Third Dawn: Uncertain Futures (Inactive)

Game Master TheBobJones

Dice Rolls | Tactical


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Dice Rolls | Tactical

Post coming later today. Work became very work-like all of a sudden.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

Bob, how far away is Vensnak and through what kind of terrain? And is there a road?

I did look for answers in the posts and campaign info but if is there I missed it.


Dice Rolls | Tactical

There is a road, about a day or two to get there. You are going through the Hirauu Forest


Dice Rolls | Tactical

This would also be a good time to discuss SOP and Marching order.

SOP:
If you have forgotten, SOP is Standard Operation Procedure. Besides being intelligent PCs, who are constantly on the lookout for danger, what else do you do?


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

Bob, do you want us to roleplay buying stuff or can we get straight onto the road?

Marching order, I say, so others will have input,is a Soul Knife at either end. The other 3 in the middle with the Donkeys.

SOP?- Poking at anything that looks odd and looking at it carefully before walking over it.

Get the 2 Soul Knifes up front if it looks like combat.


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet

Kazushi, I realize it won't make a huge difference, but in your pricing did you remember this?

GM_The Bob Jones wrote:
You have earned a 5% Discount on all goods bought in the Arbil Marketplace due to your positive interactions with both Finnigan III and Kelpa.

And also since then:

GM_The Bob Jones wrote:
Kazushi wrote:
Waterskins are 1 GP. Trail Rations are 5 SP/ day.
Free

So, 2 Donkeys @ 7.6 each = 15.2

2 Pack Saddles @ 4.75 each = 9.5

3 Medium Tents @ 14.25 each = 42.75

Total = 67.45 Gp

Also -
Carrying Capacity
A light load for a donkey is up to 50 pounds; a medium load, 51-100 pounds; and a heavy load, 101-150 pounds. A donkey can drag 750 pounds.

Combat
A donkey bites only when it has no way to escape.

Skills
Donkeys have a +2 racial bonus on Balance checks.

And,
Medium: A medium tent holds two creatures and takes 30 minutes to assemble. And weighs 30 lbs.

So one donkey at least is going to have a medium load because 2 tents alone + the pack saddle would do that.

********************** Change of subject ***************************

I fully agree with Kazushi's SOP.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

Yes, I forgot the discount. :(

And Squirm purchased a light wagon.

The stats for these are insane, or maybe the person who wrote the stats was.

"Wagon, Light

DESCRIPTION

This four-wheeled vehicle is ideal for transporting decent quantities of goods between communities.

Large Land vehicle
Squares 4 (10 ft. by 10 ft.; 5 feet high); Cost 50 gp

DEFENSE

AC 9; Hardness 5
hp 60 (29)
Base Save +1

OFFENSE

Maximum Speed twice the speed of the pulling creature(s); Acceleration half the speed of the pulling creature(s)
Attack ram 1d8
CMB +1; CMD 11

DRIVE

Propulsion muscle (pulled; 4 Medium creatures or 1 Large creature)
Driving Check Handle Animal or Profession (driver) (in the case of creatures with animal intelligence), Diplomacy or Intimidate (in the case of intelligent creatures pulling the vehicle)
Forward Facing toward the creatures pulling the vehicle
Driving Device reins
Driving Space the two most forward squares of the wagon

LOAD

Decks 1
Cargo Up to 1,000 lbs."

I don't know the stats for a donkey, I could only find the description under livestock.
But if we get a 2nd light wagon and 2 light riding horses, we can all ride the 2 wagons at a speed of 100. That is the RAW anyway.
I don't know if donkeys are M or L, you need 1 large creature to pull a wagon.


NN Dromite (Fire) Dread (Nightmare) 2 | HP: 17/17 | AC: 18 (14 Tch, 15 Fl) | CMB: -1, CMD: 12 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +7 | Speed 20ft | Power Points 10/10 | Active conditions: None.

Ultimate Equipment says 2 medium creatures for a light wagon... Have I missed an errata again?!

Donkey stats are the same as pony's so they're medium.

I bought the wagon for carrying stuff and the like I've never liked how fast they can move. I think you should be able to walk beside a wagon.


Dice Rolls | Tactical
Kazushi wrote:
Bob, do you want us to roleplay buying stuff or can we get straight onto the road?

Straight to the road!


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

I found that on the d20PFS website. It also has the entry I copied which is from Ultimate Combat. I don't see errata beside either entry.

I think we should wait to see how GM Bob rules. If he goes with 4 medium creatures we can get one riding horse instead. Or 2 wagons and 2 riding horses if the GM applies the RAW about speed and we want to be fast.

And as Squirm purchased a single tent, 2 medium tents should be OK.


Dice Rolls | Tactical

RAW - what the books say go with. Unless we are discussing the European Swallow and wether or not it can carry coconuts.

Do you really have so much gear that you need pack animals?


Male NG Human Soulknife (Gifted Blade) 2/Aegis 1//Stalker (Brutal Slayer) 3 | HP: 47/47 | AC: 17 (12 Tch, 15 Fl) | CMB: +7, CMD: 17 | F: +5, R: +8, W: +8 | Init: +3 | Perc: +8, SM: +8 | Speed 30ft | Power Points: 9/9, Ki Pool: 3/3, Active conditions: Astral Skin, Elemental Nimbus.

Yeah, can't we just buy a minor bag of holding or a handy haversack or something?


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet
Neils D. Lafont wrote:
Yeah, can't we just buy a minor bag of holding or a handy haversack or something?

Uuummm, either of those would be a LOT more expensive!

Bag of holding 1 = 2,500 gp to hold 250 lbs. or 30 cubic ft.

Handy Haversack = 2,000 gp to hold 120 lbs or 12 cubic ft.

I certainly don't have the money for that!

I do believe getting the wagon or wagons is going a bit far though. Besides the issue of creatures to pull the wagon - Driving Check Handle Animal or Profession (driver) (in the case of creatures with animal intelligence) Does anyone have either? I don't think so! So how would we drive the wagon?

As Bob says, I think we are getting too carried away with this! I'm fine sleeping under the stars as long as it doesn't rain and so far Bob has not made an issue out of weather.


NN Dromite (Fire) Dread (Nightmare) 2 | HP: 17/17 | AC: 18 (14 Tch, 15 Fl) | CMB: -1, CMD: 12 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +7 | Speed 20ft | Power Points 10/10 | Active conditions: None.

Handling the animals is only a DC10 check. kaz and I each have a +4 basic, we should be OK most of the time and when we're not its all part of the fun!

Squirm's bought it now anyway, let's get on the road!

Squirm's also going to give Finnegan his 80gc back and remind him in no uncertain terms that he owes us now!

So:

80gc for the seer
47.5gc for the wagon
9.5gc for the tent
0.95gc for 10sqft of canvas

137.95gc spent

That OK with you GM?

Then let's ride out!


Male NG Human Soulknife (Gifted Blade) 2/Aegis 1//Stalker (Brutal Slayer) 3 | HP: 47/47 | AC: 17 (12 Tch, 15 Fl) | CMB: +7, CMD: 17 | F: +5, R: +8, W: +8 | Init: +3 | Perc: +8, SM: +8 | Speed 30ft | Power Points: 9/9, Ki Pool: 3/3, Active conditions: Astral Skin, Elemental Nimbus.

Bag of Holding minor is only 1k. It's certainly more reliable than several pack animals and a cart.


Dice Rolls | Tactical
Squirm wrote:
That OK with you GM?

No need to clear mundane purchases with me, but I appreciate it nonetheless.

Squirm wrote:
Then let's ride out!

Can I get a second?


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet
Neils D. Lafont wrote:
Bag of Holding minor is only 1k. It's certainly more reliable than several pack animals and a cart.

Hmmm... interesting. I never heard of a minor bag of holding before and it is not on the d20PFSRD. Is that an officially accepted item? How do you feel about it Bob?

In either case, I'm ready to hit the road!


Male NG Human Soulknife (Gifted Blade) 2/Aegis 1//Stalker (Brutal Slayer) 3 | HP: 47/47 | AC: 17 (12 Tch, 15 Fl) | CMB: +7, CMD: 17 | F: +5, R: +8, W: +8 | Init: +3 | Perc: +8, SM: +8 | Speed 30ft | Power Points: 9/9, Ki Pool: 3/3, Active conditions: Astral Skin, Elemental Nimbus.

It is on the pfsrd.

http://www.d20pfsrd.com/magic-items/wondrous-items/wondrous-items/a-b/bag-o f-holding/

From classic treasures revisited. It weighs 3 lbs and carries up to 50 lbs.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.
Neils D. Lafont wrote:
Yeah, can't we just buy a minor bag of holding or a handy haversack or something?

Its hiding down the bottom of the page.

Have we decided to all get minor bags of holding if we need them, and retcon Squirm's purchase of the wagon, and rack off? I am cool with that, especially as GM Bob seems to favour that. Or with getting a horse or two donkeys for the light wagon if we go that route.


Dice Rolls | Tactical

Honestly, I have no preference between bags or beasts of burden. Totally up to you.


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet

Sorry, I didn't scroll down far enough to see the minor bag! Cool!

Anyways, Since having lost my Character sheet to Mythweavers, I don't know exactly how much money I have, but I do recall that I spent the majority of it on stuff! So ... I'm doing good to be able to pay for my share of these supplies is about it. Certainly no bag for me regrettably!

I need to research my posts to see when I listed what I bought ... but haven't taken the time to do so yet.


Male NG Human Soulknife (Gifted Blade) 2/Aegis 1//Stalker (Brutal Slayer) 3 | HP: 47/47 | AC: 17 (12 Tch, 15 Fl) | CMB: +7, CMD: 17 | F: +5, R: +8, W: +8 | Init: +3 | Perc: +8, SM: +8 | Speed 30ft | Power Points: 9/9, Ki Pool: 3/3, Active conditions: Astral Skin, Elemental Nimbus.

I'm getting a minor bag of holding.

If we get beasts then I call dibs on riding in the wagon.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

How about we buy either 2 donkeys or a light riding horse for the wagon and 2 medium tents and get on with things. Aidan if you want to pay for things, could you put an in game post to that effect. Otherwise I will.

We got sidetracked into arguing over what to buy. Lets move on.


Inactive

Tell me how much to pay. I'll post that I bought everything and that we're moving on.


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet

I would think that we can all ride the wagon. 2 on the driver's bench and 3 in the back. If need be we can sit or lay on top of the tents. Should be able to fit. Bob, do we need a ruling on this?


NN Dromite (Fire) Dread (Nightmare) 2 | HP: 17/17 | AC: 18 (14 Tch, 15 Fl) | CMB: -1, CMD: 12 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +7 | Speed 20ft | Power Points 10/10 | Active conditions: None.

My suggested marching order would be:

Aidan
^
Christoph
^
Kasushi (with beast/s)
^
Squirm (driving Wagon)
^
Neils (rearguard in Wagon)

I would opt for a single ridding horse personally, easier to control (maybe?) And large.

As for SOP, Squirm will be driving the wagon. And probably droning on endlessly to Neils and Kazushi if she helps him with the horses. If the party encounter danger it will stay on the wagon until it knows more about want is happening.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

1 Light Riding Horse, Combat Trained 104.5

2 Medium Tents @ 14.25 each = 28.50

Total = 133 GP

There you go Aidan, 133 GP

That is all we need.

My thought are to get a combat trained light riding horse. One that is not costs only 33.25 GP less, and I think the extra is more than worth it to get a beast that won't panic in combat.

Medium: A medium tent holds two creatures and takes 30 minutes to assemble. And weighs 30 lbs.

Squirm got his own tent, so we only need 2.

We got a 2nd waterskin each and a weeks trail rations each, but Bob says they are free, ie he doesn't want to bother with such details.

The speed of a wagon is 100. I would think we can all fit on and easily come within its 900 or 1,000 lb load limit.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.
Squirm wrote:
Squirm will be driving the wagon. And probably droning on endlessly to Neils and Kazushi if she helps him with the horses.

This reminds me of an incident at the 2,000 Livid [rock music] Festival in 2,000, featuring The Cure.

My friend Phaedra, who has ADHD had taken speed and talked continuously and rapidly for 2 1/2 hours. Her friends got to take shifts listening to her. Mine were longest as I was the most patient.

I, aged 40, outlasted all my teenage friends up front dancing to The Cure. The result of neither drinking nor taking drugs.


Inactive

Kazushi - All right, 133 gp it is.

I'm also fine with whatever order you decide.


Male NG Human Soulknife (Gifted Blade) 2/Aegis 1//Stalker (Brutal Slayer) 3 | HP: 47/47 | AC: 17 (12 Tch, 15 Fl) | CMB: +7, CMD: 17 | F: +5, R: +8, W: +8 | Init: +3 | Perc: +8, SM: +8 | Speed 30ft | Power Points: 9/9, Ki Pool: 3/3, Active conditions: Astral Skin, Elemental Nimbus.
Quote:
"Keep walking if you know what is good fer ya." yells one of the orcs

Jokes on them, I don't make good decisions.


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet
Quote:
"Keep walking if you know what is good fer ya." yells one of the orcs

I love to eat burgers and fries, steak, pasta with lots of meaty sauce, chocolate, ice cream ... basically most any kind of junk food.

And I very much dislike eating anything healthy. No fruits or veggies ...

So,

as Neils D. Lafont wrote:
Jokes on them, I don't make good decisions.


Dice Rolls | Tactical

Posting will be delayed.


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet

okay ... I guess? Not like I have a choice. Obviously something is going on.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

I think it is real life interfering with important things like gaming.


NN Dromite (Fire) Dread (Nightmare) 2 | HP: 17/17 | AC: 18 (14 Tch, 15 Fl) | CMB: -1, CMD: 12 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +7 | Speed 20ft | Power Points 10/10 | Active conditions: None.

As and when GM, as and when.

Thanks for keeping in touch


Dice Rolls | Tactical

Just a quick update for all the games I am running or are involved in with you ... as you know my commitment to PbP is 100% and I take it very seriously. With that in mind some very real RL issues have unexpectedly sprung up yesterday.

I will essentially be offline until Sunday at the earliest.

I sincerely apologize for the inconvenience it causes and look forward to resuming normal gaming routines next week.


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet

I am sorry to hear that your having RL issues Bob! I knew something was wrong when you weren't posting. I hope the issues can be solved without too much trouble or pain!
You take whatever time you need to in order to take care of RL! We all know that RL comes first. (or at least I hope we all do!)


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

I hope your real life issues can be sorted out.

No need to apologise, happens to us all.


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet

Glad to see you back in the game Bob!


Dice Rolls | Tactical

Thank you. Good to be back.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

The game seems to be making better progress with the GM back. Funny that. :P

Another case of real life interfering with gaming?

In any event welcome back.


NN Dromite (Fire) Dread (Nightmare) 2 | HP: 17/17 | AC: 18 (14 Tch, 15 Fl) | CMB: -1, CMD: 12 | F: +2, R: +6, W: +3 | Init: +3 | Perc: +7 | Speed 20ft | Power Points 10/10 | Active conditions: None.

Welcome back GM!

A not on Squirm's predicament. Squirm is dying, I will do everythign I can think of to prevent this (as I hope will my fellow adventurers) but I am not precious. If squirm dies he dies and I shall move on with another character (assuming that's your policy GM) I'm not going to throw my toys out of the pram.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

Help is on its way, Squirm.

The Orc next to you is about to act. There is nothing to be done if he decides to finish you off, well I don't think so. Hopefully he will try to do something about Aidan or myself, who are actively threatening him.

I am going to colour spray the three of them, and you but that is the last of your problems, immediately after.

I didn't have the movement to get all three last round. I tried to find a way but no go. :(


Dice Rolls | Tactical
Squirm wrote:
If squirm dies he dies and I shall move on with another character (assuming that's your policy GM) I'm not going to throw my toys out of the pram.

In the odd chance that a PC does dies, my policy is to create a new character and reintroduce from there.

Don't think that Squirm is going to die, but your dice rolls seems to have cooled a bit.


Female CN Kitsune Sorcerer False Priest Psychic Bloodline 2 | HP: 14/14 | AC: 13 (13 Tch, 10 Fl) | CMB: +0, CMD: 13 | F: +3, R: +2, W: +3 | Init: +9 | Perc: +1, SM: +1 | Speed 30ft | Might of Mind PP2 Dancing Lights 3/3 | Spells: 1st 3/5 | Active conditions: None.

Miss Kazishi, as Squirm calls her, is going to hit Squirm with Infernal Healing from her wand next round. It was going to be the round after, but then someone disabled the last orc near Squirm. So unless something changes radically, Squirm is not going to die.


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet

DOH! I was not thinking about trying to get the Orc that overcame Kazushi's attack! Sorry! I was just so focused/dissapointed about my entangle, that I didn't even think about that.
And sorry Squirm, I was just too far away to do anything else. I'm trying to get to you and help you or stop the orcs from bothering you anymore!

Kazushi, I'm not sure how Bob's going to rule on your most recent Color spray since the orcs turn is coming up before your next turn.


Male NG Human Soulknife (Gifted Blade) 2/Aegis 1//Stalker (Brutal Slayer) 3 | HP: 47/47 | AC: 17 (12 Tch, 15 Fl) | CMB: +7, CMD: 17 | F: +5, R: +8, W: +8 | Init: +3 | Perc: +8, SM: +8 | Speed 30ft | Power Points: 9/9, Ki Pool: 3/3, Active conditions: Astral Skin, Elemental Nimbus.

Tank-healer-damage-dealer.


Dice Rolls | Tactical

Not that I am encouraging any of you to die, and I really do like your characters and concepts, but should one of you kick the bucket, you might want to consider a Mesmerist. With the amount of Will saves you all require, a debuff would just be a slap in the face.


Male Elan TN Psion Lev 2 | HP: 20/20 | AC: 14 (13 Tch, 13 Fl) | CMB: +3, CMD: 13 | F: +3, R: +2, W: +5 | Init: +2 | Perc: +8, SM: +4 | Speed 30ft | Energy Ray: Unlimited | Powers: 1st 5 | PP 6/14 | Active conditions: None. Character Sheet

Hahahaha! I've been working on trying to get my character sheet complete again because I never did after Myth-weavers lost it. Since I don't remember what traits and drawback I had taken I've been looking over those and just found this drawback that seems PERFECT for this group! Avarice - Deep, compulsive greed gnaws at you. Effect: Whenever monetary treasure is divided, you must end up with a greater share of that treasure than your companions or you’re wracked with feelings of jealousy and ill will. When treasure is divided, if you do not end up with at least 10% more treasure than any other individual companion does, you have a hard time being helpful to your allies. You become irritable, and can’t take the aid another action for the next week.

I just find that too funny considering this groups reactions to dividing up spoils!

Bob since I can't remember what I originally had, is it ok if I take that?

And don't forget! One of you also has Boots of Stomping!

Also, I've come up with a BUNCH of questions for you Bob!

For one, I had forgotten about the ring of protection + 1 I bought, so my AC is currently 1 lower than it should be, but I realize that is partially my fault for not taking the time to do this sooner. Do you want me to correct it now, or shall I wait 'til this encounter is over?

Also, forgot about several items I had acquired earlier. The Psionic Restraints, do I get to know what type/level they are? Lesser, Average, Greater, or Damping?

And for the Dorje of Entangling Ectoplasm, The DC is 11 + the manifester's key ability. Is that my key ability since I'm using the Dorje? Or is that the key ability of the manifester who created the wand? I suspect the latter, and if so, may I know what that would be so that I may know the DC? or would you prefer to keep that to yourself and thus you have to remember that for every time I use that Dorje? 47 charges by the way.

Since I don't remember what traits & drawback I had originally chosen I'm trying to choose them again and I found there are Psionic traits! Would you be ok with me choosing Psigifted - basically, +1 to manifester level for one power chosen and does not change. I'd go with Mind Thrust if that matters.

And then would you say magic Traits apply to psions as well? Or could I only take 1 magic or 1 psionic? I would consider taking Distance Aptitude - Treat your caster level as 1 higher for the purposes of determining the range of spells and spell-like abilities. And would that stack with the previous one, Psigifted?


Dice Rolls | Tactical
Christaph - The Elan Psion wrote:
Hahahaha! I've been working on trying to get my character sheet complete again because I never did after Myth-weavers lost it.

Always have a backup!

Christaph - The Elan Psion wrote:
drawback

Let me begin by saying I don't remember allowing Drawbacks, precisely because I feel like a drawback needs to really be a drawback. I have never seen you Aid Another so taking a drawback prohibiting you from doing that doesn't seem to be a deterrent.

I have seen you take more than 10% of the loot though, though so props for finding a mechanical way to explain your role play.

So no Drawbacks.

Christaph - The Elan Psion wrote:
Correct AC!

You can do it now.

Christaph - The Elan Psion wrote:
Psionic Restraints

Lesser

Christaph - The Elan Psion wrote:
Dorje of Entangling Ectoplasm

In Pathfinder, it is always the creator that sets the DC, and that is always assumed to be the lowest caster level of the creator.

UP, Entangling Ectoplasm wrote:
Psion/wilder 1, tactician 1

So the DC would be 11+1 = 12, since they would need a minimum to manifest that power.

Christaph - The Elan Psion wrote:
Psionic traits

Since we are using Transparency Rules, Psionic Traits would be considered Magical Traits. One per category. Although I did not see any Psionic Traits in UP - what source are you using?

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