6 per level + 3 Int bonus + 1 race 2 background
Class Skills are
Appraise (Int), Bluff (Cha), Craft (Int), Diplomacy (Cha), Disable Device (Dex), Disguise (Cha), Escape Artist (Dex), Heal (Wis), Intimidate (Cha), Knowledge (all) (Int), Linguistics (Int), Perception (Wis), Profession (Wis), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Stealth (Dex), and Use Magic Device (Cha).
Note: Acrobatics, Climb, and Perform removed due to Archetype.
Adventuring Skills
Acrobatics +2=+2 (1 dex)
Bluff -1 (-1 cha)
Climb +0=+0 (0 str)
Diplomacy -1 (-1 cha)
Disable Device +1+2+3=+6 (1 rank, 2 dex, 3 class)
Disguise -1 (-1 cha)
Escape Artist +2 = +2 (2 dex)
Fly +2 = +2 (2 dex)
Heal +1=+1 (1 wis)
Intimidate -1 (-1 cha)
Knowledge (arcana) +1+3+3=+7 (1 rank, 3 int, 3 class)
Knowledge (dungeoneering) +1+3+3=+7 (1 rank, 3 int, 3 class)
Knowledge (local)
Knowledge (nature)
Knowledge (planes) +1+3+3+1=+7 (1 rank, 3 int, 3 class)
Knowledge (religion) +1+3+3=+7 (1 rank, 3 int, 3 class)
Perception +1+1+3=+5 (1 rank, 1 wis, 3 class)
Ride +2=+2 (2 dex)
Sense Motive +1+1+3=+5 (1 rank, 1 wis, 3 class)
Spellcraft +1+3+3=+7 (1 rank, 3 int, 3 class)
Stealth +1+1+3=+5(1 rank, 1 dex, 3 class)
Survival
Swim
Use Magic Device +1+3=+4 (1 rank, 3 class)
Background Skills
Appraise +1+3+3=+7 (1 rank, 3 int, 3 class)
Artistry
Craft
Handle Animal
Knowledge (engineering)
Knowledge (geography)
Knowledge (history)
Knowledge (nobility)
Linguistics +1+3+3=+7 (1 rank, 3 int, 3 class)
Lore
Perform
Profession
Sleight of Hand