To The Nine Worlds
(Inactive)
Game Master
Signore di Fortuna
Chosen by Woden, our adventurers search for the lost gods. Combat Map
Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1
"Thanks, Dan, once again for saving all our asses," Thorgr says as the rage subsides.
Male Human Cleric (Merciful Healer) 3 HP: 25/25, AC: 17, T: 10, FF: 17, F: +4, R: +1, W: +6, Init: +0, Perception: +3
"It's what I do," Dan replies. "Though it's going to be more difficult pressing onward now that I've used a bit of my healing."
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
"Maybe we should rest back in that other room and use some some of those tables to barricade the doors so we don't have to worry about our rest being interrupted? This is going to take longer than we thought and we don't want to take unnecessary risks." She says as she goes to Thorgr.
Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1
Thorgr nods. "Yeah, I'd like it if we all made it out of here in one piece. There's still that one bugger who got away."
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
She nods, "I know....but if we chase after him right now we might get into something that's over our head at the moment. We'll get them all...we just need to be smart and careful about it." She says while taking his hand in hers.
♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2
Shaking off the rage as the healing washes over her, Sig turns to see that Jerrica is okay, the heart rate returning to normal. "It's likely that whereever he ran to would be luring us into a trap." she says walking up to her love and slipping her arms around the rogue. "You gave me a scare there."
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
"Sorry," Jerrica mumbles.
♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2
"Nothing to apologize for love, I'm just glad you're okay." Sig says giving her a little squeeze and a kiss.
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
Frostine heads back to the other room and starts dragging a table to put in front of one of the other doors.
Male Human Cleric (Merciful Healer) 3 HP: 25/25, AC: 17, T: 10, FF: 17, F: +4, R: +1, W: +6, Init: +0, Perception: +3
Once the door is secured and the group settles in, Dan takes out some rations. "So how do we want to do watches tonight?"
Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1
"Frostine and I can take first watch," Thorgr offers.
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
"Sig and I will take second," Jerrica says.
Male Human Cleric (Merciful Healer) 3 HP: 25/25, AC: 17, T: 10, FF: 17, F: +4, R: +1, W: +6, Init: +0, Perception: +3
Dan nods and passes around the rations. "Let's eat and then get some rest."
♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2
"Sounds good. Thanks." Sig says as they settle down to eat.
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
"I think I've learned all I want to about kobolds," Jerrica says, eating some food.
Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1
"In their own environment, they can be deadly," Thorgr responds.
♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2
"And they're masters at making an environment theirs." Sig says with a begrudging respect.
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
"Sure seems like it," Jerrica sighs.
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
She nods as she eats, "I hope it doesn't take too long to deal with them. I don't want to make Ms Corrie worry about us."
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Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
"She would, wouldn't she?"
1d100 ⇒ 49
1d100 ⇒ 14
1d100 ⇒ 20
All throughout the night, you hear banging on the door, but nothing enters the room.
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
Jerrica yawns as she gets up. "I barely slept with all that pounding."
Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1
Thorgr groans. "Those little bastards wouldn't stop..."
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
Taking a couple of potions out of her bag she hands one to Thorgr and one to Sig, "Here...these might make our fighting a little easier. They're potions of bull strength. I've got some things of Alchemist fire in here too. Think any of those would come in handy?" She asks as she continues to dig through the bag for anything that might help them in the fight to come.
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
She hands Sig, Jerrica, and Thorgr each four things of Alchemist fire and hands two of them to Dan and keeps two for herself, "I say when we open up the doors and those little bastards come running in we just start throwing this liquid fire stuff at em' and see what happens. It may not be the most well thought out trap...but I think it might help." She says with a shrug.
♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2
"At least they won't hurt US Sig says with a grin. "Thanks Frostine." she says settling the weaponized fire with her gear.
Once again, the pounding at the door ceases and you know you have a couple minutes before it starts up again.
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
Looking at everyone she asks, "So...are we ready to move that table and get this party started?" She holds her bottle of alchemist fire at the ready so she can throw it as soon as she sees them starting to come through the door.
Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1
Thorgr nods and goes to the door to move the table. Shoving the furniture out of the way, he positions himself beside Frostine to rush in after the initial volley of alchemist's fire.
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
Looking at them she winks at Sig, "Let's show those little bastards a warm welcome." She says getting ready to throw it.
♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2
With a wicked grin Sig nods, raising a flask in one hand, her other hand gripping another.
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
Taking one more thing out of the bag she smiles, "Well...if we're gonna party, let's do it right." She says right before drinking something that says, 'Elixer of Fire Breath'. She moves back from the door a few feet to give the kobolds time to come in and motions for the others to get back as well, "Get back a little bit you guys, and Dan...stay behind us even though I know I don't really have to tell you that. We're gonna turn their warm welcome into one hot reception." She says as she snickers slightly.
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F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
Taking out one more potion bottle she downs it as well, "Might as well be safe rather than sorry. Besides...I have a little one to think about now." She says as she pats her belly.
Taking potion of Mage Armor along with the Elixer of Fire Breath.
The door flies open and you see the kobolds have decided to let the slime from yesterday do their dirty work. The gross ooze squeezes its way towards you.
Initiative:
Sig: 1d20 + 2 ⇒ (3) + 2 = 5
Frostine: 1d20 + 2 ⇒ (5) + 2 = 7
Jerrica: 1d20 + 4 ⇒ (1) + 4 = 5
Dan: 1d20 ⇒ 14
Thorgr: 1d20 + 1 ⇒ (5) + 1 = 6
Mold Slime: 1d20 - 1 ⇒ (20) - 1 = 19
The slime pushes through the hallway and ends up in the room
Round 1: Mold Slime, Dan, Frostine, Thorgr, Jerrica, Sig
Male Human Cleric (Merciful Healer) 3 HP: 25/25, AC: 17, T: 10, FF: 17, F: +4, R: +1, W: +6, Init: +0, Perception: +3
Dan moves back and raises his holy symbol. "Sarenrae, grant us courage and strength in our battle now."
Bless.
Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1
Thorgr brings his blade down against the foul ooze.
Attack: 1d20 + 8 + 1 ⇒ (9) + 8 + 1 = 18; Damage: 2d6 + 6 + 2 ⇒ (4, 5) + 6 + 2 = 17
He then steps back to give Jerrica room to attack.
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
After Thorgr moves, Jerrica steps up and uses both of her rapiers against it. "Guess we can't run this time."
Attack: 1d20 + 3 + 1 ⇒ (1) + 3 + 1 = 5
Attack: 1d20 + 3 + 1 ⇒ (7) + 3 + 1 = 11; Damage: 1d6 ⇒ 1
FFS, this thing has an AC of 8...why can't I hit with both attacks? And I roll crap damage too.
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
Taking a step back she uses her ray of frost on the monster while pocketing the bottled fire for now.
Ranged touch attack: 1d20 + 6 ⇒ (6) + 6 = 12
Damage: 1d3 ⇒ 3
Fort save of something to negate the slowed effect
Fort: 1d20 + 6 ⇒ (7) + 6 = 13
Frostine manages to slow the ooze.
Round 1: Mold Slime, Dan, Frostine, Thorgr, Jerrica, Sig
♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2
Realizing the need to finish the creature off quickly Sig begins her battle chant, taking a step behind Jerrica to give Thorg room to re-engage.
Inspire rage. Move to AA,32
The slime lurches forward to engulf Sig, Thorgr and Jerrica.
Take an AOO or make a reflex save.
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Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
Given her luck, Jerrica decides to not take any chances and moves out of the way.
Reflex Save: 1d20 + 7 ⇒ (20) + 7 = 27
Male Human Fighter 4 HP: 28/46, AC:20 T:11 FF:19, F:+7, R:+3, W:+3 (+1 vs. fear), Perception: +4, Init: +1
Thorgr slashes at the ooze at it tries to absorb him.
Attack: 1d20 + 8 + 1 + 1 ⇒ (10) + 8 + 1 + 1 = 20; Damage: 2d6 + 6 + 1 ⇒ (4, 1) + 6 + 1 = 12
The ooze collapses, foul ichor running out of its gelatinous body.
Combat Over.
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
Jerrica looks like she's going to throw up. "Let's go."
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
She nods, "It's Okay Jerrica. It's gone now, just try to breath and we'll get the Hells outta here." She ssys as she moves towards the door.
♀ Human Skald 4: HP 24/26: AC 19 Touch 12 FF 17 : Fort: +6 (+7 vs cold effects/ +10 vs cold environment) Reflex:+3 Will:+4 (+8 saving throws made against bardic performance/ sonic or language-dependent effects.) Cold Resistance: 2
"Ugh...that is pretty disgusting." Sig agrees as they walk forward. "Be ready for the little bastards."
F Human Sorcerer [Boreal (Rime-Blooded)]4; HP: 21/21; AC: 13, FF: 10, T: 12; Fort +2, Ref +4, Will +6; Perception +5; Init: +2
She smiles, "Oh...I am, I am."
Female Human Rogue (Unchained) 4; HP: 27/27; AC: 18, FF: 13, T: 15; F: +2, R: +8, W: +2; Init: +4; Perception: +8
"Should we turn left here?" Jerrica asks as you reach the intersection. "I think the other way leads back to that large room."
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