Sidrah Imeruss

Cora King's page

115 posts. Alias of Azih.


Full Name

Cora King

Race

Health 12/12, Stability 8/8, Sanity 8/8 (max 9)

About Cora King

Drive: Adventure
Occupation: Criminal
Occupational Benefits:
When making a Conceal or Shadowing test, you may spend points after rolling the die. For every 2 points you spend after rolling, increase the die result by 1. However, you may only do this if you are undistracted and not being directly observed, and never during a contest. Describe what almost went wrong and how you barely caught it in time.
Pillars of Sanity:
• The fundamental value of a human life

• Your personal code of decent living: Assume the best, prepare for the worst, and never shoot someone in the back

Sources of Stability:

• Charlie, your on-and-off mentor and boyfriend

• George Sullivan, a former cop who’s now your parole officer

Background: You were 16 when the Crash happened. With your father’s suicide, you were an orphan. No home, no family, there was only the street. Rummaging through trash bins and picking pockets was a welcome alternative to prostitution, and you took to it with everything you had. A year later, you met Charlie and started running simple cons, beginning to pull in the kind of money you could live off of. On the day you turned 21, you held up a bank… all by yourself. And when you told people about it afterwards, they wouldn’t believe you. Even that son-of-a-b%+~& Charlie wouldn’t believe you.

Cora King is a quarter Mexican from her Father's side and grew up enraptured with her grandfather's tales during happier times. Her grandfather dying when she was close to 16 is what started her father's despair.

Personality: You feel alive when you’re doing things. Real things, things that matter, things that make a difference. Most people wouldn’t know something that matters from the hole in their… well, you know. You don’t dislike people; you just wish that the so-called “civilized” ones could get a glimpse of how all the stuff that they think is so important — their fancy silverware and their black shoe polish and their precious daily routine — just doesn’t matter. At the end of the day, everyone’s just got their life and what they do with it. You aren’t going to waste yours, that’s for sure.

Academic Abilities: Accounting 0, Anthropology 0, Archaeology 0, Architecture 0, Art History 0, Biology 0, Cthulhu Mythos 0, Cryptography 0, Geology 1, History 0, Languages 1, Law 0, Library Use 0, Medicine 0, Occult 0, Physics 0, Theology 0

Interpersonal Abilities: Assess Honesty 1, Bargain* 2, Bureaucracy 0, Cop Talk 1, Credit Rating 3, Flattery 2, Interrogation 0, Intimidation* 2, Oral History 1, Reassurance 1, Streetwise* 3

Technical Abilities: Art 0, Astronomy 0, Chemistry 0, Craft 2 (specialties unspecified), Evidence Collection 0, Forensics 0, Locksmith* 3, Outdoorsman* 2, Pharmacy 0, Photography 0

General Abilities: Athletics 8, Conceal 2, Disguise 0, Driving 2, Electrical Repair 0, Explosives 4, Filch 0, Firearms 8, First Aid 4, Fleeing 0, Health 12, Hypnosis 0, Mechanical Repair 0, Piloting 2, Preparedness 3, Psychoanalysis 0, Riding 0, Sanity
8, Scuffling* 6, Sense Trouble* 8, Shadowing* 4, Stability 8, Stealth* 4, Weapons 0