| Haita the Shepherd |
Yeah. I knew going in that Cthulhu games have a high character turn over but I thought it would be due to madness and calamity, not players just plain dropping out. I love the game and the campaign and I'm proud that we were able to stubbornly keep it up in spite of how much player attrition wound up happening, but I'm wondering if we'll be able to keep it going (it is dispiriting after a while). I know the GM is responsible for keeping things rolling despite whatever is going on with players that prevents posting but too much of that and I feel like I'm just playing with myself. (And no one needs to see that.)
| Freddy Elliot |
FWIW, this is probably my favorite play by post that I've ever been in and I hope that you don't decide to cancel it.
I just got blindsided by work after the holidays. This is typically the slowest time of year at my job, but circumstances have made it the total opposite this year. Hopefully things will get back to normal for me after this week.
| Haita the Shepherd |
It's worth a lot to me that it's your favorite game and I don't want to cancel it, but I also don't feel enthused to keep it moving when there's a post/week. And I get that things get busy, especially around the holidays (they do for me as well) but I feel like it's languished there for a while.
I like running this game far more than I like running a D&D or PF pbp, it's just a hard sell on these boards I guess. Getting more players in occurs to me, but I kind of think we'll just end up with someone coming in and dropping out a month later.
| Haita the Shepherd |
New recruitment is open now! Here's the link in case you guys know anyone that might be interested- New Recruitment
| Haita the Shepherd |
Welcome aboard! I'm going to give thejeff a little time to get an alias together if he wants to play and then we'll introduce you and get this train rolling.
I'm thinking that maybe you're also dinner guests at Francisco de la Vega's mansion since you've been looking to go to Chichén Xoxul and it's supposedly on his land. Or, if you'd rather jump in quickly, you may have "found" one of the PC's passports after over-hearing them talking about the site and you're using returning that as a means of getting in with them.
| Haita the Shepherd |
Okay, I have intro hooks for Louise and Cora posted- let me know if you have any questions. I'll give the rest of the group a little time to figure out how they want to talk to Francisco. Let me know when you're ready or I'll just push us along to the dinner party when it seems like discussion has run it's course.
Welcome aboard!
| F-54831 - "Peyton" |
Yeah there aren't many Doctor! This is Cora and maybe consider this one that I'm using on another avatar. It's got a nice 30s type feel to it.
| Haita the Shepherd |
I would say that it's a Conceal skill roll to have a gun hidden on you- so it's a 1d6 + points spent to hide your gun (usually a 4 or higher is a success).
For gear, it's pretty fluid in ToC. If you have the Firearms skill you have a pistol, Locksmith you probably have lockpicks etc. If it's something a person would normally have you can assume you have it and if it isn't terribly expensive vs your Credit Rating you can pretty easily buy it. The Preparedness skill covers having a gas mask or blasting caps or a Tesla coil easily on hand- that requires a roll in the moment.
Feel free to define your every day carry loadout on your character sheet if you like, I just assume you have a pistol and skill required equipment (hence Dr. Malley's enormous purse).
| Haita the Shepherd |
Well, the suggestion that there may be valuables is a start- do you think de la Vega is going to volunteer that there are valuable things out on his lands while he's in the same room as someone he knows that fences antiquities?
And with a Drive like Adventure, Mérida is *super boring*. There's not much in the way of night life, it's mainly a banking and export city- someone with an eye for trouble like Cora (or Freddy) would find it way too quiet. So getting into the only thing that sounds risky might be a good angle.
I'll prompt the others to try and talk up their previous adventures.
| Haita the Shepherd |
Cost:6 Stability and 2 Health
Time: Summoning takes 30 minutes of chanting and ritual bloodletting, culminating in contact with the target's body (by the caster or a piece of the Pyramid of the Sorcerer). This also binds the aspect to a particular act- the slaying of the target- at the end of which the aspect of Gol-Goroth must be bound again to some new task or banished.
The spell requires the caster to devour a snake, bones and all, at the site where Gol-Goroth's aspect is to appear.
Stability Test Difficulty: 5 (4 with Physics, 3 with Physics spend)
Cost: 2 Stability or 4 Health, doubled per increment of distance (continental, global, interplanetary, interstellar, intergalactic). For each 4 Health points spent from the caster's pool, lose 1 point from the caster's Health rating.
Time: One hour (ten minutes with Physics, one minute with Physics spend).
| Freddy Elliot |
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Hey all, next week I'll be headed off to the Yucatan Peninsula in real life! Hopefully I will get to explore some Mayan ruins without the threat of being skewered by half illusory spears or shunted through time and space by an ancient frog being. Either way though, I'll try to snap some pictures and share them with you all.
| James Keegan |
Hey everyone, sorry for stepping away for a while.
It sucks to say this after stubbornly keeping Eternal Lies going for three years, but I don't think I can keep running the game. I just haven't been having a lot of fun running pbp games lately and my job hasn't given me a lot of open time to update the game. Given that the GM sets the pace for the game I think it will grow less fun for everyone if I try to tough it out.
I'm glad to have gotten to play with all of you, however long or short we've played together and thank you all for taking a chance on a relatively obscure, niche game like this. Sorry for dropping the game so abruptly like this, you're all great players and I hope you had fun while it lasted.