions: magic circle against evil | Aggah AC:20/15/16 HP:51/51 F:+6 R: +9 W: +4(+4 vs enchantment) Init: +4 Perception: +6 darkvision (conditions:shield other)

Cleo stays on her pony, but readies her bow just the same, kind of unsure about being mounted and trying to shoot something, but feeling better about that than being on the ground when a boar charges.


Male Human Unchained Summoner / Level 3 / HP [30/11] / AC 16 / T 13 / FF 13 / Fort +2 / Ref +3 / Will +4 / Initiative +2 / Perception +1

Ali settled in to his saddle and levels his crossbow, ready for the creature that would burst through the undergrowth.

Readied Attack-1d20 + 4 ⇒ (5) + 4 = 91d8 ⇒ 1

Pitiful


Male Eidolon (Agathion) Eidolon / Level 1 / HP [25/25] / AC 17 [21] / T 13 / FF 12 / Fort +4 / Ref +1 / Will +2 / Initiative +1 / Perception +4

Azeri crouched low over the neck of the heavy horse, the claws on his left hand sliding free, his eyes focused on the gap before him.

Charge Attack-1d20 + 7 ⇒ (7) + 7 = 141d6 + 3 ⇒ (4) + 3 = 7

Ride Check for Charge-1d20 + 1 ⇒ (8) + 1 = 9

F!*$ Dice.


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Dice Rolls:

Boar Acro: 1d20 - 10 ⇒ (12) - 10 = 2
Furnok AoO: 1d20 + 5 ⇒ (2) + 5 = 7
Helgarr AoO: 1d20 + 5 ⇒ (18) + 5 = 23hit
Cleo AoO: 1d20 + 4 ⇒ (4) + 4 = 8
Maria AoO: 1d20 + 4 ⇒ (11) + 4 = 15hit
Helgarr Dmg: 1d10 + 4 ⇒ (6) + 4 = 10
Maria Dmg and Sneak: 1d6 + 1d6 ⇒ (2) + (3) = 5

While the arrows of Cleo and Ali fly into the distance, and Azeri's horse spooks, a single boar runs away from the large group of hunters at full speed. Although Furnok misses his chance, Helgarr and Maria hit it square on.

"Onward! Onward! Don't let him get away!" yells Aldern happily. He and Maxwell leap forward on their steeds to begin chase. The boar leaps over a fallen tree trunk before racing further into the forest.

Option1: Leap (DC 15 Ride, horse move action)
Option2: Go Around (No check, horse full round action)
Option3: Take a shortcut (DC 12 Survival, horse double move action, cannot shoot)

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